Metascore
66

Mixed or average reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 63
  2. Negative: 6 out of 63
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  1. May 24, 2021
    95
    For the first time in a long time, a game has lived up (and in my opinion surpassed) the hyped that’s been created around it. Frankly, I’ll be surprised if BIOMUTANT is not game of the year.
  2. May 24, 2021
    95
    Considering Biomutant’s delayed and seemingly troubled road to release, I’m blindsided by just how good it is. Experiment 101 has clearly been afforded the time to see its vision through, something which is unfortunately far too rare in the cutthroat gaming industry. I did not expect this to be one of my favorites of the year so far, let alone one of the most enjoyable open-world games I’ve ever played. A true modern gaming miracle.
  3. May 24, 2021
    90
    Biomutant is a superb open-world, action-focused RPG. You can fight to your heart's content, meander through gorgeous and bleak environments, and enjoy a story that takes you to far corners of a wonderful in-game map. It's not always easy on the eye, but look a little deeper and you'll see it's brimming with beauty.
  4. May 24, 2021
    90
    Biomutant comes out the gate incredibly strong with high customization and a stunning world to explore. Players have agency over the adventure through interactions providing an immersive experience unique to them, making it a must-play for any action-adventure fan. However, the more time you spend in this world, the more you notice where it could be improved. As some missions become less fun with no help from the low difficulty, you'll likely want to speed past these portions. Still, that's one small issue to an otherwise grand adventure full of wonderful features, gameplay, and beauty that can't be overlooked.
  5. 90
    Biomutant could be the sleeper hit of 2021. Not only is it downright adorable, but it's also an absolute blast to play. Developer Experiment 101 has created a world that you want to explore, and it frequently rewards you for slowing down and taking it all in. Throw in some great combat, robust character creation, and a wonderful crafting system and you've got a game that should please even the most jaded of open-world enthusiasts.
  6. 90
    While it may have a few flaws, Biomutant is a great game that reminds of a simpler time for video games.
  7. May 24, 2021
    85
    If you can live with the crashes or if the developers have patched it by the time you read this, then Biomutant is a rather excellent title. The open-world setting feels unique amongst other postapocalyptic titles, especially with humans being replaced by cute yet realistic-looking fuzzy animals. The world looks gorgeous but offers a ton of stuff to do with a wide variety to boot. The fighting is fluid and excellent, no matter if you're using special powers or normal weapons, and the flexibility of many of the game's elements gives it a ton of freedom compared to its contemporaries. Even in a month crowded with some legitimate heavy hitters, Biomutant is well worth playing for those looking for a good RPG.
  8. May 24, 2021
    85
    I enjoyed my time with BIOMUTANT and I can’t wait to replay the game and see how it will play out if I make just a few minor changes to some of the decisions I made throughout the game.
  9. Jun 29, 2021
    80
    Biomutant conquers a prominent place in the ever-expanding universe of open world games. While it doesn't innovate in the mechanics it employs, it implements them intelligently, giving us plenty of reasons to explore a vibrant and gaudy world filled with adorable creatures.
  10. May 24, 2021
    80
    Biomutant’s highs owe a lot to just how stacked against the odds it appears. And how over the span of an average twenty-or-so hour single-run it comes out not just unscathed, but victorious. Experiment 101 finding a way to incorporate the surreal and the strange, yet maintaining a consistent thread wherein the gameplay loop is both satisfying and intriguing to engage with. All of this, despite such continued reveling in its own eccentricity. But it’s that very eccentric attitude that marks Biomutant down as an unmistakably curious, but more importantly, entertaining open-world adventure to lose one’s self in.
  11. May 24, 2021
    80
    Biomutant is a solid debut from Experiment 101. Though a couple of the game’s concepts don’t feel entirely fleshed out, there’s still a lot to appreciate. The amount of variety in both the narrative and in combat ensures that no two players have an identical experience. With a fluid combat system and enough style to spare, Biomutant is still a formidable RPG.
  12. May 24, 2021
    80
