User Score
8.5

Generally favorable reviews- based on 2310 Ratings

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  1. Sep 26, 2018
    4
    First off, I liked the visuals, the atmosphere and the music. Well, that doesn't come as a surprise since all of it is from the original movie. What is left though is a middling stealth game.

    In my opinion a good stealth game needs to have room for improvisation and at least two different ways of clearing an area. But Alien Isolation feels too linear and half of the gadgets you tinker
    First off, I liked the visuals, the atmosphere and the music. Well, that doesn't come as a surprise since all of it is from the original movie. What is left though is a middling stealth game.

    In my opinion a good stealth game needs to have room for improvisation and at least two different ways of clearing an area. But Alien Isolation feels too linear and half of the gadgets you tinker with are useless or very samey. Which means they don't specifically change the style of playing, it's a very one-road approach to gameplay, that's why it gets stale after a few hours. You can't pit enemies at each other, you always have the same two options: evade or confront. A lot of other stealth games had a better way of manipulating your environment, so this game feels very dated in it's limited abilities.

    I like that they take time to show the Alien for the first time. But once they do, boy do they use it in the same way over and over. It always has that same upstanding walk which looks sometimes too human and less frightening, there should be more variety or maybe slow wall-crawling. Even the mediocre AVP games had more creativity in that regard. They never do something with the camouflage ability of the Alien, instead they rely on jump-scare tactics and the alien doing it's round like usual. It also mises a vague estimation of how good you're hidden from the Alien, sometimes hiding under a table is good enough, other times it's not.

    Another boring aspect is the amount of locked doors and ways to unlock them. Again, it's there to make you feel like this is gameplay, but it's not. It's just tedious obstacles to stretch the game for a few more minutes. I bought the game on Sale, and I don't say I regret paying 9 bucks, since it still looks gorgeous. But I haven't played the DLC's, although I own all of them, but it's the gameplay that kind of makes me say, "okay I do not really need to play this".
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  2. Oct 17, 2014
    4
    So the game has great visual elements, gameplay mechanics flow nice and smooth, and yet I"m finding it cumbersome and lack luster to continue playing. The quests seem repetitive and I'm tired of pulling levers and pushing buttons at this point. Sneaking was fun for a while but by the end I've gotten impatient and just don't care anymore. The only thing making me want to sneak isn't forSo the game has great visual elements, gameplay mechanics flow nice and smooth, and yet I"m finding it cumbersome and lack luster to continue playing. The quests seem repetitive and I'm tired of pulling levers and pushing buttons at this point. Sneaking was fun for a while but by the end I've gotten impatient and just don't care anymore. The only thing making me want to sneak isn't for fear of getting caught but just to finish the game in a timely manner. I'm nearly done and at this point I'm just beating it to see the end.

    Its good that things works, controls feel nice and haven't really given me trouble. But the story and puzzles make me feel like I'm child, doesn't feel catered toward an older audience despite the graphics and gore. Puzzles are simple timed reflex, match numbers/symbols or align and time. Instead of feeling rewarded for completing them I just feel insulted. They could have had more urgent circumstances to make you feel pressured while doing them but I'm playing on hard and its all too easy. I can't image how much of a walk in park anything below hard must be. Also I see tons of intractable debris like soda cans, gas tanks that fall over and make noise but none of those objects seem to attract or alert enemies. The only thing I think will alert sometimes is the broken glass but I'm still not sure.

    Crafting seems a bit odd. Like why do I have to select the individual components? Why can't I just click the make button? Do they want it to be a bit time consuming, is it suppose to make the game harder for me? It doesn't do any of those things so why not just let me click craft. Its annoying having to select each part for no apparent reason. They could have at least made crafting items be alertable so that I'd have to think twice when doing it, maybe add an animation to show me making it. But since it doesn't do any of those things they should have just let be a single button click to make an item.

    Ever heard a weird swishing noise when moving around? We'll I'm still not sure what it is but my guess is its the flamethrower. Sometimes it will make it and sometimes it won't. I thought it was dependent on the amount of fluid(ammo) you had for it but that remains inconclusive since even with half a tank it may or may not make the swishing noise. I also thought that that noise would be alterable but it isn't... They could have had it so that when I have it equipped it makes the noise and I'm more easily detected but when I don't it doesn't however it just another useless element.

