User Score
7.7

Generally favorable reviews- based on 76 Ratings

User score distribution:
  1. Positive: 53 out of 76
  2. Negative: 9 out of 76

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  1. Jun 28, 2017
    6
    Deathtrap is a decent Overlooking action tower defense game, there are total of three characters of different classes to choose from; with different skills and abilities, Deathtrap offers many maps and variety of monsters, you can also level up both your character's skills and the traps. Deathtrap can consume good amount of time and can be enjoyed.

    Crafting is completely unnecessary &
    Deathtrap is a decent Overlooking action tower defense game, there are total of three characters of different classes to choose from; with different skills and abilities, Deathtrap offers many maps and variety of monsters, you can also level up both your character's skills and the traps. Deathtrap can consume good amount of time and can be enjoyed.

    Crafting is completely unnecessary & useless. At easy difficulty game is too easy and as you spike up difficulty, then the enemies are too resistant to what ever you throw at them. Leveling up is expensive, As there are many skills to choose from and to max them out will require 10 points or more, for a tower defense game traps and towers aren't powerful enough to stop the monsters so you have to run or teleport from one side to the other to shoot or stab monsters.

    Deathtrap can easily kill couple of day But it ain't addictive.
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  2. Feb 12, 2015
    10
    VERY well done co-op tower defense with action RPG thrown in. It really has the best of all worlds. I'm amazed why more dev's aren't throwing their hats into these co-op/tower defense games but this one is very fulfilling so far to me.
  3. Jan 23, 2016
    8
    Deathtrap is a tower defence game, but one where you control a character on screen as well as building towers. In that regard, it is not a pure tower defence game. It plays a bit like a fantasy RPG, with lots of fast mouse movement and button clicking. If you were to play Van Helsing, the game that spawned Deathtrap, you would understand why. Despite that, the atmosphere of the game isDeathtrap is a tower defence game, but one where you control a character on screen as well as building towers. In that regard, it is not a pure tower defence game. It plays a bit like a fantasy RPG, with lots of fast mouse movement and button clicking. If you were to play Van Helsing, the game that spawned Deathtrap, you would understand why. Despite that, the atmosphere of the game is quite captivating and the art style and audio makes this a game that you want to play, even if you are a Tower Defence purist. Expand
  4. Feb 6, 2015
    10
    If you're looking for a perfect blend of tower defense game and action RPG than this is it! Not only are there lots of traps and lots of monsters to funnel through them, you also get combat skills to supplement your traps. You can find or craft gear for your character and you can level up both your character's skills and the traps. The game could do with more maps and more game modes, butIf you're looking for a perfect blend of tower defense game and action RPG than this is it! Not only are there lots of traps and lots of monsters to funnel through them, you also get combat skills to supplement your traps. You can find or craft gear for your character and you can level up both your character's skills and the traps. The game could do with more maps and more game modes, but I've rated it 10 regardless because it's such a rare beast and I do hope it will set a trend. It seems like it will take you somewhere around 40 hours to complete all 13 maps at the highest difficulty with a three star rating. The game does come with a full map/wave editor however, so there's a chance it will keep you busy longer than that. Expand
  5. Feb 7, 2015
    9
    Very solid game overall. It was well worth the purchase. For anyone who loves Diablo style mechanics mixed with tower defense, this is the game for you. The game does suffer from some serious bugs, especially with Co-op. Often my character will become stuck in a running animation unable to move or attack. There is also some desync issues with enemies during Co-op. Other than these issues,Very solid game overall. It was well worth the purchase. For anyone who loves Diablo style mechanics mixed with tower defense, this is the game for you. The game does suffer from some serious bugs, especially with Co-op. Often my character will become stuck in a running animation unable to move or attack. There is also some desync issues with enemies during Co-op. Other than these issues, I highly recommend purchasing the game. I support any studio willing to take innovative risks with gameplay. Expand
  6. Feb 6, 2015
    9
    Putting a number rating on this game is tough because what do you compare it to? Orcs Must Die 2? Sanctum 2? Those are closest in terms of Tower Defense *plus* active on-map player participation, but they're both TD/FPS while this is TD/Action-RPG, and there's really no other game like it.

    So let's break it down into its component parts. The ARPG stuff is a blast (and I'm not a huge
    Putting a number rating on this game is tough because what do you compare it to? Orcs Must Die 2? Sanctum 2? Those are closest in terms of Tower Defense *plus* active on-map player participation, but they're both TD/FPS while this is TD/Action-RPG, and there's really no other game like it.

    So let's break it down into its component parts. The ARPG stuff is a blast (and I'm not a huge fan of 3D-isometric ARPGs like Diablo, Path of Exile or Van Helsing 2). Creative, powerful enemies and very satisfying player-RPG progression make this part very fun.

    The traps and towers - what's important here is that you have many, many, MANY ways to customize and tweak your traps and towers to personalize them to match your own style of play.

    Want to sit back and let the traps/towers do most of the work? Focus your upgrades on Damage for the traps and Global passives for the player, and you can do that. Want to kill everything yourself? Focus trap upgrades on slowing/weakening the mobs, and stack Damage upgrades on your character.

