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6.6

Mixed or average reviews- based on 1744 Ratings

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  1. Apr 9, 2014
    9
    price is a bit high but the content is pretty good. finding legendaries is fun and exciting. item drops are a bit less trashy. spent a good couple dozen of hours and enjoying it so far
  2. Mar 30, 2014
    9
    To proppery begin a review of Reaper of Souls, I must first make a short summary of my feelings towards the original Diablo 3. I thought it was terrible - the story made no sense, it was full of gameplay issues, the whole thing could be beat within 8 hours (streching it) and overall: it wasn't fun. It wasn't good. It wasn't the Diablo 3 I had waited 10 years for.
    Fast forward to a month
    To proppery begin a review of Reaper of Souls, I must first make a short summary of my feelings towards the original Diablo 3. I thought it was terrible - the story made no sense, it was full of gameplay issues, the whole thing could be beat within 8 hours (streching it) and overall: it wasn't fun. It wasn't good. It wasn't the Diablo 3 I had waited 10 years for.
    Fast forward to a month ago, when patch 2.0 got me interested, so I installed the game again, and I was quite surprised to find myself enjoying it. I even came back for more. I gave it some thought, and when I took into consideration that the game director was changed, I thought I would give him the benefit of the doubt, and 40 bucks along with it, and get the upcoming expansion.
    Cometh the 21st of March, it was a stormy night, and I was up until 5 AM with my clanmates and friends, having an online launch-party for a expansion we, honestly, did not expect to be even half as good as it was.
    Reaper of Souls was the best thing Blizzard could have brought up to the table on such a short notice as almost two years. I am sure that with the now proven capabilities of the new director, there will be much more and much better to come.
    Graphically, what Reaper of Souls brought to the mix is amazing. It has a much more Diablo feel tha any of the previously visited locales. I fell in love with Westmarch from the moment I started Act 5. The only grudge I have with Reaper of Souls graphically, that the pre-designed tilesets that are made to be swapped randomly with every map generation are too chaotic at times, but this is a flaw I suppose we will see fixed.
    The Sound in this game is better than ever. Don't get me wrong - I like the Diablo 3 soundtrack, but I found that most of the tracks there are weak, I even used to pay with the music off. There were just around 3-4 tracks I liked, like the Main Theme and Tristram's theme. Reaper of Souls has a much better musical score - the compositions are much more classical and moody. Too bad the game didn't come with the OST, which I will most certainly get. The voice work, as typical for Blizzard, is indeed top-notch, though I did find some of the new lines for certain classess to be somehow not in character.
    Storywise, I think this is the best we are going to see of Diablo 3. Don't get me wrong - I know bad storytelling when I see it, but take a moment to remember how blatanlty stupid the original story was, and further more - take into account that it's a Diablo game and it does not need that much of a story. But I must give props to the team for thinking up additional story-lines, which are very interesting. Also, I have to mention that every character-class has his own little dilhema in the story - it's not the same for everyone, and it is very well thought out. I believe most major critics missed this, because if you noticed - they all have played with just one class, so I hope more people have noticed this. It's actually pretty damn awesome, though poorly executed. But again - it's a Diablo game.
    Gameplay is the core of this game, and with Reaper of Souls it is better than ever. The new loot system makes the game more fun and addictive, I find myself playing every day, even if it is just for a quick Bounty - the new Adventure mode that they have included is not only the perfect alternative for leveling, if you have grown tired of listening to Azmodan giving away his battle strategies (because, you know, master strategist!), but also very rewarding for loot-hunting and exploring. The only grudge I have is the class addition - it is only one, and not a good one in my opinion. Not only that I dislike him, but we must take into account that not everyone has the patience to level up such a tanky class. He isn't hard, he is just slow and boring. I don't think the Crusader is useless or doesnt fit in, but rather I think that Blizzard should have included two classess, so that everyone gets a shot at something new, not only paladin-wannabes.
    Overall... speaking as a man who hated Diablo 3 - a game that he was waiting for for years, a man who's favorite game used to be Diablo 2... I must say I got my Diablo 3. And I most certainly look forward to the next expansion. I don't think we'll be seeing PvP anytime soon, but they have also concluded the story-ark, so I'm actually quite enjoying the suspense. I have no idea what Blizzard's Diablo 3 team will come up with for the future, all I know is that I am much more trusting of them now.

