User Score
2.0

Generally unfavorable reviews- based on 8271 Ratings

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  1. Jul 4, 2023
    0
    Played the beta - did not find it was fun at all, but gave it a chance, bought the full game and forced my self over and over again to log back in to at least see the endgame. I did not make it there yet and I completely lost interest in the game. The complete game and gameplay just does not feel any addicting. It's so incredible boring and unmotivating. I can just not recommend this game.Played the beta - did not find it was fun at all, but gave it a chance, bought the full game and forced my self over and over again to log back in to at least see the endgame. I did not make it there yet and I completely lost interest in the game. The complete game and gameplay just does not feel any addicting. It's so incredible boring and unmotivating. I can just not recommend this game. It is just NO FUN at all. But my respect for blizzard wo again managed to fool everyone to an incredible hype. Expand
  2. Jun 28, 2023
    2
    Blizzard killed the best thing about Diablo: the loot!!
    "legendaries" are a poor substitute for uniques. So much of the fun of Diablo used to be building characters that used uniques in, well, unique ways. Hell, just finding one was great. Now I dont even get a jump in the heartbeat when one drops because it will only be mats for something from the codex....
    Now uniques are just badges
    Blizzard killed the best thing about Diablo: the loot!!
    "legendaries" are a poor substitute for uniques. So much of the fun of Diablo used to be building characters that used uniques in, well, unique ways. Hell, just finding one was great. Now I dont even get a jump in the heartbeat when one drops because it will only be mats for something from the codex....
    Now uniques are just badges for the most of try-hards....
    I could go on and on about the live service stuff, but the loot is what killed it for me
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  3. Jul 10, 2023
    0
    I made this account just to give Diablo 4 an honest review so hopefully others avoid the same mistake of purchasing. Early on the game seems decent, but it progressively gets more boring. Previously Diablo games had end game activities to keep us logging on and playing. This game has nothing going for it at end game. I've seen people calling it Vendor Simulator 4 and this makes a lot ofI made this account just to give Diablo 4 an honest review so hopefully others avoid the same mistake of purchasing. Early on the game seems decent, but it progressively gets more boring. Previously Diablo games had end game activities to keep us logging on and playing. This game has nothing going for it at end game. I've seen people calling it Vendor Simulator 4 and this makes a lot of sense. You spend more time running between monsters, reviewing your loot and vendoring it than actually fighting monsters.

    The game is also live service and Blizzard recently ignored 142 exploiters who basically cheated the game to get uber uniques. Their response was extremely disappointing. It was along the lines of "we know who cheated and how many, but this time there will be no punishment, perhaps next time we'll do something if it happened again". This allows their streamer partners and whoever else they are protecting to retain godlike items for the remainder of the game. I decided to uninstall at this point because Blizzard lost integrity and didn't keep the playing field fair for the rest of us.
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  4. Jul 11, 2023
    1
    a complete waste of time. all very same and without any interest. truly annoying.
  5. Aug 6, 2023
    0
    Absolutely not a ready-made game at an inadequate price. There are so many flaws in the game that I just spread my hands in surprise and bewilderment.
  6. Jul 19, 2023
    0
    What kind of company will do this to its player base?

    Even if you consider playing one of the meta build someone shared on social media or YT, and playing solely by yourself, it's not like it only takes a day or 2 to completely finish the build... not even mention some of the good or useful ancient "rare" gears aren't so easy to come around. Just because they think it's going to shorten
    What kind of company will do this to its player base?

    Even if you consider playing one of the meta build someone shared on social media or YT, and playing solely by yourself, it's not like it only takes a day or 2 to completely finish the build... not even mention some of the good or useful ancient "rare" gears aren't so easy to come around. Just because they think it's going to shorten the time and effort people might spend on the 1st season, due to their lack of content in the game, instead of keeping what they already had that's not half bad, they decided to turn everything into **** so everyone has to breakup with what they've built-up and that somehow will encourage them to build something completely different ground up? And assuming you're one of the royal guards of Diablo series, decide to follow their path they wanted to follow, going to buildup something different from what you already used or knew, they not only make it harder to leveling up, by making regular dungeon and helltide less appealing, they also water down the number of import affix, added a lot more less important affix in the pool to sabotage your crafting, and the cost is not even lower and the time you have to spend is not lessen. Why would I as someone who has countless game choices out there, will even consider doing something that its meaning of existence is only depended on the mercy of the game developers is willing to spare?

