- Publisher: Ubisoft
- Release Date: Nov 23, 2004
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- Critic score
- Publication
- By date
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PC GamerA reasonably effective balance between traditional RTS action in the "Warcraft" mold and the large-scale tactics of the "Total War" series. [Feb 2005, p.62]
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Ubisoft's spin on Alexander the Great is going to be hit-or-miss with many players, especially with that multiplayer mode. I guess it's the Marine in me that likes the combat aspect of this game, and the wannabe leader in me that likes to lead massive numbers of soldiers to glory or a combination of the two, whichever.
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The result is a much too traditional and predictable real-time strategy game.
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This is a blunt bronze dagger to the shining steel halberd of "Rome: Total War." [Jan 2005, p.92]
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BoomtownA few bugs here and there as well as some obvious yet simple features that seem to be missing add frustration to playing the game.
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The lack of true strategic possibilities is a vast shortcoming when such high quality alternatives are on the shelves.
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The enemy AI tends to be pathetically stupid. Whole garrisons of enemies stand around waiting for you to attack, and when you do they simply charge your men and chaos ensues.
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Pelit (Finland)Not a very good game, although some battles can be quite impressive. Voice acting is simply horrendous, the game is riddled with bugs and has lots of annoying little things that creep up every now and again. [Feb. 05]
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This conventional real-time strategy game attempts to follow Alexander the Great's campaign of conquest, but it is marred by sloppy development, factual inaccuracies, and a general failure to capture the scope of what made Alexander so interesting and unique to historians.
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Fans of historical RTS games will be far better off with Rome: Total War or any number of other, better alternatives. While nowhere near as awful as Heroes Hour, Alexander is nevertheless glitchy, and feels unfinished.
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Broken gameplay, shoddy graphical and sound work, and terrible combat all combine to make this title a little more than bearable.
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A mess, a hurriedly produced and lazily-designed RTS produced to cash in on gamers hoping to relive the film's stunning battles. Just make sure you're not one of them. [PC Zone]
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If you forget about the campaigns - and God knows, you're going to try and forget about the campaigns - the skirmish is an entirely competent example of its genre, and its inclusion enough to make this not actually an actively worthless game per se.
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A generic click-fest with the occasional cutscene of Colin Farrell riding on a horse and the sounds of Vangelis blaring in the background. Ick.
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Computer Gaming WorldWinning battles is more a result of mass and aggression than tactical coordination. [March 2005, p.76]
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Alexander isn't a matter of taste; it's a matter of functional incapacity. If you're looking to get your fix in this historical period, there are plenty better and recent arrivals.
Awards & Rankings
User score distribution:
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Positive: 41 out of 53
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Mixed: 6 out of 53
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Negative: 6 out of 53
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GeorgeV.Dec 7, 2005
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Mar 10, 2022games out of politics, juegos fuera de la politica, jogos fora da polĂtica
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SidB.Jun 21, 2005Alexander's Battles were great tactical and strategic victories, this game is a loser.