Metascore
51

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 13
  2. Negative: 5 out of 13
  1. Oct 31, 2018
    45
    The unpolished gameplay and bare-bones presentation do the game no favors in this day and age, and the general failure to launch issues cast Bullet Witch in a more negative light. Unless you have a strong sense of nostalgia, there's not much of a reason to pick up Bullet Witch.
  2. Apr 25, 2018
    45
    Why release a game that was mediocre at best already eleven years ago? Add to that careless port and you get a game that you neither need nor want.
  3. May 3, 2018
    40
    Bullet Witch was a bad game back in 2006, and in 2018 it didn't become any better.
  4. Jul 17, 2018
    30
    Despite a few neat gameplay touches Bullet Witch ultimately fails to impress and this remaster only goes to show that this game should have stayed in the past. What could have been an interesting third-person shooter is let down at almost every point by frustrating game design and bland level design.
  5. Apr 25, 2018
    30
    The years have passed, accentuating the defects that Bullet Witch had in 2006. Did anyone want the resurrection of this game?
User Score
6.3

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 4 out of 12
  2. Negative: 3 out of 12
  1. Aug 19, 2023
    6
    Run and gun. It's a bummer that game is a bit short and repetitive, but overall it's still fun. Alicia is likable character, and her powersRun and gun. It's a bummer that game is a bit short and repetitive, but overall it's still fun. Alicia is likable character, and her powers and weapons are cool. On PC it's possible to achieve higher fps, so it's a bit better than X360 version. Full Review »
  2. Oct 14, 2020
    10
    A landmark title for the defunct developer Cavia. It's weirdly ambitious and technically impressive by 2006 standards, and also hilariouslyA landmark title for the defunct developer Cavia. It's weirdly ambitious and technically impressive by 2006 standards, and also hilariously jank. It's one of those "so bad it's good" games, but in all the right areas and even today has some uniqueness to it thanks to it's post-apocaliptic demonic invasion setting and gimmicky magic powers which brings a lot of charm to it.

    If you're the kind of person that wants a professionally quality game with Triple A standards or something close, don't bother with this one, but if you're into PS2-360 quality jank, this is a great option to play. I've already played it multiple times, and the PC port is definitely the best version thanks to improved framerate, stability, less spongy enemies, some gameplay touch-ups (the shotgun now is a usefull and satisfying weapon!), the DLC... and an incredible dash ability that greatly enhances game pacing making travelling long levels much faster.

    Hopefully someone somewhere makes a modern port of other non-Drakengard Cavia titles like Beatdown: FIsts of Vengeance, WinBack 2: Project Poseidon...
    Full Review »
  3. Jan 10, 2020
    4
    A port of a game released on the Xbox 360 back in 2006 that in a way was like a launch title of the console, now the PC version got releasedA port of a game released on the Xbox 360 back in 2006 that in a way was like a launch title of the console, now the PC version got released almost 12 years later and the developers claim that this port is an improvement from the console counterpart... this final release is way to far from being an improvement.
    The game's visuals looks... ugly... like... it stills looks like an early 360 title, and after 12 years you might think that the developers had remaster the game or enhance the visuals but... no... the game looks really bad... more like an amateur game.
    Bullet witch is a really short and lineal game only offering 3 main scenarios, 2 of them taking place in devastated cities and one take place on a forest. The level design is very simplistic and almost most of all the ares will look the same with the same structure in mind and even that there are enemies and some civilians running around the game's world fells extremely empty.
    Bullet witch looks like a hack n slash title when you first see it but once you start to play it turns out to be a 3rd person shooter... a very simple one, in the game's mechanics the player can use magic spells that can be upgraded at the end of the level to improve the amount of damage it can make, but this magic spells became useless and once you tried them one time there's no reason at all to use them again... because they are not that great. weapons can be upgraded too, like upgrade the assault rifle from Alicia to turn it into a shotgun or rocket launcher, but at the end the need of upgrade weapons became useless for the following reason...
    The game's difficult is a joke... for real. The main reason of the game being too short is because it is way to EASY, even in higher difficulties enemies will die from a couple of shots, even the big ones as well, there's another reason why using spells and upgrading weapons are useless because the game does not offer any challenge what's so ever. it's like playing "A series of unfortunate events" on PC. Enemy variation is scarce, you will shot the same looking zombie soldier in the whole game, there will be some other type of enemies, but those encounters are not that often, the game only has 2 boss fights and... they are easy as well... is this game made for kids? or what?
    The character design for our main heroin is one of the only 2 things i like about the game, that, and the destruction system in some structures, it was amazing summoning a tornado and contemplate how it tear apart a building, that was great.
    The game's plot was so generic and simple, the dialog cheesy and the story never gave an answer about why Alicia is a witch and from were she got her powers.
    One of the "improvements" that the port has is the 60+ FPS, you can select manually if you want to play it on 30 or 60 frames before the game starts, but i've notice that playing on 60 fps can alter some of the game's physics objects and this will react even with the slowest movement possible.
    What can you expect from Bullet Witch... not that much, this is a kind of game that you can play when you don't know what to play next, and once you finish it there's no reason to replay it again.
    Full Review »