- Publisher: Strategy First
- Release Date: Mar 23, 2006
Summary:
Battle of Europe is a fully 3D arcade action game. Taking place in the skies over Europe, players are taken through breathtaking terrain modeled for London, Norway, Dunkirk and Berlin. A full hanger of fighters and bombers completely submerse the player in the reality of the World War II flying aces; risking their lives daily in countless dog fights, and returning home in a smoking plane littered with bullet holes ...if at all. [Strategy First]
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| Rating: | E10+ |
|---|---|
| Developer: | MAUS Software |
| Genre(s): | Action, Shooter, Shooter, Third-Person, Historic, Historic, Arcade |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Violence |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Igor Bozhko | Lead Programmer |
| Juri Pazinich | Interface |
| Juri Pazinich | Lead Artist/Interface/Intro |
| Juri Pazinich | Lead Artist/Interface/Intro |
| Juri Pazinich | Lead Artist/Interface/Intro |
| Vyacheslav Kudrya | Programming/3d Testing |
| Andrey Ostroverkhov | 3d Modeling |
| Andrey Ostroverkhov | Texts |
| Andrey Ostroverkhov | Texts |
| Andrey Ostroverkhov | Texts |
| Dmitry Klevtsov | 3d Modeling |
| Dmitry Klevtsov | Textures |
| Dmitry Klevtsov | Textures |
| Oleg Shikaryov | 3d Modeling |
| Oleg Shikaryov | Textures |
| Oleg Shikaryov | Textures |
| Oleg Shikaryov | Textures |
| Alexandr Palaquta | 3d Modeling |
| Maxim Matsyuk | 3d Modeling |
| Maxim Matsyuk | Textures |
| Maxim Matsyuk | Textures |
| Jana Kiselyova | Textures/Landscrapes |
| Dirk Hinkelmann-Grueber | Audio |
| Dirk Hinkelmann-Grueber | Music/Audio |
| Dirk Hinkelmann-Grueber | Music/Audio |
| Evgeniy Militsa | Music |
| Stephen Robert Taylor | Audio |
| Alexey Gritsenko | Audio |
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