Metascore
72

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 17
  2. Negative: 1 out of 17
  1. Pelit (Finland)
    Sep 1, 2015
    90
    An interesting roguelike RPG in a madmaxey sci-fiworld. The tactical car combat is fluid and addictive. Pretty much everything is a sci-fi reference, which can be a burden. [Aug 2015]
  2. 90
    While Convoy could easily and mistakenly be wrote off as another 'clone', one of the most challenging and grittiest indie titles of the year would be missed out on. If Mad Max: Fury Road turns out to be half this good, I'll be set for life.
  3. Apr 22, 2015
    90
    Convoy name-checks some heavy hitting properties, but manages to be more than the sum of its parts.
  4. May 1, 2015
    85
    Convoy is a great experience, very well designed and deep. The best part of it is that it doesn't hide behind retro graphics aiming for a retro feeling; it does feel like a true classic game.
  5. Oct 28, 2015
    80
    A sort of spiritual successor to FTL, Convoy is as fun as is sadistic, and will torture you with its challenges while keeping you interested and amused. The clear inspiration from Mad Max is only another virtue.
  6. Apr 27, 2015
    80
    Whether you end comes in 15 minutes or 2 hours, Convoy lets you tell your own story of hardship on the uncaring tarmac of this turbulent world.
  7. Apr 20, 2015
    80
    Although the title stays a little too close to its roguelike blueprint, the open-ended nature and eye-catching, fluid battlegrounds make Convoy a thoroughly enjoyable and incredibly addictive journey into a post-apocayptic wasteland.
  8. Apr 28, 2015
    71
    Despite the somewhat slow pace, there are some neat ideas in Convoy and I quite enjoyed my time playing it. Combat is interesting, even if it can become quite formulaic over time, especially when you have to restart the game fairly often.
  9. Aug 11, 2015
    70
    Convoy had ambitions, that were not fulfilled by its narration nor by the game world elaboration, but the FTL-style gameplay is adapted perfectly.
  10. CD-Action
    Jul 4, 2015
    70
    A good FTL clone, though you will not grow so attached to your car as you did to FTL characters. [07/2015, p.61]
  11. May 23, 2015
    70
    Convoy is an interesting FTL-style game who loves to punish you. The idea is very nice, the look is good, but there is a tiny edge between toughness and frustration, and Convoy passes it.
  12. May 17, 2015
    70
    Robust and addictive strategy game, connecting Mad Max universe with FTL: Faster Than Light mechanics. Hours can pass by without you realising.
  13. May 6, 2015
    70
    It's fascinating but unbalanced, and fun can sometimes easily turn into frustration.
  14. Apr 20, 2015
    70
    Convoy has its heart in the right place and handles the whole post-apocalyptic tactical roguelike approach well, but it feels rough around the edges. Gameplay degenerates into a slog as you struggle to deal with the monotony of the myriad encounters that lurk around every map.
  15. Jun 10, 2015
    60
    Convoy offers an overall enjoyable experience in the vein of FTL with similar exploration and battle systems. With a lesser budget it is understandably not as deep and lacks in presentation. The best moments are found among the more complex battles. Hopefully future expansions could add some more variation to the gameplay and the as of now repetitive dialogues.
  16. Jun 2, 2015
    60
    An honest effort to replicate FTL in an environment inspired by Mad Max that is dragged down by several bugs, low variety of missions, and extremely dated visuals.
  17. Jul 16, 2015
    40
    There is no tactics, no strategy, no diversity, and, unfortunately, almost no similarities with the brilliant FTL.
User Score
5.5

Mixed or average reviews- based on 33 Ratings

User score distribution:
  1. Positive: 10 out of 33
  2. Negative: 13 out of 33
  1. May 3, 2015
    4
    I have trouble believing that any of the professional critics who reviewed this game played it for very long. Superficially, it's a coolI have trouble believing that any of the professional critics who reviewed this game played it for very long. Superficially, it's a cool little Mad Max game, built along similar lines to FTL. Once you've spent a couple of hours with it, the game dies under the weight of a wildly under sophisticated combat engine. Your main truck is just a fixture in the center of a highway that never curves or changes. Support vehicles can move around as satellites on a very basic grid. It's an auto combat game with no driving or maneuvering, only positioning within the confines of a hundred foot section of a seven lane road. As a result, the only thing you really do is choose which incoming vehicle to focus fire on, using a "variety" of weapons that don't actually do anything interesting enough to feel different. Sometimes a bad game can a good fit for a certain group of people, but, in this case, I'm not sure I could tell you who that group would be. People who find comfort in extreme repetition, perhaps. (Side note here for the tabletop people: If, like me, you are one of the Car Wars people... just move along. There is nothing to see here. You could buy five Hot Wheels and two six sided dice and come up with a far more entertaining game in 20 minutes.) I barely noticed myself playing 400 hours of FTL when it launched. I could not have made it to 4 hours with Convoy if you'd put a gun to my head. Profoundly disappointing. Full Review »
  2. Dec 14, 2020
    10
    Отличная Игра в своем жанре
    по сути единственный в своем роде
    жаль что разработчики так и не улутшили игру
    Отличная Игра в своем жанре
    по сути единственный в своем роде
    жаль что разработчики так и не улутшили игру
  3. Apr 3, 2019
    3
    I'm a Mad Max and FTL fan, so that puts me neatly in the target for Convoy. Unfortunately, the setting is about it's only attractiveI'm a Mad Max and FTL fan, so that puts me neatly in the target for Convoy. Unfortunately, the setting is about it's only attractive ingredient. The strategic and tactical elements are feeble and strangled by luck, and the writing leans too heavily on clichés and pop culture references. Avoid. Full Review »