    So yeah, Fxxx You, Blizzard, and so long my soc and nec...
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  7. Jul 9, 2023
    0
    D4 ist ein absolut oberflächlicher Blender der keine Tiefe besitzt. Path of exile 2 wird mit Diablo den Boden aufwischen. Schon in der Beta merkt man schnell, dass das alles wie ein riesiger Ozean mit ner Wassertiefe von 2 cm ist. Blizzard besitzt absolut keine Magie und Innovation vergangener Tage mehr.
  8. Jun 23, 2023
    0
    Boring, trash, not fun, confusing cross platform and party requirements for grouping. Bored to tears, actually refunded.
  9. Jun 18, 2023
    0
    Boring and repetitive. Expensive and literally not worth it for the current price. It should be $15 for this game
  10. Sep 8, 2023
    0
    weak gameplay
    repetitive
    feels like a cash grab
    I pity the days when blizzard used to make good videogames
  11. Jul 18, 2023
    0
    Played D2 for years. Then was disappointed with what they did with D3. Here I was hoping that D4 would finally bring some good, old memories back. It's none of that.

    The bad: Itemization is garbage and an absolute grindfest. Item affixes are just sad for a modern ARPG, and trying to get that one aspect that you really need is worse than grinding currency in Korean MMOs. Unique items -
    Played D2 for years. Then was disappointed with what they did with D3. Here I was hoping that D4 would finally bring some good, old memories back. It's none of that.

    The bad:
    Itemization is garbage and an absolute grindfest. Item affixes are just sad for a modern ARPG, and trying to get that one aspect that you really need is worse than grinding currency in Korean MMOs. Unique items - IN A DIABLO GAME - are non-existent. Your mount will stop moving when you barely touch any corner or move your mouse over the UI. World bosses are a sad excuse for a boss since they die in seconds and provide absolutely no excitement... or loot. Skilltree is a sad excuse for a modern game; it would have been fine in D2, but not in 2023.The trade... what trade? There is no trade. If you thought trade was annoying in PoE, forget about it here. It just does not exist.

    The good:
    Not much. Everyone responsible for everything other than gameplay aspects did their job well. Cutscenes are great, audio is solid, graphics are nothing special but framerates are very stable.

    EDIT: They just announced the next big patch. It just nerfs everything to the ground without addressing any real issues the game has.
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  12. Jun 29, 2023
    0
    Really, really bad.

    Pros: - Cutscenes. - The very start of the game in the first city was really, really good. Much better than everything else in this game to the point that it kinda feels like a scam to hook you just enough for you to not be able to refund (slightly above 2 hours) Cons: Actually hard to even list it all here - Build diversity is a joke - Leveling is very dull
    Really, really bad.

    Pros:
    - Cutscenes.
    - The very start of the game in the first city was really, really good. Much better than everything else in this game to the point that it kinda feels like a scam to hook you just enough for you to not be able to refund (slightly above 2 hours)

    Cons: Actually hard to even list it all here
    - Build diversity is a joke
    - Leveling is very dull
    - Gamplay is spam a very (very) uninteresting basic ability 3-7 times, then use spender (core ability usually) for 2 times, become resource starved, repeat. Do that for 60 levels or until you find a fully random aspect drop that allows your build to somewhat function. Didn't drop it? yeah.. too bad bud.
    - Campaign is at best average
    - After going through it you start focusing on dungeons. After doing 5-10 dungeons you realize they are actually worse than the campaign, surprisingly so. Low density, HUGE amounts of back tracking, annoying layouts and designs, very lazy asset reusing all over every single one of them.

    All that is something like 10% of all problems this game has. I think it will take multiple years for this game to be fixed, if it is even possible.

    At level 20+ I saw myself wishing that the next cutscene would just arrive sooner, which is odd since I usually skip them in other games.

