User Score
5.5

Mixed or average reviews- based on 33 Ratings

User score distribution:
  1. Positive: 10 out of 33
  2. Negative: 13 out of 33

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  1. May 25, 2016
    7
    Don't listen to all the hypocrites treating FTL like some kind of masterpiece and Convoy like complete garbage. In fact, Convoy suffers from some of the similar issues to FTL (but to lesser extent, IMHO)- repetetivness and general lack of tactical depth.
  2. May 4, 2015
    6
    I was about to write a long long review of the title - but decided now to just make a quick list of bad and good things.

    the good: - nice theme - nice look - despite being yet another "pixel-art" game (yea, i do not like that style much, it reeks of the inability to come up with a proper design... pixel art can work, but only for a handful of games) - catches the humor and the idea
    I was about to write a long long review of the title - but decided now to just make a quick list of bad and good things.

    the good:
    - nice theme
    - nice look - despite being yet another "pixel-art" game (yea, i do not like that style much, it reeks of the inability to come up with a proper design... pixel art can work, but only for a handful of games)
    - catches the humor and the idea of a mad-max theme well

    the bad:
    - poor performance for such a game
    - poor itemization and variety in weapons and equipment
    - encounters are a bit too much the same - and the AI simply stinks
    - very poor UI and ugly, ugly world screen

    all in all - it is not a bad basis if the devs work a little more on it, balance stuff out - add exciting weapons and equipment. Sadly though i do not think they can revise the combat mechanics - which really are just a simple tower defense with semi mobile towers.
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  3. Mar 13, 2017
    7
    It's a rogue-like game that has some similarieties with FTL.

    The biggest problem, for me at least, is the wildly varying difficulty. One moment everything is fun and games, next you'll run into a batch of enemies that obliterates your convoy and ends the game. The healing mechanic where you have to visit garages (under the threat of running into another random batch of over-powered
    It's a rogue-like game that has some similarieties with FTL.

    The biggest problem, for me at least, is the wildly varying difficulty. One moment everything is fun and games, next you'll run into a batch of enemies that obliterates your convoy and ends the game.

    The healing mechanic where you have to visit garages (under the threat of running into another random batch of over-powered enemies) is a chore.

    There should be a way to at least partially repair your vehicles on the road (if there is, it's hidden from me and not easily accessible).

    Not an instant classic, but rather a start for a better sequel.
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Metascore
72

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 17
  2. Negative: 1 out of 17
  1. Oct 28, 2015
    80
    A sort of spiritual successor to FTL, Convoy is as fun as is sadistic, and will torture you with its challenges while keeping you interested and amused. The clear inspiration from Mad Max is only another virtue.
  2. Pelit (Finland)
    Sep 1, 2015
    90
    An interesting roguelike RPG in a madmaxey sci-fiworld. The tactical car combat is fluid and addictive. Pretty much everything is a sci-fi reference, which can be a burden. [Aug 2015]
  3. Aug 11, 2015
    70
    Convoy had ambitions, that were not fulfilled by its narration nor by the game world elaboration, but the FTL-style gameplay is adapted perfectly.