    There's a lot of flexibility *within* the structure of the game, meaning no two players will ever play the same level in exactly the same way.

    Bottom line, there's more to this game than meets the eye. It has loads of depth, it encourages and rewards smart, strategic play - but at the same time if you *don't* want to burn too many brain cells and just want to shoot baddies in the face and watch them explode into bloody gibs, that works too.

    Graphics are nice, sound is terrific, co-op/versus is slightly buggy at launch but they're working on it. When it works, it's a blast. In the meantime the single-player stuff is totally solid. I'm gonna give it a number rating of 9 because there's no other game quite like it, which makes it the top of the genre (whatever genre that is).
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  7. Dec 31, 2015
    10
    An interesting game in the genre of tower defense. But in this game ktrome setting traps and protective structures is still possible to play for a character. There are several characters to choose from and they have a different set of weapons and abilities.
  8. Feb 13, 2015
    5
    It'll kill a day or two.

    It is a pretty standard tower defense game where your towers aren't strong enough to do the job so you gotta also shoot things. (Or stab things if you're the melee hero.)

    It mimics ARPGs with equipment and setting, but the ARPG elements are faux. It is basically a step back from Dungeon Defenders, but it is still a time killer.
  9. Feb 6, 2015
    8
    Ok we have seen many tower defence games before some better than others all unique ,this one it,s combat map rpg elements it s the andentures of vanhellsing only now you just defend yourself in this tower defence game it s ok the devs have shed more focus in rpg elements and it works
  10. Feb 22, 2015
    8
    This game is similar to Dungeon Defender or Orcs Must Die, however, both of those games did it much better. The game allows you to upgrade your towers, your hero skills, and your gear over time. Gear is really just stat boosting and doesnt add anything unique. The 3 heroes have semi unique game play and focus on different tower types. The monsters, especially later, start developing someThis game is similar to Dungeon Defender or Orcs Must Die, however, both of those games did it much better. The game allows you to upgrade your towers, your hero skills, and your gear over time. Gear is really just stat boosting and doesnt add anything unique. The 3 heroes have semi unique game play and focus on different tower types. The monsters, especially later, start developing some unique abilities to challenge you. The lack of levels and game modes makes the game rather short. The monsters simply get harder when you replay maps so there is no point in replaying. The levels only allow you to place specific towers at specific points. I can understand making tower positions fixed but I cant even pick what goes there...Using your hero to fight isnt as intense as the previous games mentioned. You hero is more strategic fighting then mass killing. The levels themselves are rather simple and dont toss anything special in. I enjoyed this game for the time it took me to beat it once. After that it got boring quick,. Expand
  11. Jul 24, 2016
    9
    This game is ridiculously fun, and even better played with someone else. We sunk more time into this game than any other in the past few years.

    Way, WAY better than Dungeon Defenders.
  12. Nov 9, 2015
    6
    I was really looking forward to this after playing the van helsing trilogy and having fun with the tower defense, but this game leaves a lot to be desired. Its missing all the charm of the van helsing games, and overall, feels like a lazy attempt at what could have been an awesome game. The arpg element is barely present, with loot only coming in the form of a chest at the end of a map,I was really looking forward to this after playing the van helsing trilogy and having fun with the tower defense, but this game leaves a lot to be desired. Its missing all the charm of the van helsing games, and overall, feels like a lazy attempt at what could have been an awesome game. The arpg element is barely present, with loot only coming in the form of a chest at the end of a map, not from monsters, and very shallow character builds . The loot itself, what tiny bit you get, is entirely underwhelming and seriously lacks any diversity. The game itself is very short, you could do a complete run through in a single sitting. It relies on rehashing the same maps over and over with slight changes in order to give the illusion of replayability. To top it all off, the game is riddled with bugs. I dont know if its just win10 problems I'm having, but it's incredibly frustrating. There is still some fun to be had for fans of the arpg and TD genre, its just overshadowed by the glaring flaws that left me pining for what could have been. Deathtrap is trying to be two types of games, but ultimately, doesn't end up being very good at either one. Expand
  13. Nov 24, 2015
    7
    Every Tower For The Hero

    Overall: 67% (79.9/120)

    Atmosphere: 6.8/10
    Graphics: 6.9/10
    Level Design: 7.3/10
    Sound: 7.5/10

    Balance: 8.5/10
    Controls: 7.0/10

    Animations: 7.7/10
    Artificial Intelligence: 5.0/10

    Replay Value: 6.1/10
    Story: 4.2/10
    Tutorial: 3.0/5
    Variety in Items: 6.9/10

    Cost-Benefit Ratio: 2/4
    System Requirements: 1/1
  14. Dec 16, 2016
    7
    Очень интересная (в смысле идеи) смесь диаблы и тауэр дефенса. От первой тут полноценный гг с классами, экспириенсом, атрибутами, куклой, шмотками, крафтом, скиллами, рандомным лутом. От второй, собственно, уровни с разнообразными башенками и монстрами, волнами идущими от точки А до точки Б по строгим маршрутам. Графика очень приятная. Скиллы и башенки интересные, есть что выбрать и о чемОчень интересная (в смысле идеи) смесь диаблы и тауэр дефенса. От первой тут полноценный гг с классами, экспириенсом, атрибутами, куклой, шмотками, крафтом, скиллами, рандомным лутом. От второй, собственно, уровни с разнообразными башенками и монстрами, волнами идущими от точки А до точки Б по строгим маршрутам. Графика очень приятная. Скиллы и башенки интересные, есть что выбрать и о чем подумать. Стараться пройти карты "чисто" и планировать апгрейды довольно интересно. Гг играет очень важную роль на карте, строит башни, мочит монстров, применяет разнообразные скиллы, так что его раскачка тоже довольно важна. Есть даже ачивка за прохождение карты вообще без башен, одним гг. :)

    Но... как всегда есть но...

