User Score
6.3

Mixed or average reviews- based on 253 Ratings

User score distribution:
  1. Negative: 66 out of 253

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  1. Mar 2, 2021
    2
    Wow, this game was bad. You want an Amnesia game that forgets about everything that made the first one amazing? You want an Amnesia game where the main character constantly talks and ruins the immersion? Then Amnesia: Rebirth is for you.

    It seems that people are somewhat split on this game, but from what I’ve seen and discussed pretty much everyone generally thinks the opening to the
    Wow, this game was bad. You want an Amnesia game that forgets about everything that made the first one amazing? You want an Amnesia game where the main character constantly talks and ruins the immersion? Then Amnesia: Rebirth is for you.

    It seems that people are somewhat split on this game, but from what I’ve seen and discussed pretty much everyone generally thinks the opening to the game is bad. Me? I think it’s the worst opening to a game, period. The main character never stops talking and the game is constantly interrupted by unskippable flashback sequences one after another, sometimes not even 3 seconds apart!
    The game tries both too hard and too little to make you like the characters around you. Too hard with all the constant flashbacks, too little because the writing and dialogue is just, in the end, meaningless and has no character development.
    The main character is boring, annoying and generally unlikeable. (And selfish as well in the later part of the game) And you’re stuck with her for the next 9 hours.
    The puzzles were good, not as good as the Dark Descent but I still enjoyed them. The rest of the gameplay however is just plain annoying. You have matches and an Oil lamp as your sources of light and both of these run out ridiculously fast, I’m talking 3-5 seconds for the matches and maybe 20-30 seconds for the Oil lamp when it’s FULLY LOADED with oil.
    Amnesia: Rebirth has a “fear meter”, it’s like the sanity meter in Dark Descent except worse in every way. If the room you’re in is just a bit dark, not even completely dark, then you IMMEDIATLEY start to breathe fast and within seconds you start to panic and have to spam W A S D and move the mouse around to get back up on your feet. This becomes an issue when you’re hiding from a monster, obviously you want to turn off your oil lamp and hide in a dark corner or something but the game forces you to have the oil lamp on or light a match unless you want to start having a panic attack on the floor.
    Speaking of the monster: there’s barely any monster encounters! I can remember two. Two in the entire 9-hour game. The rest of the (very few) encounters were scripted.
    The ending isn’t anything special either you feel so empty at the end after spending 9 hours listening to someone constantly explaining how they’re feeling and thinking. You never get to be scared or react to something, it’s always the main character that does it for you.

    In conclusion: The puzzles are good, the general gameplay is bad and the immersion is non-existent.
    It’s shocking and sad to see Frictional Game go from Amnesia: The Dark Descent and SOMA to… This. I still very much respect their work and adore them because it’s obvious a lot of care, passion and talent went in to this game, but it just doesn’t work. If you’re in the mood for some Amnesia I recommend you just replay The Dark Descent or give SOMA a try if you haven’t already.
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  2. Apr 23, 2022
    0
    I refuse to think this one as part of the Amnesia series. The story is much less ambiguous and it is agenda driven. But the worst offence is that it's not scary at all, the forgettable gender swapped protagonist constantly talks not giving you a single moment for the feeling of isolation. The developer also tries to break stereotypes by creating more absurd stereotypes. None of theI refuse to think this one as part of the Amnesia series. The story is much less ambiguous and it is agenda driven. But the worst offence is that it's not scary at all, the forgettable gender swapped protagonist constantly talks not giving you a single moment for the feeling of isolation. The developer also tries to break stereotypes by creating more absurd stereotypes. None of the characters felt real or relatable and at times they were outright insufferable. There is no chemistry between the protagonist and her husband. They made him so insecure that she needs to keep reassuring him she loves him the way he is so many times.

    Also some of the mechanics didn't make sense at all: She can only carry 10 matches and she can't pick up any of the candles or torches cause they are superglued to the ground. Everything else you can pick and throw around no matter how heavy. There are almost as many letters left around as Gone Home, they should have found more diverse ways to convey the story. I also found a letter that was written in German, I speak German so it's not a problem for me, but what will the other people do? google translate? Don't even start with how she starts to melt if she stays under the sun for five seconds and starts going crazy if she stays in the dark for more than five seconds...