    Then there is the story/plot. Its an alien game so I know its been milked pretty hard by this point and it goes back to the classic moments but despite this the plot is terrible IMO. There are so many repetitive and reused elements its like they didn't put any thought into it. Like Power out there, turn it on, establish coms, didn't work, go turn on power over there instead. Or lets turn AI off, crap no good save me by turning off some power now but this time with a twist, do it in a particular order! lord...

    Then there were the space walk simulation parts of the game that just felt like a huge waste of time. I wanted to run to make it go by quicker but I had to sit there holding down the w key waiting for her ass to walk to the objective which guess what.. involved turning on more power and matching more numbers...
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  3. Oct 29, 2014
    4
    I didnt look at reviews on this game as it tends to spoil the experiance but regreat not looking graphics good combat good stealth good ONE MASSIVE FAULT - NO AUTO SAVE- yup thats correct you spend 3 hours playing non stop at the start of the game DIE INSTANT FROM ANY ALIEN which you cant outrun etc you lose the WHOLE 3 HOURS worth of work it basicly has the same saving system as PS2 whichI didnt look at reviews on this game as it tends to spoil the experiance but regreat not looking graphics good combat good stealth good ONE MASSIVE FAULT - NO AUTO SAVE- yup thats correct you spend 3 hours playing non stop at the start of the game DIE INSTANT FROM ANY ALIEN which you cant outrun etc you lose the WHOLE 3 HOURS worth of work it basicly has the same saving system as PS2 which is stupid in morden times i except modern saving so my review is based on the 3 hours i played then lost instantly Expand
  4. Oct 22, 2014
    4
    I don't think the high ratings here are in any way justified. The game doesn't offer many mechanics to play with: Not even a hand full ! Throughout more than the first half of the game you won't even need anything else than sneaking. That makes gathering materials optional along with crafting and using items.

    Yeah - the game gets better towards the end but why does more than the first
    I don't think the high ratings here are in any way justified. The game doesn't offer many mechanics to play with: Not even a hand full ! Throughout more than the first half of the game you won't even need anything else than sneaking. That makes gathering materials optional along with crafting and using items.

    Yeah - the game gets better towards the end but why does more than the first half have to be so lame: You either run around or sneak around and that's it. Another thing I noticed is that some of the other characters' animations look clunky - like action figures. Not a big deal but because that happens mostly during the lame first and a bit half of the game it just adds to the misery of a bad first impression.

    The levels repeat a lot as you'll get tools / progress to unlock doors later and have to re-visit places a lot. You'll also enter new areas as the game progresses. Because you're on a space station everything always looks the same. All these points are neither good nor bad in my opinion. But I feel like it's important to state this. An effort was made to have the different station parts look a little different and like what they were used for.

    The story is ever present and becomes better towards the end as things finally begin to come into motion. One thing I didn't like about the game's design around the story was the "Next objective: Do **** !" quest-like design. I'm the player: Either allow me to figure out what to do or leave some clues / hints but don't you dare to order me around in a survival game !

    Because of the linear story, linear progression, linear objectives etc. the game's replay value is very low - unless you like running / sneaking around. Also the game's divided into safe zones and danger zones depending on where you are so that you can either run around with nothing to worry about or have to walk / sneak / hide. Later thankfully everything becomes a danger zone so that there's finally some survival involved... and then we get the flame thrower which screws it all again.

    The Alien is also a factor:
    http://aliens.wikia.com/wiki/Xenomorph

    Electro-reception and pheromones would be two additional ways how an Alien could sense it's prey. The Alien in this game is pretty blind when it comes to hiding in the shadows but seems to have good ears - even though it has none. That and it will also *stomp* *stomp* *stomp* while moving. I guess that were all choices made in favor of making the concept of sneaking around work. Don't expect a clever Alien that'll wait for you, hidden at a key point. Instead it'll stomp around in the open. One exception to that is when it'll actually wait in a vent above the player, easily spotted and heard by the slime dripping from there.

    The ending of the game also disappoints as it's a complete cliff hanger.

    I don't think that any rating above 40% would be justified for this game. The game offers a far too powerful sneaking / hide in the shadows and silly lockers etc. method and else offers little to no mechanics to make things interesting. The Alien is on god mode which is another way to make this game work. All in all I'm disappointed.