    PS: I must admit that most people writing reviews here are talking nonesence. Act 5 is longer than the entirety of the other 4 acts (seriously, it takes about 7 hours (including side-quests) to beat the original 4 acts, and it took me 9 hours to beat Act 5, and I have not yet seen everything). I just wanted to mention this to everyone who is confused about people accusing Reaper of Souls of being a DLC - it's not - long new act, new class, new mode - it has nothing to do with DLC.
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  3. Mar 26, 2014
    9
    Already played the Crusader until early level 20's, and i must said this is a much better game now. Auction House was a disastrous idea. Diablo was always about tough fights, nice music, great atmosphere, intelligent dialogue, and by all means, loot. Loot 2.0 has given back to Diablo its known reward mechanic, tho i must say the game still drops legendary in a fashion more often then itAlready played the Crusader until early level 20's, and i must said this is a much better game now. Auction House was a disastrous idea. Diablo was always about tough fights, nice music, great atmosphere, intelligent dialogue, and by all means, loot. Loot 2.0 has given back to Diablo its known reward mechanic, tho i must say the game still drops legendary in a fashion more often then it should, but no damage here...your yellow items will top that legendary after some levels. Set items are hard to find. Very hard (to me, at least). Didn't play the Act V, but from what i've heard, it's the best so far. The way the crusader fights, his dialogues, even the way he looks, remind me very much from D2 paladins. There is some room for improvement, as always, but the game now is fun and you easily get addicted to it. Sure, they could made more side quests for the first 4 Acts, but as it is, you'll have some fun with the crusader. The maps still are a bit confusing, specially if you expect something as linear as D2 maps, but they do the job. Too bad Blizzard lost opportunity to add more content in old places. Would be nice to get off the sewers in Caldeum and make some quest at ground level, inside the city, for a change. And the items could have more....personality, as they had in D2. Sometimes, a 4 gem socketed normal flail was much better than any rare or magical weapon at that level. The font they use to describe the items on floor is too small, comparing to D2. That font gave much more visibilty to your loot, since its size and rectangular background helped in terms of visualization. The way it is now, sometimes you pick items and don't even now what you got or even if you got until you open your inventory. I hope they fix this on the next patch/expansion. Nonetheless, the game is back on its track. Give it a shot, if you are D2 fan. You'll enjoy it. Expand
  4. May 7, 2014
    9
    An excellent way to take the series, removing the RMAH (real money auction house) from the game has boosted the community interaction back to where i would expect a Blizz game to be, the new 5th chapter is brilliant and the streets of westmarch feel haunting and full of danger, the updated loot system is, adventure mode really opens the map up and brings you closer to somethingAn excellent way to take the series, removing the RMAH (real money auction house) from the game has boosted the community interaction back to where i would expect a Blizz game to be, the new 5th chapter is brilliant and the streets of westmarch feel haunting and full of danger, the updated loot system is, adventure mode really opens the map up and brings you closer to something entertaining at end game rather than feeling like there was nothing more you could achieve, Expand
  5. Mar 27, 2014
    9
    To all the haters that claim this expansion is a paid bug fix patch, it isn't. You didn't have to buy Reaper of Souls to take advantage of the changes made in Patch 2.0.x, so stop claiming that.

    The additions of Adventure Mode and Nephalem Rifts give Diablo 3 far more end game value than the original release had, thus justifying, in my opinion, the somewhat short Act V storyline. The
    To all the haters that claim this expansion is a paid bug fix patch, it isn't. You didn't have to buy Reaper of Souls to take advantage of the changes made in Patch 2.0.x, so stop claiming that.

