User Score
6.3

Mixed or average reviews- based on 253 Ratings

User score distribution:
  1. Negative: 66 out of 253

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 22, 2020
    7
    Great story, immersion, and puzzles.

    Amnesia Rebirth is a game worth playing that makes you feel immersed in a story carefully written full of wiredness and with a main character that feels real and makes you feel compassion for her. You experience the danger and the uncertainty that you encounter at every step taken. Amnesia Rebirth is an experience more than a game, the gameplay
    Great story, immersion, and puzzles.

    Amnesia Rebirth is a game worth playing that makes you feel immersed in a story carefully written full of wiredness and with a main character that feels real and makes you feel compassion for her. You experience the danger and the uncertainty that you encounter at every step taken.

    Amnesia Rebirth is an experience more than a game, the gameplay isn't hard, to have the most out of it you must let you immersed in the story and put you in the shoes of the character.

    What makes this game great is Tasi, the main character that has an identity and talks frequently and puts your perspective of the world in a subjective view from the eyes and mind of the Tasi.

    The graphics and performance are great, I had not encountered any bug during my playthrough, everything works well and do not ruin the immersion.

    In conclusion, is a game worth playing. Not touching the greatness of SOMA on the story side, but delivers a good experience.
    Expand
  2. Jun 29, 2021
    6
    This review contains spoilers, click expand to view. ***MANY SPOILERS***

    I am a huge fan of everything Frictional - Penumbra, Amnesia: The Dark Descent, Machine for Pigs, SOMA etc. So it pains me to rate this so low. I was SO excited for this game. I was let down.

    I was just expecting more. Perhaps it is because I am neither a parent, nor a woman, but the entire base-conflict of this game seems completely avoidable. All Tasi had to do was give up her already-doomed-to-die child and everyone would be saved. Instead in her selfishness, she chooses to keep the child, knowing full well what can and has happened to her kin before. At the loss of every other crew member's life. Including her own. So I just can't understand why she would choose for everyone to perish, instead of just her child being separated from her, albeit alive and somewhat-well. She wasn't aware in the beginning when she met Tin about how or through what ghastly methods the life of her baby would be sustained through, and she coulda easily gone back to Paris and made a new baby that would suffer the same fate as her first one.

    I just can't understand this conflict. The story seems like its missing something. There was no great twist like SOMA or Machine for Pigs. No mind-boggling mythical yet still mostly explained and understood plot like TDD.

    It just seems forced. Uninspiring. Unrelatable. Even a little Social-Justice-Warriory.

    The gameplay is similar to previous Frictional games though the fact the oil lamp seems to have a hole drilled through the bottom doesn't make sense either. Gameplay wasn't new or altered very drastically from previous Frictional products but that didn't bother me. I enjoyed playing it, but the storyline was very meh.

    However, I did love the fact that they explained many pre-TDD events and found that fascinating. When I entered the tomb, I knew right away this was canonical and I would find bits and pieces about Daniel therein. This was perhaps my favorite level. I also liked how Alexander of Brennenburg's beginnings are referenced.

    The enemies were still spooky and this got my emotions moving. The puzzles were a lot of fun as well, though I wish there were more opportunities to make outcome-altering choices.

    Sadly these three pros just don't outweigh the massive con I started this review with. The entire conflict could be explained away in the very beginning. Nobody would have to have died, the child lives, the empress is happy, Tasi can go back and make a new baby with all her crewmates still themselves. Flimsy. Avoidable. Disappointing. Forced.

    That said I'll still recommend it. These puzzle-survival-horrors are a great deal of fun. I'll just recommend pretty much every Frictional game before I'd recommend this one.
    Expand
  3. Oct 27, 2020
    7
    It's OK, mediocre at best. While the visuals are stunning in some places and the game has really nice chase sequences here and there the first half of the game suffers from excessive annoying exposition dumps all over the place, the pacing really makes it much worse. The main protagonist also has a tendency to talk way too much for a horror game.
    It's also not as scary as any previous
    It's OK, mediocre at best. While the visuals are stunning in some places and the game has really nice chase sequences here and there the first half of the game suffers from excessive annoying exposition dumps all over the place, the pacing really makes it much worse. The main protagonist also has a tendency to talk way too much for a horror game.
    It's also not as scary as any previous games in the series and even Penumbra titles.
    So if you have a horror itch to scratch - it's not expensive and it is good enough to finish. But in the end it's quite forgettable and feels too mediocre to care in the long run.
    Expand
  4. Oct 23, 2020
    6
    Too scripted
    Not enough horror gameplay/too much walking sim
    All characters are uninteresting
    Main character breaks all immersion by talking too much

    Not horrible, but forgettable
  5. Nov 8, 2020
    7
    This review contains spoilers, click expand to view. So comparing the game with the first Amnesia The Dark Descent I would rate it 7 out of 10.