    Watch gameplay videos to get an impression of the game first. I think it's over-hyped.
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  5. Jan 5, 2016
    4
    I hate the fact that it is first person. It would have made a better game as a 3rd person. It would have been more like Dead Space, which was a fantastic game.
  6. Jan 30, 2015
    4
    Bad story, very medium graphics, repetitive and boring to die after 1 hour of play. This game is absolutely not scary at all !!! Don't waste your money for a to boring game !!!
  7. Nov 17, 2020
    4
    Most of the game is boring and dull with characters that are purposefully throw away. Unfortunately most character deaths aren't even caused by the Xenomorph either. On top of that the plot/story is dated and only borrows from movies. Most of the story is moved along by plot conveniences.

    Pros: The graphics and atmosphere are both fantastic (for the most part) Encounters with the
    Most of the game is boring and dull with characters that are purposefully throw away. Unfortunately most character deaths aren't even caused by the Xenomorph either. On top of that the plot/story is dated and only borrows from movies. Most of the story is moved along by plot conveniences.

    Pros: The graphics and atmosphere are both fantastic (for the most part)
    Encounters with the Xenomorph are suspenseful and you must use stealth to get past them.

    Cons: The game drags on in many places

    Stealth elements are poorly implemented (I've played cheap indie 10$ games that have better stealth mechanics than this)

    The game has many embarrassing glitches especially with alien encounters. it becomes hard to know why something worked and now it isn't. The Xenomorph might be very close and looking at you but not see you, then later he can see you through smoke and fire way in the distance. Your weapons become invisible, and will float in the air.

    Opening doors and turning on generators etc, are tedious. You have to hold three buttons to open a door. then overly simple puzzles are used in other areas.
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  8. Feb 7, 2019
    4
    I gave this game a 4 because I couldn't force myself through it. Don't get me wrong, I can see it's a good game BUT with my tastes I just can't empathize. I've played through all the team silent silent hill games. I've played the RE2 remake, RE7 on madhouse, haunting grounds and the metro series among many other horror games. Never in my life have I ever felt like a game takes offense toI gave this game a 4 because I couldn't force myself through it. Don't get me wrong, I can see it's a good game BUT with my tastes I just can't empathize. I've played through all the team silent silent hill games. I've played the RE2 remake, RE7 on madhouse, haunting grounds and the metro series among many other horror games. Never in my life have I ever felt like a game takes offense to my decisions. I'm ok with an indestructible foe trotting around. But when it feels like the game really hates me, it's the point I just take the hint and leave.

    So ammo is scarce, so far so good. We have enemies we can stealth around or we can murder with our handgun and we can even outrun by walking. I can even understand landing hits being a difficult job. But why, in the name of H.R. Giger's uncle who is the source of the xenomorph design, does the enemy literally warp me next to it so it can grab my hand when I try to swing? That was, honestly, the point I decided to give up. It's plain stupid, honestly.

    Besides that, I could understand a crafting system being implemented for the sake of choice and variety, since the alien "learns" your tricks and starts to ignore them (leaving aside the fact that a revelation later on invalidates the whole "AI learning" thing). But then the system is completely randomized, giving you components with no rhyme or reason. You could be having a terrible time, but it won't give you stuff to craft noisemakers or health packs but then you could be doing just peachy and it gives you enough ammo to take on a whole DOOM level. Honestly just designing the areas' drops and making them fixed would make the whole game a lot more palatable, since it would give you a hint on what to get ready for.

    At the end of the day, the game is still gorgeous, atmospheric and really challenging. But if you, like me, don't enjoy token combat in your games and want them either committed to letting you blast most of the baddies (with varying degrees of difficulty) or just take your weapons away (or make it clear you're not supposed to fight the enemies whatsoever, like making them all literally invincible but then why give you the guns, eh?) then you might not enjoy this one as much.
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  9. Dec 28, 2020
    4
    I don't know what these people giving this game high ratings are smoking.

    This is a terrible game. Mouse movement is awful. Can't know where to go without a video walkthrough, so I ended up just watching the walkthrough and uninstalling. The anti-aliasing is really bad, so turn it off and use your graphic card's software. The in-game UI is awful. Both the "retro" aspect and the
    I don't know what these people giving this game high ratings are smoking.

    This is a terrible game. Mouse movement is awful. Can't know where to go without a video walkthrough, so I ended up just watching the walkthrough and uninstalling.