    My advice would be to keep your money, watch the cutscenes in youtube. I can promise you'll be doing yourself a favor that way.
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  13. Jun 15, 2023
    1
    This game is not an ARPG, it's just WOW with a diablo skin on it. The level scaling is the DEATH of this game. This is not what Diablo fans wanted.
  14. Jul 14, 2023
    0
    awful game, not even close to D2, not worth your money. Also boring as hell, lol
  15. Jun 27, 2023
    2
    Diablo 4 is essentially a mobile game ported to the PC. Combat is super simplistic. Boss battles are just annoying more than challenging. The story is blah. But perhaps worst of all is that they made this an online-only game although most people play it as if it were a single-player arpg. Playing with friends is always fun, but there is no need for cooperation with party members. It feelsDiablo 4 is essentially a mobile game ported to the PC. Combat is super simplistic. Boss battles are just annoying more than challenging. The story is blah. But perhaps worst of all is that they made this an online-only game although most people play it as if it were a single-player arpg. Playing with friends is always fun, but there is no need for cooperation with party members. It feels like you're essentially playing alone.

    The graphics and animations are good, but the overall environment is uninspired, especially towns. Towns all look identical with no charm or uniqueness. The game is open world but there really is no need to explore as you will not find anything interesting. most of the time you are just fast traveling between towns.

    After several hours in this game, you've essentially seen all it has to offer.
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  16. Jun 24, 2023
    0
    El juego es basura. No se compara con los juegos anteriores y esta lleno de microtransacciones.
    No se recomienda.
  17. Jul 26, 2023
    0
    I'm going to start with the seasonal content, in case anyone is reading reviews for that purpose.

    The Season of the Malignant is an astoundingly lazy addition to a badly underdeveloped game. The only free cosmetics are the pieces of a generic merchant outfit, the silly novelty of which might be worth the grind, except that the final piece is premium content. Setting aside how
    I'm going to start with the seasonal content, in case anyone is reading reviews for that purpose.

    The Season of the Malignant is an astoundingly lazy addition to a badly underdeveloped game. The only free cosmetics are the pieces of a generic merchant outfit, the silly novelty of which might be worth the grind, except that the final piece is premium content. Setting aside how unspeakably greedy that is, the outfit is identical for all classes, so it's not exactly a quality asset, however novel.

    I personally doubt I'll ever give Blizzard another dime of my money after my experience with this game, so that's one bandana I'll never unlock.

    Apart from premium cosmetics, all of the new content expires in October, so it's essentially an opportunity for Blizzard to beta-test experimental new mechanics without ever having to balance them, while tempting players to spend money with four-fifths of a stupid merchant costume.

    The actual gameplay content of the season is dreary and boring. Some of the monsters have a creepy new material effect, and you have to kill them twice, for a chance to unlock ephemeral items that will be deleted in two months. There are also several new holes in the ground for you to jump into, and a half-baked story involving exactly one new boss and one new NPC.

    Even the premium seasonal content essentially amounts to a couple of cosmetic sets and a merchant hat. Blizzard is a triple-A studio, and I am astonished at how little new artwork this season contains.

    Ordinarily, starting a new character after completing the campaign comes with a number of quality-of-life improvements. For a seasonal character, in addition to losing all of your stored equipment and accumulated resources, you lose most of your Renown, and your Codex of Power. Losing access to your gold and items is one thing, but the entire appeal of the Renown and Codex mechanics was that they rewarded the investment of your time by applying their benefits to all future characters.

    As for the game itself, it has some enjoyable moments when it isn't loading or crashing, but it's far from a triumph of game design. A good game will show you how to play, without telling you how to play. This game does neither.

    Grinding from levels 1-70 was a reasonably smooth and enjoyable experience. I chose a combination of abilities that seemed useful, and selected equipment to synergize accordingly. The transition to Tier 3 was compelling, with difficulty scaled roughly in line with the skills I had developed as a player, and rewards befitting that accomplishment.

    The transition to Tier 4 was comparatively juvenile. The game abruptly ceases to reward individuality or creativity, in jarring contrast to the preceding hours of gameplay. A clever build that was effortlessly surfing the Helltide in Tier 3 might cease to function entirely in Tier 4, forcing most players to search online for an overpowered build developed by a professional streamer, and start from scratch.