    As for the graphics, they are out of date even for 2020, and game is locked at 60 fps maximum where 144hz monitors are the basic for gaming these days. , The cinematics are images with voice over which is lazy or cheap in my opinion.
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  3. Nov 22, 2020
    7
    Great story, immersion, and puzzles.

    Amnesia Rebirth is a game worth playing that makes you feel immersed in a story carefully written full of wiredness and with a main character that feels real and makes you feel compassion for her. You experience the danger and the uncertainty that you encounter at every step taken. Amnesia Rebirth is an experience more than a game, the gameplay
    Great story, immersion, and puzzles.

    Amnesia Rebirth is a game worth playing that makes you feel immersed in a story carefully written full of wiredness and with a main character that feels real and makes you feel compassion for her. You experience the danger and the uncertainty that you encounter at every step taken.

    Amnesia Rebirth is an experience more than a game, the gameplay isn't hard, to have the most out of it you must let you immersed in the story and put you in the shoes of the character.

    What makes this game great is Tasi, the main character that has an identity and talks frequently and puts your perspective of the world in a subjective view from the eyes and mind of the Tasi.

    The graphics and performance are great, I had not encountered any bug during my playthrough, everything works well and do not ruin the immersion.

    In conclusion, is a game worth playing. Not touching the greatness of SOMA on the story side, but delivers a good experience.
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  4. Jun 29, 2021
    6
    This review contains spoilers, click expand to view. ***MANY SPOILERS***

    I am a huge fan of everything Frictional - Penumbra, Amnesia: The Dark Descent, Machine for Pigs, SOMA etc. So it pains me to rate this so low. I was SO excited for this game. I was let down.

    I was just expecting more. Perhaps it is because I am neither a parent, nor a woman, but the entire base-conflict of this game seems completely avoidable. All Tasi had to do was give up her already-doomed-to-die child and everyone would be saved. Instead in her selfishness, she chooses to keep the child, knowing full well what can and has happened to her kin before. At the loss of every other crew member's life. Including her own. So I just can't understand why she would choose for everyone to perish, instead of just her child being separated from her, albeit alive and somewhat-well. She wasn't aware in the beginning when she met Tin about how or through what ghastly methods the life of her baby would be sustained through, and she coulda easily gone back to Paris and made a new baby that would suffer the same fate as her first one.

    I just can't understand this conflict. The story seems like its missing something. There was no great twist like SOMA or Machine for Pigs. No mind-boggling mythical yet still mostly explained and understood plot like TDD.

    It just seems forced. Uninspiring. Unrelatable. Even a little Social-Justice-Warriory.

    The gameplay is similar to previous Frictional games though the fact the oil lamp seems to have a hole drilled through the bottom doesn't make sense either. Gameplay wasn't new or altered very drastically from previous Frictional products but that didn't bother me. I enjoyed playing it, but the storyline was very meh.

    However, I did love the fact that they explained many pre-TDD events and found that fascinating. When I entered the tomb, I knew right away this was canonical and I would find bits and pieces about Daniel therein. This was perhaps my favorite level. I also liked how Alexander of Brennenburg's beginnings are referenced.

    The enemies were still spooky and this got my emotions moving. The puzzles were a lot of fun as well, though I wish there were more opportunities to make outcome-altering choices.

    Sadly these three pros just don't outweigh the massive con I started this review with. The entire conflict could be explained away in the very beginning. Nobody would have to have died, the child lives, the empress is happy, Tasi can go back and make a new baby with all her crewmates still themselves. Flimsy. Avoidable. Disappointing. Forced.