    The anti-aliasing is really bad, so turn it off and use your graphic card's software.

    The in-game UI is awful. Both the "retro" aspect and the flickering/flashing.

    It's pretty boring too, so even without the terrible mouse movement and esoteric/hidden paths aspect I still would have gotten through it as fast as possible and been glad when it was over.
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  10. Jul 8, 2020
    4
    Nothing special. The beginning is really slow also this is not something for chilling or action.
  11. Oct 19, 2020
    4
    When I first saw this game I tough: "wow this could be good", and the first 2 hours were immersive and fun to play. Later, as you proceed in the game, you realize that the game doesn't respect your thinking, the AI of the alien just spawns sometimes in front of you or stabs you from the back. A lot of dying is not a problem, problem is that it is not well connected to the save system soWhen I first saw this game I tough: "wow this could be good", and the first 2 hours were immersive and fun to play. Later, as you proceed in the game, you realize that the game doesn't respect your thinking, the AI of the alien just spawns sometimes in front of you or stabs you from the back. A lot of dying is not a problem, problem is that it is not well connected to the save system so you have to repeat the same stuff over and over again. In the game, you have the device which can track alien, and that is your biggest protection, but the device is so stupid, you can track his movement but 20 seconds later all that info you have about him doesn't matter, he will just spawn wherever you are. This game would be great if the tracking device had more meaning and a bigger area of tracking info (in the game it is really, really small) so you could use that information instead of hiding all the time. Expand
  12. Feb 25, 2023
    4
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  13. Apr 23, 2015
    3
    Wanted to love this game so bad. Love Aliens and all the lore that goes with it and hated the disrespect the Xenomorphs were given in video games that basically made them fast zombies. However, this game goes too far the other way by making the Xenomorph a loud, stomping, unstoppable killing machine that never goes farther then 10 meters away from you. However, the game also makes theWanted to love this game so bad. Love Aliens and all the lore that goes with it and hated the disrespect the Xenomorphs were given in video games that basically made them fast zombies. However, this game goes too far the other way by making the Xenomorph a loud, stomping, unstoppable killing machine that never goes farther then 10 meters away from you. However, the game also makes the Xenomorph a blind idiot that will follow you into a room with no exits but not bother to check each locker or even under each table. As a result you will spend a majority of the game crawling around from one table or locker to another while the Alien stomps around and makes loud noises. You know, like it NEVER did in any of the movies. The Xenomorph also does a great job of taking away any joy you may receive from exploring this awesome spaceship and all the lore it is packed with. For example you will find several computer terminals with email and audio files that provide background information on how the space-station went to hell and how the Xenomorph got there. However, the game doesn't pause when you access a terminal so you have to speed read every thing and then hide in a locker to listen to the audio file. What makes matters worse and why I am writing this negative review is the save system. The games uses a checkpoint system which may result in you having to replay segments of the game for 20-30 mins (depending on how long you have to hide in a locker). I am willing to die in order to explore the space station but not if it results in having waste 30 mins of my life replaying the mission. Every time I had to walk by a computer or a room for the sake of finishing the mission or finding a save point it made me sick. This game has a great story and environment too bad you can't enjoy it because you are either crawling around the floor or hiding in a locker. The best way to enjoy this game is by watching someone else play it on Youtube. Expand
  14. Jul 19, 2015
    3
    It is beautiful graphically.

    But the gameplay just sucks... You are basically hunted down like a rabbit during most of the game. You can keep your weapon in its holster because it is almost useless. When you die, you cannot try another approach, because there's only one way of going through the levels... it is linear as hell... I really liked Deus Ex: HR, you could try many
    It is beautiful graphically.

    But the gameplay just sucks... You are basically hunted down like a rabbit during most of the game. You can keep your weapon in its holster because it is almost useless.

    When you die, you cannot try another approach, because there's only one way of going through the levels... it is linear as hell...

    I really liked Deus Ex: HR, you could try many approaches, stealth, talking your way in, shoooting your way in...
    Nope here you will just be crouching your way through the path that the designers decided it was the only path meant to be. It is sometimes even more obvious when your way is blocked down by a 15cm height object and that stupid amanda cannot jump over...
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  15. Oct 8, 2014
    3
    Ok, let's put it straight. Alien Isolation IS an aesthetically nice game. Nice graphics, lots of atmosphere, made in the true spirit of the movie it draws inspiration from.

