Metascore
70

Mixed or average reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 15
  2. Negative: 1 out of 15
  1. 95
    Blue Fire is a fantastic mix of 3D platforming, intense combat, and addictive free-form exploration. A somber story perked up by colorful characters makes this an experience you can’t miss.
  2. Feb 8, 2021
    85
    Regardless of how tough the platforming can be, I savored every moment in this world. Even after dying dozens of times, I was still motivated to progress to see what new kinds of wonders awaited me if I could just make it to the next platform. The amount of mystery, content, and challenge ROBI Studios packs into a $20 package is quite impressive and left me hungry for more even after the game’s conclusion. Blue Fire emulates the successes of definitive 2D and 3D games and is perfect for anyone with an appetite for a stimulating platformer or action-adventure complete with a gorgeous and enthralling world to explore.
  3. Feb 7, 2021
    84
    Accurate, funny and with a classical scent that will remind us of the best 3D platform moments from this early century. Blue Fire is a serious candidate to be one of the best indies of the year.
  4. 80
    If you’re seeking a more challenge experience, Blue Fire is worth a look, but it is a game which will test your patience. It’s only truly let down by the Void trials, and while there’s nothing wrong with a tougher experience, they stop being fun after just missing that platform for a fifth time in a row. Those willing to put that aside will find a game with plenty of depth, offering a solid visual presentation, enjoyable dungeons, and intriguing story which comes recommended.
  5. Feb 4, 2021
    80
    Blue Fire provides an impeccable platforming experience with the just right balance of abilities to master and challenges to test you, making its bleak and corrupted world a joy to explore. Its Zelda-like dungeon experiences may end a bit too soon before it begins relying on overly familiar backtracking, but it doesn’t dull the fun of dashing around obstacles and fighting enemies alike. And even when the pacing of its main path falters slightly, the irresistible lure of its inventive challenge rooms kept me coming back for more.
  6. Feb 4, 2021
    80
    At its core, Blue Fire is a title that boasts magnificent exploration and platforming majesty. It demands strict attention and skillful maneuvers from players to get the most out of this experience as possible. While combat can become vexatious alongside the present technical issues, this is still an extraordinary title that any adventure genre aficionado should check out.
  7. Apr 2, 2021
    69
    Blue Fire is a fun and surprisingly engaging game, and fans of the 3D platforming genre will enjoy the challenges it provides. Adventure and open-world exploration fans, on the other hand, might not find the repetition that endearing. If all you want is to hop and dash around, smash objects, and swing your ridiculously oversized swords, Blue Fire is worth a try.
  8. Feb 27, 2021
    68
    This challenging battle platformer feels like a three-dimensional Hollow Knight spiced up with Zelda and Souls. That may sound great, but the lackluster art-design, some frustrating deficits as well as bugs hold Blue Fire back.
  9. CD-Action
    Oct 12, 2021
    60
    My first impression was great and early on I was sure this pretty action adventure game will score higher. Then the difficulty level rose drastically and allied itself with frustratingly imprecise controls to murder all the fun. [04/2021, p.62]
  10. Feb 19, 2021
    60
    Blue Fire is a game that does its best to tie together the best parts of other games, but doesn’t quite make it work. Its platforming is great and offers a great challenge, but combat and level design needs work. What’s there is good, but it could be much better.
  11. Feb 12, 2021
    60
    The presentation of Blue Fire is clean and elegant. It’s clear a lot of care and love has gone into the lore, writing, music, and overall design of the game. But sadly, the actual mechanical parts don’t quite hang together. There are a lot of interesting ideas at work, but they just can't elevate Blue Fire above a curiosity. Coupled with the bugs, I’m hesitant to recommend it to anyone but the most ardent of platforming fans.
  12. Feb 4, 2021
    60
    Blue Fire‘s influences and inspirations are plain to see; Dark Souls, Super Meat Boy, classic 3D platformers. If a single one of those was its sole focus, I would be recommending Blue Fire highly. As it stands, though, I don’t really know who I would recommend it to: the jumpers or the fighters?
  13. Feb 4, 2021
    60
    Blue Fire is not a bad game, but it is heavily penalized by the willingness of the developers to mix as many genres as possible, without knowing how to dose them as they should.
  14. Feb 19, 2021
    50
    It's disappointing that Blue Fire is unquestionably fun to move around in but is hampered by design decisions that hold back its free-form platforming. It's difficult to experiment with the reaches of your agility when it's so easy to lose large swathes of progress due to a misstep, a punishment that permeates not only exploration but the otherwise expertly designed platforming side challenges. Its economy relies too heavily on one in-game currency and unnecessarily blocks progression, making it feel like Blue Fire isn't respectful of your time. You'd have to really fall in love with Blue Fire's one well-tuned mechanic to make its entire adventure feel worthwhile.
  15. Feb 4, 2021
    45
    Blue Fire is a game I wanted to like, but couldn't due to its poor focus and loads of ill-considered design issues. Between the balance issues, bugs, and creeping frustrations, there's a lot stacked against the game.
User Score
7.2

Mixed or average reviews- based on 21 Ratings

User score distribution:
  1. Positive: 14 out of 21
  2. Negative: 4 out of 21
  1. Feb 9, 2021
    10
    juego este tipo de juegos de toda mi vida y este es el mejor. 10/10 recomendable
  2. Feb 28, 2023
    5
    I will not say anything about the graphics, because the game is very budget. But I did not expect cool graphics from this game. But I wasI will not say anything about the graphics, because the game is very budget. But I did not expect cool graphics from this game. But I was hoping for an interesting gameplay or plot. But there is none of this - everything is very monotonous and boring. Full Review »
  3. Jul 25, 2022
    8
    3D precision platformers are hard to do... Blue Fire nearly nails it -- the controls are tight, the speed is palpable, and when the "jump /3D precision platformers are hard to do... Blue Fire nearly nails it -- the controls are tight, the speed is palpable, and when the "jump / wall jump / dash / another wall jump / double jump / double dash / wall run" combos work, it is an incredible rush. But for each great set of moves you pull off, a stupid death follows, usually when the perspective (or the camera) fools you and you realize too late not to be quite on top of that last platform... :(

    At least the purest platform sections (the so called "voids") are semi-optional; they provide you with upgrade slots, but there are enough not-too-hard ones anyway. There are also a few dungeons with lots of platforming, and a couple of such challenges are timed, but I found the timing fairly relaxed if you planned out your path beforehand, and these designs are actually the smartest part of the game.

    There is also a bit of functional fighting, but it feels a bit underdeveloped -- after a while, I found more productive just to avoid enemies instead. Boss fights, in particular, are serviceable but uninspired, relying more or less on the same tactics for each one.

    The second half of the game feels a bit rushed, as if the developers ran out of resources to produce good dungeons. The whole world hints at something greater (the whole game has this Hollow Knight vibe, a sense of sadness that permeates a doomed world), but at the end there are too few characters and their stories feel incomplete.

    I am also pretty sure the music was inspired by Hollow Knight's moody soundtrack, and this is actually a high point -- the calmer tunes are very nice, if not as memorable. Graphics are nice enough, if you enjoy the stylized minimalistic style, and some of the architecture is impressively vertical (especially when you realize you will have to somehow climb that whole darn thing).

    At the end of the day, despite a few shortcoming, I had fun with the game, and I still remember those cool double dashes and wall jumps in 3D.

    Score: 77/100.
    Full Review »