    That said I'll still recommend it. These puzzle-survival-horrors are a great deal of fun. I'll just recommend pretty much every Frictional game before I'd recommend this one.
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  5. Dec 12, 2020
    8
    Мені сподобалася гра, зокрема сильно чіпляє саме сюжетом, за що й ставлю 8 балів.
    Чи страшно грати....но недивлячись на те що я попередньо дивився летсплей - в деяких моментах страшнувато. Але виключно з гулями. З довбонутими лампочками не зовсім, єдине що сподобалося, це від них ховатися ))
    Мінуси - є баги, типу мерехтящі текстури, камні за які можна висунутися, тряска персонажа в режимі
    Мені сподобалася гра, зокрема сильно чіпляє саме сюжетом, за що й ставлю 8 балів.
    Чи страшно грати....но недивлячись на те що я попередньо дивився летсплей - в деяких моментах страшнувато. Але виключно з гулями. З довбонутими лампочками не зовсім, єдине що сподобалося, це від них ховатися ))
    Мінуси - є баги, типу мерехтящі текстури, камні за які можна висунутися, тряска персонажа в режимі скритності коли хочеш десь протиснутися.... Це посуті єдине до чого можна придратися як на мене.
    Чи буду вдруге проходити - безсумні вно ))
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  6. Jan 20, 2021
    10
    I started seen this game at twitch and i didnt enjoy a lot, so i stoped watching. Then I gave it a try, and it was a totally difference experience. In my opinion, this is one of the best immersive horror games that are out there, and the story telling is slow but rewarding if you take the time to read everything and trying to understand what this game want to talk about. The charactersI started seen this game at twitch and i didnt enjoy a lot, so i stoped watching. Then I gave it a try, and it was a totally difference experience. In my opinion, this is one of the best immersive horror games that are out there, and the story telling is slow but rewarding if you take the time to read everything and trying to understand what this game want to talk about. The characters feel like actual human beings and I empathize with them a lot more than any other games. In the section of gameplay, the tremendous physic engine allows the devs to create really good puzzles and the suspense and jumpscares feel actually scary and unexpected, that is difficult to feel when you already played a lot of horror games before. I totally recommend this game if you are seeking for a new and different horror experience. Expand
  7. Jan 7, 2023
    0
    This review contains spoilers, click expand to view. Penumbra is good at still stands up to this day. Amnesia: The Dark Descent is a complete masterpiece. SOMA is the top of the hill. And then came Amnesia: Rebirth.

    It's completely unbelievable to me that Frictional Games even CONSIDERED making this game in the first place, not to mention releasing it. The setting is terrible, the protagonist I couldn't less than a flying f about, and ALL she does it talk to herself - making it impossible to immerse yourself in the world.

    Constant cheap and terribly placed jump scares whenever you're in the darkness for a long time. Amnesia: The Dark Descent handled the whole sanity thing great. Rebirth handled it in a manner where it's almost laughable how Frictional Games couldn't come up with something better.

    The goddamn flashbacks you can't skip. I can't even find words to tell you how incredibly frustrating they were after a while. If you're gonna have flashbacks, at least make them skippable.

    The story is just "I'm 14 and this is deep" kinda **** I gave less than a **** about the protagonist, and the games machinic of holding her pregnant belly every 5 minute just became more annoying the longer I played. I've played the game once, and I barley remember the storyline at all. The only thing I remember is that I swore to myself that I'd NEVER revisit this piece of trash, no matter what.

    All in all, if I could give this game -10 point, I would've. Sure, they took a chance to make something - sadly they failed like running head-first into a concrete wall.

    I've watched many of Thomas Grip's [game director] presentation where he talks about his [and Frictional Games] approach to making games - and with this game, it's like he took all the things he seems to have learned over the years he's been a developed, and just threw them out the window.

    I'm immensely disappointed with Frictional Games by this release, and I thought that FG would always be the masters of their craft. I guess I was wrong.
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  8. Oct 27, 2020
    7
    It's OK, mediocre at best. While the visuals are stunning in some places and the game has really nice chase sequences here and there the first half of the game suffers from excessive annoying exposition dumps all over the place, the pacing really makes it much worse. The main protagonist also has a tendency to talk way too much for a horror game.
    It's also not as scary as any previous
    It's OK, mediocre at best. While the visuals are stunning in some places and the game has really nice chase sequences here and there the first half of the game suffers from excessive annoying exposition dumps all over the place, the pacing really makes it much worse. The main protagonist also has a tendency to talk way too much for a horror game.
    It's also not as scary as any previous games in the series and even Penumbra titles.
    So if you have a horror itch to scratch - it's not expensive and it is good enough to finish. But in the end it's quite forgettable and feels too mediocre to care in the long run.
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  9. Oct 23, 2020
    6
    Too scripted
    Not enough horror gameplay/too much walking sim
    All characters are uninteresting
    Main character breaks all immersion by talking too much

    Not horrible, but forgettable
  10. Nov 8, 2020
    8
    Rebirth is atmospheric and interesting game, but not horrifying. It has addictive plot with interesting gameplay, but it does not frighten, and some elements of the game are made exclusively to stretch the time in the game.
  11. Nov 1, 2020
    8
    I can recommend Amnesia(high 7), not to say its perfect. At times it can get boring, the maps are a bit random and things happen just to drag out an area sometimes. It sure is still an acquired taste to some I think... shame.