    BUT... it's just a long, boring, sluggish, pedantic exercise in stealth movement and "trial and error" approach. It's DAMN HARD! While the Alien AI is as rigid as a plank (it's totally scripted), it takes MANY tries
    Ok, let's put it straight. Alien Isolation IS an aesthetically nice game. Nice graphics, lots of atmosphere, made in the true spirit of the movie it draws inspiration from.

    BUT... it's just a long, boring, sluggish, pedantic exercise in stealth movement and "trial and error" approach. It's DAMN HARD! While the Alien AI is as rigid as a plank (it's totally scripted), it takes MANY tries to overcome a single section.

    And, above all, you have to walk, and walk, and walk, through a neverending obscurity, along winding tunnels, winding paths, winding corridors that takes you to another corridor, another path, another door, with NOTHING that happens in between.

    You can actually spend hours (I mean it!) under a table, or in closet, just to be instantly killed and have to start it again from the last save point. And, yes, the poor saving system doesn't help to get out from this quagmire of frustration. FRUSTRATION and STRESS at its best.
    To the point that, at a certain moment, while you are playing, it's impossibile not to ask to yourself what's the point of all this wandering around, opening doors "Zelda style" (once you need crowbar, then you need a decoder, then some sort of lance...), repeating the same section again and again and again until you get it right.

    Alien Isolation is a very good simulator of an hell of a life. It simulates very well how stressfull can be being chased by an invulnerable alien, and some other guys you don't have the slightest chance to overcome in combat. As such simulator, the game is tense. But one should accept this level of frustration and stress ONLY if he were actually try to escape from an Alien unbeatable creture! Got my point?
    A lot (a lot!) of wasted potential
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  16. Oct 17, 2014
    3
    Some people will love this game however if you don't like wandering around looking for switches with a stupidly annoying physic alien chasing you everywhere then it's not the game for you.

    For the first couple of hours it's great but it soon becomes very repetitive and the alien is just annoying after a short time. Sometimes there a good hints where to go on the map and other times
    Some people will love this game however if you don't like wandering around looking for switches with a stupidly annoying physic alien chasing you everywhere then it's not the game for you.

    For the first couple of hours it's great but it soon becomes very repetitive and the alien is just annoying after a short time.

    Sometimes there a good hints where to go on the map and other times you are left wandering around for ages only to have missed a small passage way or item lying somewhere. It should have hints for everything on easy mode because wandering around pointlessly with a annoying Alien chasing you isn't any fun and that's the bulk of this game.
    Play it with a trainer, use a guide as soon as you become lost because it's always some stupid little thing you missed that wasn't pointed out on the map and it can take ages to go back looking everywhere.
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  17. Oct 9, 2014
    3
    They got the Alien's movement wrong. This ruined the game completely for me. The alien isn't authentic to the movies where it was a STEALTHY predator that slithered around the walls/ceiling/vents to kill its prey - mainly by ambushing. Instead it walks/runs upright and never on all fours. The alien emits LOUD stomping noises when it moves (think elephant stampeding). You can hear itThey got the Alien's movement wrong. This ruined the game completely for me. The alien isn't authentic to the movies where it was a STEALTHY predator that slithered around the walls/ceiling/vents to kill its prey - mainly by ambushing. Instead it walks/runs upright and never on all fours. The alien emits LOUD stomping noises when it moves (think elephant stampeding). You can hear it coming a mile away.. it completely breaks the immersion of the game. Expand
  18. Nov 14, 2014
    3
    What a sad sad waste of prestigious IP.

    Now now. Let me be frank. This was a complete waste of my, and all of my friends' time. We had actually hoped that this would prove to be THE thing of the year. But it turned out to to be a bitter plagiarization of Alien movies' themes, Amnesia-like game mechanics and jump scares. One must understand that if a game identifying itself as a game
    What a sad sad waste of prestigious IP.

    Now now. Let me be frank. This was a complete waste of my, and all of my friends' time. We had actually hoped that this would prove to be THE thing of the year. But it turned out to to be a bitter plagiarization of Alien movies' themes, Amnesia-like game mechanics and jump scares.

    One must understand that if a game identifying itself as a game of the horror genre must supply a constant stream of psychological stress (Ok, this is my own opinion, but do bear with me), but in reality this game boiled down to somewhat random occurences of a black mass of alien origin appearing (from a cooling vent or some such random place that you would totally expect) but not really having any actual meaning other than rubbery laughs.