    The additions of Adventure Mode and Nephalem Rifts give Diablo 3 far more end game value than the original release had, thus justifying, in my opinion, the somewhat short Act V storyline.

    The combination of the Loot 2.0 changes with the Enchanting function of the new artisan, the Mystic, makes finding and then, if necessary, tailoring new gear to enhance your playstyle much easier and not tied to the original release's "Auction House Tycoon sub-game." Critics who say the Loot 2.0 changes were a stopgap and that the loot wall is just pushed back further, I'd like to remind people that not all item affixes are applicable to the calculated metrics of Damage, Toughness, and Healing. There are affixes which affect certain damage types, skills, utility, movement, etc. and cannot be accurately reflected in those three "upgrade/downgrade" metrics, so Blizzard opted to not mislead players by attempting to shoe-horn them into those metrics. These are the affixes which ignorant critics have missed when they claim the loot wall was just moved back a bit, as these affixes are build-enabling effects that invite players to redefine their playstyle in order to achieve greater power over their enemies on the field of battle and the streets of Westmarch. What many people fail to realize is that the changes made with the Loot 2.0 system have effectively removed the one-size-fits-all cookie-cutter mentality which many players were forced to assume in their approach to certain classes. Are there still builds that are widely used? Yes, but the diversity of viable builds for each of the classes has increased dramatically with the advent of these build-shaping legendary affixes.

    The announcement right at the expansion's launch that Seasons, a new game mode akin to Diablo II's ladder system, will be added to Reaper of Souls as part of the next major patch was a big win for players who were leaning on Blizzard hard for the better part of two years to deliver this sought-after feature. It definitely shows that Diablo III's development team is very aware of players' desires and willing to satisfy them where they can.

    The "organizational" features added by RoS, Communities and Clans, have really made the game feel more social, which is something it was lacking in the original release. The announcement that the development team is working on bringing some sort of trading functionality to Clan members makes this social feature more than just a custom chat channel with special username flair.

    Giving extra points for the expansion's smooth launch is justified because, in this day and age, digital downloads and dedicated multiplayer servers have made it incredibly difficult for studios to deliver a stable launch on Day 1, with all of the extra capacity which would normally be required to deal with the incredible traffic but may never be even close to fully utilized again. Building that capacity up can be a massive expense for the company, so you need to accept that either your launch experience could suck or you may be asked to pay more money for the game. Blizzard delivered a launch without either of those downsides, so THAT is worthy of praise.

    All in all, Reaper of Souls is a phenomenal expansion pack which will continue to deliver additional features in the future and sets up a second expansion pack VERY nicely. Bravo to the entire Diablo development team and all of the other Blizzard teams which worked on the game!
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  6. Mar 25, 2014
    9
    Normally I would just ignore comments, but after reading some of the uninformed and ignorant bull that people have been posting, I felt I had to give an unbiased non-jaded opinion of the game.

    Starting off: THIS IS NOT DIABLO 2, IT WILL NEVER BE DIABLO 2. 100% of the negative reviews are by people who are holding a grudge and would never have been happy regardless of what the game was.
    Normally I would just ignore comments, but after reading some of the uninformed and ignorant bull that people have been posting, I felt I had to give an unbiased non-jaded opinion of the game.

    Starting off: THIS IS NOT DIABLO 2, IT WILL NEVER BE DIABLO 2. 100% of the negative reviews are by people who are holding a grudge and would never have been happy regardless of what the game was.

    After the debacle that was the D3 release, I feel its important to give Blizzard proper credit for a painless and seamless expansion release. No lag, no disconnects, no waiting in lines, no logging off, no problems...zero.

    The introduction of loot 2.0 revitalized the game, and better rewards play, without feeling too easy. Finding groups of people to play with is simple, fun and let's the player set an appropriate difficulty without being the impossible wall that was old D3 Inferno. Adventure mode adds a new element of randomness that solves the issue of having to run the same stuff over and over again (Baal runs anyone?)

