User Score
4.2

Generally unfavorable reviews- based on 10199 Ratings

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  1. Sep 18, 2012
    3
    The game is fun at first but after 10-15 hours it gets extremely boring. Drops are to simplistic and random. For example, a drop specific to a Monks or Wizards can roll Strength. That just doesn't make sense to me. I can see why it's possible to roll a crappy item, but to roll a item that there is no point using doesn't make sense to me? Make it roll like 10 intelligence or somethingThe game is fun at first but after 10-15 hours it gets extremely boring. Drops are to simplistic and random. For example, a drop specific to a Monks or Wizards can roll Strength. That just doesn't make sense to me. I can see why it's possible to roll a crappy item, but to roll a item that there is no point using doesn't make sense to me? Make it roll like 10 intelligence or something instead of 50. Don't make it roll the complete opposite stat that makes it absolutely useless to the point where you won't pick it up or pick it up solely to vendor for 200 gold.

    Stay clear and invest your money elsewhere. I'm still experiencing buyer's remorse. I purchased the game even though I saw many bad reviews from users. I just figured they were die hard fan boys that wanted the game to be exactly like Diablo 2. I took a chance and was hoping I'd like it even though it wasn't similar to Diablo 2. Change isn't always bad. However, in this case the game has changed drastically, Again, not always bad, but this case it was for the worse. I feel like this game should never have been released. It should have definitely been beta tested further than Act 1 Normal and had the AH implemented. This game was not nearly tested enough by the public. The game was only played through by the Development team who was obviously blinded by their own thoughts of what constitutes a good game. One which is obviously not shared by 90% of the gaming population. I hope this game gets better but I have a feeling the reason why changes such as drop rates and such have not been changed yet is because they are directly tied to the core of the game (hate to say it because everyone does but the RMAH). Therefore, to change such a feature in the game would require the game to be completely restructured (i.e might as well create Diablo 4). Hope this helps guys,
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  2. Sep 18, 2012
    0
    Diablo 3: A Soulless Soul .

    The last game I really played was D2.This was as a student and I felt like (now I am a grown up" adult) I could relive a part of that magical experience again, with the D3 release. Now several months later after the release and many hours it is V E R D I C T T I M E: . I REALLY REALLY TRIED to like it, but Diablo is no more......... I feel
    Diablo 3: A Soulless Soul .

    The last game I really played was D2.This was as a student and I felt like (now I am a grown up" adult)
    I could relive a part of that magical experience again, with the D3 release.

    Now several months later after the release and many hours it is V E R D I C T T I M E: . I REALLY REALLY TRIED to like it, but Diablo is no more.........

    I feel very bad for my characters, but they ARE Oversimplified ANDROIDS and they LIVE in a COMIC WORLD for 6 year OLDS that is based upon the Auction House MONEY Engine . I wish my Windforce Ama and my Vengeance Diablo Clone killer PALA could express to Blizzard how SAD they are.........
    how their offspring transmutated into this macTasteless de la Soulless Console Soup..... One good thing: Ninja Looting is no more. But they forgot how to make a good thing even better: shared loot should be an option that could be turned on... I'm crying now because It feels like an era of great gamedesign (D2, Baldurs Gate2 & Fallout 2 FTW) is gone forever...
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  3. Sep 17, 2012
    0
    If the abysmal user score and the fact that the game lost 65 percent of its player base in 3 months didn't tell you enough, I don't know what to say to you. The game basically forces you to buy everything using the Real World Auction House and the lack of end-game content makes it worth about six hours. Jay Wilson is an idiot and he should be fired and forever denied a job at Blizzard forIf the abysmal user score and the fact that the game lost 65 percent of its player base in 3 months didn't tell you enough, I don't know what to say to you. The game basically forces you to buy everything using the Real World Auction House and the lack of end-game content makes it worth about six hours. Jay Wilson is an idiot and he should be fired and forever denied a job at Blizzard for what he did to an incredible series. Expand
  4. Sep 17, 2012
    0
    El drop es el alma del juego, y en este diablo la cagaron, se jactan de hacer mejoras que a nadie les importa, lo unico que quieren hacer es llenarse los bolsillos de plata, son unos sinverguenzas
  5. Sep 17, 2012
    3
    So I like the general art style, the rework of some of the more tedious game mechanics like clicking to pick up gold/restocking on potions, the idea of the blacksmith/artisan, and drops unique to the player. The in-game cinematics were new for the series and had potential. However, the art still feels too cartoony and outdated. Even from the initial screenshots they released years ago ISo I like the general art style, the rework of some of the more tedious game mechanics like clicking to pick up gold/restocking on potions, the idea of the blacksmith/artisan, and drops unique to the player. The in-game cinematics were new for the series and had potential. However, the art still feels too cartoony and outdated. Even from the initial screenshots they released years ago I was disappointed, but perhaps the transition from sprites to 3D actually lost some of what I liked about the style.

    Some game mechanics were oversimplified and the "advanced" option when it comes to picking skills was not explained and hidden away in the game options. I did like how the skills worked in advanced mode, probably one of the better ways to transition from a skill tree. However, once you get to Infernal difficulty you have to stick with the skillset you picked or lose the extra magic find gained from killing elites... so that pretty much ruined experimenting and the versatile skillset. As for town portal and identify scrolls, I dont think I really miss them much, though being forced to kill monsters to get a scroll to go back to town was kinda fun since it made you change your playstyle a bit, especially if you were out of potions.

    When I started, I used the blacksmith to build equipment that was better then what I found... however I soon realized it was a waste of money, it was cheaper to just buy stuff on the auction house. The stat rolls are random, so you would potentially have to build several pieces through the blacksmith before getting one that applied to your character, so instead you just picked what you wanted the stats to be on the auction house. And as for the auction house... I have somewhat mixed feelings on it. It seems like yet another thing they changed where it is convenient, but actually removes some of the fun and challenge. In diablo 2, you either went to trade games to show people your items, spammed trade channels, traded with people in the game you were in, or just played more to find items. Some may think that was tedious, but I think it encouraged players to start a new class for the items they found. Also, the real money auction house just makes it all seem like a ploy to get micro-transactions.

    The in-game cinematics, although a step above what diablo 2 did in some ways, they were horrible in visual quality, dialog, and did little for character development. Also, if you play with others online, people just skip them... I still am not sure if I have seem them all. Not to mention horrible bosses like the butterfly Magdah and predictable Zoltun Kulle. Also, the bosses taunting you and saying how insignificant you are while u are on the way to them destroying their stuff is dumb, and seems only like a play to the younger audience.

    The random map generation in diablo 2 was also a big feature lost in diablo 3... perhaps it is technically difficult to accomplish, but is a big win when it comes to re-playability.

    Also, many people I know didn't play all the way to inferno... I think that is because they should have removed normal or nightmare difficulty and just stuck with 3. There really isn't much of a change from normal to nightmare and it just turns away people that are already bored with the ease of normal difficulty.

    And speaking of inferno, what a joke. The elites are just ridiculous. You either have ones that are relatively easy to kill or are impossible. Perhaps this wouldn't have been so annoying if there was a steady progression of difficulty, allowing you to adapt and change item and skill builds, but the damage from elemental stuff is just super spiky. Stand in fire for a second or get hit by a lazor turret (which doesn't fit into the diablo universe btw), you are dead from full hp. And perhaps the worst part is if you are fighting elites for too long they get an aura that drains your life more and more quickly while also dealing more damage. So if you go tank build with less damage you will die anyways... or your damage dealers will die while u sit there tickling the monsters.

    I did play over 160 hours, but that is just a show of how much I wanted to like the game. So if you want to play something that starts fun (mostly because of nostalgia) and then gets boring, and then punishes you while your love for a genre of game slowly dies, then get this game. Otherwise, wait and hope for the next Diablo or a series of big patches.

    **SPOILER**

    Finally, whoever thought it was a good idea to kill off an iconic character to the series, should be fired. At the very least kill Cain off in a highly detailed cinematic... perhaps while he is killing Diablo himself. The only surprise in the story was Cain died to a butterfly... come on!
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  6. Sep 14, 2012
    0
    This review contains spoilers, click expand to view. I'm very disappointed with the game. I paid 55 euro and I get nothing for that money. You don't get anything new or different than an updated Diablo 2. I have played only a few hours with the game and that's it. It's boring and there is no fun at all. This is the worst game of the decade. Expand
  7. Sep 13, 2012
    6
    This game is great until you get to the hardest difficulty. Once you hit that the game becomes so hard its unbearable. If you don't plan on replaying it over and over then its a good (not great) dungeon crawler but if you are like me and expected something close to Diablo 2 with the hardest difficulty actually being possible then don't be surprised when you are forced to use the auctionThis game is great until you get to the hardest difficulty. Once you hit that the game becomes so hard its unbearable. If you don't plan on replaying it over and over then its a good (not great) dungeon crawler but if you are like me and expected something close to Diablo 2 with the hardest difficulty actually being possible then don't be surprised when you are forced to use the auction house to advance any further in the game. I put likely hundreds of hours into Diablo 2 over multiple years, that will not be the case with this game as I have no desire to ever go back and play it. Expand
  8. Sep 13, 2012
    0
    Thx Blizzard for ruining my favorite franchise. No offline play, no PvP, horribly short campaign and difficulty scaling that was not properly beta tested.

