- Publisher: Activision
- Release Date: Oct 1, 2019
- Also On: PlayStation 4, Xbox One
- Critic score
- Publication
- By date
- Unscored
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Oct 9, 2019Shadowkeep is an extremely lazy expansion that offers nothing more than the bare minimum of content. Some new sets of armor, a few additional weapons, several exotic and a pleasant additional endgame activity are of little use when everything else is in fact recycled from the past incarnations of the franchise. Let’s hope Bungie will somehow counterbalance the scarcity of present contents in the next season.
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Edge MagazineNov 10, 2019Shadowkeep delivers on our expectations, giving us more of the things about Destiny we like, while reminding us that nostalgia ain't what it used to be. [Issue#139, p.106]
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Oct 15, 2019Destiny 2 has never been this accessible, and the foundations Bungie has laid for the future are largely solid. The core "new" content of the expansion may be a bust, but Bungie has proven that by going independent to better pursue their own creative vision they could make Destiny 2 a far better experience for everyone. Destiny 2: Shadowkeep stumbles over itself in spots, but the faults are not enough to put a damper on what is an impressive update to game as a whole.
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Oct 3, 2019PvP still needs work, and the story is once again more style than substance. However, abundant content elsewhere - including new PvE challenges and a build system with actual depth - means Shadowkeep does what it needs to.
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Oct 17, 2019Destiny 2: Shadowkeep is a lot of old content covered by a coat of paint that can barely be considered new, but thanks to the general update of a few game systems and a decent amount of recreational therapy with which you can increase your Light Level, this expansion definitely makes Destiny 2 a better, bigger game.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Oct 3, 2019If Forsaken breathed new life into Destiny 2 which had been flagging during its first year, then Shadowkeep feels like a step down from that. [I’m currently at 915 power level]
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Oct 2, 2019Shadowkeep feels a bit thin at the moment I think, but that’s because Bungie no longer treats expansions like one-and-done releases. Sure, there’s a new campaign, but really Shadowkeep is just the appetizer for another year of Destiny 2.
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Oct 15, 2019Bungie has finally created a formula that makes Destiny 2 both deeper and more satisfying, with a release schedule that makes it easier to plan your sessions and to know when new content is about to drop. I’m not just excited about playing all that Shadowkeep has to offer, but also to see what’s happening next, and that’s a huge improvement from where the game was even a year ago.
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Oct 9, 2019It’s weird to say it, but Shadowkeep’s problem is that a lot of the problems and hard questions that Destiny 2’s first year threw up have been solved since the Forsaken expansion a year ago. Shadowkeep hasn’t had to fix anything, only attend the age-old challenge of keeping players on the Destiny treadmill. As a result, everything feels awfully familiar, from the big events right down to the quest types, which are still largely about earning currency to buy a quest that wins you a roll on a new item of gear.
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Oct 9, 2019I’m worried Shadowkeep will bring lots of players back (and plenty of new ones playing the free-to-play version), only for the next expansion to lose them again.
Awards & Rankings
User score distribution:
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Positive: 120 out of 273
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Mixed: 45 out of 273
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Negative: 108 out of 273
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Oct 5, 2019
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Oct 1, 2019
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Oct 1, 2019Amazing, first story unbelievable. They’ve clearly worked so hard making it and yeah it’s brilliant