    However the art style and design is interesting (like Amnesia 1 (A1) )and so is the horror theme which originates from A1 -which is what makes this game really
    I can recommend Amnesia(high 7), not to say its perfect. At times it can get boring, the maps are a bit random and things happen just to drag out an area sometimes. It sure is still an acquired taste to some I think... shame.

    However the art style and design is interesting (like Amnesia 1 (A1) )and so is the horror theme which originates from A1 -which is what makes this game really worth while. In thinking about the game , like A1, I have definitely compared Evil within 1's art direction with this - their use of colour and their varied environments; which is good.

    I will add though that the Horror (best part of the horror)on this is very much as Soma and A1 was : it was very cerebral.

    Against this , many levels did look very unusual and others look very provocative and a bit scary as did some of A1 - Frictional do still have their magic.

    The story is the key take-away from Amnesia 3, and it sure is different, given the the person you play as and all the unusual things that come with it - I consider myself to be the last person who would appreciate this - but I stuck with it and though I am definitely adverse to a character blabbering on to herself every 2 minutes, this was not bad - again it helps the narrative and I learnt things from participating in it; I did appreciate it. However, it does take some time to get to a decent pace I think, with the later part of the game definitely being more interesting.

    The design too therefore was very good. Frictional show they are miles ahead of Chinese room at least , with creativity that connects clearly and with some depth to the story and redefine what you think about various entities, but almost introduce other ways with which to engage you. this is evident with the interaction with the protagonist, but also with the narrative and the really interesting (environmental) settings, along with their colour palates. Also a lot of the stuff from A1 is not forgotten either.

    The art is good - across the board - the content is imaginative, but not out of place. I find the music and ambience has been watered down, and often is just a sound that 'seems to work' set against a few other sounds which then repeats. However, late game a lot of this does improve a little, with some pieces sounding like you could sit there and listen to it and enjoy it.

    It's also really good to have meaningful choices that actually get registered on this too - I have played this once, so maybe I don't know how meaningful they are truly; but it is pretty good as I see it.

    I will add also the chases are vastly watered down , not happening often at all and I found the lighting mechanic has gotten worse to the point of annoyance on this, I think maybe they need to balance it... I'm not sure - to play with something you cannot choose to use (on your first play through at least) is a positive annoyance -i.e if you've run out then what are you meant to do?!! Not to mention the complete 'lack of meaning' of 'death' which sees you running off - I cant say if you are rewarded for not 'dying' in this way.

    All in all then Frictional are forgiven for hauling off number 2 to the slaughter house on my account. I think I will replay Amnesia 1 next week in fact!
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  12. Oct 25, 2020
    8
    Мне в целом понравилось, в предыдущие части правда толком не играл.
  13. Oct 26, 2020
    8
    The Amnesia franchise had it's ups (Dark Descent) and downs (Machine for Pigs) and this game lands right in the middle. Sometimes there's too much interruption with the cutscenes but other than that it's a great sequel.
  14. Oct 23, 2020
    9
    No complaints just plain dreadful horror and tense moments. Been waiting for it
  15. Nov 1, 2020
    10
    / Really Engaging Story / Nice Visuals /
    / Likable Protagonist / Very Detailed Environments /
    So far frictional Games´ best work in terms of quality but this one probably wasn't as scary as their other work so people are upset. I would still recommend it though. My friend literally was paralyzed at some point in the game so everybody has a different experience. I had low expectations
    / Really Engaging Story / Nice Visuals /
    / Likable Protagonist / Very Detailed Environments /

    So far frictional Games´ best work in terms of quality but this one probably wasn't as scary as their other work so people are upset. I would still recommend it though. My friend literally was paralyzed at some point in the game so everybody has a different experience. I had low expectations for this game but I was positively surprised.