    Good thing Guild Wars 2 is out now. D3 = Uninstalled.
  9. Sep 13, 2012
    1
    I'm not going to lie, I had high hopes for this game and it turned out to be the biggest anticlimax of my life. If the game was as brilliant as the marketing used to sell it, then I and millions of other people would still be playing. Unfortunately the repetitiveness and lack of addictive gameplay forced me to uninstall the game after 6 weeks and has changed my view of Activision Blizzard forever.
  10. Sep 13, 2012
    1
    There is no replay value. The game starts out great and fades quickly! I have not logged in for months and refuse unless an expansion is released. Playing the same missions over and over is not what I want to do. If I could I would return the game.
  11. Sep 13, 2012
    0
    What a boring piece of crap, there's nothing to do but farm generic looking lousy stats having items. You want godly items? Too bad, you ain't gonna have them unless you use 1 of the auction houses. No matter who you kill on what difficulty the drops gonna suck more than porn stars. Graphics make the game look like some retarded cartoon, the music...Hell. What music? There's no music, justWhat a boring piece of crap, there's nothing to do but farm generic looking lousy stats having items. You want godly items? Too bad, you ain't gonna have them unless you use 1 of the auction houses. No matter who you kill on what difficulty the drops gonna suck more than porn stars. Graphics make the game look like some retarded cartoon, the music...Hell. What music? There's no music, just some monotonous below average generic melody playing but it can be hardly qualified as music. Voice acting would probably impress WOW virgins(due to their low standards)and casuals, gameplay isn't bad but there's nothing innovative about it. Game is as short as a midget on all fours playing twister. No depth, no character customization, only few skills are worth using while others are utterly useless. Lots of effects but they aren't necessary since the skills you use are weak as anorexics left hook. I piss in a zig zag pattern on this game and if I saw that ugly chubby gnome Gay Wilson I'd beat him up with a keyboard. Expand
  12. Sep 12, 2012
    0
    The game is **** its nothing good, don't play it. I even heard Diablo II is better. WAY to repetitive, nothing new, and i feel like i was in the 96s when diablo first released.
  13. tdc
    Sep 12, 2012
    0
    The story is very cliche and predictable. The graphics are incredibly lackluster based on both the release date and the development time. The game play feels okay; the combat isn't bad. The constant patches keep changing loot and skills and etc. which grows tedious. After you reach the maximum level, re-roll and do it again, and realize that grinding at 60 is still boring, all that remainsThe story is very cliche and predictable. The graphics are incredibly lackluster based on both the release date and the development time. The game play feels okay; the combat isn't bad. The constant patches keep changing loot and skills and etc. which grows tedious. After you reach the maximum level, re-roll and do it again, and realize that grinding at 60 is still boring, all that remains is a shell of what used to be Diablo; it leaves you feeling just so,
    empty.
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  14. Sep 12, 2012
    4
    So, 12 years later, Diablo 3... I've spent quite some time on this one now, and i have very mixed feelings. Let's say it straight, I'm really disappointed. Most of what I'll say won't have any sense for those whose Diablo 3 is the first game from the Diablo series to be played, because it heavily relies on the game experience i had with its predecessor So, let's explore how the successorSo, 12 years later, Diablo 3... I've spent quite some time on this one now, and i have very mixed feelings. Let's say it straight, I'm really disappointed. Most of what I'll say won't have any sense for those whose Diablo 3 is the first game from the Diablo series to be played, because it heavily relies on the game experience i had with its predecessor So, let's explore how the successor of Diablo 1 and 2, two games that were big hits and set as references for the H 'n S genre, is, after around 200h :
    - Maniability : It's as easy to control as it seems.it's instinctive if you played any H n' S game correctly done before. - Graphics : I'd distinguish 2 parts of the graphical parts of the games : The Art and The Engine. The artistic part is solid, coherent, event if i think the visibility is too much open to give any sense of vigilance, you'll rarely be surprised by what is coming. The Engine... Would it be 2004 i'd say "woaaah", but seriously, for nowadays standards... Good thing the art team did a good job coming up with a very nice result which doesn't require very detailed objects, cause the engine have random frame rate dropouts on computers which are able to run it with 20% of their capacity. The detail level of monsters is low but fine considered they are fitted for their display at screen. It could be better, but the difference wouldn't be that great. The nearly unacceptable point is the players' characters detail. Kind of thing you expect from, let's say, warcraft 3, not a game which was released 10 years later. But otherwise, it's quite pleasant to look at.
    - Music : The music isn't bad in itself. It's about, -standard-. I can't really remember it right now that I'm not in front of the game, not a proof a real quality, but it's ok. Yet, that's one of the biggest let down i had : where's the creepy, heavy atmosphere that was genially crafted by matt uelman? Without the tense atmosphere, and the open views, the dark themed diablo universe loose its purpose, that is, well, being dark, oppressive. It now feels as empty, soulless
    - Scenario : There was one? I couldn't force myself to pay it attention : Since the atmosphere of the game is gone, so is any "immersive" credibility of it's story. It's not it's not here, i just couldn't help being not interested in it. It sounded stereotypical anyway, but whatever, that's not what you search first in that genre. And if you really wonder, most review confirm it as being bad/previsible
    - Gameplay : The most important part of the game. As going on and on with the game, i wished to reach the point when it becomes good. In the end, that point didn't exists. Well, It's flawed in so many ways. I'll just list most impactfull ones. Absolutely no char customisation except items. Ridiculous damage system : All damages are based on the weapon's damage, even wizard's spells. Yea spells with an good humungous 2 handed axe are better than your average wand... There was a tear in my eye once i realized it worked that way in this opus. Reduced and barely chosable skills, because once you eliminate inefficient or useless skills, your builds are quite limited. In fact, the gameplay can be reduced by : "items, items, moar items". That's about it. By time you get what you need, any so called challenge or required strategy will be acquired by stupid griding needed to get your gear up to the requirements. And then comes in all the other things that don''t go in any of theses categories : from the vastly criticised always online system (impossibilities to play sometime, can't play without network, plus i had my share of deaths due to lag in solo games, a stupid thing in itself), the ethically questionable EULA which say you pay for a right of use, and don't own absolutely anything (seems trivial, go search forums and you'll see it's not as soon there's a disagreement with Blizzard), unresellable game, the Pay2Win system with Real Money Auction House, if you don't want to do endless grind in the game.
    To tell you my feel with this game : it's like it was designed in a reverse order : We want a RMAH, so let's design the game so you rely solely on items. Just exping could be waste of that item economy, let's just put a low level cap, and remove any exp loose, and all characters the same, so very soon all the players have to care about are items. Yea that design kind of works. But when you dig it, it sucks. Really. I wish i didn't continue to play for so long trying to find a game experience this game just doesn't have, I could have tried to get a refund then, because thinking i gave them money for an about below average game apparently designed solely around the idea of making money and even depriving the customers from the right to even own what they bought just really doesn't make me happy. Please blizzard, you now earn enough money as it is, now start again to make the awesome games you used to ...
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  15. Sep 12, 2012
    10
    Everything i have dreamed for last ten years come true. I dont rely on opinions of people who didnt play diablo 2 hardcore and neither dont understand reviews like "its boring to kill same monsters for months". Huh, i know hundreds of people who like their job and do same things for years! I dont mention diablo 3 is like a favorite job. Opposite, its a favorite hobby for me, and trulyEverything i have dreamed for last ten years come true. I dont rely on opinions of people who didnt play diablo 2 hardcore and neither dont understand reviews like "its boring to kill same monsters for months". Huh, i know hundreds of people who like their job and do same things for years! I dont mention diablo 3 is like a favorite job. Opposite, its a favorite hobby for me, and truly shows what i waited for, and what i live for at the moment. Best game in genre, (action-rpg without expansion pack). Expand
  16. Sep 11, 2012
    0
    The visuals are very good and the overall look is very inspiring, but that's all. The gameplay is quite the same as the other Diablos and other hack and slash games. There are not too many classes and few customization options.
    The major downside is the constant connection required to play the game. It's bad, very very bad. I understand that you cannot play when there is no network
    The visuals are very good and the overall look is very inspiring, but that's all. The gameplay is quite the same as the other Diablos and other hack and slash games. There are not too many classes and few customization options.
    The major downside is the constant connection required to play the game. It's bad, very very bad. I understand that you cannot play when there is no network available, but the worst is that you need a very fast and stable broadband connection to play smoothly. And that's for the solo part as well as the multiplayer part of the game. So, I can't play solo at home because of the 2000ms lag, which cause my character to attack many seconds after I clicked or be teleported several meters before. A nightmare to play.

    No pleasure at all. Avoid at all costs.
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  17. Sep 10, 2012
    9
    The game looks great, I love the dark spooky vibe it gives off. The environments are amazing and the game has a truly remarkable story. My first play-through I was excited to see the story unfold, it truly had me captivated. The world is large enough to take you a few hours to see everything. Except the content is much more linear than the previous games in the Diablo series. Once youThe game looks great, I love the dark spooky vibe it gives off. The environments are amazing and the game has a truly remarkable story. My first play-through I was excited to see the story unfold, it truly had me captivated. The world is large enough to take you a few hours to see everything. Except the content is much more linear than the previous games in the Diablo series. Once you beat the game on normal you soon realize how repetitive it will become. Unfortunately end-game is a HUGE grind for gear / gold and paragon levels. I would have to say it's a great game when compared to the competition out there, but I hate the way blizzard is taking their games, especially with the online-only DRM system they have adopted. Expand
  18. Sep 9, 2012
    4
    I've seen a lot of "0" user score and I really don't think that's fair. Diablo 3 got many good features and visuals but lacks in gameplay, end-game and variation. Though the negative clearly beats the positive, I still feel that a solid "4" is a good score for Diablo 3. They simplified too much, we don't have many choices when it comes to spells and stats. The difficulty was horribly done,I've seen a lot of "0" user score and I really don't think that's fair. Diablo 3 got many good features and visuals but lacks in gameplay, end-game and variation. Though the negative clearly beats the positive, I still feel that a solid "4" is a good score for Diablo 3. They simplified too much, we don't have many choices when it comes to spells and stats. The difficulty was horribly done, no extra mechanics, no tactic was needed because it was only a gear-check. And by that I mean, if you had good enough gear, you could just slaughter your way through with ease. And because an Action House existed, the gameplay changed. Now people farmed GOLD to use in the Action House to get the best gear. This game fails on so many levels compared to Diablo 1 and 2. They are releasing some patches which is good don't get me wrong, but I don't think any patch can save Diablo 3. They failed and they know it. Too bad because I was looking forward to this game, but disappointment was all I got. Expand
  19. Sep 9, 2012
    0
    Sept 9 - still a poor game. The problem is you still have to gear up from the auction house or spend real money for it. There is no end game. The drops are itemization is poor for a loot based game. They will never get rid of the constant internet connection which results in rubber banding happening in the game. These negative scores are the real scores the game should of gottenSept 9 - still a poor game. The problem is you still have to gear up from the auction house or spend real money for it. There is no end game. The drops are itemization is poor for a loot based game. They will never get rid of the constant internet connection which results in rubber banding happening in the game. These negative scores are the real scores the game should of gotten instead of the ones by these so called "critics" that gave it an 88. Expand
  20. Sep 9, 2012
    1
    After playing the game it seems like a simplified version of Diablo 2, why has it been dumbed down I dont know but surely they should have just tacked a 3d engine onto Diablo 2 and make more of the same.

    We done need World of Diablo we need more of Diablo not a child like cashin.
  21. Sep 8, 2012
    4
    I was always a huge fan of Diablo 1 and 2, so I went ahead and purchased Diablo 3 for 60 Euro. I found the game rather enjoyable (but repetitive) and hit 60 with a Witch Doctor. Sadly, within a few days of purchasing the game, my account was suspended until 2037 after buying an item off the RMAH. I contacted Blizzard, who didn't respond for 7 days, and they informed me that because I hadI was always a huge fan of Diablo 1 and 2, so I went ahead and purchased Diablo 3 for 60 Euro. I found the game rather enjoyable (but repetitive) and hit 60 with a Witch Doctor. Sadly, within a few days of purchasing the game, my account was suspended until 2037 after buying an item off the RMAH. I contacted Blizzard, who didn't respond for 7 days, and they informed me that because I had made a purchase with a credit card from a country other than the country registered on the account, my account had been locked. They didn't refund my card though - they kept the money I had loaded onto my account. I have never had such a problem in 25 years of gaming and I feel like they robbed me without a care in the world. I hope their next MMO is a flop and the company dies out after being treated like this. Their support, policy and procedures really lets the game and the company down. Expand
  22. Sep 8, 2012
    3
    - This game is overall ok to play. I would say for a slash and hack style it is the best one out there. But once you get to the last difficulty the game isn't fun anymore.

    - The highest level in the game is 60 and the game has 4 difficulty levels, Normal, Nightmare, Hell, Inferno. When I started I started playing I though levelling to 60 is spread onto the difficulty levels and I was
    - This game is overall ok to play. I would say for a slash and hack style it is the best one out there. But once you get to the last difficulty the game isn't fun anymore.

    - The highest level in the game is 60 and the game has 4 difficulty levels, Normal, Nightmare, Hell, Inferno. When I started I started playing I though levelling to 60 is spread onto the difficulty levels and I was shocked that I finished the game at level 30. That means to reach level 60 you have to finish the game 4 times. So boring ..

    - This game requires you to have an internet connection,yes for single players ... Meaning if you have a bad internet connection you'd be lagging ... More interestingly if you playing the hardcore mode where if you die you cant recover your hero back. In hardcore mode you need to pray you dont lag or you dont lose your internet connection in serious game encounters. Lag you die you lose your progress .. how sad.

    - This game requires you to kill monsters to find better items in order to make ur hero stronger. I spent approximately 400 hours playing this game since release. Where 200 hours I've been playing to find items for my hero at the last level so that it is easier to get better item by killing harder monsters. So 200 hours of nothing, which means you really have to be lucky playing this game. Getting a good item is like winning lottery.. After playing for this long I realised there is no point for me to keep going. I am sure others who are being lucky are having fun though as it is rewarding and you'd want to keep up.

    - If you go onto the forums there is really poor support of the game staff where they dont really care about your opinion. - Last suggestion play the game on hardcore mode, but once you finish the it in the Normal Mode that is the first difficulty level, consider you are done.
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  23. Sep 7, 2012
    2
    I am forced to give this latest installment of the beloved Diablo series a 2 due to one simple failure: THE ITEMS. They deviated too far from the items we stayed up nights grinding for... The random generator is horrible, the graphics are too WoW-like, and even the pixels on the items are YAAAWWWWN. It doesn't give the same excitement to see the gold letters lying at your feet. TheI am forced to give this latest installment of the beloved Diablo series a 2 due to one simple failure: THE ITEMS. They deviated too far from the items we stayed up nights grinding for... The random generator is horrible, the graphics are too WoW-like, and even the pixels on the items are YAAAWWWWN. It doesn't give the same excitement to see the gold letters lying at your feet. The constant internet connection that is required to play this game is a huge disappointment so I would probably take a point or two off for that if my score wasn't already so low. The game doesn't deserve a 1 or 0 although my frustration certainly makes me want to give it one. Until they do something (else) to make the items more appealing, this game will simply suck to me. After the 10th time getting a "legendary" drop only to find out that because of cruel RNG it sucks beyond what most blue items would be... I have realized this game is just a genuine flop. Too bad it took what, 12 years to get here? Maybe after a couple of years of complaining from their loyal fan-base, Blizzard will listen and make the changes to the game that are truly needed. For this gamer, it's all about the items. Expand
  24. Sep 7, 2012
    7
    The game looked nice, played fantastically, and was very addictive for the first 100 hours or so. Considering I can play through most campaign based games in under 20 hours. After I hit about 200 hours I can't even think about playing. Its core mechanics are overall very great but where Diablo fails is keeping itself new and refreshing. Randomized layouts of the various dungeons is notThe game looked nice, played fantastically, and was very addictive for the first 100 hours or so. Considering I can play through most campaign based games in under 20 hours. After I hit about 200 hours I can't even think about playing. Its core mechanics are overall very great but where Diablo fails is keeping itself new and refreshing. Randomized layouts of the various dungeons is not enough to make this game seem like anything more than running through the same enemies multiple times for items (Although I understand that is the point for some people). The newly added paragon system actually turned me away from the game even more. Patch 1.0.4 added something like 1000+ more hours of gameplay just to reach max level. I don't have the time or the patience to farm some act on some mission for 1000 hours. Having to use the Auction House to progress can also be slightly annoying as it takes away any self reliance. All in all, you'll probably get your money's worth in time played but something about the game makes you feel like you just wasted your time. Expand
  25. Sep 7, 2012
    0
    While I did play the other Diablo games, I honestly tried to look at this game as a separate entity which was made impossible by the continual nods and unnecessary/nonsensical additions of NPCs from previous games. The graphics were cartoony, which didn't fit with the game's theme and storyline (heaven versus hell doesn't scream kiddie to me), the soundtrack was average, the builds wereWhile I did play the other Diablo games, I honestly tried to look at this game as a separate entity which was made impossible by the continual nods and unnecessary/nonsensical additions of NPCs from previous games. The graphics were cartoony, which didn't fit with the game's theme and storyline (heaven versus hell doesn't scream kiddie to me), the soundtrack was average, the builds were oversimplified and rendered making multiples of the same class pointless, the voiceacting sucked for the most part, the storyline was abysmal, there are way too many goddamn cutscenes and I strongly resent someone delegating my stat points for me. The bottom line is that this game has no substance to it and requires essentially no thought to play.