    The removal of the RMAH feels like they removed a cinder block off everyone's shoulders and was long overdue. Most items / gems / crafting mats are now account bound though, preventing from trading or selling. But you can trade legendary drops with group members for up to 2 hours (similar to WoW LFR)

    To address the "lack of character building". The introduction of the new legendarily items allows for players to create unique and entirely new builds / play-styles based solely upon the gear you have (Deal more damage while moving, increase pet damage) . Pretty much any skill set you end up choosing can be successful, which allows for greater freedom and the ability to try everything without feeling locked into a "Best build".

    Act V is about the length of Act II depending on difficulty and player skill (A little under 3 hours on Inferno I in a group of four). Overall the environments seem new and fresh, along with the numerous new enemy types with cool abilities they added.
    The price is the standard 30 dollar expansion, this hasn't changed for years yet people still somehow find a way to complain about the price.

    Overall some decent improvements, Blizzard has already announced the introduction of ladders in the next major content patch, and down the line we should look forward to hopefully more positive additions. If you hated D3 and are still angry at Blizzard, chances are you'll feel the same way about ROS.

    TL;DR I'd give the game a solid 8 / 10, worth picking up for a fun monster smashing experience.
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  7. Mar 31, 2014
    9
    Diablo 3 is now better than I want. AH has removed and most of changes are pretty good. There are some problems in gameplay but I believe Blizzard will fix them all. Storyline is just wonderful.
  8. Mar 25, 2014
    9
    It took them two years, but after freeing themselves from the ridiculous Auction House, Blizzard finally delivers a game that has all the good things from Diablo 2, and a great crafting system that will keep us playing for a long time.
  9. Mar 25, 2014
    9
    Campaign length was shorter then id like, but for an action rpg expansion, it was acceptable. Loot 2.0 is leaps and bounds better than the looting system Diablo 3 launched with, and the launch of Reaper of souls was flawless.
  10. Mar 26, 2014
    9
    Ignore the hate. This truly does fix the problems with vanilla d3 almost entirely. At first I was a little wary of this expansion because it seemed like there wasn't going to be much content and vanilla Diablo 3 was a huge disapointment. I decided to give blizzard one more leap of faith and it totally paid off. Act V is huge is comparison to the other acts (I would say roughly 2/3 the sizeIgnore the hate. This truly does fix the problems with vanilla d3 almost entirely. At first I was a little wary of this expansion because it seemed like there wasn't going to be much content and vanilla Diablo 3 was a huge disapointment. I decided to give blizzard one more leap of faith and it totally paid off. Act V is huge is comparison to the other acts (I would say roughly 2/3 the size of the main game) and is arguably the best act in the game and has many great environments, bosses, and enemies to fight. The crusader is a great addition and really feels in the paladin type of roll that has been sorely missing and the class feels very weighty and powerful (plus I love the idea of vanquishing demons as a warrior of the light.) The dreadful auction house is gone and is replaced with loot 2.0 which has you actually finding good items that fit you and you find them regularly but at the same time not too often so they still feel special. In particular I was most impressed with adventure mode which sounded kinda dumb to me at first but it truly is a legitimate end game and makes you feel like your not being corralled from place to place like in the campaign. Another great part of adventure mode is that the objectives and randomized in each zone so it never feels rinse and repeat and then great loot drops in it as well on top of having random maps to complete for every 5 quests you complete in the adventure mode with even more promising loot. All of this creates a much better late game scenario for d3 that feels more open ended and rewarding for the player. They also completely threw out the old difficulty system that made the game a complete slog when leveling characters. Now you cant pick any difficulty at the beginning (there is alot more of them than before by the way) and the game auto tunes to your level. The higher the difficulty the higher the xp and loot/money which is how it always should have been. Clans are also added as well which should strengthen the community and allow you to meet and make bonds with people that play the game. Mystic artisan gets added as well which allows you to augment your gear as you please if you are have a decent item but need it tweaked or want it remodeled which is a huge plus for this kind of game. Honestly my only serious complaints are that the vanilla d3 classes feel like they didn't have a whole lot added to them despite the level cap being raised to 70 despite a few new skills and their new item sets. Story is also weak again with the typical bad guy has raised demons and you must kill him before he destroys humanity blah blah blah. Overall though those problems are simply not important the amount of things this expansion gets right ways those negatives out a million times over. As I said blizzard failed me once but I took a leap of faith with them and it totally paid off. I suggest you take that leap of faith as well. Expand
  11. Mar 28, 2014
    9
    This is the exactly what I wanted from Diablo the first time around. The loot has been re-balanced and feels more like it was made for humans with limited time to play. The new class, Crusader, is also a blast. In fact the only negative thing I have to say about it is that I don't feel any reason to play more of the other classes because the Crusader is literally everything I want in aThis is the exactly what I wanted from Diablo the first time around. The loot has been re-balanced and feels more like it was made for humans with limited time to play. The new class, Crusader, is also a blast. In fact the only negative thing I have to say about it is that I don't feel any reason to play more of the other classes because the Crusader is literally everything I want in a character. Cool to boot too. Expand
  12. Mar 30, 2014
    9
    This is what Diablo 3 should have been since the start, it's certainly the best ARPG out in the market right now. Some people might complain about the price but it's certainly justified, there's more than enough content to make up for it.
  13. Apr 1, 2014
    9
    This overpriced expansion has turned a 6/10 game into the best hack n slash on the market. The new Act is miles better than the first four, has a better setting, atmosphere, soundtrack and bosses. The 3 new boss fights are more wow-like and IT WORKS. The new Adventure mode saves us from the terrible D3V story and gives us addicting, enjoyable bounties in return. The difficulties make moreThis overpriced expansion has turned a 6/10 game into the best hack n slash on the market. The new Act is miles better than the first four, has a better setting, atmosphere, soundtrack and bosses. The 3 new boss fights are more wow-like and IT WORKS. The new Adventure mode saves us from the terrible D3V story and gives us addicting, enjoyable bounties in return. The difficulties make more sense and the itemization is basically fixed, thanks to loot 2.0. If you're looking for a CASUAL game to chill after work - it doesn't get better than this. Expand
  14. Apr 3, 2014
    9
    Reaper of Souls brings about a hugely improved experience over Diablo 3.

