User Score
8.0

Generally favorable reviews- based on 239 Ratings

User score distribution:
  1. Negative: 14 out of 239

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  1. Sep 9, 2023
    9
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  2. Aug 27, 2023
    7
    I had a lot of fun with Death Door fun gameplay and fun characters but nothing else was very interesting to me.
  3. Aug 27, 2023
    7
    I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try.
  4. Aug 15, 2023
    7
    This review contains spoilers, click expand to view. Gameplay (1.5)
    Let’s start off with the combat of this game.
    For The Magic System
    There is the bow, hookshot, bomb, fire.
    the magic system is pretty simple but you have to aim it.
    the problem on console there is no guide to show where its going to hit unlike on PC.
    This magic system works on a hold to charge to fire system, except for the bow where you can prematurely fire it. so its not an automatic .
    The magic cost all 1 tick out of the mp field except bombs require 2.
    It’s a simple and effective system in terms of magic combat.
    For The Physical System
    There are 5 weapon in the game, where 1 is basically a difficulty weapon (do less damage).
    1 slow, 1 slow + crowd control, 1 regular, 1 fast.
    the slow have a 2-hit combo, the regular has 3, and the fast has 4-6, I think. and each weapon has a different type of holding attack (R2 on PS5).
    You can set up a good amount of builds but most people will stick with the regular or dps because of how most bosses are designed.
    For The Upgrade System
    This game has an regular stat based upgrade system and magic/ability upgrade system.
    The regular upgrade system uses soul power to upgrade your abilities, even if you 100 percent and collect every mass of souls you won’t be able to upgrade all abilities, you will be missing three.
    you can upgrade your melee damage, base speed/dodge speed/dodge cooldown/, magic damage, make your combo work faster. it starts at (400, 600, 800, 1000, 1500) x 4
    in my opinion, base speed and damage is the build I went for.
    You can upgrade your magic abilities by facing an optional boss fights.
    these upgrades adds optional bonuses like fire can now do extra damage over time, bomb no longer damages you, you can charge your arrow more, hook now can attack while pressing attack while you are using it.
    For Collectible system
    There are 24 shinies , 50 seed pods, 16 shrines to increase health/mana by 2 each. There are mass souls that give 100 souls each that are scattered around.
    they require magic abilities to get which are required to get some of the hidden ones.
    the 24 shinies has some flavor text associated to them.
    This game uses an an interesting top-down system in which the camera moves in certain situations.
    The hardest part of the game are the annoying enemy waves which were the most difficulty notion of the game. They occurred very frequently it was started to get on my nerves 2-3 hours in.
    The first two bosses had a way to stun them then the third boss was super annoying, had no way to stun, super aggressive, can only do a hit and run method. and no other boss had a stun chance which I really liked because it was an interesting design mechanic.
    There are annoying parts with this game in regards of gameplay but it built a solid foundation. Its very simple but with how many times you do a wave battle type of system, especially in the avarice chests. The score is deserving of a 1.5
    Story (1.5)
    Spoiler alerts of course, so the score is 1.5 and here is the time stamp to skip the story section.
    the game has a pretty good start as any others. the game has lore that you can access after each new ability gained via books scattered about in reaper commission hall.
    boss keeps talking about the deals with the lord of souls.
    you find out about a certain individual near the end of the game.
    you find out the main reason of the cause of why no new death/souls are coming about.
    if you get the 7 tablets to get the secret ending which tells the grey crows backstory and the history of deaths door and basically showing the crow is done with that land.
    I feel this game story is really basic, it doesn’t leave anything to interpretating unless you are talking about the ending. it’s a nice start to the start of the franchise. I would rate it a good 1.5.