    I gave it a good chance, I got a monk to level 60 and nearly maxed out a wizard because I really wanted to like this game. I haven't played for two months and I have no intention of ever playing again regardless of what Blizzard does or does not change.
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  26. Sep 6, 2012
    0
    It's obvious that the "professional critics" who wrote this game as favorable are in blizzards pocket. Unless you actually want to repeatedly kill bosses for the .000013 percent that they'll actually drop loot that will benefit your progress, you'll have to buy items in the RMAH. It's a treadmill with a carrot on a stick. Do not buy it or support Blizzard products until they stop rapingIt's obvious that the "professional critics" who wrote this game as favorable are in blizzards pocket. Unless you actually want to repeatedly kill bosses for the .000013 percent that they'll actually drop loot that will benefit your progress, you'll have to buy items in the RMAH. It's a treadmill with a carrot on a stick. Do not buy it or support Blizzard products until they stop raping their own player base. Expand
  27. Sep 6, 2012
    3
    A classic example of trying to build upon a IP, but get lost in the process. It tries to do many things differently but in the end looses what made prior diablos special. Loot and character development.
  28. Sep 6, 2012
    0
    I think any veteran diablo 2 player will spit this game out. It's hardly worth being called diablo in the first place. The story was bad, cain dying was bad. The game simply isn't rewarding at all. Overall the game feels like you being a chinese farmer. I played diablo 2 for years i stopped playing this game after 2 weeks. The fact that you can't go through every act in a single game makesI think any veteran diablo 2 player will spit this game out. It's hardly worth being called diablo in the first place. The story was bad, cain dying was bad. The game simply isn't rewarding at all. Overall the game feels like you being a chinese farmer. I played diablo 2 for years i stopped playing this game after 2 weeks. The fact that you can't go through every act in a single game makes the world very small. The AH completely ruins the game. All my friends have quit diablo 3 cause it feels like hitting a brick wall. I don't understand the buffs and nerfs to all the classes. This is not wow it's ok to be godly. then again perhaps blizzard got some plans for PVP like arena in wow (ruining the game even more) Expand
  29. Sep 6, 2012
    4
    Gave me around 150 hours of "fun" so it was worth its money i guess. But i will never play a game for longer than 2 weeks when i see it IS build around an Auctionhouse and espcially not when it is build around a REAL MONEY ACUTION HOUSE! And the fact is... this game is build around that, anyone who can't see this is just blind.
  30. Sep 6, 2012
    3
    The Good
    - Great background music and voice acting.
    - Graphic details are pretty great. - Couple of new features which never did exists on other convention RPG/HnS series before. - Well tested game as it contains almost no bug (at least non which renders the game unplayable) The Bad - Boring leveling system where character skill customization and stats is pretty much next to nil.
    The Good
    - Great background music and voice acting.
    - Graphic details are pretty great.
    - Couple of new features which never did exists on other convention RPG/HnS series before.
    - Well tested game as it contains almost no bug (at least non which renders the game unplayable)

    The Bad
    - Boring leveling system where character skill customization and stats is pretty much next to nil.
    - Unbalanced game play and character progression where is it quite impossible to play the game till Inferno mode without using the auction house (well maybe if you play in groups).
    - Has an in-game economy system which should not exist on Single Play RPG games (I will emphasize on this very often because Blizzard did not market the game as MMORPG as it should be).
    - Item drop rates are very low which leads to dull constant farming run.
    - Once you reach max level on your character you lose purpose to play on (even with the new paragon system). - Low level legendary items have almost no impact to the game because it's somewhat impossible to find, thus you can only acquire them mostly on AH again. This makes the items meaningless unlike DII where you will constantly change gears which you find on your own.
    - Quests are very linear, guided and not very rewarding. One simple accomplish them to progress the game unlike DII where you get unique services (item imbue) or items (stat books)
    - Part of the game story and monsters are very much retold/reuse from previous games in the series which is extremely dull because players would want something new and surprising. Even map themes are a copy from DI and DII.
    - Requires constant internet connection to play (sometimes lag spikes appears and kills you)
    - Blizzard controls and locks players freedom to play. Gives players pressure to farm for items and gold for progression itself alone which is annoying and no fun for a game! All these should be optional on how a players wants to play. This is a problem with Blizzard these days. They simply dishes out how things should be and expect everyone to follow blindly. - Open maps are very static and even though dungeons are random generated each time it's relatively very similar.

    Tonnes of other stuff which I find difficult to put into words but this game just doesn't have what it takes to attract me to play at all. Even the achievements are ridiculous. It just feels dull and have no purpose unlike it's predecessor.

    To sum everything up (for those who are lazy to read), this game is definitely not worth the price/time and it is simply living on the legacy of its predecessor. I can't say the game is repetitive because I once did a 4 hours run on Mephisto in DII. No idea why I did that (for items or for the sake of leveling) either way, this game just don't seem to have the same attraction.
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  31. Sep 5, 2012
    1
    I made a account on Metacritic ONLY to make a rating for diablo 3. I usually come to Meta critic before purchasing a game just to see how it was rated in the gaming industry. Time to get down to business. The games graphics are great. When I mean great. Amazing physics, amazing design. That is the only thing this game has going for it. The auction house is garbage. The filters for findingI made a account on Metacritic ONLY to make a rating for diablo 3. I usually come to Meta critic before purchasing a game just to see how it was rated in the gaming industry. Time to get down to business. The games graphics are great. When I mean great. Amazing physics, amazing design. That is the only thing this game has going for it. The auction house is garbage. The filters for finding items blow terribly. The group making is disgusting. You find your self leaving parties left and right because the players are extremely rude or retarded. ( That is essentially in any game though... ) The game is extremely repetitive. You will be doing the same thing for hours after hours and YOU WILL GET BORED. The only way to beat the hardest parts of the game are by grinding easier difficulties for hours for drops or using the RMA ( Real Money Auction House ) The internet connection around peak hours on Sun and Sat are laggy. There is poor skill selection 2-4 skills will be all you ever use for each class. You can beat the story in about 6 hours of hard play. Long story short.. Dont buy this game they made the game to keep their company from going into the red. You will feel as if you wasted money after purchasing this game. Dont do it. I beg you.

    I give this game a 1 raiting just because the graphics are very nice everything else about this game spells a 4 letter word that a dog leaves on your carpet.
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  32. Sep 5, 2012
    8
    What's good about it:
    -solid game in the traditional isometric-view rpg style PC sense (if you like torchlight, dungeon siege series, fate, or titan quest, then this is the game for you. you can't go wrong with that if you are a fan of those series)
    What's bad about it: -real money auction house (it's quite obvious Blizzard wants to make tons and tons of money off it, as if the
    What's good about it:
    -solid game in the traditional isometric-view rpg style PC sense (if you like torchlight, dungeon siege series, fate, or titan quest, then this is the game for you. you can't go wrong with that if you are a fan of those series)

    What's bad about it:
    -real money auction house (it's quite obvious Blizzard wants to make tons and tons of money off it, as if the initial game sales are not enough to please their greedy corporation!)
    -unfinished. even at the time of this writing (3 months after game is deployed), a lot of aspects of the game continues to be changed. it is likely the game will be better over time with the changes, but as of this moment, i feel a lot of the aspects in the game is not finished, like i'm still playing some kind of beta.
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  33. Sep 5, 2012
    0
    Disappointed to say the truth. To have lag and login issues ina single player game it's just terrible. DRM for this game is insane. very boring gameplay . Especially when it's not that great a game. It almost looks browser based. I tried to like it, but since I can't even play it when I want to, it lowers the score even more for me. the story is short and not engaging at all.
  34. Sep 4, 2012
    4
    There isn`t much to add to what have been said here. The game overall deserves a 7 tops. But, there are so many wrongdoings, that the player base cannot pass over. I have borrowed a friend`a account, that went berserk after spending 60 euros on a game which offers mediocre game play and a slightly above average story. The 3.8 user score vs the 8.8 critic score says a lot about the PR thatThere isn`t much to add to what have been said here. The game overall deserves a 7 tops. But, there are so many wrongdoings, that the player base cannot pass over. I have borrowed a friend`a account, that went berserk after spending 60 euros on a game which offers mediocre game play and a slightly above average story. The 3.8 user score vs the 8.8 critic score says a lot about the PR that blizz have (also the money they sit on). After Starcraft 2, I made the right decision not to buy any other blizz games until the prove themselves to be worthy of my money. I was right with D3. And we want the option to play sp offline if we want to. We aren`t borrowing the game from the designers, we are buying it. That entitles us to use it offline too. A long fall for blizz 4/10 Expand
  35. Sep 4, 2012
    2
    Overall this game feels really lacking, and let me down on my high expectations. The only reason I wont rate it 1 is because I still believe Blizzard can improve the game by +2/3 points and make it a "time killer" game. No offline mode (always online DRM), unresponsive servers which wont let me play for a game I payed, repetitive mechanics and no depth. The only thing that would add isOverall this game feels really lacking, and let me down on my high expectations. The only reason I wont rate it 1 is because I still believe Blizzard can improve the game by +2/3 points and make it a "time killer" game. No offline mode (always online DRM), unresponsive servers which wont let me play for a game I payed, repetitive mechanics and no depth. The only thing that would add is Inferno which would make your all the time decisions important, but is totally turned to a pure gear farm with no skill required but having money to buy them on the auction or try grinding them on the same bosses over and over again. I score it a 2 because the first impression was good for me (didnt buy game on release and was lucky to not have server issues... initially), which totally changes after playing a few hours. Also the tree skill system has been "replaced" for a rune system which does not make over it, and feels like a small impact on each individual skill. Skip this game, there are way better options for the same price. Expand
  36. Sep 4, 2012
    6
    The game is not bad it is great the first couple of hours then it gets really boring, The music is great, the graphics look awesome on max settings, the combat is great even though the game favors ranged classes over melee, all classes are fun to play, the dungeons are random so you at least get something different every time you visit one. Those are the strong points of the game, now forThe game is not bad it is great the first couple of hours then it gets really boring, The music is great, the graphics look awesome on max settings, the combat is great even though the game favors ranged classes over melee, all classes are fun to play, the dungeons are random so you at least get something different every time you visit one. Those are the strong points of the game, now for the bad ones, the story is very predictable, the game feels so short... you have to play on higher difficulties to get your money's worth, so you have to go back and play the same story until you get to Inferno, when the game becomes a grind for gear or for money to buy gear.

    I had a lot of fun my first play-through which lasted around 2 days, it started to get boring after that, i don't see a reason to play this game anymore, it's a lot of fun to play with friends but other than that it gets boring soon. If you are expecting an experience like the one D2 delivered, you will not find it here, they stripped the game of all the difficulty, even on Inferno, i've found myself dying to enrage timers more than lack of skill, the game forces you to grind for gear or buy from the real money auction house. Unless you don't have anything to do and like spending all your time doing mindless unrewarding farming don't buy the game, even with the new paragon system the game feels like a chore, really boring.
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  37. Sep 4, 2012
    3
    Not very good. I found diablo 2 rather boring but I thought diablo 3 would be different. It's not though. usually in most games you follow a story until you reach max level and then have some endgame content. Well, in Diablo 3 the only thing you can do is replay the same story FOUR TIMES! Exact same story, exact same monsters, areas, etc. Then there is the gameplay, also very boring, aNot very good. I found diablo 2 rather boring but I thought diablo 3 would be different. It's not though. usually in most games you follow a story until you reach max level and then have some endgame content. Well, in Diablo 3 the only thing you can do is replay the same story FOUR TIMES! Exact same story, exact same monsters, areas, etc. Then there is the gameplay, also very boring, a complete spam fest Expand
  38. Sep 4, 2012
    1
    I'm rating 1/10 because that's the general consensus of most players who bought this game. Yes, D3 to date is the fastest selling PC game but it has also had the retention rate of a prostitute with herpes. If you're looking for a quality title in the ARPG genre check out "Path of Exile" which, even in it's closed beta state, is still much more enjoyable than Diablo III ever was.
  39. Sep 4, 2012
    2
    What a let down... After playing the first two iterations of Diablo, the entire world paused on bated breath for the release of Diablo 3. Blizzard released an incomplete game. They are using their customers as beta testers for a game that shouldn't have been released until it was actually finished.