    In summary, it truely left a rotten after taste which is hard to get a rid of. Bravo.
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  19. Oct 8, 2014
    3
    I don't think this is a very good game. Sure it can be creepy, the music is fine and the graphic it is amazing. But this feels way to much like a interactive scary movie, than an scary game
  20. Oct 8, 2014
    3
    Not scary at all. The AI is scripted all you have to do is watch them for a little bit and they do the same path. Example, when going to take the communications elevator you run in to 4 human bad guys and they look for you for a few minutes then they go to their scripted paths. When drawing one guy out by rewiring the speakers and then went and hid in a locker and the guy came lookedNot scary at all. The AI is scripted all you have to do is watch them for a little bit and they do the same path. Example, when going to take the communications elevator you run in to 4 human bad guys and they look for you for a few minutes then they go to their scripted paths. When drawing one guy out by rewiring the speakers and then went and hid in a locker and the guy came looked for 15 seconds and then said there was no one here and walked off so I sneaked up behind him and killed him did the same thing on the other side and I died so I did it again and they came out the same way the same path and so I was able to kill them all without even thinking that hard. Graphics are good light is not as good as they say. I thought is was boring as heck they should of made it more like the first Dead Space that game was scary but Aliens Isolation is a pass spend your money on a better game save it for the games coming out later this year and early next year. Expand
  21. Oct 20, 2014
    3
    Most boring game of 2014? Quite possibly. After 45 minutes of gameplay, all you do is walk and build medkits. Graphics are so-so, gameplay is extremely slow and it's very difficult to get into the gameplay.

    Wouldn't give as a gift.
  22. Oct 27, 2014
    3
    Annoying. Slow. Keeps crashing. Dumb Alien. Rather watch others play it on Youtube. Nice to look at and the sounds are amazing but my god its painful to play.
  23. Dec 9, 2014
    3
    I awake from cryo-sleep to see a drinking bird toy (without required water) and a sumo wrestler dolly. Why is there a drinking bird and a sumo wrestler dolly? There must be a reason but there's no time to figure that out right now, I've got aliens to deal with. I progress down the generic hallway dispatching green colored things like a pro. I pick up something in this or that until I findI awake from cryo-sleep to see a drinking bird toy (without required water) and a sumo wrestler dolly. Why is there a drinking bird and a sumo wrestler dolly? There must be a reason but there's no time to figure that out right now, I've got aliens to deal with. I progress down the generic hallway dispatching green colored things like a pro. I pick up something in this or that until I find exactly what I must have needed all along, clothes! Right, I must be naked from my cryo-sleep! I get dressed and take some time to play with the shower "greenie" a bit... too bad I'm already dressed... next scene...

    I'm told we're approaching something or other so I prepare myself for what is to come... but wait... everyone just sits down and looks at useless monitors while one guy paces between the windows. What to do... hmmm... I begin searching the floor looking for greenies. Finding nothing of use I begin backtracking clicking a few more greenies with whatevers in them and stow them away because surely I'll need these whatevers for whenever. I wander around for a good 15 minutes realizing I've now circled everything there is to see several times.... Giving up I access me PDA (Google) only to discover that there's a magical folder I have to activate ten feet behind me with no indication whatsoever of it's magical progressive properties. If only the folder were green... Anyway, immediately after I activate the magical folder I find myself out in space with my two friends, A and B, when suddenly something happens and my friends are unceremoniously stripped away from me! I'm left alone with no idea of what just happened. Poor A and B. Next scene...

    I peer through the condensation of my space suit trying to get my bearings. A few spins around the room and something green comes into focus. I approach this mysterious greenie and activate it. Something happens and I'm standing there looking at space suits behind glass. Not knowing what just happened I spin around a few times realizing the condensation from my space suit is gone! What just happened? Did I wipe the glass clean? Did an alien do it? After a few moments I realized I must have neatly leapt out of my suit and carefully placed it into it's glass covered container with hardly a thought! Wow! Next scene...