    I'll be upfront with this review and say my score is honest, and as somebody who enjoyed over 200 hours of vanilla Diablo 3. I'll also say that I'm a glutton for quick, easy progress. I think that most everybody is, with the huge success of games like Cookie Clicker and other idle games. People want things
    Reaper of Souls brings about a hugely improved experience over Diablo 3.

    I'll be upfront with this review and say my score is honest, and as somebody who enjoyed over 200 hours of vanilla Diablo 3. I'll also say that I'm a glutton for quick, easy progress. I think that most everybody is, with the huge success of games like Cookie Clicker and other idle games. People want things thrown at their faces, and they want initial results to be largely beneficial.

    Which brings us to a rather large problem with Diablo 3. Despite the fact that I love it and will still like play it for another 200 hours, improvement always will become exponentially more difficult and with fairly limited build diversity and item blandness, the game really doesn't have much progression. The only way for Blizzard to change this is to continually add new legendaries, add new interesting primary and secondary affixes to regular items, fix broken affixes that have little meaning, and introduce a recurring powercreep to keep players hooked. This is fundamentally flawed, but it is actually what would keep players playing.

    Adventure mode broke the old tedium and introduced an entirely new method of "farming": killing the easiest difficulty of monsters for the highest level of gear. Blizzard needs to fix this. If you can farm on the higher difficulties, it should always be a lot more rewarding than farming on the easiest difficulties. Loot on higher difficulties needs buffed.

    Another sad fact is that you can't trade those spare legendaries with friends who weren't there at the exact time you got the item. This frankly sucks and makes the loot problem described earlier more significant as non-improvement items are bound on account and are essentially junked when your friends could use them.

    There are lots of problems with the game, but because I feel the game is heading in an extreme positive direction and I already enjoy the game I'm giving it a 9.0 out of 10.