    First and foremost, it has been 4 months. The promised player vs player functionally
    What a let down... After playing the first two iterations of Diablo, the entire world paused on bated breath for the release of Diablo 3. Blizzard released an incomplete game. They are using their customers as beta testers for a game that shouldn't have been released until it was actually finished.

    First and foremost, it has been 4 months. The promised player vs player functionally is still missing. Where are the arenas and leader boards we were told of? Blizzard has put all their attention towards the Auction House, more specifically the Real Money Auction House (RMAH. More on this later). Any type of competitive play is now secondary. We have not been given any timeline or date to when this will be available.

    Blizzard has strategically prepared the Auction House so players who can't find the right equipment for their character have a means to get such equipment. Since less than 1% of the equipment dropped from enemies is actually useful, you'll be using the Auction House for everything. Herein lies one of the fundamental problems of the game. Unless you are ridiculously lucky or willing to gold "farm" hours on end, you will be unable to pass the latter parts of the game. Of course Blizzard has a solution. Just enter your credit card number. For the reasonable fee of $250.00(USD) you can be the proud owner of a virtual weapon/armor that would normally drop 0.00001% of the time. Blizzard made sure one of first features to go online was the RMAH. They are more concerned with lining their pockets than actually making a game that is playable.

    Another major flaw in the game is that there truly is no point to play the game. There is absolutely no end-game. Aside from hours of repetitive gold farming or hoping for that one in a million item drop, there is nothing to do. They could have implemented some type of endless dungeon, added some leader boards (total game time to pass Inferno), provided some type of player vs player or a boss rush mode.
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  40. Sep 4, 2012
    5
    The luster begins to quickly fade as the game's soul seems to be as absent as it's namesake's. While a great attempt at recreating what made it's predecessors so successful, this game is bogged down ultimately by one thing, the Auction House.

    What made Diablo fun, was the excitement of finding new and unique gear, and the auction house has taken that hunt away from players. The best
    The luster begins to quickly fade as the game's soul seems to be as absent as it's namesake's. While a great attempt at recreating what made it's predecessors so successful, this game is bogged down ultimately by one thing, the Auction House.

    What made Diablo fun, was the excitement of finding new and unique gear, and the auction house has taken that hunt away from players. The best gear is flooded into the market and players are transported far beyond what they normally would find. Then, instead of a major upgrade every few hours of play, all the player has to look forward to is a minor one, every few days.

    The real money auction house has done even worse. It has made balance more important to the developers than the feeling of power that made Diablo so much fun to play. If you find a great way to slaughter the denizens of evil within the world of Diablo, you can count on the developers "fixing" it, to protect the balance of the auction house.

    Perhaps it can be salvaged into something close to it's predecessors, but not likely while the auction house remains.

    Let's hope that it becomes clear to the developers. Lets hope they are humble enough to listen and hear. The game has potential, but it hasn't reached it yet.
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  41. Sep 3, 2012
    6
    This game gets old fast. D2 was an amazing game and very much of it's time. D3 manages to get nowhere near it's predecessor. The game is extremely repetitive, more so than other games around at the moment. The model may have worked for Diablo and Diablo 2, but players have come to expect more from video games these days. Once you have played through the game once, like the previousThis game gets old fast. D2 was an amazing game and very much of it's time. D3 manages to get nowhere near it's predecessor. The game is extremely repetitive, more so than other games around at the moment. The model may have worked for Diablo and Diablo 2, but players have come to expect more from video games these days. Once you have played through the game once, like the previous games, you are expected to start again but on a harder difficulty but for me, once I've seen the story, the game is over. It's not something that I can keep doing again and again when I know exactly what's going to happen. Ok game, but probably should have left the series alone. Expand
  42. Sep 2, 2012
    1
    Massive disappointment. In my opinion, the game is centred on the Auction system rather than actual play. If you have a wish to repeat the same actions over and over without reward or have a desire to 'bot'/pay your way to success then this game is for you.
  43. Sep 1, 2012
    5
    I thought the game was pretty good in the start, but the end game content is just sooo boring!
    I still had fun with my friend in the first 10~15 hours.
  44. Sep 1, 2012
    6
    Diablo III is a nice game... but it falls short when compared to its predecessors. The spooky atmosphere is gone, replaced by a cartoonish WOW environment. It guess it was supposed to appeal to a broader audience, but i'm not sure it worked.
  45. Sep 1, 2012
    0
    Horrible horrible horrible. This is not a diablo game, this is a ripoff to make some quick money (that succeeded) off the diablo name. I feel like I've been scammed. I am never trusting blizzard again. If I ever do buy a blizzard game again, which is very unlikely, I will definitively read the user reviews first. Notice I said user reviews and not the bought and paid for "critic" reviews.
  46. Sep 1, 2012
    7
    I played Diablo 2 and much anticipated this game. I loved the single player element, the visual effects and story cinematic's were something magnificent that I will never forget. As a fan I enjoyed this game however I felt it was too short amongst other things which have ultimately left it on the shelf gathering dust whilst Diablo 2 was still being played at this point. In my opinionI played Diablo 2 and much anticipated this game. I loved the single player element, the visual effects and story cinematic's were something magnificent that I will never forget. As a fan I enjoyed this game however I felt it was too short amongst other things which have ultimately left it on the shelf gathering dust whilst Diablo 2 was still being played at this point. In my opinion the fundamental downfall of Diablo 3 was that the developers didn't take enough of the right risks. If there was a focus on more features rather than the testing aspect I would probably be looking forward to logging in tonight. Final word: Fantastic artistic and entertaining game lies within this, its too short and very few will remain to play on, the real money auction house is a bad idea and the normal auction house has the same pitfalls it did in Diablo 2 but its worth the time and money for a short lived cinematic experience to the extent of buying avatar on DVD however very few will remain interested in this dust gatherer. Expand
  47. Sep 1, 2012
    0
    save your money and buy torchlight 2 on steam 15 pounds for torchlight 1 and 2..........................................................................
  48. Aug 31, 2012
    8
    If there is one thing that Diablo 3 can be compared to D2, it's that there is no player versus player. For me, a large amount of time was focused on PvP in D2. As I know there will be PvP in a future update, lack of this installment right limits the replay value of Diablo 3 right now.

    That said, all the character classes are different once you are able to use their max potential of
    If there is one thing that Diablo 3 can be compared to D2, it's that there is no player versus player. For me, a large amount of time was focused on PvP in D2. As I know there will be PvP in a future update, lack of this installment right limits the replay value of Diablo 3 right now.

    That said, all the character classes are different once you are able to use their max potential of skills.
    There is the sadistic barbarian there tears foes apart 1on1 or in the center of crowds.
    The Demon Hunter is an assassin that deals high criticals while lurking in the shadows.
    The Wizard uses arcane magic to freeze, incinerate, or stun the forces of evil.
    The Witch Doctor raises the dead (dogs, bears, frogs, zombies) to provide defense and offense.
    And the Monk focuses on speed and dexterity, making them a very hard target to kill in close combat.

    The Boss fights provide a good challenge that requires thinking where the bosses next move will be and watching what traps are on the floor. It can be difficult, but it's not impossible to beat them perfectly

    With an already great co-op experience, the only thing left is to have Blizzard let us kill each other with our favorite characters and best gear!
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  49. Aug 31, 2012
    4
    On 1st brush, Diablo 3 is a brilliant game. The art work was great. The game engine works great and playing it was fun.

    They are however 2 things that I think was the downfall for Diablo3. 1) Persistent internet connection: Server problem, maintenance, lag deviate from the experience. 2) Real money auction house: This is I think its biggest problem. Blizzard tries to hide this. But the
    On 1st brush, Diablo 3 is a brilliant game. The art work was great. The game engine works great and playing it was fun.

    They are however 2 things that I think was the downfall for Diablo3. 1) Persistent internet connection: Server problem, maintenance, lag deviate from the experience.
    2) Real money auction house: This is I think its biggest problem. Blizzard tries to hide this. But the loot system continuously get nerfed when they see a reduction in real money auction house transaction. Instead of having a game with a fun loot system with reasonable legendary drop rate, you have to really either play for a extremely long time to get decent drop or buy it from the auction house. Since loot is really 80% of the game, it has lost it's appeal. The game is no longer design for maximum fun, but maximum profit.

    Diablo 2 had so much heart and soul put into it even though it's dated. You know when you are playing the game that the developer's sole purpose was for you to have fun. Diablo 3, not so much.
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  50. Aug 30, 2012
    0
    After playing 300 hours I would have to say that this game is a major letdown. How did I get to 300 hours? Well luckily I have friends to play with online. Don't get me wrong, I didn't play the game because I thought the content was amazing ... I played because I wanted somethign to do while hanging out with friends online. This game is not the successor of Diablo 2 (D2). I've played D2After playing 300 hours I would have to say that this game is a major letdown. How did I get to 300 hours? Well luckily I have friends to play with online. Don't get me wrong, I didn't play the game because I thought the content was amazing ... I played because I wanted somethign to do while hanging out with friends online. This game is not the successor of Diablo 2 (D2). I've played D2 for many years and only recently stopped to pick up D3 in hopes that it would be a worthy successor. In short, it is not. The always online DRM kills the experience if you need to take the game with you somewhere. Good items are impossible to find and botters have caused the price of gold to become near worthless, which means you'll only be farming forever to get a good drop. Legendaries don't drop as much as uniques did in D2 and you'll be hard pressed finding them at all. Content is extremely repetitive and I felt that I wasn't really playing the game because it was fun and this is especially true of the new inferno mode. Although I was able to clear all the content prenerf in early June, it still left much to be desired. The game resembles somewhat of a WoW style game and not the D2 we remember. Gone are the days of stat allocation and good builds. Now its all about having THE efficient build and farming as much as possible because you never know when you'll get a piece of acceptable gear. I should mention that in the 300 hours of playtime, I've never found a single upgrade on my barbarian or "hit the jackpot" so to say. In fact all of that gear had to be bought from the AH in order to clear inferno at all. Be wary of this game and if the user scores don't warn you already. Well, you've been warned by my review hopefully. Expand
  51. Aug 30, 2012
    6
    Combat and character progression is fun and make you don't want to stop playing, but it's only until Hell. Inferno is a really repetitive play with objection of finding gears to be sold in Real Money Auction House. The fun is stop until Hell for me. Paragon level update doesn't work well with me, still boring. Crafting is very useless, you better spend money on auction house rather inCombat and character progression is fun and make you don't want to stop playing, but it's only until Hell. Inferno is a really repetitive play with objection of finding gears to be sold in Real Money Auction House. The fun is stop until Hell for me. Paragon level update doesn't work well with me, still boring. Crafting is very useless, you better spend money on auction house rather in crafting. PvP is not implemented yet. If you seek for hack and slash game, I recommend you to wait for Torchlight 2 or Path of Exile, or at least until Diablo 3 release the PvP if you still want. Do not be tricked with the Diablo franchise, Diablo 2 and 3 are different. Expand
  52. Aug 29, 2012
    1
    Diablo 3. Where do I begin? When you first start the game, you're immediately greeted by a reminiscent from the World of Warcraft, the login screen. And like in WoW or other MMOs, with the login screen you also get the various login errors. Error 37, Error 3005, and the usual problems with an online game launch...

    "Wait! What's that about MMOs? Wasn't this supposed to be a single player
    Diablo 3. Where do I begin? When you first start the game, you're immediately greeted by a reminiscent from the World of Warcraft, the login screen. And like in WoW or other MMOs, with the login screen you also get the various login errors. Error 37, Error 3005, and the usual problems with an online game launch...

