I love and hate this game at the same time. First of all, when I started playing, I figuratively "screamed with joy" that I found this type of game: Craft, survival, skills + items, fantasy monsters and characters, isometrics and, most importantly, a very pleasing visual style to my eye. I know what ratings and reviews Factorio has, for example, but I myself will not play it, because theI love and hate this game at the same time. First of all, when I started playing, I figuratively "screamed with joy" that I found this type of game: Craft, survival, skills + items, fantasy monsters and characters, isometrics and, most importantly, a very pleasing visual style to my eye. I know what ratings and reviews Factorio has, for example, but I myself will not play it, because the graphics are overly simplified for strategy (I love pixel art and other simple indie, so you can throw away the stone), the point is in the combination of the genre + personal taste + graphics + maybe something else. This game became "manna from heaven" for me, and I fell in love with it. Each new World was for me like a "kinder surprise" for children of the 00's :) ...but any fairy tale ends sooner or later. And it's good if the author skillfully finishes it. In the context of this game, this did not happen:
1) AI is stupid. This is, frankly, mainstream, because from year to year, for many years, literally everyone writes about it, but this does not change the situation... perhaps some points are being corrected, and QA's are working, I understand that such things are not done at the snap of a finger (I myself am fond of QA testing, if I may say so), but this does not change the fact that SO much time has already passed, and the gnomes are STILL STUPID! ... get stuck in place, even in an empty square sometimes ... running into a crowd of monsters, and when you call them back, some idiot can get stuck again. Recently, a sore appeared that they "can't get to..." some hell knows where place. A separate cauldron in Hell for flying into the portal, where nothing already needs to be done, in the last seconds of the portal, or when I cancel it. THERE'S NOTHING TO DO THERE, IDIOT! ...well, and other minor things, like the fact that a crowd of loafers stands near the farm, and a dwarf is going to kill a chicken from hell knows how far. And some DLC add their own problems.
2) DLC: some are good, some are average (but not expensive), but I, physically, mentally and spiritually, cannot force myself to fully appreciate these add-ons, because all these bugs infuriate me. I can't help but think of it all this way: before you make a bunch of add-ons, one by one, finish already, damn, these bugs and the intelligence of the dwarves.
3) Heroes: the idea is great, but I think two things are stupid, and this is the impossibility of dressing them, and the fact that they ignore the warning sign.
4) I’ll add a couple more things in detail: I don’t like that you can’t disassemble any things (well, except for the second tab with ingots, but ... I can disassemble one column into a stone, but not the next one? wtf?). I don’t like that you can’t do anything with extra skill books, such as selling or disassembling on paper, for example. I was extremely infuriated by the huge number of werewolves in the snow World (they are interesting in themselves, but the infection and their constant respawn and raids at my place!). I don’t like that they still haven’t made it so that the crafting branch for each World has its own unique items. Yes, I wrote it this way, because what is there is minuscule. The inability to move / delete the statues of heroes ... what the hell is this? Seriously?! ...and when attacking the pyramids, it was not possible to make a retreat, or a "general gathering", since it is considered as a magic, which is prohibited in the pyramid.
...So it turns out that I love this game ... but what a relief I feel, finishing and deleting it for f*ck. 80% due to the fact that the cup of my patience and love was filled with stupid and buggy gnomes. 8 out of 10.… Expand