• Publisher: NCSOFT
  • Release Date: Apr 13, 2006
Auto Assault Image
Metascore
72

Mixed or average reviews - based on 34 Critic Reviews

User Score
7.9

Generally favorable reviews- based on 48 Ratings

Summary: Combine fast-paced vehicular combat with high-tech, futuristic weaponry and hundreds of intense skills and you get Auto Assault -- a unique departure from traditional Massively Multiplayer Online Role Playing Games (MMORPGs). Hop in your own customized cars, semis, and motorcycles and prepare to fight the mutated creatures and bandits of Auto Assault's post-apocalyptic world. Battle other players both in arenas and in epic race vs. race wars for control of the regions in a devastated Earth. Auto Assault uses the power of the Havok physics engine to let you make insane jumps, send obstacles flying and even blast bridges, buildings, fences and trees with your car-mounted rockets. Anything you can hit, you can destroy. [NCsoft]
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Rating: T
Official Site: http://www.autoassault.com/index.html
Developer: NetDevil
Genre(s): Role-Playing, Massively Multiplayer Online, Massively Multiplayer, Sci-Fi, Sci-Fi
Number of Players:Massively Multiplayer
ESRB Descriptors:Alcohol Reference Blood Violence
Connectivity:Online
Special Controllers:Headset
Online Modes:Competitive
Cast Credit
Craig Ewert Programmer
Mike May Lead Texture Artist
Curtis Coalson Localization Lead Engineer
Curtis Coalson Programmer
Bradley Pack Community Coordinator
Scott Brown Additional Programming
Scott Brown Project Lead
Scott Brown Project Lead
Peter Grundy Art Director
Ryan Seabury Additional Programming
Ryan Seabury Design Director
Ryan Seabury Design Director
Ben Lard Lead Programmer
Hermann Peterscheck Additional Systems Designer
Hermann Peterscheck Programmer
Hermann Peterscheck Programmer
Ivan Woehr Programmer
Nathan Gray Programmer
Christopher Coster Programmer
Timothy Weisser Programmer
Jerry Meyer Lead Concept Artist
Erik Beyer Lead Animator
Nathan Storm Lead 3d Artist
Brian Bearly Lead Technical Artist
Brian Bearly Special Effects Artist
Harold Hanlin Additional Map Design
Harold Hanlin Lead Content Designer
Christopher Holtorf Additional Map Design
Christopher Holtorf Lead Content Designer
Adam Maxwell Additional Map Design
Adam Maxwell Lead Content Designer
Adam Maxwell Lead Content Designer
S. Christine Brownell Lead Content Designer
Christopher Zirpoli Lead Content Designer
Brian Booker Additional Map Design
Brian Booker Lead Systems Designer
Daniel Russett Additional Map Design
Daniel Russett Lead PVP Contest Designer
Dave D. Lee Lead Level Designer
Phillip Atencio 2d And 3d Artist
Phillip Atencio 2d/3d Artist
Sean Baranello 2d And 3d Artist
Sean Baranello 2d/3d Artist
Cole Eggen 2d And 3d Artist
Cole Eggen 2d/3d Artist
Annie Fodge 2d And 3d Artist
Annie Fodge 2d/3d Artist
Darrin Klein 2d And 3d Artist
Darrin Klein 2d/3d Artist
Robb Shoberg 2d And 3d Artist
Robb Shoberg 2d/3d Artist
Jim Stigall 2d And 3d Artist
Jim Stigall 2d/3d Artist
William Stutte 2d And 3d Artist
William Stutte 2d/3d Artist
Christopher Bruce Special Effects Artist
Chris Floyd Content Designer
Sharon Riggs Content Designer
Dennis Dryden Senior Level Designer
Kedhrin Gonzalez Map Designer
Lawrence Johnston Map Designer
Brian Kidd Map Designer
Sean M. Brown Map Designer
Jason Spencer Additional Map Design
Matt Puccio Systems Designer
Matt Shaffer Systems Designer
Richard Dekkard Music
Richard Dekkard Sound Design
Designer/Producer/Programmer credits provided by GameFAQs.
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