    "Wait! What's that about MMOs? Wasn't this supposed to be a single player game?", you ask. Yeah, except you need an always-on internet connection at any time you play the game. "Why?", you ask. Because of the online DRM, and the Real-money Auction House, and... "Wait, what?!" Exactly, but let's not even go there just yet. The point is, Blizzard had 9 (that's nine) years to develop this game, several stress tests during the beta, and their experience with WoW launch - one would think, to hone and polish everything. Turns out nothing went as expected because even two weeks(!) after the launch, the servers were still having problems and people couldn't log in or play the game they had paid for, two weeks ago. Okay, the worst problems were fixed afterwards, but that was a good reminder of why you should not have an online DRM forced into a game, unless it's really, really necessary. But in a single player game!? That's madness!

    Ok, we get it. Because Blizzard decided to implement the Real-money Auction House into Diablo 3, they needed a way to secure their asses and make sure the game or items sold in the AH would not get tampered or changed in any way. That's alright - if this was a MMO online game! But it's not! Diablo has always been a single player game (featuring a co-op mode). We don't need to be online at all times. We don't need the Real-money Auction House (What kind of idiot would pay real money for virtual game items, anyway?), and we don't need the always online DRM! Madness! That's madness, and greed!

    But wait, that's not all of it. The worst part is, the game is boring! Yeah, it's hack-n-slash dungeon crawling, but I'm not talking about that. I'm talking about the story, and the content. It's boring, predictable, and short! You can finish the game in 4 hours and it starts to repeat itself really fast. Everything after the Act 1 is just bad. There simply is not enough things to do! No character to customize, because the choices are made for you. No skills to choose, because you unlock them all with no effort. Nothing to achieve, nothing to gain, except farm better items... No, wait! You can buy them from the Real-money Auction House... Sigh!

    There is also the graphics thing, and many more design flaws.. eh, choices, where Blizzard could've and should've improved the game, but they didn't. Instead, they took away all those things that made Diablo and Diablo 2 fun and challenging, and added things we didn't need in the first place. I guess that's what happens when you kick out the original developers and make a whole different people with no experience or proper vision of the previous games to design a sequel to one of the best game franchises ever. (And this is not to put down or belittle the developers skills, only to say the game you made was not the one the customers expected, or were made to expect.) Or, perhaps it could be because nowadays at Blizzard, it seems, the people who get to decide about things, are more interested in whole lot of other things (namely, money) than the enjoyment and excitement for games and entertainment, they once did. Things have been going downhill ever since the Blizzard became the ActivisionBlizzard.

    I honestly in my right mind can't imagine how the majority of professional game critics gave this game a 9 or 10! Were you paid or are you just mindless ass-kissers? I'm giving it a score of 1, for the Act 1. Everything else was crap. (Nine years, Blizzard!)

    TL;DR: It looks like a Diablo, it plays like a Diablo, but it is not a Diablo! This game might just be the biggest scam in modern video game history. If you love Diablo and value your time and money, avoid this game. If you are looking for a spiritual successor to Diablo, try Torchlight 2 (from the original Diablo team) or even a free game, called Path of Exile.
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  53. Aug 29, 2012
    4
    The first playthrough of this game is all you need. There is nothing new after you have played through normal mode except numbers are tweaked higher per difficulty to provide more of a "challenge". Normal mode for a new player might take 10-15 hours to complete. For an experienced player, this can be done in less than 4 hours, which shows you how small the game really is.

    I forced
    The first playthrough of this game is all you need. There is nothing new after you have played through normal mode except numbers are tweaked higher per difficulty to provide more of a "challenge". Normal mode for a new player might take 10-15 hours to complete. For an experienced player, this can be done in less than 4 hours, which shows you how small the game really is.

    I forced myself into a mindless grind upon reaching Inferno mode. The quest for "epic gear" is addictive, but it is NOT FUN. If you persevere at this level, you will find yourself constantly asking yourself "why am I doing this?". I farmed probably 200m worth of gear, yet every piece of gear that you will wear comes from the auction house - the odds of you finding something useful for your class are so incredibly low that after 500 hours of forcing myself to play this game, I have not found a single item that is useful to my Demon Hunter.

    Endgame can be summed up as: -Repeat Inferno [Act you comfortable with] over and over (maybe an hour worth of content) until your eyes bleed and your brain begs you to stop.
    -Every 5-10 hours you might find a semi useful item to sell on the Auction House
    -Acquire enough gold through sales to upgrade 1/13 slots in your inventory. If you are expecting longevity, stay away from this game. It boggles my mind that I played as long as I did, hating nearly every minute of it.
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  54. Aug 29, 2012
    2
    The connection to battle.net drops constantly, forcing unwanted replay. I can't imagine how people feel who have potentially lost hundreds of USD in real money in lost rare loot because of this. This is absolutely unacceptable for an online-only game. By way of comparison, I have lost connection with Battlefield Bad Company 2 servers maybe half a dozen times over the last two YEARS. I'veThe connection to battle.net drops constantly, forcing unwanted replay. I can't imagine how people feel who have potentially lost hundreds of USD in real money in lost rare loot because of this. This is absolutely unacceptable for an online-only game. By way of comparison, I have lost connection with Battlefield Bad Company 2 servers maybe half a dozen times over the last two YEARS. I've been dropped from battle.net at least 20 times so far, and I've been playing Diablo 3 less than a week. Note that EA and Dice haven't been profiting from BFBC2 for about a year and a half, but their servers still function.

    Even at the highest settings, the graphics look like they are from circa 2004. The visual art direction does a decent job of painting over this most of the time. This is not really a point of contention for me, because the dated visuals are presumably a tradeoff for rendering 100 baddies on the screen at once. So I can accept the low res.

    The voice acting is passable, but the plot and dialogue are retarded. Cretinish. How humiliating must it have been for the voice actors to even pronounce the words in the script? Did the developers write this garbage in their (nonexistent) spare time? Maybe they should have focused on the netcode. And if professionals did write this... just stop. It's 2012. The majority of gamers are grown-ups. We were children when Diablo 1 came out. Now we have discretion and taste, so make art. Let Michael Bay make explosions. I am no Diablo fanboy - Diablo 3 is my first encounter with an action RPG ("RP" used loosely here - more like "limited character progression"). I wanted this to be awesome. Instead it was $60 of lost connections and interrupted games.
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  55. Aug 29, 2012
    0
    what can i say...worst have already been pointed out by everyone. being a long time diablo 2 fan, this abomonation came as a huge shock. shame on you blizzard you greedy cash cows
  56. Aug 29, 2012
    7
    About my last review of this game, I did not mean to score it 10. I think around 6 or 7 would be more appropriate, it's a good game, it just doesn't live up to the hype of Diablo 2. Look for Torchlight 2.
  57. Aug 28, 2012
    0
    It's painfully obvious that nobody who worked on Diablo 2 was involved with Diablo 3. Diablo 3 to Diablo 2 is what Terminator 3 is to Terminator 2. It's really sad that this game is so critically acclaimed. Definitely raises questions about the possibily of critic reviews in the gaming industry actually being nothing more than paid advertising.
  58. Aug 28, 2012
    2
    A lot of people seem to hate this game, and I agree with the masses. Truly, truly terrible. It is a pointless clickfest, where you run around killing stuff for no apparent reason. Some "pointless clickfest" games can be really, really fun, but Diablo 3 is not one of these games.
  59. Aug 28, 2012
    0
    The game is a garbage and a disgrace to the original Diablo from Blizzard North, the WoW devs that made it strip the game from all the elements that make so enjoyable the first 2 games, my advice? avoid at all cost!
  60. Aug 28, 2012
    9
    Alot of people knock this game because it's not D2 with updated graphics... Game has some flaws but every new patch addresses these issues and the game only is getting better.

    The people rating this game a 0 are WoW players and console gamers who have no clue what the Diablo series is about....
  61. Aug 28, 2012
    1
    I was and still am a huge Diablo fan. This game called Diablo 3 however is not what i was expecting. On my first play through through Normal difficulty it felt like what I wanted and waited for. When I realized a new difficulty was coming I started thinking about what i had achieved. A few levels and some skills. I hadnt found anything and didn't really find anything worth noting. "This isI was and still am a huge Diablo fan. This game called Diablo 3 however is not what i was expecting. On my first play through through Normal difficulty it felt like what I wanted and waited for. When I realized a new difficulty was coming I started thinking about what i had achieved. A few levels and some skills. I hadnt found anything and didn't really find anything worth noting. "This is just norm so I cant expect much anyways" so on I went. through nightmare, and hell... still nothing? Ok so maybe inferno is where its at... problem is I cant find anything there either. Stuck in act 1 inferno and still nothing? Come on you cant be serious. Grind a 20 hours in inferno difficulty and still nothing? Really? Auction house? Really? So many rare drops and none are useful? Nephalem Armor for a Magic Find buff and still nothing? Magic find caps? Attack speed cut in half? Limits on how I want my Character to work? What happened to our Diablo? Surely the man who's brainchild Diablo was didn't screw me over did he? Nope he did not, some new dick and his team did. Yes I had fun just rushing through the easy norm, though I had fun because I had hoped that when it got really difficult I would be able to really customize, learn some tricks from others and/or develop my own. Get my hands on some decent gear and learn my way through it. Not auction house my way through it. This is a hack and slash game but it isn't Diablo. Its something else entirely. It can be fun, until you realise you are completely dependent on someone ELSE finding or buying what YOU need and selling it for cheap. The skills are awesome, pretty, and explosive. Satisfying to unleash though not all are even worth a second glance. If you know this type of game then you know just by reading the skill's description whether you want it or that you will never consider it. You kinda just wonder *Why would I use that?* Graphics are acceptable but not the type of graphics I would think a 12 year in-the-making game would sport. They do get the job done. After many many hours of playing and realizing over time how unlike Diablo this new *Diablo* is I have to give this a 1. I feel like I'm playing a Diablo 2 knock-off. My respect for the franchise was High. My Dislike for this game runs so much deeper than *how hard it is to find items*. I enjoyed years of Diablo 1, 2, and LoD. They made you feel like that one Item that would turn you into a god was one Baal run away and you were driven. This game drives me nowhere. I'm uninspired and unimpressed. Now that I know what I know now, I will follow David Brevik's path. Jay can suck it. Thanks for nothing dick. Expand
  62. Aug 28, 2012
    6
    The game is great to play with friends from lvl 1 to lvl 60 (about 3-4 days). It has nice effects, appealing graphics, dynamic combat. However, it becomes boring at lvl 60, as it gets repetitive and turns into a grinding game. Bots own the game economy, the difficulty level is mostly inadequate. Maybe future patches will change this: who knows?
  63. Aug 28, 2012
    3
    I like hack 'n' slash games but in 2012 you cannot expect to make a game like you were used to do over 10 years ago and expect it to be a success. Players have evoluted a lot and requests more. Randomizing is silly, most of the items you get from drops are useless for any character and can't be sold in AH. Then, when you reach inferno level, the only way to complete this game is byI like hack 'n' slash games but in 2012 you cannot expect to make a game like you were used to do over 10 years ago and expect it to be a success. Players have evoluted a lot and requests more. Randomizing is silly, most of the items you get from drops are useless for any character and can't be sold in AH. Then, when you reach inferno level, the only way to complete this game is by grinding gold and buying every piece of gear you need in the AH. The game is too lineal (yes ok, it is Diablo but it is also 2012 instead of 2000... they could have added some more maps and choices) and there is a lack of customization. The only good thing is the achievement system, which is account realted instead of character related, which avoid you needing to do the same thing with everycharacter. One of the worse games I have ever seen released. Expand
  64. Aug 28, 2012
    5
    Diablo 3 could be a great game. I played the game for some time but i got annoyed fast. The real money auction house is something terrible... a "Pay to Win" option in a payed game. I spent 70 euros on the game and then i have to grind hours and hours to find a weapon that sucks? Or i have to spend more money in the aution house? Besides that... the game becames to BOOOORIN! Random maps areDiablo 3 could be a great game. I played the game for some time but i got annoyed fast. The real money auction house is something terrible... a "Pay to Win" option in a payed game. I spent 70 euros on the game and then i have to grind hours and hours to find a weapon that sucks? Or i have to spend more money in the aution house? Besides that... the game becames to BOOOORIN! Random maps are not so random (after 3-4 times they repeat) and the elite packs with random powers are absolutley terrible. Expand
  65. Aug 27, 2012
    2
    Diablo 3 is without a doubt the biggest disappointment I've ever experienced in any form of media. I dumped a ton of time into D2 and LoD when I was younger and I still fire it up every once in a whille to this day. So needless to say, I was salivating to play D3 on day 1. The first 10 or so hours seemed fun but very shortly thereafter I could tell that something didn't feel right. TheDiablo 3 is without a doubt the biggest disappointment I've ever experienced in any form of media. I dumped a ton of time into D2 and LoD when I was younger and I still fire it up every once in a whille to this day. So needless to say, I was salivating to play D3 on day 1. The first 10 or so hours seemed fun but very shortly thereafter I could tell that something didn't feel right. The vendors and blacksmith never felt like they were selling you level appropriate items and the stuff you find is useless junk. So finally I broke down and bought items from the gold auction house. All of a sudden, I was steamrolling through the monsters with little resistance. This sucked all of the fun out of the game. There is no sense of accomplishment or excitement when purchasing your gear online. The ah is at the core of this game and it has ruined the entire Diablo experience. Expand
  66. Aug 27, 2012
    7
    The game was a 6 until patch 1.0.4 hit, so it appears to be going in the right direction, but the content and story are both lacklusters. If you're in it for those two areas then this isn't the game for you. Basically, content is not very random at all, and it feels very stale after playing through it several times. Unlike Diablo 2, areas have preset generators, so it isn't randomThe game was a 6 until patch 1.0.4 hit, so it appears to be going in the right direction, but the content and story are both lacklusters. If you're in it for those two areas then this isn't the game for you. Basically, content is not very random at all, and it feels very stale after playing through it several times. Unlike Diablo 2, areas have preset generators, so it isn't random whatsoever, and many of the areas are simply recolors. The story the first time told was very interesting, but after I played through it a few times the story became more clear, and noticed that it wasn't that good at all. The story wasn't told very well and was hard to understand the first time through, many things they were talking about I had no clue about. The journals are very frustrating due to not being account-based (only have to get them once). This makes it annoying to close each one you pick up, and having to find them for each character you make. There should be an option to turn it off, along with the entire lore, so we don't have to spam escape to skip each scene. One last issue with the game is the grind - it feels like it is gold you are farming for when it should be items, and once you beat Inferno there's nothing else to work for. It just feels like it lacks so much, and we can only hope they fix these issues in the future. I've played around 300 hours on this game and experienced everything it has to offer plus more. I enjoy the game, but it barely deserves what I gave it. It is around a 6.5 to be honest. I believe if it had offline play, and many improvements to the other areas listed it could earn an easy 9. Expand
  67. Aug 26, 2012
    0
    A pathetic joke that spat in the face of Diablo fans worldwide. The original team that created the Diablo series and developed Diablo and Diablo II left Blizzard in 2003, leaving a different team to work on Diablo III and it shows. The design decisions are brain-dead and game completely fails to live up to the standard set by its predecessor. This game is nothing but a step backwards overA pathetic joke that spat in the face of Diablo fans worldwide. The original team that created the Diablo series and developed Diablo and Diablo II left Blizzard in 2003, leaving a different team to work on Diablo III and it shows. The design decisions are brain-dead and game completely fails to live up to the standard set by its predecessor. This game is nothing but a step backwards over Diablo II. Expand
  68. Aug 26, 2012
    0
    GARBAGE!!!

