Metascore
58

Mixed or average reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 23
  2. Negative: 6 out of 23
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  1. Pelit (Finland)
    48
    A nice game at freeware standards, but for a full-price commercial game it is just a huge disappointment. [Jan 2006]
  2. If you are looking for a multiplayer version of the classic board-game you're almost certainly better-off going to community sites like www.diplom.org and exploring some of the free Play-By-EMail options (bewilderingly Paradox have chosen not to include a PBEM or a hot-seat mode).
  3. Computer Games Magazine
    40
    With artificial intelligence as unintelligent as it is, the pure thrill of Diplomacy is untranslatable to the computer. [Jan 2006, p.46]
  4. 30
    The A.I. will almost never actually honor deals and will backstab potential allies willy-nilly. This means that A.I. nations can never actually cooperate effectively. The A.I. also has no real tactical or strategic sense.
  5. Besides a game-killing lack of a chat function, Diplomacy's negotiation interface makes it impossible to propose long-term deals, except for the all-encompassing "permanent alliance."
  6. 10
    How a respected strategy developer like Paradox could've produced a game so broken, cryptic, and unfaithful to the franchise is a mystery. And why Hasbro, who owns the Avalon Hill properties, approved it is beyond explanation.
User Score
4.6

Generally unfavorable reviews- based on 13 Ratings

User score distribution:
  1. Positive: 2 out of 13
  2. Negative: 7 out of 13
  1. Aug 21, 2011
    0
    There was nothing really exciting about this game. It was a total waste of money. I was severely disappointed with Paradox on this one. TheThere was nothing really exciting about this game. It was a total waste of money. I was severely disappointed with Paradox on this one. The only time I did not like one of their games! Full Review »
  2. Dec 10, 2015
    5
    Diplomacy is a great board game but this PC implementation is not so good. Giving orders and coordinating actions with allies is clumsy. TheDiplomacy is a great board game but this PC implementation is not so good. Giving orders and coordinating actions with allies is clumsy. The reactions of AI players lack explanations. When the turn is resolved the "talking heads" show emotions and ahs and ohs but it's not clear why. Since it's hard to find other players online, you can try playing vs the AI but since the UI is clumsy you will end up playing without any diplomacy, as if it were a simple combat-only strategy game (like Risk or similar). So, when the whole diplomacy thing is cut off you are left with just 2 types of units (infantry and ships) which don't have very interesting interactions. I'm not sure this game could even work well on computer because in single player it loses its meaning and for multiplayer there must be a constantly active and large online community (which, as other games show, won't exist for long after game release unless it's something constantly updated like an MMORPG). Full Review »
  3. >[Anonymous]
    Nov 25, 2005
    4
    I want to like it, but it just is too slow and I feel like I am playing a French game in that it is unnecessarily complex. It takes forever I want to like it, but it just is too slow and I feel like I am playing a French game in that it is unnecessarily complex. It takes forever to tie in the moves I want and then I hate the avatars which pop up and go "ahh" in rapid fire when I have no clue what they are moaning about since I had half a second to see the move that upset them. The game seems "distant"...it lacks character and seems like a cheap Hoyle card game (with less charisma) or one of those Adventure Company games with cheap production values. I really expected a wilder and more free feeling game. This game really should of just gone with an English language based gameplay where you don't have to guess at symbols and you can actually communicate with players and strike up "outside the box" gameplans so you can exercise your devious ideas. Now the game isn't all bad...it works, and you can play it, and once you get the hang of it you could probably enjoy it more online...but it doesn't feel fun. I think it's time we give up on Diplomacy as a computer game, but maybe take the spirit of it and try to implement it in a new way and in a new game. Full Review »