    Music (1.5)
    The music in this game is pretty good for an indie game. This might be hard to hear, I just don’t remember any memorable tracks from the entire time I played this game. not a single one comes to mind. Nothing stood out to me. even the boss fight tracks. It fit with the idea of bgm but not game music in my personal opinion. It just didn’t inspire me to look for the sound track outside of the game. it deserves a 1.5.
    Performance (2.5)
    The performance of this game ran at a solid 60 fps with no dips anywhere.
    Deservers a 2.5
    Price Point (0)
    I feel the msrp of 19.99 usd of this game sits very well within this game price range. It just feels right for this game to be priced at that cost. so no points will be taking off.
    Summary
    Death’s door is a great attempt of an indie game of this type. The creators of titan souls have improved their style of games and found their strength in making a good game. the gameplay/music/story are very okay/alright in nature where you learn the story in a very open-book type of format. It’s a nice first attempt and im happy what the developers are cooking up next.
    7 is their score.
    Expand
  5. Aug 4, 2023
    9
    Short and sweet! Game design is super cute (idk if they r rlly crows or they might be penguins instead lol). Gameplay difficulty is fair, I haven’t figured out all the hidden items and shrines yet but still managed beat the game within 2 days. rlly enjoyed the relaxing soundtracks. this game is totally awesome for chillax game nights
  6. Jun 9, 2023
    10
    The fights are very fun, they don't feel repetitive but they are very difficult and you can't change the difficulty. But it's definitely beatable, even for me.
  7. May 29, 2023
    8
    Awesome! Animation, combat, story, music/sfx, atmosphere, puzzles, and the pacing are all great! I wish I could customize my reaper more but other than that, this is one excellent game!
  8. May 22, 2023
    8
    The game does not give a proper tutorial on what you are able to do, but I enjoyed finding them out even if it made me angry on multiple occasions.

    The soundtrack makes the game a lot better.
  9. Apr 27, 2023
    8
    A great indie Zelda-souls-like. Combat, exploration and puzzles are really good, but the music is hands down the best part of the game.
  10. Mar 6, 2023
    9
    This game was a ton of fun. I enjoyed the combat, which is good, because there's much else to it. While it is somewhat simple, I found it appropriately challenging, and the game didn't overstay it's welcome.

    The art style really worked for me. I did not push too far into post game, but I don't feel like I needed to in order to feel like I had gotten my money's worth. The story
    This game was a ton of fun. I enjoyed the combat, which is good, because there's much else to it. While it is somewhat simple, I found it appropriately challenging, and the game didn't overstay it's welcome.

    The art style really worked for me.

    I did not push too far into post game, but I don't feel like I needed to in order to feel like I had gotten my money's worth.

    The story is simple, but effective.
    Expand
  11. Mar 1, 2023
    9
    Simplesmente uma das melhores experiências Souls Lite que os videogames podem te oferecer. Design belíssimo, história belíssima, bem construído e atrativo. Gameplay Fluída e interessante. O único motivo para não ser um 10: Poucas mecânicas de combate aos bosses e o fato se que as armas que você coleta ao longo da jornada são descartáveis, dado que você pode zerar o jogo com umSimplesmente uma das melhores experiências Souls Lite que os videogames podem te oferecer. Design belíssimo, história belíssima, bem construído e atrativo. Gameplay Fluída e interessante. O único motivo para não ser um 10: Poucas mecânicas de combate aos bosses e o fato se que as armas que você coleta ao longo da jornada são descartáveis, dado que você pode zerar o jogo com um Guarda-chuva, entretanto, afora isso, Death's door é o jogo perfeito para quem está buscando entrar no mundo dos Souls Like. Recomendo muito! Expand
  12. Jan 26, 2023
    9
    A well-achieved gameplay, artistically beautiful coming to remember in its initial stretch to certain Studio Ghibli movies. A charismatic protagonist who compares you to an interesting story.
  13. Jan 15, 2023
    8
    Um jogo com elementos Metroidvania, mas nem tanto. Com uma trilha sonora e visual incríveis, me fizeram zerar esse jogo com inimigos complicados e puzzles legais, curtinho mais bom.
    Nota Final: 8,2
  14. Dec 20, 2022
    9
    É bem difícil mas extremamente bom de explorar, com certeza vale o preço.
  15. Nov 17, 2022
    6
    I can not say that the game is a masterpiece. But it's not very long which is a plus. I love Souls like games, but in 3rd person. All fans of this genre should give it a try, but don't expect too much.
  16. Nov 1, 2022
    8
    Güzel bir izometrik oyun. Bazı yerlerinde gerçekten zorlayıcı olabiliyor. Düşman çeşitlliği iyi, oynanışı iyi ama daha iyi olabilirdi.
  17. Oct 15, 2022
    8
    Ворона? Реально боец-ворона со светящимся мечом?? Сразу взял.
  18. Oct 9, 2022
    7
    This is everything you should be looking for in a solid indie action RPG. It may not re-invent the wheel, but everything it does it does right.

