Desert Law Image
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Summary: Desert Law is a post-nuclear RTS with the action developing in a new surviving world. People build the civilization anew; reinvent trying to use the leftovers of what-used-to-be technologies of their predecessors. The fighting units are now civil vehicles, re-built for war purposes, and self-made ones, assembled from everything that could be useful. The action unfolds from the day when the protagonist, Bred, comes home and finds his settlement ravaged and annihilated Bred decides to put an end to the bandits and kill every single one of them. He organizes an affinity group, and they roundabout the desert, clearing the ravaged lands from the bandits, accumulating more and more allies under their flag. But when the name of your flag is vengeance, it becomes more difficult than it may seem, and the circumstances are not that unequivocal
Developer: Arise
Genre(s): Strategy, Real-Time, General, Tactics
Number of Online Players:No Online Multiplayer
Cast Credit
Dmitry Kuzmenko Music
Timur Mutsaev Graphics
Fyodor Mukin Comics
Fyodor Mukin Game Design
Fyodor Mukin Game Design
Fyodor Mukin Game Design
Peter Mukin Game Design
Peter Mukin Script
Peter Mukin Script
Pavel Ananiev Game Design
Pavel Ananiev Script
Pavel Ananiev Script
Mikhail Zhivets Programming
Mikhail Zhivets Technical Director
Dmitriy Savin Dialogues
Dmitriy Savin Programming
Mikhail Sotnikov Programming
Pavel Stasevich Graphics
Pavel Stasevich Manager
Igor Khomich Graphics
Inessa Morova Graphics
Gennadiy Ryzhkin Graphics
Natalie Sidorevich Graphics
Alexey Novikov Graphics
Denis Rybakov Graphics
Alexander Gorokh Sound
Andrey Grishchenko Producer
Yuri Miroshnikov Producer
Konstantin Sapronenkov Script
Vladimir Greznev Sound Director
Ivan Gergalov Game Design
Dmitriy Novitskiy Game Design
Ilia Fofanov Graphics
Mikhail Ryapolov Graphics
Oleg Matsokin Graphics
Sergei Yakovlev Graphics
Eugeniy Markov Graphics
Designer/Producer/Programmer credits provided by GameFAQs.
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