User Score
7.6

Generally favorable reviews- based on 136 Ratings

User score distribution:
  1. Positive: 87 out of 136
  2. Negative: 17 out of 136
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  1. Dec 1, 2020
    4
    The raving 5-star reviews for this game must mean people are blinded by nostalgia or are able to extract enjoyment from this game that I was not.

    The graphics are the most obviously remade aspect of DAH. Crypto and the saucer look great, especially during cut-scenes. Obviously they aren't what the PS4 is fully capable of, but the graphics make for a smoother experience but also are
    The raving 5-star reviews for this game must mean people are blinded by nostalgia or are able to extract enjoyment from this game that I was not.

    The graphics are the most obviously remade aspect of DAH. Crypto and the saucer look great, especially during cut-scenes. Obviously they aren't what the PS4 is fully capable of, but the graphics make for a smoother experience but also are quite superficial under critical examination. For example, all of the levels are claustrophobic sandboxes, which can cause you to fail a mission if you stray outside of. This is most noticeable when you are in the saucer and can see things from higher up, which tends to be a less pretty perspective. I think they cut corners at times here.

    The story is where DAH probably shines best for the majority of the game. Crypto is full of sass and kickass attitudes, the extra-terrestrial version of Dirty Harry. While he doesn't develop much in terms of character, this makes sense but also adds to the repetition of the game as a whole. Early in the game I really enjoyed taking control of the mayor to give a political speech, wherein I had humorous dialogue options. DAH would have benefitted from more innovations like this to balance out the tedious gameplay.

    The gameplay itself is where DAH crumbles gradually. The first half of the game, and I'm being generous here, is quite enjoyable. Learning the controls and navigation is fresh; you have a growing arsenal, a spaceship and the option of stealth. However stealth often becomes mandatory and not an option. This leads to very restrictive gameplay and very sensitive failure parameters, such as being discovered or an ally getting killed on the dreaded escort mission which modern games have mostly forced into extinction, and for a very good reason. The stealth mechanics don't lend themselves well to the game, as I find people witnessing me take on a disguise despite not being in my line of sight.

    The arsenal you do get is fun at first, however the ammo for these guns is ridiculously limited and bizarrely difficult or irritating to replenish. I found that upgrading my base gun made short work of most of the game, but this one-dimensional approach only further stunted my enjoyment.

    The straw that broke the camels back for me came in the final boss fight. Having two successive boss fights with three health bars each, unbalanced attacks and hordes of enemies and projectiles all leads to an artificial and outdated form of challenge that ultimately is a time-waster.

    Essentially the game got worse for me as it progressed, which is antithetical to how a game should work.

    Overall, I was keen to play this as I had missed out on the original, but this makes me glad I did and also glad I waited for a sale on this version. They could have taken the premise of the game and just rebooted it from scratch. Instead what we have is a Ratchet and Clank knock-off, which is disturbing as the original came out three years before DAH on the PS2. If you have fond memories of this game, you should probably just leave them as memories.
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  2. May 4, 2021
    2
    This game can be defined “good” only if you are a nostalgic fan of the og version.

    The concept is still fresh today, but the gameplay is too old. The tutorial is endless, the commands are sloppy, the in game dialogues should be funny but they are simply annoyingly stupid. The loading times are exaggerated: they are fast overall but a remake CAN’T have a loading every time I have to
    This game can be defined “good” only if you are a nostalgic fan of the og version.

    The concept is still fresh today, but the gameplay is too old. The tutorial is endless, the commands are sloppy, the in game dialogues should be funny but they are simply annoyingly stupid.

    The loading times are exaggerated: they are fast overall but a remake CAN’T have a loading every time I have to “watch” (most of the time skip because of the poor quality) a cutscene.
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  3. Jan 22, 2021
    2
    The first 30min of the Game was fun but after that its just getting wors. The Game isn't very diversified and after i forced my self to 3h i was done with it. To conclude the Game isn't worth the money (its maybe worth 3€).
  4. Jul 12, 2022
    1
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  5. Apr 30, 2022
    4
    Графика красивая. Задумка геймплея игры прикольная. На деле получилось ужасно. Обычные миссии, в которых нужно уничтожать врагов очень весёлые. Миссии со стелсом нереально имбалансные и хардкорные. Автосохранения редкие.Графика красивая. Задумка геймплея игры прикольная. На деле получилось ужасно. Обычные миссии, в которых нужно уничтожать врагов очень весёлые. Миссии со стелсом нереально имбалансные и хардкорные. Автосохранения редкие.
  6. May 6, 2021
    4
    Gameplay feels old and outdated as a result it's only fun for the first 30 min of the game. only worth playing if you are a fan of the original game.
Metascore
71

Mixed or average reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 27
  2. Negative: 0 out of 27
  1. CD-Action
    Oct 15, 2020
    70
    Destroy All Humans! was rebuilt from scratch, but when it comes to the gameplay experience, it is identical to the 15-year-old original game. As a result, the story campaign feels outdated and gets stale after some time even despite the large arsenal of skills and weapons. It still is a fun game though and thanks to new visuals exploring the remade maps is a pleasure. [10/2020, p.52]
  2. LEVEL (Czech Republic)
    Oct 7, 2020
    60
    Overall mediocre game is saved by tons of humour and open-world like missions. Destroy All Humans! works perfectly as a nostalgic reminder while it proves that videogames have made a huge leaps and old school mechanics are just boring. [Issue#305]
  3. Game World Navigator Magazine
    Sep 3, 2020
    70
    Despite less-from-stellar controls, missions that actually ask player to destroy all humans are fun; too bad that they are heavily interspersed with absolutely uninspired stealth segments. [Issue#247, p.71]