User Score
7.7

Generally favorable reviews- based on 972 Ratings

User score distribution:

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  1. Jan 30, 2013
    0
    Really bad game. Clunky, slow, unresponsive button mashing removing as many teammates as foes with choppy wild swings from an overpowered glitchy weapon.
  2. Jan 30, 2013
    0
    Wow, what a useless game. When I saw the other reviews and the generally favorable score, I thought this would be quite fun. Alas, it was not to be. First, the servers for the game don't work. You might end up in a server that is broken either in playing speed or some other way that will slip past the other "clogged" (broken) servers. If you do get in a server, expect serious lag, loads ofWow, what a useless game. When I saw the other reviews and the generally favorable score, I thought this would be quite fun. Alas, it was not to be. First, the servers for the game don't work. You might end up in a server that is broken either in playing speed or some other way that will slip past the other "clogged" (broken) servers. If you do get in a server, expect serious lag, loads of different bugs (shields not working either out of combat or in, guards not working, or lag to ruin that perfect hit), and a generally unplayable game. This is not the beta, mind! This was released as a full game at an exorbitant price for brokenness. Have I mentioned lag enough times? Overall, can't believe I wasted my money, even paying only half price on a Steam sale. Do yourself a favor, skip over this one and keep moving. Expand
  3. May 29, 2013
    0
    Don't buy it, this game has only high price, nothing more.
    Combat system disaster, laggy multiplayer, very bad optimization. This game should have such high score. Its one huge disaster.
  4. Jul 13, 2013
    0
    Anyone who thinks the combat is 'unique' or that it takes 'skill' is delusional. The poor game mechanics and terrible hit detection alongside animations and unimaginative objective based games make this a 1 out of 10 at best. Poor hit detection and terribly implemented combat has been mistaken for 'fast paced high skill requirement'.
  5. Nov 22, 2014
    0
    What a pile of Rubbish. During sale this game crashes every 15 mins so all I can do is join a server and see how horrible hte players are and the game itself. Just spam left mouse button and right one lmao.
  6. Apr 17, 2014
    0
    Extremely high amount of glitches, terrible community and exploits make this game terrible. It has very little depth, terrible balance, and fights are won by the person who have the highest mouse sensitivity and can drag their overhead downwards faster than the other or are fine with feinting, or extreme dragging. Hit detection is awful and clunky. You can stab past someone and then slowlyExtremely high amount of glitches, terrible community and exploits make this game terrible. It has very little depth, terrible balance, and fights are won by the person who have the highest mouse sensitivity and can drag their overhead downwards faster than the other or are fine with feinting, or extreme dragging. Hit detection is awful and clunky. You can stab past someone and then slowly move your weapon into them after they blocked and deal the full damage, while they have no way of knowing you were going to miss or have any way of blocking, because instead of using a Pirates Vikings & Knights/Mount & Blade-type blocking system, they decided to make a boring 1-button system, where you RMB to block any and all attacks, but can only do it for a small amount of time. Knights can just sprint around, not even looking at you and feint attack you or do extreme drags/reverse overheads hitting you instantly, regardless of being out of stamina. They will only become staggered if they need to parry, which they don't really have to when they're sprinting and have a faster or more powerful weapon than you and can either kill you in one hit (the Maul can kill you instantly) or just hit you a bunch of times with a spammy facehug weapon. As a side note, the reverse overhead is an attack where you face away from your enemy, do an ordinary overhead attack, and before the weapon goes over your head you hit them, and they take full damage, as they would with an ordinary overhead attack. The effects of getting hit are terrible as well. They don't seem like an actual attack, more like just poking a naked man with a somewhat sharp stick. Any methodical combat is completely ruined by the ability of just feinting or dragging your attacks, completely ruining any fight. I tried to give the game a few more tries, but I just couldn't after they released the "Elite knight pack," which adds new armor for $9 (per team, so it becomes $18 if you want to have your DLC more than half the time in a team battle), which makes sense to release now, especially because the game is so complete, with the quarterstaff and pole hammer not having its range parameter specified, and the occasional bug that causes people to literally be immortal, and completely unable to die (happened on several occasions). So, of course the first thing you should do is pay for customization. This game should have been in development for a much longer time, as it's clearly not finished. I lost all the respect for Torn Banner I ever had. Expand
  7. Nov 21, 2013
    0
    This game could have been something more, but the lack of working stats, experiencing lags when fighting 4 or more opponents at the same time, convinced me that the developers need a huge slap across their faces. And what other way to alert the attention of these lazy creators than bombarding their metacritic score. I do not approve of how Dota 2 was bombarded weeks ago, but these guysThis game could have been something more, but the lack of working stats, experiencing lags when fighting 4 or more opponents at the same time, convinced me that the developers need a huge slap across their faces. And what other way to alert the attention of these lazy creators than bombarding their metacritic score. I do not approve of how Dota 2 was bombarded weeks ago, but these guys really deserve it. Customer satisfaction is an unknown concept to these people. And they dared to make an expansion pack for the game when not even finishing the main product properly, what a shame. Expand
  8. Jan 29, 2014
    0
    0 new contend from the developer (instead of adding new conted the just sell a new game).
    The comunity is a joke if 1 team is losing EVERYONE tries to go to the other team. And it should be called "game of lames". Really do NOT buy this ****
  9. Feb 7, 2014
    0
    Yeah well... I dunno what to say about this game but i will give it a try:

    I bought it on Steam Sale a month ago and tried it for about 5h. When i realised that all my progress was reseted due to "a rank up bug caused by steam" (No it is 100% fault of incompetently developers if you have a closer look at the rest of the game). So well today i loaded the patch and... Yeah well the
    Yeah well... I dunno what to say about this game but i will give it a try:

    I bought it on Steam Sale a month ago and tried it for about 5h. When i realised that all my progress was reseted due to "a rank up bug caused by steam" (No it is 100% fault of incompetently developers if you have a closer look at the rest of the game). So well today i loaded the patch and... Yeah well the catastrophy begins:
    -NEW helmets to buy for real money
    -"fixed" OP vanguard class(nothing has changed)
    -The hit detection is even worse than before
    -90% teamkillers and noobs spamming left mouse button attacks and turning around like fools
    -MASSIVE FPS drops with a PC i can play BF3 on Ultra, just to give an example(Not that the game is even looking like it was released 2 years ago... It is just ugly as hell with bad anti aliasing, awful blur effects and sometimes awful textures)

    You think I reduce the game to its graphics? No, not really... graphics are not everything, i know, but they could distract from the awful gameplay... People who say this is a SKILLBASED combat system have no idea of what skill is or they are just fanboys... Hit detection does practically not exist... No matter if you attack from above, left right or stab... Blocking is completly random... the fact that you can block warhammers, waraxes and huge greatswords with the tiniest daggers the game offers doesn´t make it better! But not only the blocking is random, so are the hits! Sometimes you do 360 degree all around dmg with your OP vanguard Claymore and hitting everything in 3m range and then when stabbing at an enemy in 30cm in front of you nothing happens, or he blocks your overhead swing with the fists! Then running around you and hopes for some random hits stunning you and hacking of some limbs... You think i am not skilled enough? Well, I tested this tactics with 3rd person view myself... You are completly invincible dealing 360° all around dmg and you dont even take much dmg because when you see an enemy strike you jump that the strike hits your feet what deals practically no dmg. After that you continue spamming LMB attacks and killing people...(Even the dumbest hack and slay games have more mind)
    There is also no limit for the annoying archers... Crossbows are able to oneshot half of the enemies... bows shoot very fast and so on...