    In short, Reaper of Souls has made me a much happy D3 fan, and while it will never be a true D2 clone like many reviewers here desire, it has the chance of becoming so, so much more, if only Blizzard lets it.

    Pros:
    *Reworked loot system feels much more rewarding.
    *Adventure mode allows for less linear farming.
    *Patches are making the game more enjoyable constantly; Blizzard IS listening.

    Neutral:
    *AH / RMAH removed. It happened.

    Cons:
    *Itemization is crap and would require powercreep to maintain fun, but is getting better.
    *BoA hurts the loot system.
    *Many affixes still don't work in any meaningful way, some legendaries are broken and roll incorrect stats.
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  15. Apr 4, 2014
    9
    The expansion is far better than original D3, but it still lacks PvP and more rewards for challenges. I hope Blizzard will add them soon.
    The new content makes it worth playing.
  16. Apr 8, 2014
    9
    THIS is how D3 should have been in the beginning! R.I.P. Auction house and good riddance. Drops are now not just hours and hours of worthless junk that you have to waste time discarding. Game feels A LOT more balanced. Well done Blizzard!
  17. May 4, 2014
    9
    So the top critic reviewer rates the game 10/10 (no flaws at all) says:

    "This is the game that should have come out two years ago, and while it’s sad that we didn’t have it then, it’s great to enjoy right now. " Funny how he says the game is supposed to be like that on release, yet him and the rest of the mindless sheep are forgetting it should of been released like that, so why pay
    So the top critic reviewer rates the game 10/10 (no flaws at all) says:

    "This is the game that should have come out two years ago, and while it’s sad that we didn’t have it then, it’s great to enjoy right now. "

    Funny how he says the game is supposed to be like that on release, yet him and the rest of the mindless sheep are forgetting it should of been released like that, so why pay 40 dollars for something that should of been expected right away at launch? Go ahead and exaggerate, saying the game is perfected now, it really hasnt, its improved of course but its not worth 40 and it isnt re-defining the game in a way to rate it 10/10. If you love this game so much, atleast have the balls to be honest and state the flaws.
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  18. May 5, 2014
    9
    It's plain to see that Blizzard is improving their game to what the community wants, people are complaining that the new expansion is more of a patch, but they aren't including the fact that there are two new game play modes on top of an entirely revamped loot system, only one new class was added and a new act, but even when comparing this to Diablo 2 expansion which everyone seems to haveIt's plain to see that Blizzard is improving their game to what the community wants, people are complaining that the new expansion is more of a patch, but they aren't including the fact that there are two new game play modes on top of an entirely revamped loot system, only one new class was added and a new act, but even when comparing this to Diablo 2 expansion which everyone seems to have forgotten was just a new act, slightly changed loot system, and two new classes.

