- Publisher: DTP Entertainment
- Release Date: Nov 13, 2013
- Also On: PlayStation 3, Xbox 360
Summary:
Blood Knights is an action-adventure game, players assume the role of characters who must defeat evil forces in a mythical version of the Holy Land.
| Rating: | M |
|---|---|
| Developer: | Deck 13 |
| Genre(s): | Role-Playing, Action Adventure, Fantasy, General, Fantasy, Action RPG |
| ESRB Descriptors: | Blood Violence |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Tim Doubleday | Motion Capturing |
| James Witt | Motion Capturing |
| Brian Mitchell | Motion Capturing |
| Mick Morris | Motion Capturing |
| Tilman Sillescu | Composer |
| Piet Schonepauck | Character Animation |
| Piet Schonepauck | Cutscene Development |
| Diarmaid O'Connor | Motion Capturing |
| Markus Schmidt | Composer |
| Randall Jahnson | Story Co-Writer |
| Jan Klose | Director |
| Jan Klose | Voice Director |
| Jan Klose | Voice Director |
| Jan Klose | Voice Director |
| Simon Eschbach | Additional Programming |
| Eric Hansen | English Cast |
| Gordon Alexander | Talent |
| Tom Strauss | English Cast |
| Timm Schwank | Art Direction |
| Timm Schwank | Location Design |
| Maxime van der Kloet | Additional 3d Art |
| Susie Sou | 3d Art |
| Florian Schweinbenz | 3d Art |
| Florian Schweinbenz | Location Design |
| Florian Schweinbenz | Location Design |
| Philip Hammer | Programmer |
| Philip Hammer | Tech / Programmer |
| Philip Hammer | Tech / Programmer |
| Holger Durach | Programmer |
| Holger Durach | Tech / Programmer |
| Holger Durach | Tech / Programmer |
| Clive Standen | Talent |
| Sebastian Nussbaumer | 3d Art |
| Dennis Blumenthal | Game Producer |
| Christian Schlutter | Game Producer |
| Joachim Wegmann | Head Of Art Department |
| Anna-Maria Heinrich | Art Department |
| Thabani Sihwa | Art Department |
| Anna Owtschinnikow | Art Department |
| Dominik Morgenroth | Composer |
| Thorsten Lange | Programmer |
| Thorsten Lange | Tech Lead |
| Thorsten Lange | Tech Lead |
| Thorsten Lange | Tech Lead |
| Timo Mylly | Additional Cutscene Development |
| David Reinig | Programmer |
| David Reinig | Tech / Programmer |
| David Reinig | Tech / Programmer |
| Fedja Adam | Additional Programming |
| Matthias Reinhardt | Additional Programming |
| Felix Bastam | Additional Cutscene Development |
| Felix Bastam | Additional Gameplay Scripting |
| Sven Hammer | Additional Cutscene Development |
| Sven Hammer | Story Co-Writer |
| Sven Hammer | Story Co-Writer |
| Sven Hammer | Story Co-Writer |
| Lennart Kessler | Additional Cutscene Development |
| Lennart Kessler | Story Co-Writer |
| Lennart Kessler | Story Co-Writer |
| Janine Bertet | Concept Art |
| Felix Haas | Concept Art |
| Anika Schroder | Additional Concept Art |
| Dominikus Reiter | Additional 3d Art |
| Jurek Hofer | Additional 3d Art |
| Sebastian Knuppel | 3d Art |
| Sergej Kurlenko | Character Modeling |
| Katja Oskina | Character Modeling |
| Sebastian Seubelt | Additional Character Modeling |
| Sebastian Seubelt | Cutscene Development |
| Sebastian Seubelt | Cutscene Development |
| Gregor WeiB | Additional Character Modeling |
| Gregor WeiB | Character Modeling |
| Gregor WeiB | Character Modeling |
| Marc Rosenberger | Composer |
| Daniel Dunchem | Sound Design |
| Clemens Brix | Dialogue Editor |
| Sebastian Wunnicke | Additional 3d Art |
| Kaspar Eichel | German Cast |
| Matt Rank | Motion Capturing |
| Stacey Boisselle | Motion Capturing |
| Rachel Tudhope | Motion Capturing |
| Sean Hince | Motion Capturing |
| Dr. Florian Stadlbauer | Executive Director |
| Loon Chew Yeo | Programmer |
| Loon Chew Yeo | Tech / Programmer |
| Loon Chew Yeo | Tech / Programmer |
| Nils Duamann | Additional Programming |
| Robert Hallinger | Additional Programming |
| Markus Lenz | Concept Art |
| Mhill Krasniqi | Concept Art |
| Timo Peters | 3d Art |
| Oliver Butzbach | 3d Art |
| Martin Teichmann | Additional 3d Art |
| Roxana Vasilescu | Additional 3d Art |
| Taysir Yakupov | Additional Character Modeling |
| Marion Fischer | Additional Character Modeling |
| Frederic Simon | Additional Cutscene Development |
| Frederic Simon | Gameplay Scripting |
| Sabine Winkler | Additional Cutscene Development |
| Sabine Winkler | Gameplay Scripting |
| Andy Gough | Motion Capturing |
| Luke Niejadlik | Motion Capturing |
| Anthony Morley | Talent |
| Gillian MacGregor | Talent |
| Kate Nelson | Talent |
| Maik Barwald | Additional Cutscene Development |
| Jochen Flach | Composer |
| David Osternacher | Original Sound Design |
| Julian Bartels | Dialogue Recording Engineer |
| Guido Schwarz | Dialogue Recording Engineer |
| Clayton Nemrow | English Cast |
| Marty Sander | English Cast |
| Alexa Dvorson | English Cast |
| Jill Holwerda | English Cast |
| Nick Mockridge | English Cast |
| Bill Peterson | English Cast |
| Thomas Nero Wolff | German Cast |
| Melanie Hinze | German Cast |
| Lutz Riedel | German Cast |
| Gerald Paradies | German Cast |
| Arianne Borbach | German Cast |
| Tobias Kluckert | German Cast |
| Yvonne Greitzke | German Cast |
| Timo Thomas | Head Of Game Production |
| Simone-Desiree Rieb | Art Department |
| Mathias Reichert | Development Director |
| Marc Buro | Executive Producer |
| Stefan Sturm | Art Direction |
| Stefan Sturm | Graphics |
| Stefan Sturm | Graphics |
| Dennis Barcelona | Art Direction |
| Dennis Barcelona | Graphics |
| Dennis Barcelona | Graphics |
| Timo Fuchs | Art Direction |
| Timo Fuchs | Graphics |
| Timo Fuchs | Graphics |
| Denise Schaar | Art Direction |
| Denise Schaar | Graphics |
| Denise Schaar | Graphics |
| Oliver Mills | Art Direction |
| Oliver Mills | Graphics |
| Oliver Mills | Graphics |
| Mark Geise | Art Direction |
| Mark Geise | Graphics |
| Mark Geise | Graphics |
| Jan Baumgartner | Art Direction |
| Jan Baumgartner | Graphics |
| Jan Baumgartner | Graphics |
| Matthias Eckardt | Localization |
| Clive Standen | Talent |
| Gordon Alexander | Talent |
| Tom Strauss | English Cast |
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