    Blizzard aggressively balances the game against about a dozen builds that actually function at this difficulty, which only narrows the number of viable builds, since those changes also have an impact on players who don't play the game professionally.

    While the limit of six active skills makes for a superficially simple RPG, the final combination of skills, aspects, and paragon glyphs is fiendishly complicated. There are thousands of options to choose from, only about 10% of which form any part of a viable build, and the game waits until Tier 4 to inform you that 90% of your choices were wrong.

    Most online guides for character creation advise the use of one build from levels 1-70, and a radically different build for level 70+. So far, the only corrective measure Blizzard has announced is the promise to reduce the cost of resetting a character by about 40% in the coming weeks. This will make it easier for players to trade a build that has stopped working, for one that wouldn’t have worked before.

    The time you spend playing a game should gradually equip you with the knowledge and skills required to succeed. Instead, Diablo 4 spends hundreds of hours rewarding bad habits and weak abilities, only to drop the hammer abruptly at level 70, while providing no further instruction.

    Apart from the game design issues, I don’t think I’ve ever played a game with such a clumsy disregard for player experience when it comes to networking problems, which is particularly egregious given the mandatory nature of online play.

    Overall, I can't recommend Diablo 4. A lot of talented artists and programmers worked on this game, but they work for sick and greedy people, who have no respect for your time or your intelligence. Please be kind to yourself, and play a better game instead. Maybe give Deep Rock Galactic a shot, their seasonal content is always pretty fun.
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  18. Jun 17, 2023
    0
    No offline mode for a game that's clearly single player is unacceptable. Multiplayer elements are tacked on and forced presumably to sell overpriced ugly cosmetics. Gameplay is just all the negatives of an MMO with none of the benefits. Between this game and Diablo Immortal, the Blizzard that cares about gamers is truly dead. Seems like this will be my last Blizzard game which is kind ofNo offline mode for a game that's clearly single player is unacceptable. Multiplayer elements are tacked on and forced presumably to sell overpriced ugly cosmetics. Gameplay is just all the negatives of an MMO with none of the benefits. Between this game and Diablo Immortal, the Blizzard that cares about gamers is truly dead. Seems like this will be my last Blizzard game which is kind of sad. End on an era. Expand
  19. t0x
    Jul 18, 2023
    0
    Game is extremely annoying to play. So many things make zero sense. Patch completely out of touch.
  20. Jul 19, 2023
    0
    Most recent patch notes: Increasing mystery chests in Helltides from 175 to 250 cinders, while the rewards were already lacklustre. Swinging the nerf bat at the builds that were actually fun. Ye, Blizzard sure does love their customers.

    You finally have your build together, you start cruising more and more like a sportscar, Blizzard says "no", and puts you in a 60 year old discarded
    Most recent patch notes: Increasing mystery chests in Helltides from 175 to 250 cinders, while the rewards were already lacklustre. Swinging the nerf bat at the builds that were actually fun. Ye, Blizzard sure does love their customers.

    You finally have your build together, you start cruising more and more like a sportscar, Blizzard says "no", and puts you in a 60 year old discarded car..., and now try to have the same fun again. That, or you can always respecc ofcourse; which is tedious AF, by having to click all the seperate nodes, and spending millions of ingame gold. Now you got that covered; ofcourse all the gear you spend gold on is worthless, as specific things like crit and vulnerable are nerfed to hell and back again. Go and grind that new gear; but we made the options of farming gear way slower. Blizzard, you've killed your own game and you know it.
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  21. Jun 15, 2023
    1
    This game doesn't have a value of full price
    They just limited all system of growing
  22. Jun 18, 2023
    0
    Every single positive review is either from a child on a console or a 'fanboy'.

    Let's be honest, this is a game from Activision, the most vile and evil company in gaming and in the world. They released this game with pre-reserved content for Seasons and Expansions, despite upcharging the game. That alone says all you need to know. They view the game 100% as a product to reel people in
    Every single positive review is either from a child on a console or a 'fanboy'.

