- Publisher: DreamCatcher Interactive
- Release Date: Mar 3, 2005
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It manages to add a few new features but it still feels a bit too much like the previous game. If you already own Massive Assault, you won't find that the sequel offers anything more than extra missions.
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Offers an engaging mix of turn-based tactics and strategy that's easy to learn and hard to master. It also offers some new units and, finally, a really good single-player experience.
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PC GamerMultiplay is fun, but it's not THAT fun, especially since there are plenty of turn-based games with free multiplay. [June 2005, p.65]
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Computer Gaming WorldA solid war game with the worst dialogue and acting ever. [June 2005, p.90]
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I’d say that it would make an excellent tool for training young strategic thinkers, but for some reason there’s an inordinate amount of cursing in the game’s campaign game and I can see some parents taking an issue with this when it comes to their own young gamers.
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Be prepared to turn off the sound as soon as you install it. I do not exaggerate when I say your opinion of mankind will plummet after hearing these voice actors mutilate some of the worst scripts ever to leave the desk of a Dragonball Z fanfic author.
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Billed as a sequel, it's more of a expansion than anything. And not much of an expansion at that.
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While all this gameplay is offered, and the core strategic elements of the game are sound, the game is crippled by its mediocre production values.
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A solid follow-up to "Massive Assault" and "Massive Assault Network," featuring a huge amount of new offline content and gameplay options that will keep fans busy for weeks.
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Computer Games MagazineSince this is largely a pure math game, the AI can be brutal. [June 2005, p.56]
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It is a fun game, and that is ultimately the most important goal for a developer. However, there are so many stark shortcomings that I cannot help but warn people away from spending more than bargain-bin prices on it.
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A simple, yet challenging and to be honest very enjoyable turn based strategy game that is so badly let down by poor production values that it almost ruins the game.
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An excellent hex-map turn-based strategy title. The disappointment hits when you realize that a really fun strategy core is riddled with bugs and is wrapped in a simply awful presentation.