    Beside of the COMPLETLY AWFUL combat "system" (just spam LMB attacks...) the game modes are boring too because you have seen them in 529xxxx games before... Last man standing(The last who is alive wins), Team Deathmatch, Deathmatch, Duel (1 vs 1) and the ultra small MP "campaign levels" are boring after 5h. Then there is nothing more to do because there is no single player or level up system for a character or real customization ( Yeah you can buy ugly helmets for 5$ and change colour... "ironically WOW"). You can level a few weapons that are used for the only 4 classes you can change from... No RPG elements, No real upgrades or anything what gives motivation...

    I won´t start with the missing balancing now because i could continue the list of awful and dumb things in this game for a long long time...

    Concluding i gave the game 0 points because it has absolutly no motivation over longer time, no story, no singleplayer, mediocore multiplayer, fu***** up gameplay and a mass of bugs! The developers doesn´t seem to care about anything and do not answer to support requests. You can find glitches hacks and bugs jsut everywhere...

    SAVE YOUR MONEY!!! Rather burn it so it makes a little warmth... Everything is better than wasting your money on this crap called a GAME... This is an alpha in which you have to pay for new elements brought with patches for an absolutly broken gameplay...
    ->Zero points for ZERO fun...
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  10. Oct 9, 2014
    0
    Can you believe that after four years of beta, this game might actually be worse than what they started with? If you didn't like what consoles did to Call of Duty, you can find more of the same in this game. This game STILL has bugs galore, and it is now being altered to drastically in time for an Xbox/Playstation release. They have nerfed the archer class to the point of completeCan you believe that after four years of beta, this game might actually be worse than what they started with? If you didn't like what consoles did to Call of Duty, you can find more of the same in this game. This game STILL has bugs galore, and it is now being altered to drastically in time for an Xbox/Playstation release. They have nerfed the archer class to the point of complete uselessness, and the death knell for the class came over two patches AFTER they released data showing the archer class was already by far the least played class in the game. Presumably all in an attempt to create a fair environment for consoles and "auto-aim". Amazing concept marred by inept, amateur developer that lacks the resources to create a separate gaming experience on console and pc. Expand
  11. Aug 26, 2016
    0
    Total **** game. Broken mechanics, worthless unbalanced classes, and garbage netcode. Good in design, complete **** in implementation.Total **** game. Broken mechanics, worthless unbalanced classes, and garbage netcode. Good in design, complete **** in implementation.

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  12. Jan 5, 2015
    0
    It looks like an awesome game, just finished the tutorial, guess what next happens, im getting raped by 3 other computers The WHOLE **** TIME.. I couldn't **** quit the rape session i just had to stay there and get raped the whole time, i died like **** 30 times before i closed this game and came to myself.

    Please don't buy this game if you don't like raging. Thank you.
  13. Dec 22, 2016
    0
    Chivalry: Medieval Warfare is a game which, while potentially great fun, harbors many issues that hurt gameplay as well as a fatal flaw which makes the game nigh unplayable. Floaty combat, unbalanced classes, poor controls, and poor map layouts all lend to what make this otherwise great game unfun.

    The combat in Chivalry is by far the largest selling point of the game. It's fast-paced,
    Chivalry: Medieval Warfare is a game which, while potentially great fun, harbors many issues that hurt gameplay as well as a fatal flaw which makes the game nigh unplayable. Floaty combat, unbalanced classes, poor controls, and poor map layouts all lend to what make this otherwise great game unfun.

    The combat in Chivalry is by far the largest selling point of the game. It's fast-paced, chaotic, and very satisfying… when it works. Unfortunately, the game has many an issue with hit detection, class imbalance, animations, and controls. Most of the game's weapons have animations which do not line up with gameplay function. One of the classes, the vanguard, has a charge attack which is especially guilty of this. When the attack begins, the character will just start floating forward quickly in an unpredictable manner because the animations do not line up the character's motions. High-skilled play devolves into the vast majority of the players using only two classes: the man-at-arms and the vanguard. The former because it is able to dodge attacks very easily. The latter because its attacks are very hard to dodge due to the aforementioned problems with the animations not lining up with gameplay function combined with the class's high amount of reach. The controls are also incredibly floaty. Combo attacks often don't work for no apparent reason, and the man-at-arms' dodge ability is also guilty of this. Movement feels sluggish to respond, almost like walking while waist-deep in water. It simply doesn't feel natural.