    Do not buy this game, save your $. this game is so bad i cant even start to explain why it is bad and not go over the 5000 max char for a review, not even worth the review its so damn bad.
  69. Aug 26, 2012
    0
    This review contains spoilers, click expand to view. The shadows always cast in the same direction, regardless of which way the light is coming from. To continue to advance your character expect to spend hundreds to thousands on the real money auction house. The loot that drops is all useless. One can play for hundreds of hours and never find a good item. Expand
  70. Aug 26, 2012
    10
    I will say the game wasn't great when it first came out, but since patch 1.0.4 has come out i have been playing everyday. Love the new paragon system cause you feel like your making progress regardless of if you get a new piece of gear or not as each level gives you 3% damage and 1%hp and xp doesnt take forever to gain so if you dont have alot of time say 20 minutes to play you can stillI will say the game wasn't great when it first came out, but since patch 1.0.4 has come out i have been playing everyday. Love the new paragon system cause you feel like your making progress regardless of if you get a new piece of gear or not as each level gives you 3% damage and 1%hp and xp doesnt take forever to gain so if you dont have alot of time say 20 minutes to play you can still gain 1 million xp in that time and you still feel like your making progress. It was something this game sorely needed and was a great choice. Its a very rewarding system imo.
    I will also say this game is in its infancy, every other diablo game was pretty bad when it first came out as well and there now critically acclaimed as some of the best arpg's ever.

    I wouldnt have given this game a 10 pre patch 1.0.4 but now im having a great time and it has re-taken my life so now it is worth every bit of that 10 to me.
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  71. Aug 25, 2012
    2
    After 12 years in the making, the best they could come up with was a dumb'ed down version of D2 with too much forgiveness and ease. I can't point out how, but somehow they sucked all the fun out of it. Back to hell unleashed.
  72. Aug 25, 2012
    0
    It is generally when a game such as Diablo 3, so anticipated by thousands of fans of the series, ends up a very disappointing game. Before I went to buy the game I did some research on the first two games because I had not played either of them, and read reviews and decided that it would be a good idea to buy the new one. I start the game up after the VERY long installation, veryIt is generally when a game such as Diablo 3, so anticipated by thousands of fans of the series, ends up a very disappointing game. Before I went to buy the game I did some research on the first two games because I had not played either of them, and read reviews and decided that it would be a good idea to buy the new one. I start the game up after the VERY long installation, very excited to play the very anticipated game only to get an error. I checked the forum which basically said I had to reinstall the game. When I tried to reinstall the game, the process wouldn't even start until a few hours of constantly re-trying. Finally I got the game to update and pressed the big beautiful glowing "play" button only to be told the server is offline. The next day I was able to get online only to have dozens of error messages, most of them not listed on the forums. What little gameplay I was able to experience was decent but nothing special, just the typical item farming of most dungeon crawling games of the past. I months after I had bought the game I decided to see if there were any fixes only to find out that my account was hacked and all my items I had worked hours for were gone. My first thought was "HOLY ******* **** where is my stuff!!!!???!!?!?!?!" my second thought was "I can't believe I spent $60 on this piece of crap game" The reason for this is, all of your accounts information is stored online, including characters for games their games. Since all of your loot is stored online, and not on your computer (even for single player), your items can be stolen much, much more easily. In short, the game was a highly anticipated, bland, boring, error, "server is down", and account hacking fest, with very little potential to be as good as its predecessors. Expand
  73. Aug 25, 2012
    5
    Visuals - as my casual gamer sister said when she caught me playing diablo 3: the graphics are way too Ragnarok-like for a game about demons. For me it would kind of work if the graphics were oriented for a game such as Bastion but it just doesn´t fit the mood here; maybe I´m not the target market for this stuff, perhaps it was never intended for a mature audience. But evenVisuals - as my casual gamer sister said when she caught me playing diablo 3: the graphics are way too Ragnarok-like for a game about demons. For me it would kind of work if the graphics were oriented for a game such as Bastion but it just doesn´t fit the mood here; maybe I´m not the target market for this stuff, perhaps it was never intended for a mature audience. But even then starcraft 2 is graphically darker than this.
    Leveling up - the whole chain of evolution is visually available from the very beginning and as you receive new abilities just by leveling up you test them and see their uselessness and go back to your previous killer formula. You have no paths to choose and/or costumize your character, it 's just a straight line ahead without much thinking nor branch working.
    Level design - as most maps are "randomly" generated you should finished them the first time you encounter them since if you logout and login minutes later the whole configuration will be disposed in a different lego-like block struture. This is nice in a way because it gives a more "challenging" map but as you don't interact very much with the scenery, the traps in it for you to use against enemies are useless, you just pass through a painterly wallpaper most of the time having enemies mostly as a mean to reduce game progression. Besides the dungeons everthing is a straight line and even the dungeons only serve to explore and find the audiologs in diaries form, which works a lot better in bioshock than here. A world-map sandbox universe would have worked wonders here (zelda like or even metroid like), instead they made as straight lined as Final Fantasy XIII, probably even more.
    History: everything is so handed down and the hand holding just never stops, pretty much this whole game history can be totally explained in 4 phrases. And don't get me wrong, they have some nice points, although I still have my doubts about what deserved a CGI cutscene and what didn't, the way which it was treated and served mostly ruined it for me, a very Disney/Pixar approach.
    I just finished a demon hunter 4 Acts playthrough and I had as friendly AI to fight the demons a thief, an arcanist and a templar like guy. Where were the monks, mages and wizards? And Tyrael's uselessness is unbelievable...
    I wonder how courageous or just ill-willing the producers were to pull this out and give us a collector edition with diablo 2 and its expasion along with it. Probably just lazy and greedy.
    On its own it's hardly one of the worst games I've played but not in the spectrum of the bests either. Also it doesn't add anything new to the mixture, so it doesn't even have the excuse of being experimental. Sadly more disappointing than starcraft 2.
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  74. Aug 25, 2012
    0
    Truly a disappointing continuation of the franchise. The reasons for this games poor show have been covered in enough detail already and I feel safe in saying I would rather have seen Diablo and all his little minions safely locked away in the mists of nostalgia instead of regurgitated, stuck together with bits of bubble gum and given a cheap lick of paint. What happened to you blizzard!Truly a disappointing continuation of the franchise. The reasons for this games poor show have been covered in enough detail already and I feel safe in saying I would rather have seen Diablo and all his little minions safely locked away in the mists of nostalgia instead of regurgitated, stuck together with bits of bubble gum and given a cheap lick of paint. What happened to you blizzard! Any past respect I had for you is sadly dwindling away to nothing.

    Another point I would like to make is the unbelievable disparity between the "official" critic reviews and the user reviews. Have any of them actually played this game? Or were they simply told to copy and paste what Activision-Blizzard told them when they collected their cheques?
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  75. Aug 25, 2012
    7
    To be honest I can't understand why the user ratings are so bad. What did you people expect? I bought the game knowing what I was getting into. Yes this is just a repetitive hack and slash. Yes the main point of the game is to just kill stuff and loot items. No depth really. And you know what? It is fun and addictive. It does get boring sooner or later, but what doesn't?

    I've played
    To be honest I can't understand why the user ratings are so bad. What did you people expect? I bought the game knowing what I was getting into. Yes this is just a repetitive hack and slash. Yes the main point of the game is to just kill stuff and loot items. No depth really. And you know what? It is fun and addictive. It does get boring sooner or later, but what doesn't?

    I've played about 100 hours and I'm quite happy that I bought this game. I've had a fair share of fun. Also I expect to come back from time to time, just to have some hack' n slash fun with my friends.

    What makes me wonder the most is why does Diablo II have a much higher rating? D3 is really the same game as D2, just newer. It has new graphics and content, but all the main features, weaknesses and strengths did not change at all.
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  76. Aug 24, 2012
    3
    Basically Diablo 3 looks like a game, but it is not. Diablo 3 is a product for merchants, and gold farmers. It is a auction house simulator. The whole purpose is to buy and sell items, while Blizzard takes 15% cut of all the auction house earnings.
  77. Aug 24, 2012
    3
    Well made, but short, repetitive and with ver very little in the way of customization. The always online idea is arse and sadly the likes of Torchlight just do this so much better these days.
  78. Aug 24, 2012
    0
    David Brevik is a good and decent man. To even think of how unprofessional and unskilled Jay Wilson talked about him makes me very angry. This game was released broken and no one should waste money on it.
  79. Aug 24, 2012
    1
    Once you have reached Inferno, the level at which you are promised the game will actually start, you will realize it has been a scam all along. No item drops makes the game worth your time. Take my word for it.

    The game took 11 years to make, the same amount of time was needed to ruin a perfectly viable franchise. Impressive in a sense, but not to the actual customer. Blizzard are
    Once you have reached Inferno, the level at which you are promised the game will actually start, you will realize it has been a scam all along. No item drops makes the game worth your time. Take my word for it.

    The game took 11 years to make, the same amount of time was needed to ruin a perfectly viable franchise. Impressive in a sense, but not to the actual customer. Blizzard are getting greedy and stuffy, thank god indie studios are on the rise to replace these worthless behemoths. Don't buy it, it is all hype, no fun.
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  80. Aug 24, 2012
    2
    Blizzard / Activision has fallen from heaven. Diablo 3 shows us what happens when a good franchise is paired with abysmal and downright disgraceful business practices and devlopment. Here are my observations:

    1.) Always online DRM has proven to have disastrous consequences for my game because now I am playing in inferno and when bad server connection from congestion leads to me being
    Blizzard / Activision has fallen from heaven. Diablo 3 shows us what happens when a good franchise is paired with abysmal and downright disgraceful business practices and devlopment. Here are my observations:

    1.) Always online DRM has proven to have disastrous consequences for my game because now I am playing in inferno and when bad server connection from congestion leads to me being disconnected--- after I have secured level 5 nephalem valor (from killing 5 bosses to enhance drops) at great, painful effort, I have to start all over again. The game's mechanics are just being plain disrespectful. I play Diablo 3 99% of the time in single player and this mechanic has done me far more harm than good. They should have included offline option out of respect for players like me but apparently they don't care. Disgraceful! 2.) Story is brain dead and unworthy of the franchise. Character dialog is terrible and has been barely thought of. The story is disconnected from that of Diablo 2 and clearly dumbed down in preparation for some sort of bi-yearly recycling. ***SPOILER ALERT*** Guess what!? Diablo, Mephisto and Baal are apparently alive again! Trapped in the black soulstone (how did they get there!?) and now merged together into a "Legion" demon! Which is crazy because you completely destroyed them in Diablo 2; their souls have been destroyed forever in the Hellforge. They are gone and will never return. But how do you recycle a franchise without bad guys right? SO LET'S UNKILL THEM!!!