    Let's be honest, this is a game from Activision, the most vile and evil company in gaming and in the world. They released this game with pre-reserved content for Seasons and Expansions, despite upcharging the game. That alone says all you need to know. They view the game 100% as a product to reel people in and not as a 'vision' or an experience. If you watched the developer interviewers, it was pretty easy to see that not one of them had any real passion for the game they were developing.

    Now here's the kicker. They released the game with the 'end game' Dungeons proving pretty much no benefit at all, and are quite tedious with many dead ends, walking time, town time, horse time, etc. These are endgame Dungeons that provide the same amount of XP and Items on level 1 as on level 40. Which of course proves they didn't test or play their game at all.

    Instead of proving they care about the game by doing something simple like adding an XP equation to the Dungeons, they 'maximized' on the situation by arrogantly saying 'it's something we will fix when you play our next season'. Literally all they have to do is open a coding document, and apply a simple equation that involves Dungeon levels.

    They have literally only nerfed things since the game started. They don't care about a user feeling powerful, they care about SLOWING everybody down, so everybody has to spend more time in game. They LITERALLY took the servers offline for 1 hour so they could 'ninja patch' every town so the vendors, stashes, and other necessities were much farther apart. All to 'train' their 'clients' to get used to spending 4 hours in the game to get that 20 minute dopamine fix most ARPGs simply hand out.
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  23. Jul 24, 2023
    0
    Patch Notes 1.10a
    - Fixed multiple issues where players have fun
    - Fixed multiple issues where players weren't weak enough | Developers Note: Since resistances are broke and we aren't fixing them until season 2 (next | season), we figured we'd reduce armor to the point it barely works as well. - Fixed multiple issues where EXP gain seemed reasonable - Fixed multiple issues where
    Patch Notes 1.10a
    - Fixed multiple issues where players have fun
    - Fixed multiple issues where players weren't weak enough
    | Developers Note: Since resistances are broke and we aren't fixing them until season 2 (next
    | season), we figured we'd reduce armor to the point it barely works as well.

    - Fixed multiple issues where EXP gain seemed reasonable
    - Fixed multiple issues where players were able to get helltide rewards in a reasonable time
    - Reduced overall game enjoyment 50-100%

    EDIT: *Dev Stream Backpedal* : "We realize that what we did is bad and we're putting out a patch Soon™ that will make the game better" (without actually committing to rolling back anything). So the current state of the game is still garbage.
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  24. Jul 19, 2023
    0
    Unfinished game, Don't bother buying. As a veteran D3 player and almost every blizzard game, They have gone off the rails, Stay away form this game and possibly from this company.
  25. Jun 23, 2023
    0
    Video game business plan:

    Incentivise players to play hardcore mode with a contest. Have large amount of those characters die due to lags/disconnects/freezes. Victim-blame players and refuse to recover lost characters due to unstable game. Refuse refunds. Profit.

    Game is trash.
  26. Jun 27, 2023
    2
    Does not feel like a Diablo game. Just some generic ARPG made by an unknown studio. Very obvious that not a single key developer from the old Diablo games have been working on this.

    Save your money. If you already bought it, don't get fooled spending more money on their planned DLCs to milk the Diablo name even more.
  27. Jul 11, 2023
    1
    The game came out in a very bad state. Non-working skills, disgusting balance, complicity in exploitation.
    The next solutions to problems are not earlier than 4-6 months.
    The price of the game is clearly too high.
  28. Jul 24, 2023
    3
    Me and my wife have been playing since launch, but the latest update has killed off all that enthusiasm to even bother farming for new gear. Nerfed so much in the latest patch we went from slaughtering mobs in World Tier 4 and now we would have to change it back to World Tier 3 just to prevent getting one shot killed at every WE or Dungeon... THIS IS NOT FUN BLIZZARD!!!

    We've ignored
    Me and my wife have been playing since launch, but the latest update has killed off all that enthusiasm to even bother farming for new gear. Nerfed so much in the latest patch we went from slaughtering mobs in World Tier 4 and now we would have to change it back to World Tier 3 just to prevent getting one shot killed at every WE or Dungeon... THIS IS NOT FUN BLIZZARD!!!

    We've ignored MANY issues for a while now and tried to defend this but...

