Metascore
77

Generally favorable reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 21
  2. Negative: 0 out of 21
  1. Sep 11, 2019
    Blasphemous is unforgiving, brutal, and at times, unfair. Beneath the drudgery is a compelling and dark tale waiting to be uncovered. If you are willing to endure its frustrations, you’ll be rewarded with grim and spectacular visuals that’ll be forever burned into your mind, and an equally twisted story to match them.
User Score
6.8

Mixed or average reviews- based on 386 Ratings

User score distribution:
  1. Negative: 83 out of 386
  1. Sep 10, 2019
    4
    Blasphemous is just a generic metroidvania garnished with an overly pretentious presentation that doesn't add too much to the mix. ControlsBlasphemous is just a generic metroidvania garnished with an overly pretentious presentation that doesn't add too much to the mix. Controls feel unresponsive, exploration is a chore and the upgrade system won't keep you engaged for long, even with a thick coat of deep (and boring) lore that tries to flesh out a world that is fundamentally uninteresting.

    Technically speaking cutscenes and art direction are top notch, but some environments and regular enemies fall under the "ugly game from the 16 bit era" kind of style, and not in a good nostalgia way.
    Full Review »
  2. Sep 10, 2019
    2
    Godawful controls and level design. Refunded after 2 hours with it. Blasphemous indeed.
  3. Sep 28, 2020
    6
    great style, pretty satisfying fighting mechanics, however, quite poor platforming part. the biggest issue is the game gets quite tedious -great style, pretty satisfying fighting mechanics, however, quite poor platforming part. the biggest issue is the game gets quite tedious - there are so few teleports (or lack of them at all in some areas), that backtracking is such a huge part of the game. quite a pain in the ass to backtrack through corridors of levels you ve been many time (with all mobs alive). its not hard, its just tedious.
    oh, and spikes. there are lots of them, they kill instantly and you have to run through several levels again to get to the same point and try again. just kills all the desire to try again, to be honest, especially with such a poor platforming.
    also, magic is useless. hence, the penalty for dying is meaningless.
    Full Review »