    The overall narrative is pretty light and more or less makes way for the hack n slash game play. With tight controls and a basic level up system, this is an easy title to pick up and play with little hassle. The enemy challenge (bosses in
    This is everything you should be looking for in a solid indie action RPG. It may not re-invent the wheel, but everything it does it does right.

    The overall narrative is pretty light and more or less makes way for the hack n slash game play. With tight controls and a basic level up system, this is an easy title to pick up and play with little hassle. The enemy challenge (bosses in particular) can be a little tough, but plenty fair and the little secrets peppered throughout each level gives plenty of incentive for exploration. But what really captured me was the art design though. From the excellent music to the animation and general feel of the surroundings, this game sets a good tone for the overall experience.

    There's not a great deal I'll write other than this is a solid title and a must for those that love their hack n slash RPG's. Looking forward to seeing what these devs come up with next.
    Expand
  19. Aug 21, 2022
    7
    Short and sweet. Its not exactly a dark souls masterpiece but its cool for the 5 hrs it lasts.
  20. Aug 18, 2022
    9
    This review contains spoilers, click expand to view. zelda meets dark souls! Till the credits roll the game is a strong 9. the battles are challenging but fair and the gameplay overall is tight. but in the postgame the game doesnt tell you where to go and what to do. turns out, you need to collect everything to see the „true ending“, which is tedious and a downer for such a good game! Expand
  21. Aug 11, 2022
    6
    Jogo divertido, daquele formato que você desbloqueia o acesso a novas áreas com base nos novos poderes adquiridos:

    Pontos Positivos:
    + Controles respondem bem
    + Boa variedade de inimigos e desafios
    + Batalhas contra chefes empolgantes
    + Relativamente curto, acaba antes de enjoar

    Pontos Negativos:
    + Como tem bastante exploração e backtracking, faltou um mapinha
  22. Jul 27, 2022
    10
    I absolutely love this game. The reflections are wonderful, the music is beautiful (and I'm a professionally trained, classical musician as well as developer), and the gameplay is fun. I'm enjoying the story so far too. It's entrancing.

    I couldn't recommend this more.
  23. Jul 18, 2022
    6
    So first of all, the game is lacking. The level design is stuck in the golden era of the legend of Zelda (but scrap the good exploration and all the fun combat system), the puzzles are simple and generally neat, even if they are easy as hell. The game overall is tedious, and the exploration/combat system are the worst parts of the game. First of all the combat: It's so **** repetitive andSo first of all, the game is lacking. The level design is stuck in the golden era of the legend of Zelda (but scrap the good exploration and all the fun combat system), the puzzles are simple and generally neat, even if they are easy as hell. The game overall is tedious, and the exploration/combat system are the worst parts of the game. First of all the combat: It's so **** repetitive and for half of the time the magic is just filler [or utilized for mediocre puzzles]; there's a bit of choice for the weapons but they all feel the same, just with different skins. The exploration is just mediocre and feels nice only when you have to find the other weapons (even if the weapons themself are mediocre), it just lacks in every part that made the Zeldas so popular and interesting (a map would have helped). Nice character design, heavily inspired by Miyazaki. The game isn't that challenging, the yeti boss is just trial and error, but the other ones felt great. Loved the soundtrack. The game price isn't justifiable 15 euros would have been enough. The story is bland but enjoyable. The game rewards patience over skills, and overall is descriable as a switch game ported to pc. It's a nice experience if you're willing to forget about the horrible and not satisfying exploration. I wouldn't recommend it for people with ADHD or in need of constant stimulation/satisfaction. Expand
  24. Jun 21, 2022
    6
    I never really liked the dull graphics for this game and it fails to introduce a new concept not already seen in top down games.
  25. Jun 3, 2022
    7
    Schönes kurzweiliges Indie Spiel. Fühlt sich gut an. Erfindet das Metroidvania / Zelda Genre jetzt nicht neu. Muss es allerdings auch nicht. Hat Spaß gemacht.

