- Publisher: EA Games
- Release Date: Mar 14, 2004
Summary:
The Battlefield franchise enters a new era equipped with more firepower, modernized weaponry and vehicles, and a deeper infantry experience from the jungles to the beaches of Vietnam. From villages on the Ho Chi Minh Trail to the city streets of Hue, wage modern warfare as the United States or North Vietnamese Army (NVA). Select from a variety of characters within the different soldier classes as you command powerful new vehicles including the UH-1 Huey helicopter, the M551 Sheridan tank, and the F-4 Phantom fighter jet on the U.S. side and the Russian-made T-54 tank, the MIG-21, and Mi-8 multipurpose helicopter on the NVA side. Go to war in new dramatic battle scenarios including leading a squadron of Huey helicopters in an all-out attack on an enemy compound, executing an ambush of enemy soldiers from dense foliage, captaining a PT boat through a dangerous jungle river passage, and more. Grab your M-16, ready the Napalm and prepare to enter some of the fiercest battles of the Vietnam War. [Electronic Arts]
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| Rating: | T |
|---|---|
| Developer: | Digital Illusions |
| Genre(s): | Action, Shooter, Shooter, First-Person, Historic, Historic, Arcade |
| Number of Players: | 1-64 Players |
| ESRB Descriptors: | Blood Violence |
| Connectivity: | Local Area Network Online |
| Online Modes: | Competitive Team Oriented |
| Cast | Credit |
|---|---|
| Mikael Rudberg | Producer |
| Johan Persson | Additional Programming |
| Magnus Walterstad | Additional Sound |
| Riccard Linde | Art Director |
| Oscar Carlen | Additional Level Builder |
| Ryan Pendleton | Additional Level Builder |
| Armando Marini | Lead Design |
| Andy Berdan | Programmer |
| Jason Biro | Programmer |
| Denis Cawson | Animation |
| Mark Choy | Level Builder |
| Jeremy Price | Lead Artist |
| David Kerr | Sound Designer |
| Daniel Aberin | Animation |
| Mark Maia | Artist |
| Dan Rickard | Pre-Production Art Director |
| Robert Hallwood | Level Builder |
| Scott Pinkerton | Script Programmer |
| Armando "Aj" Marini | Lead Design |
| Tomm Galt | Assistant Lead Design |
| Jeff Ross | Level Builder |
| Damir Slogar | Script Programmer |
| Scott Abdey | Script Programmer |
| Mark Forsyth | Additional Level Builder |
| Mans Bernhardt | Lead Programmer |
| Bjorn Hedberg | Programmer |
| Vaggelis Livaditis | Programmer |
| Rod Lopez | Programmer |
| Sara Roos | Programmer |
| Andreas Fredriksson | Additional Programming |
| Joakim Lord | Additional Programming |
| Marc Brassard | Artist |
| Chris Elliot | Artist |
| Jay Evans | Artist |
| Jeff Evans | Artist |
| Kit Hoang | Artist |
| Ryan Love | Artist |
| Boyd McKenzie | Artist |
| Birgit Shulz | Artist |
| Alexander Ahilov | Additional Art |
| Julio Ceron | Additional Art |
| Ron Davey | Additional Art |
| Erland Korner | Additional Art |
| Gustav Tilleby | Additional Art |
| Nick white | Additional Art |
| Wendy Young | Additional Art |
| Roland "Rolle" Smedberg | Promotional Videos |
| Dustin Crenna | Additional Sound |
| Maissa Dauriac | Music Supervisor |
| Roland Smedberg | Promotional Videos |
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