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Mixed or average reviews - based on 14 Critic Reviews

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Summary: Chaos League is a new kind of game, combining Real-Time Strategy, RPG and Sports. In a fantasy heroic universe Chaos League offers new game-play possibilities. Don't look for notions of fair-play or the command "Help opponent back on his feet" because they don?t exist! However, if you've been longing to find in a sport's game such commands as "Stamp", "High Facial Kick", "Holding on the Ground", "Force Passage" or "Ball of Fire". Then at last you?ve found the game of your dreams. Take charge of a team; place 9 players in your half of the field, then go and put the ball in the opponent?s end-zone. Nothing easier! Except one small detail... there are a few opposition players determined to get the ball from you. On the pitch, as in the changing-rooms, there are no rules. Let yourself be carried away on the gentle airs of doping, corruption and hooliganism even before a match gets under way. Once on the pitch, if the ball doesn?t really interest you, then carry on destroying the opposition using all the underhand tricks at your disposal. If that doesn?t guarantee victory then magic and snares will come in useful. Even if massacring the opposition is encouraged, you?ll have to use far more subtle tactics to have a chance at winning. You?ll have to manage, as best you can, the individual talents of each of your players; take into account the mood of the spectators...to finally be able to get a few points on the scoreboard and make the opposition look foolish. It?s up to you whether you then comfort him or take advantage of him while he?s down to hit him with a few well chosen words. [Digital Jesters]
Rating: M
Developer: Cyanide
Genre(s): Strategy, Real-Time, Fantasy, General
Number of Players:1-6 Players
Offline Modes:Competitive Cooperative
Connectivity:Broadband Only Online
Online Modes:Competitive
Number of Online Players:6 Players Online
Copy Protection:Starforce Protection
Cast Credit
Antoine Villepreux Programmer
Patrick Pligersdorffer Executive Producer
Régis Robin Game Designer
Thomas Vauquelin Lead Graphics
Vincent Percevault Music
Vincent Percevault Sound Design
Regis Robin Game Designer
Thomas Machado Programmer
Marie Duponchelle Animation
Martial Hesse-Dreville Programmer
Julien Lirochon Programmer
Thomas Minet Additional Programmer
Christophe Senot Additional Programmer
Kyrie Humphrey Additional Programmer
Yannick Grenzinger Additional Programmer
Designer/Producer/Programmer credits provided by GameFAQs.
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