    8.0 von 10.0
  26. May 5, 2022
    10
    Gameplay is great, Music is awesome, Story is interesting. I highly recommend this game to any Zelda fans.

    The game is hard but not punitive at all, you restart almost exactly where you died so you can reattempt right away. No **** of getting to the place you died to get back the experience you lost. The length is great as well, count something like 10 hours for main + extra. What
    Gameplay is great, Music is awesome, Story is interesting. I highly recommend this game to any Zelda fans.

    The game is hard but not punitive at all, you restart almost exactly where you died so you can reattempt right away. No **** of getting to the place you died to get back the experience you lost.
    The length is great as well, count something like 10 hours for main + extra.

    What are you waiting for? Play this gem.
    Expand
  27. May 3, 2022
    3
    Now that Tunic is out, we have a tangible example of what an enjoyable version of Death's Door might have looked like. Death's Door lacks a serious layer of polish and depth of world/level design that makes it more of a slog than it needs to be. Combat is very one-note and there are very few upgrades that add anything at all to the gameplay. The world design is more empty than lush; thereNow that Tunic is out, we have a tangible example of what an enjoyable version of Death's Door might have looked like. Death's Door lacks a serious layer of polish and depth of world/level design that makes it more of a slog than it needs to be. Combat is very one-note and there are very few upgrades that add anything at all to the gameplay. The world design is more empty than lush; there are a few secrets here and there but there are way, way more functionally dead screens with nothing to do but wander aimlessly. Exploring the world is fundamental to the game and it just isn't fun. There are some interesting moments and touches, but they stand out against an overwhelmingly bland, gray experience. Death's Door is just too little personality in too big of a box. Expand
  28. Apr 21, 2022
    8
    Working.....................................................................
  29. Mar 17, 2022
    9
    Amazing art, music and concept. It´s like Bastion but a bit more darker. A must play game for those with Gamepass. Enjoyed! Its hard enought and have a lot of secrets to explore.
  30. Mar 14, 2022
    8
    A fun game that's easy on the eyes. Doesn't overstay its welcome with a reasonable length.

    Date Completed: 2022-03-12
    Playtime: 10h
    Enjoyment: 8/10
    Recommendation: Great art, fun combat, challenging at times. What's not to like?
Metascore
85

Generally favorable reviews - based on 58 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 58
  2. Negative: 0 out of 58
  1. Dec 20, 2021
    86
    Death's Door builds a world that fully engages players in exploration, and it looks somewhat like an excellent fusion of The Legend of Zelda and Dark Souls series. Although the ability design of this game is somewhat lacking in new ideas and the volume of levels is slightly insufficient, it is an excellent work that cannot be missed for any fan of independent games.
  2. Dec 13, 2021
    100
    From the distinct, sprawling domains of your three primary marks, to the adorably avian way your crow tilts and juts their head around, the game never misses a moment to delight you with some new wonder, and just when you think it’s run out of surprises; whether it’s a new tune, a beautiful vignette, or a quiet moment of empathy, it’s always got something else tucked underneath its wing.
  3. Nov 12, 2021
    90
    Despite not doing much in terms of innovation, coupled with a pair of odd framerate issues, Death's Door is a fantastic indie game that seems to do almost everything right. A precise combat, gorgeous environments and a mysterious yet beautiful world, make this an experience you simply can't miss.