- Publisher: DreamCatcher Interactive
- Release Date: Mar 3, 2005
Buy Now
- Critic score
- Publication
- By date
-
A few minor improvements have been made here and there, but this sequel doesn’t fix what wasn’t broken to begin with. It remains an utter blast, online or off.
-
An absolute pleasure to play. It’s the most strategically fun game I’ve played since "Command & Conquer: Red Alert" and I found it to be as engaging as "Command & Conquer Generals."
-
There are just hours and hours of game play modes and there were more than a few nights where what was supposed to be a one hour gaming session turned into a three and four hour session.
-
We can see what the developers have tried to do with Domination, which is basically make the game more accessible. Unfortunately it’s a move that has completely backfired, with the result being an excellent game buried under a lot of unnecessary and distracting fluff.
-
A decent strategy game with solid gameplay and good graphics being held back by stunningly bad voice-overs and flawed music delivery.
-
With its responsive controls and the inclusion of the rewind button, Domination is easy to pick up and play. The problem with enemies building units and immediately destroying your forces is a serious drawback.