    In short, Experiment 101 delivers an ambitious experience in Biomutant. Repetitive mission design and shoddy pacing at disparate points in the story hold it back from being a true masterpiece in its genre, but exhilarating combat and meaningful incentive for exploration make this an entertaining open-world game.
  13. May 24, 2021
    80
    I had a lot of trouble tearing myself away from Biomutant, and a lot of my grievances didn’t really surface until I’d finished it and had time to digest.
  14. Game World Navigator Magazine
    Jun 17, 2021
    79
    The combat is lacking, the story-telling is awful, the faction system is barebones. Yet there is something to Biomutant, some unexplainable quality that makes you want to keep exploring its wacky world. [Issue#253, p.34]
  15. May 24, 2021
    79
    Biomutant definitely has its charms: its post-apocalyptic open world is filled with lush environments and the combat encounters are entertaining, making for a fun game experience, albeit one that is sometimes a bit repetitive.
  16. May 24, 2021
    77
    Biomutant, the first game from Experiment 101 studio is an ambitious game which does not succeed at everything it attempts to do, but in general it is a decent and fun choice-driven action/RPG.
  17. May 26, 2021
    75
    Riddled with repetition, Biomutant is as grand in ambition as it is bland in execution. Where it shines in character creation and choice, it fumbles in its narrative and empty morality system. Where building your powers, weapons, and toys is great, finding all the parts to do so is simply a chore. Odd to say, but in this case, less might have been more, but what is here is fun. Just not as fun as it could have been.
  18. May 25, 2021
    75
    Biomutant gives you a chance to experience a unique adventure but only if you'll turn a blind eye to some flaws. The pretty, original, and very colorful world with a great artistic style is paired with not-so-pretty gameplay solutions and a handful of technical problems.
  19. May 24, 2021
    75
    Biomutant is a fascinating game, one that definitely belongs in a foregone era of gaming but somehow still works in today's industry. The world is massive and packed with things to do, combat is fast and fluid save for a few minor issues, and the story definitely keeps me interested throughout. There's jank, sure, but it's jank that somehow works in the game's favor, almost as if it's part of the game's identity. If you come in expecting a Game of the Year candidate you may leave disappointed, but if you're looking for a new adventure brimming with personality, Biomutant is absolutely worth your time. Just be prepared for that fast travel mechanic; it still shocks me every time.
  20. May 24, 2021
    75
    Biomutant is what we expected from it, no more and no less, namely a generous project, steeped in good intentions, and which, through his atypical vision of Action-RPG, breathes a breath of fresh air into the genre. The studio title Experiment 101 is an ode to the exploration of a colorful post-apo universe, karmic destiny, avatar customization, and martial arts. It is difficult, it is true, to concretize these different aspects and to merge them. The fact remains that this experience, equal to no other, changes, surprises, and throws off to the point of becoming memorable. However, it is necessary to ignore a technical achievement which is clearly behind schedule and a progression that is sometimes too interventionist.
  21. May 24, 2021
    75
    Biomutant is a game with a big heart. The guys from Experiment 101 have put everything they could into this work and their affection is clearly perceptible. However Biomutant is far from being a perfect work, seasoned with many small defects and a series of characteristics that are too ambitious for a product like this.
  22. May 24, 2021
    75
    Biomutant is by far one of the most rewarding games when it comes to exploration and loot, and despite needing more polish in some aspects, this game is definitely worth your money and time.
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  1. May 24, 2021
    For all the weirdness and fun it promises, Biomutant ends up a deeply conventional open-world action game.
  2. There's too much going on in Biomutant. Maybe if there weren't so many unnecessary things then the devs could have spent more time making the annoying bits less annoying. Making those menus clearer and easier to use, properly signposting critical QTEs in boss fights, and tightening the combat lock so fights feel less chaotic and you can be more intentional with your attacks. Who knows? In the end there isn't loads wrong with Biomutant, it's more that the bits that are wrong are pervasive, and you have to wade through extraneous fluff to enjoy the bits that are right. Really cool hats, though.
User Score
6.3