    3.) Skill system offers little diversity. The very limited skills you get from reaching certain levels is really for plain brainless damage doing or avoiding/absorbing attacks. No intelligence required for use! Tactics!? Who needs that! Terrible.

    4.) Gameplay is anemic. I consider Diablo 3 a step back in the franchise. I played Diablo 2 for many years and that offered far more options for gameplay than this one. Now everyone can be a tank/nuker at the same time except in inferno where it is freakishly difficult so that Blizzard will force you to buy items in their auction house and if you want the best, REAL MONEY IT IS! Blizzard takes 15% of all transaction costs!

    5.) Gear system. Let me make it clear that Diablo 3 is NOT about player skill. It is about having the BEST gear. Skill in this game does not help at all with the super enemies in inferno (invulnerable minions with a boss that takes ages to kill) that will require you to have the best items in the game to destroy. You cannot even kite because Blizzard threw in the 10-minute enrage timer in inferno so if you do NOT kill the boss or champion group in 10 minutes your life will automatically rapidly degenerate to zero. So the only solution is BETTER items that you can get through auction house! They did not have to do this but they did to control you and FORCE YOU to play the game their way. I find that highly disrespectful as I want to play as I see fit. Nobody should kill you for not playing a game a certain way! And I play fair.

    Conclusion:
    Diablo 3 is a waste of money. The brainless convoluted Call of Duty-equivalent of RPGs. It is completely dumbed-down to appeal to a "BROADER" audience--- Perhaps too dumbed down. Blizzard expects us, their customers, to not care about the gameplay, story and experience. They expect us to care only for one thing--- hype. "I am cool because I play Diablo 3! Did you see the website!?". Regardless of how bad that game is. Their mentality has led them to spend outrageous amounts of cash on marketing to over-hype the game while they super-rushed, starved, and went downright thrifty on the development team which led to a game that is only a third as good as it should be (the way I see it, they took only 2-3 years to make this) Because they think we are all carefree kids. Not me. I am a fan of the original and this is not the successor of Diablo 3. You do not have to support this hogwash of a game. Show them that you disapprove of the deliberate trashing of franchises by NOT buying this game.

    I am giving it a 2. Yes this is a working game that does deserve more merit if it stands on its own. And by that I mean its own franchise. If this was a new franchise I might give it a 4 or 5. But it is not a new franchise. This is Diablo 3. The successor to what many consider to be the greatest RPG of all time. And I will grade it on that basis. If you are the successor then you should be better. If you cannot. Then save face and start your own franchise. And this game has failed miserably at that. I will not compromise.
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  81. Aug 24, 2012
    0
    I'm glad I got my refund for this game back in early June of this year. I played diablo and diablo II, for YEARS. This piece of crud doesn't even have pvp.
  82. Aug 23, 2012
    3
    It's a "good" game, but by blizzard's standards (which are exceptionally high) this game was a failure. You can get a good amount of play out of it, perhaps 100 hours, but it isn't worth $60 and it isn't comparable to the 1,000+ hours you got out of Diablo 2. The game is shallow; the horror atmosphere is gone; the quests and writing will make you cringe. D3 might be the end of the blizzardIt's a "good" game, but by blizzard's standards (which are exceptionally high) this game was a failure. You can get a good amount of play out of it, perhaps 100 hours, but it isn't worth $60 and it isn't comparable to the 1,000+ hours you got out of Diablo 2. The game is shallow; the horror atmosphere is gone; the quests and writing will make you cringe. D3 might be the end of the blizzard we used to know. Expand
  83. Aug 23, 2012
    0
    - Always online is a scam. Especially when you pay full price - saving them distribution costs.
    - Real Money Auction house destroyed a core aspect of this genre - that being item find and looting. Legendary item's are anything but. Boss drops nerfed so bad its not worth working toward them. Prices on the AH are ridiculous; in the 100's of million of gold range and inflating constantly.
    -
    - Always online is a scam. Especially when you pay full price - saving them distribution costs.
    - Real Money Auction house destroyed a core aspect of this genre - that being item find and looting. Legendary item's are anything but. Boss drops nerfed so bad its not worth working toward them. Prices on the AH are ridiculous; in the 100's of million of gold range and inflating constantly.
    - Despite having 5 classes; there is only really two: Sword and board "resist all" stacker; or copious dps get hit once and die nuker. No skill or stat points, and a myriad of skills that become redundant in the endgame.
    - The story is garbage; as if written by committee. The persona's of Tyrael and Diablo forever sullied; the famous Deckard slain by a nobody; pitiful, cringe-worthy ending.
    - Completely disintegrate any respect I had for Blizzard. Where once we could trust them to come out with polished, well thought out, engaging and deep games; too franchise exploiting money grabbers.

    I want a refund. But knowing that's not on the cards - I just won't give Blizzard my money again.
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  84. Aug 22, 2012
    0
    One of the worst games I have ever played. Jay Wilson killed the Diablo franchise forever and insulted the original talented creators in every possible way. The game itself would be just ok as a game if it hadn't the name Diablo on it. And that's the problem. As a Diablo game it is unrecognizable, you don't feel like playing a Diablo game anymore. Puke. The new Blizzard sucks.
  85. Aug 22, 2012
    1
    A piece of s*** . No really. If you played in 1996 - this is the same game only worse.
    Graphics are bad, gameplay is bad, support is bad. Its terrible. DO NOT WAS YOUR MONEY ON THIS
  86. Aug 22, 2012
    8
    Diablo III is ultimately a good game. The problem is, a large proportion of fans were expecting a stellar, mind-blowingly amazing game. And on that front it's a disappointment, therein lies the mixed opinion coupled with a healthy dose of "I don't like things that are different" and "I can't play because of obnoxious DRM".

    There's only one major failing of the game that Diablo III is
    Diablo III is ultimately a good game. The problem is, a large proportion of fans were expecting a stellar, mind-blowingly amazing game. And on that front it's a disappointment, therein lies the mixed opinion coupled with a healthy dose of "I don't like things that are different" and "I can't play because of obnoxious DRM".

    There's only one major failing of the game that Diablo III is worthy of the harshest criticism for; the story. You'll be hard pressed to find a more generic, cheesy, poorly paced and bafflingly structured storyline within a game. Almost every trope of storytelling you can imagine is used inappropriately within the central narrative, from arrested character development to cringe-inducingly inept villains. There's a lot wrong with the story here, so if you're looking for something that tugs at your heart strings and makes you feel feelings, look elsewhere.

    That being said however, the gameplay of Diablo III is polished to a very high standard. While earlier difficulties are a relatively standard hack-and-slash experience, more complex and challenging combat begins to add layer upon layer of depth to the gameplay as you go on. Character builds, itemisation and tactics all begin to play a critical role, and alongside standard progression you have a nicely involved sideline of loot-grinding.
    Gameplay is involved and visceral, and randomly generated dungeons (though sadly randomisation is minimal in most overworld areas) keep things fresh for at least a few playthroughs.
    Visually, Diablo III boasts low polygon counts, but a richness and attention to detail that makes every setting wonderful to look at.

    Ultimately this third instalment in the Diablo franchise doesn't live up to hype, but that's probably the only major crime it commits. If you can handle the always-online requirement and the fact that this game isn't going to be winning any awards for originality or innovation, there's a lot to be enjoyed here. The developers at Blizzard have never been revolutionary artistes or champions of consumer good will, but what they *are* is incredibly effective at making video games that do exactly what they say on the tin.

    Diablo III is everything you'll want out of a hack-and-slash, and nothing more. There's enough gameplay in there for you to get more than your money's worth even for the casual player. For the enthusiast, you're likely to sink a hundred hours into this one easily.
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  87. Aug 22, 2012
    5
    Unfortunately a disaster. Repetitive and nothing that we haven't seen in other hack and slash games. Good visuals but nothing more. Good story but too few classes. You get bored efter 2 weeks
  88. Aug 22, 2012
    6
    This is a late review, but I think a late game deserves as much. In any event, I wanted to get it right. Diablo 3 is unlike any game Ive played before in that is succeeds so brilliantly in the little things, but fails so catastrophically at its core. The graphics of Diablo 3 are among the best, its a great hybrid between hand-drawn artwork and high-octane animations in great density. KillThis is a late review, but I think a late game deserves as much. In any event, I wanted to get it right. Diablo 3 is unlike any game Ive played before in that is succeeds so brilliantly in the little things, but fails so catastrophically at its core. The graphics of Diablo 3 are among the best, its a great hybrid between hand-drawn artwork and high-octane animations in great density. Kill animations are numerous and always feel satisfying, and the landscapes nail the dark fantasy feel. The cinematic are breath-taking. The audio is also great, with an insane number of audio cues between skills and monsters and events plus a good soundtrack never hurt anyone. The game is long and begs to be replayed numerous times which shows how powerful the character progression is. The story is far too terrible to be a driving force, its characters are all one-dimensional, and plot twists are few and predictable. The only thing I didnt predict was how little closure the ending would give. But everything I just mentioned is just a drop in the bucket, because Diablo 3 fails to be either a game or a work of art. The implementation of the video and audio only exist to enhance the gameplay and the story is virtually non-existent. Theres no deeper meaning hidden anywhere. The problem is that the game aspect of Diablo 3 is also built on a flawed foundation. Diablo 3s gameplay is built entirely on 2 pillars: skills and gear. Theres nothing else to it, and both pillars are undermined by their flaws. On the one hand, the skills in Diablo 3 are amazing - at first. Unlocking new runes and new skills opens worlds of possibilities, and theres nothing more fun than switching builds around trying different playstyles. The problem is that you can only do this for a limited time. As you progress through the game and unlock new skills, you will also move onto harder difficulties. In Diablo 3 you have NO CHOICE over what difficulty, not because the game doesnt allow you to choose, but because the difficulties dont scale to level. If your the kinda gamer who likes a normal difficulty, Youll enjoy nightmare the most. But the problem is that you cant start on nightmare, and you cant end on nightmare. Once you beat nightmare, playing again will never be the same because youve already leveled beyond it. Once you beat a difficulty, going back to it is simply too easy to be any fun, your forced to do the next difficulty because its only one thats remotely challenging and its the only one in which your character can progress, either in level or gear. The new difficulties are scaled to be more difficult however. Once you get to Hell difficulty (the 3rd if you dont know), Diablo 3 gets difficult, and sometimes its unecessarily difficult, and some people like that, others dont. Hell difficulty is when your favorite builds stop working, and your playstyles start to die off one by one because they simply arent good enough. If you go all the way through that, your capped out forever on inferno difficulty, in which nearly every player in the world is limited to only a select few cookie cutter builds. You know the billions of skill and rune combos you used to have so much fun with? Well they might as well be gone because experimentation outside the cookie cutter is dealt with sheer brutality by the later difficulties. Inferno is at many times difficult on an unfair level. But my level 60 cant play anything else because theres no other difficulty where I can progress or have any fun. I can choose between far too easy and far too difficult. This feeds into the next issue, because Diablo 3 is all about the gear. The people who can do inferno can do so because they have the gear that makes it possible. But theres 2 problems with the gear. For one, gear is generated on a heirarchical basis. First it generates the level, then the number of bonuses, then the scale of each bonus, and the odds continue to roll on an exponential level ranging from complete **** to godly. The gear that gets people through inferno isnt the 1 in a 1000 drop, its not even a 1 in 10,000 drop. Its a one in a million drop. But surely theres ways to increase my chances of finding magic items. 2 things, you can use items that boost magic find but at the expense of bonuses that you NEED to survive the areas that drop good items, and then you have to actually get to those areas. To get past Act I inferno, you need AcT II gear. To get past Act II, you need Act III gear. Between the odds of finding the gear you need and not being able to progress because you need gear from an area beyond you, most players are caught in a tragic end-game loop, a loop that destroys the essential criteria of fun. Diablo 3 is a game with a time limit, theres not fun endgame stuff to do like there is in WoW, its built so that your character caps out. Theres no power/difficulty plateau, it keeps getting harder until you cant progress. Farming can only delay the cap, but whats the point? Its not fun. It's bad design. Expand
  89. Aug 21, 2012
    0
    For a game that was 12 years in the making, it sure doesn't feel like it. No offline mode, numerous bugs, a heavily exploited economy and downright broken inferno mode make this a huge disappointment. And now the fiasco with the developers inability to take criticism as seen here: http://www.incgamers.com/2012/08/blizzard-react-angrily-to-incgamers-david-brevik-interview/ just solidifiesFor a game that was 12 years in the making, it sure doesn't feel like it. No offline mode, numerous bugs, a heavily exploited economy and downright broken inferno mode make this a huge disappointment. And now the fiasco with the developers inability to take criticism as seen here: http://www.incgamers.com/2012/08/blizzard-react-angrily-to-incgamers-david-brevik-interview/ just solidifies the state of the game. Expand
  90. Aug 21, 2012
    4
    My son bought this game. He played it for like 3-4 days? then quit and said it was boring. So decided not to play it. But I asked him if I could try it, and for awhile I could not because I did not know the password for his online account. So, I could not play it unless I buy my own copy registered under my own email.Happy to say, I did not by another copy, I asked him nicely for hisMy son bought this game. He played it for like 3-4 days? then quit and said it was boring. So decided not to play it. But I asked him if I could try it, and for awhile I could not because I did not know the password for his online account. So, I could not play it unless I buy my own copy registered under my own email.Happy to say, I did not by another copy, I asked him nicely for his password, and it worked. So I played the game and got interesting, mainly on the Witch doctor character, and the exploding frogs skill. I also played the wizard, that got all the way to nightmare and I started getting better items. When I played solo, and I could not get pass champion bosses without dying. I became frustrated and quit playing because progress is hard to attain. Back to Black Ops. Expand
  91. Aug 21, 2012
    0
    I was a big fan of the Diablo series until this box of promises got dumped into my letter box.

