Summary:
(Known as "Anno 1701" in the UK/EU) 1701 A.D. is a unique empire building simulation set in the 17th century. In this third episode of the incredibly successful series, players are immersed in the golden age of exploration and trade, where they set out to discover and inhabit new islands – islands that will soon be home to huge cities. Players are tasked with establishing, expanding and maintaining a flourishing medieval metropolis while interacting with other players through trade, diplomacy or military conflicts. 1701 A.D. presents players with a 3D gaming world bursting with life from the vibrant citizens, to the incredibly varied flora and fauna to detailed animated animals. [Aspyr]
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| Rating: | E10+ |
|---|---|
| Official Site: | http://www.anno1701.com/launch/index.php?lg=en&l1=home |
| Developer: | Related Designs |
| Genre(s): | Strategy, Real-Time, Historic, General, Historic |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Alcohol and Tobacco Reference Alcohol Reference Mild Language Tobacco Reference Violence |
| Offline Modes: | Competitive |
| Online Modes: | Competitive |
| Number of Online Players: | 4 Players Online |
| Cast | Credit |
|---|---|
| Marcus Pukropski | Programmer |
| Thomas Stein | Lead Game Programmer |
| Thomas Pottkamper | Production Director |
| Kevin Zellner | Lead Game Programmer |
| Sebastien Steinberg | Art Director |
| Andreas Jupe | Digital Artist |
| Pierre Langer | Audio Direction & Original Sound Design |
| Pierre Langer | Audio Direction & Original Sound Design |
| Joachim Schaub | Programmer |
| Burkhard Ratheiser | Lead rd3d-Engine Programmer |
| Carsten Eckhardt | Digital Artist |
| Dirk Riegert | Lead Game Designer |
| Oliver Staude-Muller | Project Manager |
| Jens Vielhaben | Graphic Producer |
| Jan Lenski | Lead Level Designer |
| Ralf Brauchle | Programmer |
| Torben Fugger | Programmer |
| Tobias Hummrich | Programmer |
| Martin Mais | Programmer |
| Christian Rosch | Programmer |
| Bleick Bleicken | Digital Artist |
| Valentin Koch | Digital Artist |
| Jost Schweinfurther | Digital Artist |
| Sebastian Bombera | Game Designer |
| Karin Trost | Game Writer |
| Daniel Amend | Level Designer |
| Sebastian Budig | Level Designer |
| Dirk Kulla | Level Designer |
| Stefan Petri | Level Designer |
| Marcel Rebenstorf | Level Designer |
| Volker Sassen | Level Designer |
| Stefan Speth | Concept Artist |
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