    Во первых, множество апгрейдов выражено бонусами типа "+1% к урону" или "на 0,05 секунды меньше кулдаун", подобные микроскопические прибавки особо не воодушевляют. И этому есть объяснение ниже.

    Во вторых, новые башни в игре открываются через обязательное многократное использование определенных предыдущих башен или выполнение особых челленджей, типа нанеси >9000 урона молнией. И пока не выполнишь условие челленджа не можешь даже узнать, что эта новая башня вообще делает. Совершенно неудобный способ апгрейда имхо.

    В третьих (и самое главное) игра чудовищно растянута, еще одно заимствование из жанра диаблоидов - игра имеет уровни сложности (они же tiers), их аж 4 штуки и, в соответствии с каноном, играть на следующем уровне можно лишь пройдя 13 карт на предыдущем. Т.е. сначала мы проходим 13 карт на 1м тиере, раскачиваем гг до 20-25 уровня и открываем возможность разблокировать последний набор башен, а потом нам предлагают перепройти всё те же 13 карт еще 3 раза, но уже, конечно, с более сложными условиями и раскачать гг до 100 уровня. Если учесть, что в отличии от диаблы лут тут падает не постоянно, а только в конце карты, то интерес перепроходить игру повторно останется только у ярых фанатов игры. Еще добавим очень скудный бестиарий, со всем его богатством мы знакомимся далеко до конца первого прохождения.

    В общем и черт с ним с этими перепрохождениями, но то, что за первое прохождение я не могу попользоваться всеми башнями меня разочаровало сильнее всего.

    Ну и еще пожалуй отмечу, что идея с одеванием гг, несмотря на подробную реализацию, носит побочный характер - прошли карту, зашли в магазин - продали плохой шмот, купили хороший. Чисто автоматическое действие. Ничего особо неожиданного и интересного в луте и магазине мне не попадалось, ни уников, ни сетов - просто наблюдаем постепенный рост циферок на шмоте. Тоже самое с крафтом, рецепты редки и не дают ничего того, что нельзя было бы просто купить.

    Может на следующих тиерах шмотки становятся интереснее, но я об этом точно не узнаю. :)

    Однако пройти еще разок, но уже другим классом, пожалуй соблазнюсь. :)

    Оценка 7/10.
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  15. Jan 23, 2017
    9
    ok i normally wanted to buy like a game from close to 40 euros but then i checked steam and i found a tower defence game in a jacket of diablo so i looked up or it was good . ok a score from 77 is pretty good
    but it deserves more .I always play offline tower defence games when their is no internet .
    But this game.... dude its the best tower defence ever and also a tower defence game i
    ok i normally wanted to buy like a game from close to 40 euros but then i checked steam and i found a tower defence game in a jacket of diablo so i looked up or it was good . ok a score from 77 is pretty good
    but it deserves more .I always play offline tower defence games when their is no internet .
    But this game.... dude its the best tower defence ever and also a tower defence game i wanna play to the end because tower defence games become fast repetive. but booooooyyyyyy this is actually worth playing
    just freaking buy it already
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  16. May 31, 2020
    8
    A tower defence ARPG with loot, I've spent a few hundred hours on Dungeon Defenders and this is similar to it, looking forward to sinking hours into this

    Cons:
    Game often looks choppy and feels really laggy
    Only 13 levels, after that you can replay on harder difficulties and tiers
  17. Oct 14, 2021
    8
    It's a decent Tower Defense game.
    But, bounty hunter don't use pistols or rifle like in Van Helsing trilogy franchise.
    There a lot of video issues and audio bugs, some traps are stupid as hell.
    Neocore games, have no idea how to adjust an game difficulty, the easy is hard and hard it's impossible.

Awards & Rankings

Metascore
77

Generally favorable reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 26
  2. Negative: 0 out of 26
  1. Apr 7, 2015
    50
    The imaginative mix at the first sight but the makers didn't finish their job fully. The game keeps your attention for only a short time, after a while it begins repeat itself.
  2. Apr 1, 2015
    80
    A nice variation of the classic tower defense formula, with frenetic and interesting fights and lots of customization and modes on offer.
  3. Mar 24, 2015
    88
    Deathtrap's unique take on the tower defense genre by expanding player interaction with action and role-playing gameplay elements results in an entertaining and worthwhile experience. Both fans of tower defense and role-playing games are recommended to take a journey into the world of Deathtrap.