    First of all: I love the Amnesia franchise and the games from frictional games in general. Awesome horror flair with a dark gritty atmosphere.

    Reason for the rating is that I actually hoped for some more innovation after Amnesia 1 and Soma. Story telling was strong but there were many side stories from other characters left open.

    A gameplay mechanic was really annoying. First I liked it and was frigthened. The "ghost" searching for you in the second half of the game. But that really pissed me off when they always come back check and sometimes detect me while behind cover. It was a bit too much and I lost the "oh **** I need to hide im scared" feeling which got replaced by "cmon.. HOW?"

    The endings were not as satisfiying as I hoped but those are the amnesia endings we knew by earlier titles. Many unanswered questions and much room for speculations.

    Checking for the baby every 2 minutes was annoying too at some point and the talking by Tasi could be a bit less. It destroys the feeling that we actually are the person we play.

    Aside all the negative aspects I really enjoyed the game and I liked the connection to the first amnesia. The side notes about Alexander, Herbert and Weyer. I also liked the puzzles. I felt they were easier than in Amnesia 1 but thats just because I already know the puzzle mechanics from the first game which were somewhat identical. I also liked the idea of playing a woman being pregnant which makes sense for the story and it was awesome to see how the story continued. Learning more about the reason why people get tortured and whats the reason behind all this.

    A solid new title. I really hope there will be more in the future with more innovative gameplay mechanics and even deeper story telling.
    Expand
  6. Oct 24, 2020
    5
    Unlike their sensational previous game, SOMA, this is a study in missed opportunities. It takes a novel and interesting concept and goes nowhere with it.
    The gameplay is dated, the scary monsters chasing you are not enough to make a scary game in 2020.
    The story goes nowhere - all buildup and no payoff, once again unlike SOMA, which delivers existential gut punch after gut punch. I
    Unlike their sensational previous game, SOMA, this is a study in missed opportunities. It takes a novel and interesting concept and goes nowhere with it.
    The gameplay is dated, the scary monsters chasing you are not enough to make a scary game in 2020.
    The story goes nowhere - all buildup and no payoff, once again unlike SOMA, which delivers existential gut punch after gut punch.

    I wonder where all the lessons they learned went? It's a step back, not forwards, both in narrative and in horror. Not a bad game by any means, but quite disappointing, considering their track record. If anything, it's worse than the original Amnesia: The Dark Descent.
    Expand
  7. Oct 21, 2020
    6
    I wouldn't call this game "the worst", but oh my dear sweet Christ is it sloppy. It's a game where the pieces are there, but they don't click together very well. This is the same fate that A Machine For Pigs suffered.

    At the time of this review, the game has the WORST optimization (which I'm not factoring in my rating). No. I'm not some guy with a bad computer venting his rage to make
    I wouldn't call this game "the worst", but oh my dear sweet Christ is it sloppy. It's a game where the pieces are there, but they don't click together very well. This is the same fate that A Machine For Pigs suffered.

    At the time of this review, the game has the WORST optimization (which I'm not factoring in my rating). No. I'm not some guy with a bad computer venting his rage to make myself feel better. I can play Doom Eternal with max settings, so this game having choking, crappy framerate in an empty cave while I'm looking at the ground at low settings is a problem. The story is... passable, but nothing great, and it feels uninspired in some places and awkwardly stitched together.

    The gameplay is the biggest negative for me. The first Amnesia had an amazing atmosphere and everything else in the game worked off of it so beautifully, which is why that game is my favorite horror game ever, and may stay that way for some time. Rebirth's horror element is just horribly lazy, and everything about it just feels rushed and boring. I kept saying to myself, "Please, something scare me already." And... that didn't seem to happen very often. The characters in the game might as well be name-dropped cardboard cutouts, because you'll never find yourself remembering or caring about ANY of them, 80% of them have no development whatsoever. The game has flashback sequences, but are hardly interesting in the slightest.

    The horror element is watered down beyond words. And the "fear" mechanic comes off like something that wasn't balanced very well. You'll be standing one step away from a lit area and and the player character panics like a child. The "sanity" mechanic in the first game added more fear to an amazingly scary game, Rebirth's fear mechanic is just uninteresting and obnoxious, and it even leads to idiotic WASD button mashing. Just... no.

