- Publisher: Bohemia Interactive , 505 Games
- Release Date: Jul 7, 2009
Summary:
Building on 10 years of constant engine development, ARMA II boasts the most realistic combat environment in the world. It models real world ballistics & round deflection, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects. The simulation of a combat environment is so effective, the engine forms the basis for training simulators used by real armies the world over. Although ArmA II is set in the fictional ex-soviet state of 'Chernarus' the gameworld is actually a 225 square kilometer chunk of the real world! ARMA II's highly detailed landscape is a meticulous facsimile of real terrain, modeled using extensive geographical data. This recreated region is brought to life with spectacular environmental effects and populated with dynamic civilian settlements and wildlife. Wild animals roam the atmospheric forests while the people of Chernarus try to live out their lives among the war-torn streets. The 27th U.S. Marine Expeditionary Unit have been deployed to the former soviet country of Chernarus in this third installment in the series of award winning PC war simulators from Bohemia Interactive, creators of Operation Flashpoint: Cold War Crisis and ArmA: Combat Operations. Force Reconnaissance Team "Razor" are among the first to fight. This elite five-man team are about to fall down the rabbit hole, trapped in a war not only for control of the country, but the hearts and minds of its people. With the might of the USMC offshore and the Russians anxiously watching from the north, the stakes couldn't be higher. The fate of Chernarus is balanced on a razor's edge. [Steam]
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| Rating: | M |
|---|---|
| Official Site: | http://www.arma2.com |
| Developer: | Bohemia Interactive |
| Genre(s): | Action, Shooter, Shooter, First-Person, Modern, Tactical, Modern, Arcade |
| ESRB Descriptors: | Blood Mild Sexual Themes Strong Language Violence |
| Online Modes: | Competitive |
| Cast | Credit |
|---|---|
| Jan Marecek | Programmer |
| Otakar Neider | Programmer |
| Peter Feher | Programmer |
| Ondrej Spanel | Lead Programmer |
| Jiri Martinek | Programmer |
| Vladimir Nejedly | Programmer |
| Jakub Simek | Programmer |
| Eduardo Simioni | Art |
| Lukas Babicek | Programmer |
| Zdenek Pavlik | Programmer |
| Filip Doksansky | Programmer |
| Andrej Torok | Programmer |
| Michal Varnuska | Programmer |
| Jaroslav Kasny | Designer |
| Josef Vlach | Designer |
| Frantisek Novak | Programmer |
| Vojtech Hladik | Programmer |
| Radim Halir | Programmer |
| Ondrej Novak | Programmer |
| Dan Musil | Programmer |
| Juraj Krnac | Programmer |
| Frantisek Bidlo | Programmer |
| Ondrej Miller | Programmer |
| Lukas Gregor | Programmer |
| Ivan Buchta | Lead Designer |
| Vilem Benes | Designer |
| Joris-Jan Van Landt | Designer |
| Mike Melvin | Designer |
| Karel Moricky | Designer |
| Franck Poulain | Designer |
| Josef Zemanek | Designer |
| Hana Kotrcova | Art |
| Tomas Dostal | Art |
| Stepan Koncelik | Art |
| Mariusz A. Zelmanski | Art |
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