• Publisher: Sega
  • Release Date: Dec 10, 1996
Bug Too! Image
Metascore
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  • Summary: Bug Too! takes gamers on a trip into a fantasy land. Play as either the half-breed character Maggot Dog or Superfly, who has ears that let him fly like a helicopter. All of the level names are alterations of real movie titles: Lawrence of Arachnia, Flee-Wee's Big Adventure, Weevil Dead 2,Bug Too! takes gamers on a trip into a fantasy land. Play as either the half-breed character Maggot Dog or Superfly, who has ears that let him fly like a helicopter. All of the level names are alterations of real movie titles: Lawrence of Arachnia, Flee-Wee's Big Adventure, Weevil Dead 2, Swatterworld, Antennae Day 4, and Cicada Night Fever. Bug Too! features a pseudo 3D engine, featuring levels that scroll in and out as players move in the said direction. Bug Too! features a list of options that includes an adjustable difficulty setting. Expand
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  1. Nov 14, 2019
    8
    I spend so many hours back in my childhood with my Saturn running this game. It's a pretty funny game that would be a Sonic's cousin if wasn'tI spend so many hours back in my childhood with my Saturn running this game. It's a pretty funny game that would be a Sonic's cousin if wasn't so underrated and, sometimes, forgot.

    "Bug Too!" is an action 3D platformer, sequel of the too not so popular "Bug!". It's the adventure of an anthropomorphic fly and his friends through movie sets recording their new big screen success.

    Off course this is just a background used like an excuse to put the characters in action, running and jumping and doing all crazy stuff that happen in the various environments of the game... but it's 1996! The world are more simpler, the games aren't so cinematic. Fun was the word of the time and this is what "Bug Too!" is about!

    Ok, for today standards have a green 2D sprite character in a 3D plain shouldn't look much fun, but believe me, it is: The game combine fully colored and sometimes labyrinthic scenarios with enjoyable CD music composed specially for its stages. Some quotes and sounds can be clearly heard when used by the main character and enemies in the whole game, giving more life to the animations.

    The challenge of beat another level and have a bonus level if you play well enough doing some combos when stomping enemies head and collecting crystals was all a child in the 90ies would want in a videogame, but we aren't just talking about a 90ies game. Bug was a SEGA 90ies game, then we should expect more cause bug has this too, showing short CG game related jokes when you pass to a new scene, culminating with a CG closure as a reward for the ones that can beat the whole thing.

    What would be better than this in a era where we still were growing from full 2D things like Sonic and Mario games?
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