    You really have to give this game a shot for yourself.
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  16. Nov 7, 2020
    10
    Simply a wonderful game. I believe this game is absolutely much superior to The Dark Descent and the developers made an awesome job to keep the horror really good but also improved a ton with an innovating, heart-breaking, fantastic story to the game. The main character is a really interesting character and I really resonated with them. Not all of the game's moment were super scary butSimply a wonderful game. I believe this game is absolutely much superior to The Dark Descent and the developers made an awesome job to keep the horror really good but also improved a ton with an innovating, heart-breaking, fantastic story to the game. The main character is a really interesting character and I really resonated with them. Not all of the game's moment were super scary but they always had some sort of tension, or a mystery, or the anticipation to see what is going to happen next, also not knowing what is your surroundings or what has happened. I got really surprised by this game's reviews, because I personally think this game really deserves a 10/10 in my book. I don't think I even have to describe the visuals, they are truly fantastic even at low settings and some places simply by their atmosphere keeps you at edge. I really recommend this game. However, if you are the type of person who's not very interested in story/lore, this game won't have such a good view to you as it was with me, since it focuses a lot at that. Even then, you will get a lot of scares, I feel. Expand
  17. Oct 23, 2020
    4
    A sequel should improve upon the first product. Amnesia: Rebirth does not do this. Perhaps it gets better later but from other reviews I've read, it probably does not. Too many scripted sequences. "Don't play this game to win. Immerse yourself." says the first screen when you boot the game. But you can't immerse yourself when the character keeps talking, comments on every single thing andA sequel should improve upon the first product. Amnesia: Rebirth does not do this. Perhaps it gets better later but from other reviews I've read, it probably does not. Too many scripted sequences. "Don't play this game to win. Immerse yourself." says the first screen when you boot the game. But you can't immerse yourself when the character keeps talking, comments on every single thing and especially when the game takes the control away from the player. It tries to be too cinematic.

    The flashing images and startling jumpscares are annoying. I did not expect this from a company like Frictional Games.

    I loved the first game. I loved SOMA. Both of them had amazing first impressions on me. This game does not. References to the first game are amazing but that's about the only positive thing I can think of right now... Matches also run out WAY too quickly, though the developers are planning to patch this, so don't mind this last part if it gets better with subsequent patches.

    The game expects you to care about its characters. How does it do this? "You are this woman. This is your husband. These are your crewmates. You care about them. You do." No. I do not care about them. The protagonist does. The game wants me to find them. To learn what happened to them. I don't want this. The protagonist does. This is not the correct way to make the player care about characters.

    Also, the 60 FPS cap. While it does get tolerable after a while, this is not acceptable for a PC release in 2020. You "technically" can remove the cap, but it does not give you more frames, it doubles the frames you get, which results in a very stuttery experience.
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  18. Nov 17, 2020
    9
    Frictional games have put out yet another game that is has a story and setting unique from its predecessors. If you play this then expect it to slowly build and tell a story. If you come expecting a game you're going to play just to get through or rival the scares of their previous efforts then maybe this one isn't for you.

    Pros, Interesting and engaging puzzles and lighting mechanics.
    Frictional games have put out yet another game that is has a story and setting unique from its predecessors. If you play this then expect it to slowly build and tell a story. If you come expecting a game you're going to play just to get through or rival the scares of their previous efforts then maybe this one isn't for you.

    Pros,
    Interesting and engaging puzzles and lighting mechanics. (if your character sits in the dark too long then you have to struggle succumbing to the darkness and slowly become a monster.

    Graphics may be their best yet.

    I didn't encounter and bugs or frame rate stutters throughout the game as it is well built.

    Cons:
    does drag a bit at first and towards the end.

    The scares are a bit weaker than previous titles (this was done on purpose.)
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  19. Nov 8, 2020
    7
    This review contains spoilers, click expand to view. So comparing the game with the first Amnesia The Dark Descent I would rate it 7 out of 10.

    First of all: I love the Amnesia franchise and the games from frictional games in general. Awesome horror flair with a dark gritty atmosphere.

    Reason for the rating is that I actually hoped for some more innovation after Amnesia 1 and Soma. Story telling was strong but there were many side stories from other characters left open.

    A gameplay mechanic was really annoying. First I liked it and was frigthened. The "ghost" searching for you in the second half of the game. But that really pissed me off when they always come back check and sometimes detect me while behind cover. It was a bit too much and I lost the "oh **** I need to hide im scared" feeling which got replaced by "cmon.. HOW?"

    The endings were not as satisfiying as I hoped but those are the amnesia endings we knew by earlier titles. Many unanswered questions and much room for speculations.

    Checking for the baby every 2 minutes was annoying too at some point and the talking by Tasi could be a bit less. It destroys the feeling that we actually are the person we play.

