- Publisher: Rising Star Games
- Release Date: Sep 28, 2012
- Also On: Xbox 360
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- Critic score
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- By date
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PC Master (Greece)Feb 6, 2013A.I. problems and hollow FPS segments aside, CC:GM offers a kind of gameplay that we don’t see that much these days. It remains faithful to the original Carrier Command, modernizing the basic recipe with an improved interface and meticulous tutorial, and grants complete freedom to the player, in game-changing decisions. [November 2012]
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Pelit (Finland)Jan 23, 2013The patch fixed the awful route AI, and now the game is OK'ish, but somewhat bland. What it still most needs is more speed, both for the game and vehicles, and much less waiting. The FPS parts are as awful as Mr. Myrik's nasal British accent. [Jan 2013]
Awards & Rankings
User score distribution:
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Positive: 26 out of 74
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Mixed: 23 out of 74
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Negative: 25 out of 74
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Sep 30, 2012
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Sep 30, 2012
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Sep 30, 2012