    I find myself entering a destroyed area with hardly a light in place. My first inclination, as everyone's would be, is to ask the darkness if anyone is there to help me. Receiving no assistance I begin fumbling around for something green. The fumbling is disconcerting due to structures failing, things exploding and lights swinging due to my mere presence but I must press on for whatever reason so I push forward... Shortly after that I discover a green terminal and begin poking at it until 3 people burst out of one door, run across the room and disappear through another door. I wonder where they're rushing off too. Perhaps something green? I quickly chase after them only to discover they've vanished and both the door they entered from and the door they left through are completely locked. Maybe they clicked something green?

    I can't even keep this up...

    This game is so bad I uninstalled it before I ever saw an alien.

    I give it a 3 for graphics and sound and that's after getting it for 50% off.

    Save your money.
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  24. Nov 1, 2015
    3
    By far one of the best walking simulators out there. Pretty graphics and cutscenes are there to make you forget about the mundane tasks at hand. Crafting items to survive is a neat game mechanic, however when you're in need of health you can't craft in a gunfight or tense situation as the game continues while the crafting screen is up. After playing the game for several hours without evenBy far one of the best walking simulators out there. Pretty graphics and cutscenes are there to make you forget about the mundane tasks at hand. Crafting items to survive is a neat game mechanic, however when you're in need of health you can't craft in a gunfight or tense situation as the game continues while the crafting screen is up. After playing the game for several hours without even seeing the alien and getting lost since EVERYTHING looks the same, I turned the game off, ejected it, and will probably never play it again. The terrible Alien game on the NES had more enjoyment. Expand
  25. Aug 4, 2017
    3
    I really disliked this game! The story was sooo dragged out and boring, the only positive of this game is the environment and music, so i will give this a 3/10 for it
  26. May 8, 2021
    3
    First time playing this game was awesome especially because I loved the first Alien and the second but after 8 hours it gets repetive and visuals get boring and I just wanted the game to end! Don't recommend at all.
  27. Dec 25, 2016
    2
    You are Ripley. Everyone wants to kill you: humans, androids and aliens. It is hard to survive if you have that many enemies, isn't it? Let me give you a revolver! But wait, it's not like that magic shooting-through-props revolver that your human enemies use! Oh, it's useless vs androids and aliens? No problem, let me give you some throwable blueprints: smoke bomb, flashbang, noisemakerYou are Ripley. Everyone wants to kill you: humans, androids and aliens. It is hard to survive if you have that many enemies, isn't it? Let me give you a revolver! But wait, it's not like that magic shooting-through-props revolver that your human enemies use! Oh, it's useless vs androids and aliens? No problem, let me give you some throwable blueprints: smoke bomb, flashbang, noisemaker etc! Oh, they are useless vs androids and aliens aswell? So there are already like 5 weapons/tools in the game and they are all useless? Yes. Uninstalled. Expand
  28. Oct 7, 2014
    2
    t's the horror game alien fans always wanted when the alien actually shows up, but unfortunately some bad ideas guy at creative assembly decided to fill the game with loads of really bad stealth encounters with random people with guns. And it sooo broken right now.
  29. Oct 7, 2014
    2
    If this is horror,than I queen Elizabeth.Serious,that's not scary at all!It's like Outlast but much less attractive,plus this gameplay fast bored.The only why you can play in it,it's graphics and Alien.
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  30. Jan 5, 2015
    2
    Boring as hell! It's one of them games where you have no idea where to go and you have to find a part or turn something on and you just spend ages looking for it. I'm already extremely bored and I haven't even come across the alien or any androids yet.
Metascore
81

Generally favorable reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 41
  2. Negative: 0 out of 41
  1. CD-Action
    Dec 13, 2014
    90
    This game makes you crawl like a goddamn worm, in constant fear of being squashed. I was scared to leave the closet I was hiding in, because the monster was somewhere out there. [Dec 2014, p.68]
  2. Nov 25, 2014
    60
    The Creative Assembly’s game, however, is cooked; left to boil so long it loses all flavor and texture. For 10 hours, Isolation is one of the best horror games ever made, until a second, poorly made game bursts out of its heart.
  3. Pelit (Finland)
    Nov 15, 2014
    87
    Alien Isolation can be frustratingly difficult at times, but nevertheless it’s easily the best game in the Alien franchise since the original Aliens vs Predator. The fact that the game mimics perfectly the 1970s look and sci fi stylings of Ridley Scott’s Alien film makes the experience even more endearing. By featuring absurd number of “surprise” twists, Alien Isolation’s final act could’ve used some trimming. [Nov 2014]