    This game is nothing like Diablo 1, or 2 in either feeling of game-play or intelligence needed to play the game. The skill tree is idiot proof and there is no way to make mistakes. The only thing separating characters in this game is the gear and the organization of skills. I played this game
    I was a big fan of the Diablo series until this box of promises got dumped into my letter box.

    This game is nothing like Diablo 1, or 2 in either feeling of game-play or intelligence needed to play the game. The skill tree is idiot proof and there is no way to make mistakes. The only thing separating characters in this game is the gear and the organization of skills. I played this game for about a month and then promptly just left the game with no feeling of satisfaction what so ever.

    All characters have their own set of weapons, but no one uses them because other weapons are better, Wizzards with spears and barbarians with daggers, what was Blizzard thinking?

    If i could have gone back in time, i would have never touched this game.
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  92. Aug 21, 2012
    10
    I am hardcore D2 fan and I have to admit that D3 is ideal sequel. D2 sucks in almost every aspect that Blizzard managed to fix in D3. Broken D2 UI - fixed. Boring endgame turning into endless Hell Baal Runs - fixed. Ridiculously **** up melee combat in D2 - fixed. 85% of the skills in D2 sucks and are waste of the points - guess what, D3 managed to fix it with awesome skill system. GoldI am hardcore D2 fan and I have to admit that D3 is ideal sequel. D2 sucks in almost every aspect that Blizzard managed to fix in D3. Broken D2 UI - fixed. Boring endgame turning into endless Hell Baal Runs - fixed. Ridiculously **** up melee combat in D2 - fixed. 85% of the skills in D2 sucks and are waste of the points - guess what, D3 managed to fix it with awesome skill system. Gold was a mock in D2 time, you may have 50kk gold which worth literally **** nothing, and now even 100k of gold worth a lot in D3. Etc, etc, every point that D2 has, was fixed, re-thinked or made from scratch in better way.
    It was definitely worth to wait 12 years for D3 release, this is superior gem in every aspect offering both excellent single and coop modes experience.
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  93. Aug 20, 2012
    3
    Did not like this game much at all, especially compared to D1 and D2. Really nothing new here, and lots of grinding and grinding. Pay-To-Win player store use is pretty much required for higher levels of play as the needed gear is simply not ALL going to drop in your lifetime. Repeated content is the name of the game. Development of chapters quickly tails off as you go from Ch1 -> Ch4.Did not like this game much at all, especially compared to D1 and D2. Really nothing new here, and lots of grinding and grinding. Pay-To-Win player store use is pretty much required for higher levels of play as the needed gear is simply not ALL going to drop in your lifetime. Repeated content is the name of the game. Development of chapters quickly tails off as you go from Ch1 -> Ch4.

    Unless you are a die-hard Diablo / Blizzard fan, not recommended.
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  94. Aug 20, 2012
    2
    D3 shipped in a beta state of the game. From the ground up the game reeks of poorly managed development. At release there were rampant bugs and glitches, and Blizzard has been quick to nerf classes and mechanics that players have found ways of using that Blizzard "doesn't like", yet slow to even consider fixing plainly broken things. The game came out in early May, yet it wasn't evenD3 shipped in a beta state of the game. From the ground up the game reeks of poorly managed development. At release there were rampant bugs and glitches, and Blizzard has been quick to nerf classes and mechanics that players have found ways of using that Blizzard "doesn't like", yet slow to even consider fixing plainly broken things. The game came out in early May, yet it wasn't even until the previous week (mid August), that there were even discussions to attempt to move the game out of its obvious beta build. With the 1.04 patch the game takes a step out of its beta state, but still not anywhere near a release build that was worth the $60, or $100 if you made the mistake of buying the CE (most horrible CE released from Blizzard to date, everything in it apart from the art book was trash).

    Maybe next year the game will be in a worthwhile state, but needless to say, even if you ignore the general unplayable state the game was in for the first few weeks after its release, D3 is a bad game in its current state. If you haven't bought it yet, don't, wait till next year to see if it has been patched four or five times. If it has and if the forum community (on site and on fan sites) still isn't frothing with rage, with forum bans going out every five minutes to try and make the game look like it is in a more pleasant state, then go ahead and consider buying the game. Otherwise, do not even think of putting this game in your cart of any kind or even approach a register with it, there are far better games for less than half the price that can occupy even more hours of your time if you wish.
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  95. bdc
    Aug 20, 2012
    1
    Diablo 3 is not a true successor to Diablo 2, unfortunately we will never get the true successor. This game was engineered by a group of people who no longer try and make fun games, it is an utter disaster and I wish that I had never bought it (launch day), not for the loss of money, but because I unfortunately helped contribute to the game being a commercial success even though it is anDiablo 3 is not a true successor to Diablo 2, unfortunately we will never get the true successor. This game was engineered by a group of people who no longer try and make fun games, it is an utter disaster and I wish that I had never bought it (launch day), not for the loss of money, but because I unfortunately helped contribute to the game being a commercial success even though it is an utter failure in every other way.

    The critics that gave this game a good review, either weren't fans of Diablo of Diablo 2, or much more likely they are industry hacks, if ever there was a sign that you simply cannot trust professional reviewers it is with the difference in scores by users vs critics for this game. What a travesty.

    I gave this a 1 out of 10, simply because on it's own, this game would have been mediocre, but as a sequel it is an utter betrayal of the design of the series and of the fans who wasted their money on it.

    This is the equivalent of a Disney sequel and no, I'm not talking about Toy Story sequels, more like Aladdin: Return of Jafar or Lion King: Simba's Pride, totally undeserving of the name and something that was made merely to cash in on other peoples hard work by appropriating the name.
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  96. Aug 19, 2012
    0
    I've never been so disappointed with a sequel in my life, and I'd like to think that it's not only because Diablo 2 was a great game, but also because this one is really bad. Blizzard is slipping in all departements, the story is just lazy, the characters are mostly flat and boring and they actually built this game on the premise that you'll play it over and over again anyway.

    Here's a
    I've never been so disappointed with a sequel in my life, and I'd like to think that it's not only because Diablo 2 was a great game, but also because this one is really bad. Blizzard is slipping in all departements, the story is just lazy, the characters are mostly flat and boring and they actually built this game on the premise that you'll play it over and over again anyway.

    Here's a tip: the reason people played Diablo 2 over and over again for years and years wasn't because that was the only way to get good gear, or to change the difficulty (absolutely horrible that you can't start on harder difficulty in this goddamn game): they did it because the game was great fun to play in the first place.

    My respect for Blizzard is severely damaged, and I won't be buying a game from them again anytime soon.
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  97. Aug 18, 2012
    0
    Why give this game a 0? Because it is sooo bad that Blizz has ruined PC Gaming for me. I played 150+ hours and NEVER once did I have anywhere near as much fun as the previous Diablos.. It is uninstalled now. Sadly Blizzards now possesses a deep seated contempt for us gamers.. Every patch that has been release has further enhanced the sucky elements of the game and made it less fun. IWhy give this game a 0? Because it is sooo bad that Blizz has ruined PC Gaming for me. I played 150+ hours and NEVER once did I have anywhere near as much fun as the previous Diablos.. It is uninstalled now. Sadly Blizzards now possesses a deep seated contempt for us gamers.. Every patch that has been release has further enhanced the sucky elements of the game and made it less fun. I started having more fun reading the forums and hearing other gamers complain rather than playing the game.. I CALL THIS A ZERO QUALITY GAME! If you had given the Titan's quest crew Diablo 3's budget we would be looking at a perfect 10 game. It is just criminal making a game this bad with this kind of budget. Now Blizzard is threatening people in the forums to stop complaining about the game or face account penalties. This game just feels like a conspiracy against gamers. Take something fun, and militarize into a money making job. So not fun, and terribly designed. Expand
  98. Aug 18, 2012
    0
    It's a single-player game that requires online. The writing has taken a nosedive compared to Diablo II. The gameplay is repetitive without being as satisfying as Diablo II.
  99. Aug 18, 2012
    2
    OK... where do i start?

    I have been a fan of diablo since the very 1st original game which was in my mind one of the greatest games of all time. Where the hell did it all go wrong? This is a far cry from Diablo. The only correlation between this and Diablo is the title and the fact that you have to kill "Something" called Diablo at the end of the game. This is the biggest let
    OK... where do i start?

    I have been a fan of diablo since the very 1st original game which was in my mind one of the greatest games of all time.

    Where the hell did it all go wrong?

    This is a far cry from Diablo. The only correlation between this and Diablo is the title and the fact that you have to kill "Something" called Diablo at the end of the game.

    This is the biggest let down of the year for me. This game should easily have been game of the year.

    The graphics are good yeah but the plot is basically laughable. The difficulty settings of Inferno basically make it impossible to farm anything unless you are in a group. There are too many stat's too have to worry about when it comes to gearing up, i mean good luck finding gear for a monk that has 1 misc res, 1 All resistance, Dex, Vit, AS, CHC, CHD, socketted, GF/MF etc... The servers are a joke, if you can beat the log in screen you find that the AH crashes on an almost weekly basis, and that you pull your hair out the roots because you get server lag that gets you killed during boss confrontations after which you get a 5K repair bill for something that wasn't your fault.

    The builds are ok while you are still learning what to do but once the novelty wears off, you quickly realize that there are only 5 or 6 skills per class worth bothering with anyway. Now that people are leaving the game in massive quantities, it has become harder and harder to gear up. Every item is randomly generated so you could end up with chest gear for a barbarian with INT and DEX on it rather than STR/Vit. Because people are leaving gear on the ah is going up astronomically because there are not as many farmers now as there used to be which has a knock on effect on everything from leveling to AH prices.

    There is no suitable upper limit cap on the ah and because of that gear worth 10K is allowed to be sold for 30 Billion... Because of this, arguments in chat are common because people who find an equivocal item automatically think that their item is worth at least 40 Million or some crap like that and some arguments between players almost verge on bullying and harassment.

    Blizzard now let people sell gold on the ah at a base value of 0.25p per 100K which is great until you realize that gold sellers are selling gold for 6 euro for 50 Million. Way to go blizzard, what sort of school of economics did you go to when you decided to make it profitable to buy gold from gold sellers rather than price them out? I mean Christ, buy 50 Mill gold off them for 6 euro and sell it on the rmah for ££££'s, yay great plan!.

    I guess the last problem is Jay Wilson... turd... Thanks for ruining what should have been an instant classic.

    And blizzard really think PVP will save this game? Considering the dps difference with some classes, the resistance of others, no pvp build and no pvp gear... PVP i think will be a total fail.

    I honestly don't know where to stop, i feel so dissapointed with this EPIC FAILURE that i feel like i want my money back. The only reason i have not tried to get my money back is because i made the money back off the RMAH.

    Honestly.... Wait for torchlight 2, dont buy this utter ****
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  100. Aug 18, 2012
    1
    The game as of august 2012 is a disappointment. You start out feeling powerful, gradually facing enemies stronger and stronger, making you feel weak and puny in the end. The opposite of how a game in this genre should feel. Items are lackluster and boring. Character customization is non existent. Re-playability is present, but not enjoyable.
Metascore
88

Generally favorable reviews - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Hyper Magazine
    Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]