    The maps in Chivalry are quite varied, both in scenery and in play. There are towns, castles, bazaars, forests, aqueducts, open fields, arenas, etcetera. Some maps revolve around simple fighting, others have objectives like besieging castles or poisoning water supplies. Most of the maps play well, but spawn-points on many of the maps seem poorly placed, and as a result, objectives are often lost before defences can even be set up. A few of the arena-style maps are far too small, with spawn-points all over, and no offensive or defensive lines can be formed due to this, which kind of undermines the point of a team game.

    The graphics in Chivalry are decent. They're not impressive, but the art direction is coherent and the style works. The sound design is definitely better than the graphics. The sounds of weapons and shields clashing is especially satisfying. The voice acting is excellent. Both it and the writing is campy, which makes it both easy to laugh at and easy to get behind. The music varies between very good and forgettable, but it all fits well with the style of the game.

    The game also has micro-transactions, which are all cosmetic as far as I can tell. While the ones I have seen have all been tasteful and coherent with the art-style of the game, some of them cause issues with team identification. Given that the game also has issues with that when players are covered in blood, it does end up taking a toll on the ability to play the game.

    Another issue I have to report is that the game uses the Unreal engine, which absolutely hates players who do not have a completely stable connection. If you're not on a good, wired connection, you'll essentially be unable to play the game due to abhorrent rubber-banding. This is especially problematic with Chivalry, as it is a primarily melee-combat-focused title.

    Finally, the game possesses a fatal flaw in its design. The developers adding a leveling system in an attempt to prevent new players from getting stomped: you gain experience by doing well in the game and eventually increase in "rank". Unfortunately, what ends up happening is, due to the fact that the community is now artificially divided, servers with A. acceptable ping, and B. decent player count, become essentially nonexistent once you've reached rank 16 and can no longer play on the "newbie" servers.

    Without considering the "rank" issue, I'd give the game a 5/10. It has okay combat, good map variety, decent graphics, good sound, and decent music, but certain players may have connection issues that they wouldn't experience with other games, combat is floaty, hit detection is questionable, animations are dissonant with gameplay effect, some maps have design issues, there is class imbalance, and the rife amount of cosmetics can cause team identification issues. After factoring in the "rank" issue, I'm forced to give the game a 0/10, as the game can essentially no longer be played past a certain amount of play-time, which is completely unacceptable. The developers need to spend more time on ensuring that the content is quality before moving on to the creation of mediocre DLC or gameplay-impeding micro-transaction content.
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Metascore
79

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 24
  2. Negative: 0 out of 24
  1. Feb 26, 2013
    70
    A multiplayer experience that offers a realistic point of view of the Medieval melee battles. It's not fit for everyone, but if you get past the glitches and the high difficulty curve, you'll find an enjoyable and addictive game.
  2. PC Master (Greece)
    Feb 4, 2013
    80
    Chivalry is slightly… bipolar. The spectacle of a duel (especially if the two opponents are seasoned veterans) can be spectacularly breath-taking, a complex choreography that one can only marvel at. Blocks, feints, slashes, back-steps, side-hits: despite initial impressions, this can be a truly intellectual game of tactics, requiring high skills, observation and deviousness. On the other hand, the spectacle of a massive battle of fifty warriors can be ridiculously chaotic: especially if the players are inexperienced and go for blind “hack and slash” tactics, it’s more like a metal concert mosh pit than a battle for glory and honor. [February 2013]
  3. PC Gamer
    Feb 1, 2013
    81
    Chivalry is Quake to War of the Roses' Battlefield, and those seeking a faster-paced bloodier experience will undoubtedly prefer Chivalry's type of steel. [March 2013, p.65]