    *The server issues
    *The terrible loot drops
    *The awful lag... especially when joining events!
    *Rubber banding (yes it still exists!)
    *The overpriced in game store
    *The VERY repetitive end game content
    *The repetitive ANYTIME game content eg. WE and Dungeons
    *The ALREADY extremely slow xp grind
    *The past nerfs in patches that made this a little less fun each time
    *The slow rollout of a gem tab and extra stash etc (the stuff we need NOW)

    We have a lot of tolerance towards repetitive gameplay and grinding and can be fun when done right but now it's got so boring and frustrating we've gave up defending this anymore. You'd have to be crazy to invest any time on seasons at this point unless you're a streamer!

    You get a 3 for the short enjoyment we Had with this but I think at this point you owe me and everyone else money for Beta testing this game for you the past near two months.
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  29. Jun 23, 2023
    1
    I DONT WANT TO DIE BECAUSE OF GRIND !!!
    I don't want to sit in front computer for days to grind the IDENTICAL demons and clear the IDENTICAL dungeons USING THE SAME SPELLS/MECHANICS WITH MINIMUM PLAYERS MACRO/MICROMANAGEMENT OVER AND OVER !!! 90% OF IN-GAME TIME IS ENDGAME GRIND, LIKE ITS 2000-S MMO - WE PASSED THAT LONG AGO, THIS IS NOT HOW GAMES SHOULD BE DONE IN 2023 !!!
    simps and
    I DONT WANT TO DIE BECAUSE OF GRIND !!!
    I don't want to sit in front computer for days to grind the IDENTICAL demons and clear the IDENTICAL dungeons USING THE SAME SPELLS/MECHANICS WITH MINIMUM PLAYERS MACRO/MICROMANAGEMENT OVER AND OVER !!! 90% OF IN-GAME TIME IS ENDGAME GRIND, LIKE ITS 2000-S MMO - WE PASSED THAT LONG AGO, THIS IS NOT HOW GAMES SHOULD BE DONE IN 2023 !!!
    simps and virgins who like this game and who put it 10/10 - GROW UP ALREADY !!! BECAUSE OF YOU WE GET SH*TTY GAMES LIKE THIS !!! BECAUSE OF YOUR CONSUMERISM THIS INDUSTRY IS GARBAGE NOWADAYS !!!

    and of course... 80 BUCKS FOR THIS!? WILL NEVER BUY ANYTHING FROM BLIZZARD AGAIN !!! BOBBY, WHY DONT YOU GO TO THE SEA RESORT OR BABYSIT YOUR GRANDCHILDREN??? WHEN WILL YOU HAVE ENOUGH MONEY, WHEN WILL YOU STOP??? YOU CANT TAKE THEM TO THE AFTERLIFE
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  30. Jun 19, 2023
    2
    Le roi est mort, vive le... Ah bah non, l'héritier est déjà moribond !

    Diablo IV, c'est un peu l'image du syndrome Blizzardien. Plus on avance dans le temps, plus les productions deviennent aseptisées, insipides & conçues dans une logique de vente en masse. (Logique de base de Blizzard depuis WOW, mais cela s'est largement amplifié.) Diablo IV est beau à regarder pour un Hack &
    Le roi est mort, vive le... Ah bah non, l'héritier est déjà moribond !

    Diablo IV, c'est un peu l'image du syndrome Blizzardien. Plus on avance dans le temps, plus les productions deviennent aseptisées, insipides & conçues dans une logique de vente en masse. (Logique de base de Blizzard depuis WOW, mais cela s'est largement amplifié.)

    Diablo IV est beau à regarder pour un Hack & Slash. (Sauf pour les skills, mais on y reviendra brièvement.) On croise pas mal de gens. Et les événements "aléatoires" sont sympas. Mais cela s'arrête là pour les compliments.

    Place aux défauts :

    L'histoire (Avec un petit h) : l'histoire de Diablo IV est banale. Une bande d'écervelés, appâtés, pour la plupart, par la richesse, accomplissent sans le savoir un rituel satanique réveillant la Fille de la Haine.

    Et voilà, le boxon se met en place, c'est l'horreur dans notre monde. Et toi, pauvre hère, tu débarques un peu par hasard (Hasard un peu forcé) dans tout cela, et bien entendu, tu devras contribuer au sauvetage du monde !