    Aside all the negative aspects I really enjoyed the game and I liked the connection to the first amnesia. The side notes about Alexander, Herbert and Weyer. I also liked the puzzles. I felt they were easier than in Amnesia 1 but thats just because I already know the puzzle mechanics from the first game which were somewhat identical. I also liked the idea of playing a woman being pregnant which makes sense for the story and it was awesome to see how the story continued. Learning more about the reason why people get tortured and whats the reason behind all this.

    A solid new title. I really hope there will be more in the future with more innovative gameplay mechanics and even deeper story telling.
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  20. Nov 18, 2020
    10
    Just finished this game yesterday and I was more than impressed to say the least. The puzzles were thoughtful, lighting and atmosphere was foreboding and dark. Really loved the lighting mechanic in the game as well. The story was mind-bending and realistic. Speaking of realistic, the graphics were great as well.
    I didn't experience some of the things I've read from others, like being sent
    Just finished this game yesterday and I was more than impressed to say the least. The puzzles were thoughtful, lighting and atmosphere was foreboding and dark. Really loved the lighting mechanic in the game as well. The story was mind-bending and realistic. Speaking of realistic, the graphics were great as well.
    I didn't experience some of the things I've read from others, like being sent to the end of an area after dying to a monster. I also didn't rush through this in a day expecting Amnesia TDD part 2, it was a different feel and that's a good thing. I recommend it all the way and compared to other recent horror titles this one is up there with the best..
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  21. Oct 24, 2020
    5
    Unlike their sensational previous game, SOMA, this is a study in missed opportunities. It takes a novel and interesting concept and goes nowhere with it.
    The gameplay is dated, the scary monsters chasing you are not enough to make a scary game in 2020.
    The story goes nowhere - all buildup and no payoff, once again unlike SOMA, which delivers existential gut punch after gut punch. I
    Unlike their sensational previous game, SOMA, this is a study in missed opportunities. It takes a novel and interesting concept and goes nowhere with it.
    The gameplay is dated, the scary monsters chasing you are not enough to make a scary game in 2020.
    The story goes nowhere - all buildup and no payoff, once again unlike SOMA, which delivers existential gut punch after gut punch.

    I wonder where all the lessons they learned went? It's a step back, not forwards, both in narrative and in horror. Not a bad game by any means, but quite disappointing, considering their track record. If anything, it's worse than the original Amnesia: The Dark Descent.
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  22. Oct 25, 2020
    9
    The game is really good, the story is the best part of the game and it's really worth playing the game because of the story, the gameplay is better than the first part. but the game is not as scary as Amnesia: The dark descent. I can still highly recommend the game. 9/10
  23. Oct 21, 2020
    6
    I wouldn't call this game "the worst", but oh my dear sweet Christ is it sloppy. It's a game where the pieces are there, but they don't click together very well. This is the same fate that A Machine For Pigs suffered.

    At the time of this review, the game has the WORST optimization (which I'm not factoring in my rating). No. I'm not some guy with a bad computer venting his rage to make
    I wouldn't call this game "the worst", but oh my dear sweet Christ is it sloppy. It's a game where the pieces are there, but they don't click together very well. This is the same fate that A Machine For Pigs suffered.

    At the time of this review, the game has the WORST optimization (which I'm not factoring in my rating). No. I'm not some guy with a bad computer venting his rage to make myself feel better. I can play Doom Eternal with max settings, so this game having choking, crappy framerate in an empty cave while I'm looking at the ground at low settings is a problem. The story is... passable, but nothing great, and it feels uninspired in some places and awkwardly stitched together.

    The gameplay is the biggest negative for me. The first Amnesia had an amazing atmosphere and everything else in the game worked off of it so beautifully, which is why that game is my favorite horror game ever, and may stay that way for some time. Rebirth's horror element is just horribly lazy, and everything about it just feels rushed and boring. I kept saying to myself, "Please, something scare me already." And... that didn't seem to happen very often. The characters in the game might as well be name-dropped cardboard cutouts, because you'll never find yourself remembering or caring about ANY of them, 80% of them have no development whatsoever. The game has flashback sequences, but are hardly interesting in the slightest.

    The horror element is watered down beyond words. And the "fear" mechanic comes off like something that wasn't balanced very well. You'll be standing one step away from a lit area and and the player character panics like a child. The "sanity" mechanic in the first game added more fear to an amazingly scary game, Rebirth's fear mechanic is just uninteresting and obnoxious, and it even leads to idiotic WASD button mashing. Just... no.

