- Publisher: GamersGate
- Release Date: Nov 6, 2007
Summary:
(Currently available in the UK/EU only) Championship Manager2008 offers a streamlined and constant gameplay experience to the player, free of unnecessary delays. Furthermore following on from its debut appearance in Championship Manager 2007, ProZone is back as a fully integrated Post Match Analysis tool which isolates the key factors that decided the result of your game and provides you with the knowledge to act on the match incidents and strengthen your team for the next fixture. Club, Player, Staff and Competition data updated to the end of the August transfer window. Increase of more than 25% of players and staff in the database. 27 playable nations now including the Australian league. Battle it out with other user managers on one PC. ProZone Analyst Feedback. Achieve managerial glory using ProZone, football's favourite analysis tool. Use ProZone Analyst for in-depth analytical feedback on how players and the team performed during a match. Play any match event within ProZone instantly. There's no hiding place for players. Stop, rewind, fast forward and pause; stats you control. Player Tendencies: 32 tendencies that modify how an individual player performs during a match. Ability to mould players in training to learn new tendencies. [Eidos Interactive]
| Official Site: | http://www.championshipmanager.co.uk/ |
|---|---|
| Developer: | Beautiful Game Studios |
| Genre(s): | Sports, Traditional, Team, Soccer, Management, Management |
| Cast | Credit |
|---|---|
| Chris Jones | Associate Researcher |
| Richard Green | Head Of Research / Deputy Studio Manager |
| Alex Tait | Coding Team Lead |
| Alex Tait | Logic Programmer |
| Alex Tait | Logic Programmer |
| Rudolf Kremers | Game Designer |
| Adam Shaikh | Lead Designer |
| Gary Hall | Logic Programmer |
| Thomas Hooper | Game Design |
| Michael Braithwaite | Lead Programmer |
| Ian France | Real World Programmer |
| David Lovegrove | Logic Programmer |
| David Rutter | Studio Manager |
| Liam Hill | Assistant Producer |
| Jodie Brock | Senior Designer |
| Robert Day | Artist |
| Kevin Knight | Artist |
| Richard Steer | GUI Programmer |
| Richard Steer | Lead Front End Programmer / GUI Programmer |
| Richard Steer | Lead Front End Programmer / GUI Programmer |
| Kelvin Ward | GUI Programmer |
| Alex Bush | Localisation Manager |
| Luke Didd | Producer |
| Derren Toussaint | Assistant Producer |
| Anthony Kyne | Game Design |
| Anthony Kyne | Technical Designer / Game Design |
| Anthony Kyne | Technical Designer / Game Design |
| Alec Fu | Game Design |
| Gary Blake | Artwork Designer |
| Alex Whittaker | Lead Logic Programmer |
| Alex Whittaker | Match Engine Programmer |
| Alex Whittaker | Match Engine Programmer |
| Kevin Brennen | Coding Team Lead |
| Kevin Brennen | Real World Programmer |
| Kevin Brennen | Real World Programmer |
| Jon Atkins | Coding Team Lead |
| Jon Atkins | Tools And Technology Programmer |
| Jon Atkins | Tools And Technology Programmer |
| Steve Screech | Match Engine Programmer |
| Alejandro Lopez Correa | Match Engine Programmer |
| Paul Price | Match Engine Programmer |
| Omar Abouzekri | Match Engine Programmer |
| Peter Allen | Real World Programmer |
| Ed Pechorro | Logic Programmer |
| Stefano Prosperi | Logic Programmer |
| Will Ormerod | Tools And Technology Programmer |
| Tim Ward | Head Of Database Programmer |
| Gavin Hutchinson | Database Programmer |
| Mervyn Day | Consultant: Football |
| Mervyn Day | Football Consultant |
| Derek McAvoy | Senior Researcher |
| Ryan McGill | Researcher |
| Stephen Morrison | Researcher |
| Ludovic Carceles | Researcher |
| Ian King | Junior Researcher |
| Akram Suleman | Junior Researcher |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.