    Blizzard is on a new path which is closely related to the communities needs, it's not perfect, but it's definitely not in the state that the original Diablo 3 was on release.
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  19. May 19, 2014
    9
    Great expansion to a great game. Read my full review at Intelligent Gamer, here; http://intelligentgamer.org/2014/05/14/review-diablo-3-reaper-of-souls/
  20. Jul 25, 2014
    9
    Great Game compared to the launch of D3, Removal of the Real Money & Gold auction house was a step in the right direction, The introduction of rifts and bounties is great along with the changes to difficulty settings. Patch 2.1 gives me a reason to start a hardcore character with the addition to the ladder system with season specific legendaries.
    The game is heading in the right
    Great Game compared to the launch of D3, Removal of the Real Money & Gold auction house was a step in the right direction, The introduction of rifts and bounties is great along with the changes to difficulty settings. Patch 2.1 gives me a reason to start a hardcore character with the addition to the ladder system with season specific legendaries.
    The game is heading in the right direction, Still needs a "real" form of Player vs Player, the brawling system is terrible and was rushed in since blizzard promised Player vs Player at launch of Diablo 3, however I'd rather wait for a viable solution to that, I think the game NEEDS some form of trading/bartering system, similar to D2 minus all the item duping, I'm hoping the Bind to Account is just a temporary thing until they can create a viable trading system and form of Player vs Player. Overall the games heading in the right direction.
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  21. Aug 25, 2014
    9
    An improvement over the "vanilla" version. Items are useful, (generally) action is fast, satisfying killing monsters...etc. My one criticism is Blizzard is doing a fair amount of "hand holding" here with "smart-loot" and guaranteed drops.
  22. Sep 23, 2014
    9
    Diablo III was a mess. The auction house was an abomination. I quickly got bored with it and didnt play for several months. Reaper of souls came out and I didnt immediately bite. I played the post ROS patch with classic diablo III and noticed a huge increase in loot drop. After seeing the gear my friends were getting at level 70, I had to get it. I played again for a couple months and gotDiablo III was a mess. The auction house was an abomination. I quickly got bored with it and didnt play for several months. Reaper of souls came out and I didnt immediately bite. I played the post ROS patch with classic diablo III and noticed a huge increase in loot drop. After seeing the gear my friends were getting at level 70, I had to get it. I played again for a couple months and got bored again quickly. With the new 2.1 patch however, something about this game is different. ITS ADDICTIVE. I have well over 150 paid other games throughout origin, steam, and battle.net and I keep finding myself coming back to Diablo III. The new season ranked ladder aspect is fun, granted its not something i'm super interested in. One thing i like about seasonal is that its a fresh start. you've gotta train up your jewelcrafter, blacksmith and enchanter again, find all new gear etc. There is also seasonal only gear that you can only get if you start a new seasonal character. What this means is that every new season new gear will be introduced, so always fresh content. Cant wait to see what blizzard does with this title in the future. Its def a step in the right direction from a terribly disgusting start with the original diablo III. Expand
  23. Oct 17, 2014
    9
    Just finished my D3 review. So what changed since first D3 release back in 2012? (base score 7)
    Pros:
    + Loot seems a bit better, more varied (hell im not sure this should be added to pros, this is core aspect of the game so it had to be improved in expansion) + Quest modes, bonus act and a bit more things to do (again im not sure this is really pros, same reason) So we got 8/10 now.
    Just finished my D3 review. So what changed since first D3 release back in 2012? (base score 7)
    Pros:
    + Loot seems a bit better, more varied (hell im not sure this should be added to pros, this is core aspect of the game so it had to be improved in expansion)
    + Quest modes, bonus act and a bit more things to do (again im not sure this is really pros, same reason)
    So we got 8/10 now. But...
    Cons:
    - Story - its just awful. Just like the Diablo 3 story which i didnt mentioned in my D3 review. Who wrote this crap - this was supposed to be a joke right?
    - No auction house - DAAAMN if something is broken - fix it, dont remove it! Gameplay was broken at day 1 so maybe You should remove it to? - 1 point
    - Cant trade items with friends - 0,5 point
    - Expansion which improves game in some aspects, making it bad in others and being overpriced? We should get this all without moving AH at launch of D3. - 1 point
    - still no decent PVP - 1 point
    - time for biggest downside: game is SHALLOW. Run through some random dungeon (no matter if its rift or some act in story mode). Get some random loot, and beat hundreds of mobs. Its mindless fun but when Youll turn off the game...Youll completly forget about who You killed and how You did it. Sure You get better items and do stuff a lot faster. So what? There's no feeling of great adventure. No cool story to reveal at the end of the day. AND FINALLY!!! THE GAME DOESNT REQUIRE ANY SKILL FROM THE PLAYER. You must just waste lots of time to get better items. THATS ALL THERE IS TO IT. You arent any better at this game than the player whos just instaling this. I know in h&s skill never was that important, but You learned the system and could make some mistakes adding atributes/choosing skills. This game is just idiotproof and as noob friendly as it could possibly be. I loved the feeling from games like quake, when after playing couple hundreds of hours in multiplayer i just wasted noobs. I was like armageddon for them when i joined games online.