    The game's endings also blow hard. You're just stuck sitting there thinking, "Uhh, that's it..? Well, there goes my $30!" It's worth $20 at most. 6/10, the game overall feels like a lazy DLC with a massive amount of missed opportunities. I'm so sorry Frictional, I wanted to love this game, but I don't.
    Expand
  8. Nov 1, 2020
    7
    This game is too safe and too conservative. I mean it's not a bad game by any mean, it really could scare in some point, and plot is pretty ok. But Frictional Games really need a fresh ideas, bigger budget and new game engine, becouse formula on those games really run out. Time for changes!
  9. Oct 25, 2020
    7
    Game muito bom,mas possui algumas mecânicas que nao usei e nem senti diferença no game,n da pra dizer que erraram mas tbm nao que tinha necessidade de adicionar,mas no geral,é um game bom que como o título diz, "Ressucitou" o Amnesia :)
  10. Oct 23, 2020
    5
    This review contains spoilers, click expand to view. Gameplay-wise it's like SOMA with some minor improvements here and there. It's heavily focused on characters and storytelling, with horror taking a back seat. And herein lies the problem. SOMA's story is intriguing and thought provoking, making you question the nature of consciousness and what exactly makes a human. SOMA's gameplay and horror elements don't have to be great, because the story itself easily justifies playing it. The same cannot be said for Amnesia: Rebirth.

    While I greatly enjoyed exploring the Otherworld, the lore surrounding it and callbacks to Weyer, Agrippa, Alexander and Herbert, the main storyline itself is pretty mediocre and very telegraphed. At one point in the early stages you find a note saying that the empress of the Otherworld is barren and dying, and from that you can easily guess the rest of the story. It was so obvious in fact, that I thought it was a misdirection, but no. I enjoyed the characters, but they weren't really anything special and certainly not enough to carry the story on their own.

    But the biggest problem with Rebirth is the fact that it's not really all that scary. I replayed The Dark Descent in the week leading up to the release and it was still terrifying, barring the few jump scares I remembered from previous playthroughs. Rebirth just doesn't scare me on that level. Even the French Fort, the area which I would consider to be the scariest in the game still can't even come close to the heights of the Choir, Prison or even the Storage from TDD. Monster encounters in Rebirth are heavily scripted, and require minimal player input since most of the time you either have to hide in the only hiding place around or just run away. In TDD the encounters required much more player input and were more dangerous overall. Even the later patrolling enemies don't kill or chase you, just stare at you menacingly. You need to complete a QTE to get free, after which they lose interest and continue to patrol. Compare that to sneaking around the Brute in the Choir.

    That being said, if you played The Dark Descent and enjoyed the main story and lore, I would still recommend Rebirth. It gives a lot of context to many plotpoints and characters from the original and expands the lore even further. And if you haven't played it, just do, it doesn't show its age and it's a much better horror game than Rebirth.
    Expand
  11. Dec 6, 2020
    7
    Game focuses on the narrative more than the actual horror. Plot is intriguing but however at the end nothing is really explained nor do the characters ever ponder to understand the events in the narrative or basically why any of these things are happening to them. Any new lore introduced was introduced through notes instead of in real time or in the narrative which makes the game feel likeGame focuses on the narrative more than the actual horror. Plot is intriguing but however at the end nothing is really explained nor do the characters ever ponder to understand the events in the narrative or basically why any of these things are happening to them. Any new lore introduced was introduced through notes instead of in real time or in the narrative which makes the game feel like it didn't introduce anything new. Most of the characters are quite forgettable and other than the plot holes in the narrative and the clearly rushed endings they also went easy on the horror elements the whole game which sucked but the amazing soundtrack will still get u scared. Only Tasie is well written and maybe salim too but that's it and some plot twists are made predictable by the beginning. Expand
  12. Oct 25, 2020
    7
    Amnesia: Rebirth is one of the best story-driven video games out there as it made me emotional as A Machine for Pigs but if you are finding a horror game such as The Dark Descent well let's just say it's not that scary at all as for some reason, the game relies on jumpscares when but after playing for a lot of hours, it doesn't bother me anymore as there are no consequences when you , itAmnesia: Rebirth is one of the best story-driven video games out there as it made me emotional as A Machine for Pigs but if you are finding a horror game such as The Dark Descent well let's just say it's not that scary at all as for some reason, the game relies on jumpscares when but after playing for a lot of hours, it doesn't bother me anymore as there are no consequences when you , it doesn't seem to focus the "survival" aspect of this horror game.

    Next, is the return of the inventory system from The Dark Descent, this was removed on A Machine for Pigs to have a more immersive experience but I'm also glad it was brought back. Anyway, the game also sets a century after the first game, and lots of returning entities and Easter Eggs (from the first game) can be found in the game. It was a fanboying experience when you asked me. Too bad it doesn't have a memorable soundtrack like A Machine for Pigs but I had a blast completing it.