    The game's endings also blow hard. You're just stuck sitting there thinking, "Uhh, that's it..? Well, there goes my $30!" It's worth $20 at most. 6/10, the game overall feels like a lazy DLC with a massive amount of missed opportunities. I'm so sorry Frictional, I wanted to love this game, but I don't.
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  24. Oct 21, 2020
    4
    Not really in love with the story this time around, the game gets extremely repetitive, there is hardly any scary moments, everything that made Dark Decent great this game lacks in or just changed for no real good reason. I was really hoping it would hold up to the first amnesia given its the same devs but it just missed the target IMO. Art/Sound/Environment is top-notch but the rest isNot really in love with the story this time around, the game gets extremely repetitive, there is hardly any scary moments, everything that made Dark Decent great this game lacks in or just changed for no real good reason. I was really hoping it would hold up to the first amnesia given its the same devs but it just missed the target IMO. Art/Sound/Environment is top-notch but the rest is well below sub-par - The price is the only reason I'm giving this a higher score if not it would be a 2-3 Expand
  25. Oct 24, 2020
    4
    -The story is confusing and filled with plot holes. Main character is annoying as hell and whoever did the voice acting did a terrible work.
    -You have like 4 encounters with monsters 6 hours into the game and 3 of them are scripted, rest is just walking arround finding oils so you can see in the dark for 5 seconds.
    -Scenarios are like something pulled out of an old arena shooter, plain
    -The story is confusing and filled with plot holes. Main character is annoying as hell and whoever did the voice acting did a terrible work.
    -You have like 4 encounters with monsters 6 hours into the game and 3 of them are scripted, rest is just walking arround finding oils so you can see in the dark for 5 seconds.
    -Scenarios are like something pulled out of an old arena shooter, plain boring and empty.
    -The only thing that results scarry of sitting in the dark is knowing that stupid jumpscare will pop any second .

    Not even close to SOMA.
    Expand
  26. Oct 25, 2020
    8
    We got a great sequel. This game is an explorational horror game focusing on story and immersion, therefore it's completely okay, if there are not many chases. I think it nailed the immersion perfectly at least for me, but the monster AI is not greatest lets just say that. It improved on a lot of points compared to the first game, but also regressed in some ways.
  27. Nov 1, 2020
    7
    This game is too safe and too conservative. I mean it's not a bad game by any mean, it really could scare in some point, and plot is pretty ok. But Frictional Games really need a fresh ideas, bigger budget and new game engine, becouse formula on those games really run out. Time for changes!
  28. Oct 26, 2020
    8
    сиквел Amnesia the dark decent на удивление не упал в грязь лицом,пусть игра кажется скучной,но она по прежнему страшная и вдобавок добавили интерестный сюжет,однако графен не впечатляет но на это закрываешь глаза,определённо лучший хоррор 2020 годасиквел Amnesia the dark decent на удивление не упал в грязь лицом,пусть игра кажется скучной,но она по прежнему страшная и вдобавок добавили интерестный сюжет,однако графен не впечатляет но на это закрываешь глаза,определённо лучший хоррор 2020 года
  29. Oct 25, 2020
    7
    Game muito bom,mas possui algumas mecânicas que nao usei e nem senti diferença no game,n da pra dizer que erraram mas tbm nao que tinha necessidade de adicionar,mas no geral,é um game bom que como o título diz, "Ressucitou" o Amnesia :)
  30. Oct 25, 2020
    9
    One of the best horror games i played this year , good story , good voice acting but there is room for improvement in na futer DLC.
Metascore
80

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. CD-Action
    Feb 8, 2021
    80
    First and foremost, Amnesia: Rebirth is an intriguing, well told story about grief, loss, dying hope and terrifying solitude. Beneath the skillfully laid out narrative you’ll also find a good horror game, though its ingredients feel a bit too familiar for Rebirth to be as scary as the first Amnesia. [13/2020, p.44]
  2. Dec 24, 2020
    70
    An enthralling sci-fi thriller mixed with a touching melodrama that captures the zeitgeist. Although, unlike Penumbra, it’s not even remotely scary.
  3. Dec 21, 2020
    65
    Fitting my thoughts on Amnesia: Rebirth in a single paragraph feels like an impossible task. It’s an effective character-driven narrative with forgettable characters; a tense horror game with a distinct lack of horror. Rebirth is exactly what the developers set out to create, which was not the Dark Descent clone that some people were hoping for.