- Publisher: Paradox Interactive
- Release Date: Oct 4, 2005
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netjakUltimately, Diplomacy is no fun at all when you are playing by yourself, but a bit better when playing with others over a network.
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The challenge is there, the rules have been correctly implemented, and things play rather well. However, part of the thrill in playing a board game that strongly involves negotiating with other players loses something when it is put into text format.
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In the heavily saturated strategy game market it is nice to see that someone can get back to the basics and make a game that is more about planning a strategy than memorizing hotkeys and map details.
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With the various methods of strategic growth, tactical conquest, and diplomatic gains, Diplomacy lives up to its table-bound namesake’s reputation. It is easy to learn, play, and master.
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Diplomacy is best left to fans of the board game looking for a little nostalgic fun. Those who enjoy juggling multiple competing proposals while under the clock are also encouraged to apply.
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The latest attempt to translate the famous board game gets mired in some dubious design decisions and bad AI.
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The original board game is magnificent but even the strength of the basic design can't redeem the PC version's shoddy AI and thoroughly inconvenient multiplayer experience.
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About the only way you'll get something out of this game is if you use it as a tutorial to learn how to play the real thing. Then get a copy of the real board game or download a free version from the internet and play via email with your friends or coworkers.
Awards & Rankings
User score distribution:
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Positive: 2 out of 13
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Mixed: 4 out of 13
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Negative: 7 out of 13
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Aug 21, 2011
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Dec 10, 2015
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>[Anonymous]Nov 25, 2005