    So, if you are a kind of person who loves to explore the world-building within the Amnesia universe then this game is for you, and yeah just don't expect much.
    Expand
  13. Oct 23, 2020
    5
    Amnesia The Dark Descend was an amazing game and is still so frightening that I am not able to play it.
    Amnesia A Machine for Pigs was ok. It had its problems but it still managed to keep me playing.
    Soma was an absolute masterpiece. So after this 3 games I was really happy to see a new game coming, And now I am just disappointed. The graphics are good and I really liked the
    Amnesia The Dark Descend was an amazing game and is still so frightening that I am not able to play it.
    Amnesia A Machine for Pigs was ok. It had its problems but it still managed to keep me playing.
    Soma was an absolute masterpiece.
    So after this 3 games I was really happy to see a new game coming, And now I am just disappointed.
    The graphics are good and I really liked the plane-intro. I descended into the caves and was scared at first but this changed really fast.
    It didn't took long for me to lose my fear completely. Soon I was just walking throw tunnels and strange places with my Wristband searching for a place to go. And it just annoyed me. After 100 Minutes I closed the game and I don't think I will start it again. Will probably watch a stream to see the rest. It's a pity.
    Expand
  14. Oct 31, 2020
    5
    I'm not an Amnesia expert, but I loved SOMA. I've heard that this game is not purely from Frictional, there's been an outsorcing of another developer to some extent...Anyway idk, but I would catalogue this game as annoying. The "corruption" mechanics are not explained, and are not very logic (it can kill you randomly after 20 mins of walking into corrupted area). Said corruption has a veryI'm not an Amnesia expert, but I loved SOMA. I've heard that this game is not purely from Frictional, there's been an outsorcing of another developer to some extent...Anyway idk, but I would catalogue this game as annoying. The "corruption" mechanics are not explained, and are not very logic (it can kill you randomly after 20 mins of walking into corrupted area). Said corruption has a very annoying effect on your sight (plus a camera movement that's very dizzy, and a super annoying sound lol). Lamp doesn't last a shiet. Maps are forgettable and very confusing, specially when u arrive at this kind of Citadel. Plot and characters never caught my eye (I can't really judge this, as I stopped playing after 2 hours or so). Expand
  15. Nov 1, 2020
    5
    Boring characters and too many holes in story. Everything else was just confusing, like the wrist thing. Not enough puzzles and existing ones were too easy and stupid. Too confusing and immersion was not there, not worth money and your time.
  16. Nov 5, 2020
    6
    6/10...............................................................................
  17. Feb 18, 2023
    6
    The game is not bad, but boring. The bad ending of the story ruined everything.
  18. Jun 8, 2022
    7
    Playtime: About 10 hours
    + Tension buildup
    + Mix between horror and puzzle moments (and the combination of them) is successful
    - Sometimes the game has trouble keeping the framerate up / resource intensive
    - If you die, it takes way too long until you can play again / long revive process
  19. Mar 26, 2021
    6
    The story and voice acting are brilliant. The enemy’s, atmosphere and game overall just isn’t scary in the slightest.
  20. Feb 4, 2023
    5
    Average/ok game
    very bad Amnesia
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  21. Jun 3, 2023
    5
    To begin with, the game is not that bad with a kinda well written story, the main problem though is the introduction, which is very long, until the moment you get to the castle and have most of the action begin I was already dead bored. Moreover, having the character talking every now and then makes it less scary.
  22. Aug 10, 2023
    7
    A good story and puzzle game somehow but not a horror game. It didn't scare me at all. It first was more a story game and at the end a bit like a puzzle. Walking forward and back finding things, trying to understand how this damn thing works.
Metascore
80

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. CD-Action
    Feb 8, 2021
    80
    First and foremost, Amnesia: Rebirth is an intriguing, well told story about grief, loss, dying hope and terrifying solitude. Beneath the skillfully laid out narrative you’ll also find a good horror game, though its ingredients feel a bit too familiar for Rebirth to be as scary as the first Amnesia. [13/2020, p.44]
  2. Dec 24, 2020
    70
    An enthralling sci-fi thriller mixed with a touching melodrama that captures the zeitgeist. Although, unlike Penumbra, it’s not even remotely scary.
  3. Dec 21, 2020
    65
    Fitting my thoughts on Amnesia: Rebirth in a single paragraph feels like an impossible task. It’s an effective character-driven narrative with forgettable characters; a tense horror game with a distinct lack of horror. Rebirth is exactly what the developers set out to create, which was not the Dark Descent clone that some people were hoping for.