- Publisher: Team17 , The Game Kitchen
- Release Date: Sep 10, 2019
- Also On: iPhone/iPad, PlayStation 4, Switch, Xbox One
User Score
Mixed or average reviews- based on 386 Ratings
User score distribution:
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Positive: 233 out of 386
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Mixed: 70 out of 386
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Negative: 83 out of 386
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- User score
- By date
- Most helpful
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Sep 10, 2019
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Sep 16, 2019
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Jun 22, 2022
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Apr 25, 2021games controls and mechanics so bad and annoying. this game is not hard, this game's bad structure might make you think its hard but it is not because as i said mechanics and controlls are so bad.
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Sep 28, 2019It's full of frustrating bugs and mechanics issues that don't belong in a $25 indie title. The atmosphere is wonderful, but I found the experience to be overall frustrating and unpolished. Maybe if the developers spent more time getting their game running smoothly and less time making it pretty it would actually be worth a better score.
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Sep 22, 2021-Bad Metroidvania
-Bad Souls-like
-Bad Combat
-Bad parkour
+Good Music
+Good Atmosphere -
Oct 26, 2021
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Sep 10, 2019Godawful controls and level design. Refunded after 2 hours with it. Blasphemous indeed.
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Dec 28, 2019
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Dec 29, 2021Blasphemous is a punishing action-platformer that combines the fast-paced, skilled combat of a hack-n-slash game with a deep and evocative narrative
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Sep 15, 2019LLeno de bugs, no aporta nada nuevo. Mecanicas obsoletas. Olor a caca en general
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Jan 26, 2020
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Sep 7, 2023I played the game for 2h30 min and it was boring for me. I don't like pixel graphics. The small areas and always loading a new area. The map was just incomprehensible for me. The items, nothing is explained and for me it was not intuitive.
Awards & Rankings
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Jan 29, 2020A gore-laden feast for the most barbaric among us, Blasphemous truly is a punishing game in the best possible way. I just wish it had a more gripping story to go with it.
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Nov 13, 2019Blasphemous is a truly unforgettable experience that stands out in the Metroidvania genre.
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Nov 4, 2019Despite being a bit tedious, Blasphemous offers many satisfying moments like being able to find a shortcut or a shrine when you most need it. Some of the quests are really interesting and even if they're not mandatory to finish the game, I would strongly recommend trying to finish as many of them as possible. The way the story is told (or rather discovered), the amazing artwork, and the fast-paced combat are aspects of the game that grabbed me throughout my playthrough. You'll indeed have to do a lot of backtracking if you want to complete as much as the game as possible, but the rewards are worth it.