Mixed or average reviews- based on 478 Ratings

User score distribution:
  1. May 26, 2021
    2
    The story is your typical humans destroyed the environment and now it's the future where you have to save the world, it's nothing specialThe story is your typical humans destroyed the environment and now it's the future where you have to save the world, it's nothing special besides the earth was taken over by mutated intelligent animals.

    Pros:
    Scenery - You can tell they spent a lot of time working on the scenery. It looks very pretty; the color schemes are usually vivid and on point which makes running around the map kinda soothing. The interiors are well done, although reused a lot.

    Open world - Map is pretty big and you can just up and go explore pretty much wherever and whenever you want to. This has always been a plus in rpg games to have exploration freedom.

    Crafting/weapons - There's a large amount melee and ranged weapons of all sorts in the game and everything is customizable/craftable. From the hilt on a sword to add-ons for the blade, different handles on a gun to the sight and barrel, all the way to adding armor to your clothing, it's all changeable. So you totally have a lot of freedom there.

    Cons:
    The narrator - and this is a big part for the cons so I'll break it down into a few points.
    1. There's only 3 voice actors so far in the entire game. 2 of them are good and evil fairies that show up when you do some quest choices (so rarely) and re rest of the entire game is voiced entirely by the narrator. He does everything from translate the npc's animal giberish, tip pop ups, memory triggers, environmental ques, what your character is doing on screen at the moment, all the way to little quips and musings every 2 minutes. It's incredibly annoying, and makes the whole apocalyptic feeling go away which just makes the game very boring.
    2. The dialog - The way that dialog works with npc's is this. The animal says something in giberish. You press A. The narrator explains what it said. You press A again (do this 4 or 5 times more). Then it gives you a chance to select 1 out of 2 or 3 responses/questions (That you never get to ask the others you didn't pick) followed by more of the giberish, press A, narrator, press A. It seems like at least half if not more of your gameplay is going to be mashing A to get out of dialog.
    3. It treats you like you're a child. The way the narrator talks to you is exactly how you would talk and explain things to a small child. By dumbing down what you're saying while giving it the "This is so exciting" cheeky sound to it. Perhaps this game was made for children and they just marketed it wrong? Mhhh. The narrator holds your hand through everything so puzzles and wondering what to do next in a quest is irrelevant. Having to look for loot and items doesn't matter since the narrator pretty much tells you something is right there. The whole thing is just a bad experience on the game, to why the devs decided to do it that way is a mystery.

    Cut scenes - There are so many dammed cut scenes and dialog in this game that honestly they should have just made this a movie instead of a game. in 10 hours playtime, 3 hours is exploring the actual game and 7 hours is cut scenes and dialog. It's so boring that I have to force myself to keep playing hoping that it's gonna get better but I seriously have my doubts.

    Combat - The combat has a lot to be desired. There's a huge lack of enemy variety, just different colors and 3 or 4 sizes. The game relies on enemies being bullet sponges to give the "feeling" of difficulty, with combat being a somewhat rarity in this game, it really is a big let down. Every weapon has only one attack, however you can unlock more attacks/attack styles in the form of attack combos. Pretty quick it's forcing you to try and remember 20 different button combinations to preform attacks that it just ends up being a button mashing game. (This game really really needs a lock on button)

    Karma system - I guess this is the rpg aspect that they were going for? Karma is on a point system, do a good thing and get a good point, do a bad thing and get a bad point. Your point totals affect the ending and some quest choices and let you unlock and use certain abilities. This normally is pretty good in rpg games, but here the main source of getting karma points is catching these little critters and either petting them for a good point or killing them for a bad point. So pretty much you can catch a bunch of them and both kill / pet them to unlock every ability to use. For the ending (based on quests so far) I'm 99% sure if you want the good, just go pet a few critters and so your good points is bigger than the bad points and boom, good to go.

    Character creation and leveling up - One of the big points the devs made was that there's a vast amount character creation and build making... There's really not. There's 5 or 6 races with about 6 faces with different sizes, color, and a build class. Making a build is a joke since every time you level up, you can increase a stat by 10 points, and you can use every weapon (level depending) on any build with no negatives
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  2. May 26, 2021
    2
    Boring and repetitive gameplay. Wooden combat system. Horrible narration.
    Refund.
  3. May 26, 2021
    0
    I spent the first hour of Biomutant begging the game to stop with the god-awful narration and dialogue. I pleaded to just let me fight theI spent the first hour of Biomutant begging the game to stop with the god-awful narration and dialogue. I pleaded to just let me fight the enemies - no need to ZOOM in on the enemy every time I enter the room and make me wait 5-10 seconds before regaining control. Please, Biomutant, PLEASE let me skip these cutscenes in which nothing happens in the most boring manner imaginable. Biomutant does not care; Biomutant is not in the business of fun. Biomutant is in the business of several overlapping gameplay systems, all of which feel unrewarding, unsatisfying, and like an eternal grind. What's most staggering is that this game did not have to be bad. Cut out 90% of its dialogue, hire an actor capable of delivering two sentences differently, and CUT TO THE CHASE when it comes to gameplay, and this could have been a decent title. But Biomutant seems to think that spinning its wheels is more fun than going anywhere. Full Review »