    Youhou ! Oui, banal comme je vous ai dis.

    Class & builds (& ennuis) : On ne va pas y aller par quatre chemins pour les classes. Du classiques, du vu & revu, bref, rien de nouveau pour cette 4e mouture. Innovation : 0.

    En ce qui concerne le Skills Tree et donc la construction de personnage, alors là, on a du lourd, du très lourd même ! Tellement lourd, que ton gameplay ressemble à une journée passée avec grand mamie Suzette, qui, je le rappelle, est malheureusement atteinte de parkinson et a une capacité de répétition hors-norme de ses aventures chez l'épicier ! (Équipement spécial : déambulateur -4)

    Les skills sont basiques et pas très nombreux, les effets peu variés et franchement pas originaux. Très peu de choix cornéliens dans l'avancement d'un skill donné. Pour la plupart des skills tu as : 5 niveaux linéaires de skill, 1 amélioration majeure, et 2 améliorations mineures au choix.

    Pour imager un peu, comparons un skill à une boule de neige :

    Niveau I : Boule de neige.
    Niveau II : Boule de neige.
    Niveau III : Boule de neige.
    Niveau IV : Boule de neige.
    Niveau V : Boule de neige un poil plus grosse.

    Mais attention, avec les améliorations :

    Amélioration majeure : Boule de neige un poil plus grosse avec un caillou dedans.

    Amélioration mineure au choix : Soit une boule de neige polluée un poil plus grosse avec un caillou dedans, soit une boule de neige un poil plus grosse avec un caillou coupant dedans.

    Ce n'est pas foufou pour une grosse production, héritière d'une licence légendaire et sortie très récemment. Et là, je parle de l'intérêt/l'originalité/l'impression de puissance, mais je pourrais faire la même métaphore pour l'aspect visuel du skill.

    Gameplay : Mou. Cela se résume à ce seul mot. C'est lent, les erreurs de click sont plus ou moins fréquentes et les skills de mouvement ne réhausse pas vraiment le dynamisme.

    Équipements/Craft : Assez classiques et intérêt bien en-dessous de la concurrence. Les préfixes/suffixes auraient gagné à être plus originaux et nombreux. La petite montée d'adrénaline lors d'un drop légendaire/unique s'estompe très vite pour laisser place à une certaine lassitude.

    Verdict : Comparé aux productions actuelles ou au petit frère Path Of Exile, Diablo IV n'a rien à ajouter de plus. C'est même du moins, et à tous les niveaux : Dynamisme à la ramasse, skills peu originaux et sans personnalisation poussée, classes classiques, etc.

    C'est un avis très personnel, mais l'impression que m'ont dégagé mes sessions sur ce jeu, c'est qu'il aurait aussi bien pu être fait pour mobile. (Peut-être une annonce d'ici quelques mois de la part de Blizzard ?)

    Pour le prix demandé, on est clairement pas rassasié. Alors que gratuitement, vous pouvez profitez de Path Of Exile au contenu cent fois plus gargantuesque, ou à moindre frais, des pépites indés comme Grim Dawn ou Hadès.

    Néanmoins, si vous êtes débutant en hack & slash, si vous n'êtes pas trop regardant au niveau du contenu ou si votre temps de jeu est relativement faible/espacé, Diablo IV pourrait vous convenir. (À condition que vous soyez prêt à y mettre ce prix.)
    Expand
Metascore
86

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 90
  2. Negative: 0 out of 90
  1. Game World Navigator Magazine
    Aug 29, 2023
    66
    It’s almost like Diablo 4 developers are consciously fighting against everything that made classic Diablo fun. [Issue#262, p.80]
  2. Jul 10, 2023
    65
    While the future of the game is anyone’s guess, at present Diablo IV is a solid, but strangely unambitious take that fails to bring much new to the table. By the end of my travels, I was more than willing to put it down and take a break — somewhere amongst all the grinding, Diablo IV had unfortunately ground me down as well.
  3. Jul 7, 2023
    90
    The best Blizzard launch in a long time and a worthy game to be called Diablo.