    Overall - this game gets solid 5/10 from me. It really is quite fun. But its as good as Cola is. When You drink it, it seems perfectly fine but give Your body nothing but empty callories and get You one step closer to grave. But ill probably drink some cola in the future, just like waste some time on this stupid game. But who knows? Maybe ill get smarter...
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  24. Oct 14, 2014
    9
    Getting rid of Jay Wilson as game director looks like it has paid off. vanilla Diablo3 was ok. However, after Jay Wilson was replaced several key game mechanics were vastly improved. With this expansion fans of the Diablo series are finally getting the Diablo they want. Diablo 3 goes from being barely "ok" to being a great game with this expansion pack. Blizzard's "feedback loop" withGetting rid of Jay Wilson as game director looks like it has paid off. vanilla Diablo3 was ok. However, after Jay Wilson was replaced several key game mechanics were vastly improved. With this expansion fans of the Diablo series are finally getting the Diablo they want. Diablo 3 goes from being barely "ok" to being a great game with this expansion pack. Blizzard's "feedback loop" with its fan base improves the core Diablo 3 game play experience. Blizzard's expansion packs always make their games so much better. Reaper of Souls is no different. Expand
  25. Feb 7, 2015
    9
    Not a lot new here... but what game play elements it rehashes, it rehashes better than anyone out there. A surprisingly good story for a genre not known for it's story telling. Being Blizzard, the presentation is top-notch as would be expected. Some folks describe this as a DLC disguised as an expansion, but that is not the case. While you may only have one new chapter, it is a VERY bigNot a lot new here... but what game play elements it rehashes, it rehashes better than anyone out there. A surprisingly good story for a genre not known for it's story telling. Being Blizzard, the presentation is top-notch as would be expected. Some folks describe this as a DLC disguised as an expansion, but that is not the case. While you may only have one new chapter, it is a VERY big chapter. I'd say larger than any of the other chapters by far. In addition a lot more content is added in the form of Adventure mode and rifts. The best ARPG on the market. Others are coming close, but Diablo is still king of the hill. Expand
  26. Feb 27, 2015
    9
    The coolest game! What variety of monsters, weapons, armor! It is a pity that swing level needed for a very long time. If pumping levels will be easier, I'll be happy. The game is complicated, but interesting. Score - 9
  27. Oct 11, 2015
    9
    If you buy Diablo 3 alone, it is not worth, if you buy it with this expansion, it is a great deal. The game with the expansion is a great game, thats all. Also diablo 3 reaper of souls is in my top 10 videogames, so, you know, buy it.
  28. Mar 9, 2016
    9
    The first expansion to diablo 3 really brings some features people longed for. Especially the seasons, the constantly added new legendary items and affixes, the newly developed crafting and upgrade system and the overall constant updates really show that Blizzard tries its best to improve this game more and more. An improvement to the already good vanilla diablo 3.
  29. mno
    Sep 25, 2018
    9
    Together with Torchlight 2 and Titan Quest one of the best ARPG I'm aware of. The single player always on DRM sucks. The game is a lot of fun as long as you haven't finished the campaign. The modes afterwards only last for a limited amount of time. New content would be welcome.
  30. Jun 7, 2022
    9
    This expansion was fun, far better than D3 content, the replayability and loot were far more rewarding and fun.
Metascore
87

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 73 out of 75
  2. Negative: 0 out of 75
  1. CD-Action
    Jun 28, 2014
    90
    At last! Diablo III became the game I was looking forward to. Reaper of Souls does more than just improve the original – it reinvents it and helps it reclaim the hack’n’slash throne. [05/2014, p.50]
  2. LEVEL (Czech Republic)
    May 16, 2014
    100
    Heaps of new content provides hours of fun, even though the campaign could use a little extension. But if you’re a fan, this is a must. [Issue#241]
  3. May 14, 2014
    90
    Blizzard did the obvious: literally transformed Diablo 3 to what it should have been from the start. It took them some time, but finally Blizzard got the message and moved finally to the right direction. While we expect the next expansion, fans of action / rpg can now sleep peacefully ... the king is here!