- Publisher: Interplay
- Release Date: Mar 13, 1996
Summary:
If you aren't afraid of the dark, you should be! Can you handle the mind-blasting rush into all-new 360-degree 3D worlds of darkness?? The sequel to the mind-blowing original is here! New features make Descent II the most challenging game yet! In the full version of D2, you'll experience: Guide-Bot - Your own handy side-kick. Thief-Bot - Steals weapons and power-ups from your ship. Headlights you can turn on and off. Afterburners to increase your speed. Missile Cam and Guide-Bot Cam. Enhanced lighting. Flowing water and lava. Helix Cannon, Phoenix Cannon, Smart Mines. Energy to Shield converter. New network play features. More complex levels. Hidden doors and rooms. [Interplay]
| Rating: | T |
|---|---|
| Developer: | Parallax Software |
| Genre(s): | Action, Shooter, Shooter, First-Person, Sci-Fi, Sci-Fi, Arcade |
| Number of Players: | 1-8 Players |
| ESRB Descriptors: | Animated Violence |
| Cast | Credit |
|---|---|
| Robert Huebner | Programming |
| Che-Yuan Wang | Programming |
| Mark Morgan | Music |
| Eric Brosius | Sound Effects |
| Samir Sinha | Windows 95 Programming |
| Samir Sinha | Windows 95 Programming |
| Samir Sinha | Windows 95 Programming |
| Craig Derrick | Producer |
| Sean Lynn | Level Design |
| Mark Dinse | 2d Artwork |
| Mark Dinse | Robot Design |
| Mark Dinse | Robot Design |
| Jason Leighton | Programming |
| Doug Brooks | 2d Artwork |
| Doug Brooks | Writing |
| Doug Brooks | Writing |
| Doug Brooks | Writing |
| Dan Wentz | Level Design |
| Dan Wentz | Sound Effects |
| Michael Kulas | Original Concept |
| Michael Kulas | Programming |
| Mike Allender | Programming |
| Peter Rotter | Music |
| Matthew Toschlog | Original Concept |
| Matthew Toschlog | Programming |
| Daniel B. McMillan | 2d Artwork |
| Daniel B. McMillan | Writing |
| Daniel B. McMillan | Writing |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.