Metascore
76

Generally favorable reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 19
  2. Negative: 0 out of 19
  1. Aug 1, 2025
    100
    Dear Me, I was… is quite an emotional experience, and I absolutely adored it from start to finish. A few control issues hold it back when playing docked, but I give it my highest possible recommendation if you enjoy moving narratives and want something short to experience on Nintendo Switch 2. My only real annoyance right now is that I can’t buy an artbook or listen to the Dear Me, I was… soundtrack outside the game.
  2. Jul 31, 2025
    100
    Dear Me, I Was is certainly not a ‘game’ that’ll appeal to everyone, especially if you’re unwilling to challenge your notions of what a game can be. For those willing to succumb to what Dear Me, I Was has to offer though, it’s an unforgettable experience and one of the most beautiful games I’ve ever had the privilege of playing. Director Maho Taguchi has crafted a masterpiece, evoking similar feelings to those I had when I first watched Isao Takahata's 1991 triumph Only Yesterday. I cried; I smiled. This game won’t be leaving me anytime soon.
  3. Aug 1, 2025
    85
    Dear Me, I Was tells a moving story that's grounded in ways rarely seen in video games. Paired with the gorgeous audio and visual style, it's well worth experiencing.
  4. Jul 31, 2025
    85
    Dear Me, I Was is a masterpiece that transcends the traditional limitations of a video game to become pure art. Arc System Works and Maho Taguchi have created something extraordinary: an experience that uses interactivity not as a game, but as a means for direct emotional connection.
  5. Aug 10, 2025
    80
    A visually stunning and emotionally charged short experience that blends rotoscoped watercolor art with a touching life story, but whose scarce and inconsequential interactive elements feel shoehorned in, leaving the work closer to an art piece than a fully engaging video game.
  6. Aug 3, 2025
    80
    A moving and very brief audiovisual experience that stands out for its unique art and wordless narrative, deeply connecting with players through the beauty of everyday life.
  7. 80
    Take a moment to sit down, put on a headset, drink a cup of tea and get lost in this artwork. It’s something you’ll remember.
  8. Aug 1, 2025
    80
    In some ways, it feels counterintuitive to write a review of Dear me, I was… — a title which centres upon capturing heavy feelings that can’t be so easily put into words. However, it’s not every day that a visual novel successfully manages to craft a moving narrative about art, life, and the passage of time solely on the merit of its visual and musical storytelling. Even if the game itself remains silent, Dear me, I was… is worth talking about.
  9. Jul 31, 2025
    80
    Dear Me, I Was… is a short but incredibly bittersweet story about life, the things we all love and fear, and human connection. If you’re a fan of animation, then it’s hard not to recommend.
  10. Oct 29, 2025
    70
    Dear Me, I Was is a short, intimate, and visually captivating experience that reaffirms how video games can move players without relying on action. Arc System Works and Taisuke Kanasaki invite players on an introspective journey where storytelling, music, and art intertwine to remind us that the ordinary can also be profoundly human.
  11. Aug 18, 2025
    70
    It costs you as much as going to the movies and lasts as long as a TV series episode, but if you were one of those fans, it's probably the best rotoscope drawn experience you can enjoy today in games, and plus it may move you as well, on top of having watercoloured kitties, after all.
  12. Aug 10, 2025
    70
    Dear me, I was... is a visual novel that minimizes interactivity and pushes the medium of video games to its most extreme limits, telling a story of ordinary life in a delicate and evocative style, but one that requires a certain mood and sensitivity to be truly appreciated.
  13. Aug 6, 2025
    70
    Dear Me, I Was… has launched at a very low price point ($11), which feels appropriate for what is, essentially, a lightly interactive short film. It’s a gorgeous piece of work, and, right now, maybe the most visually gorgeous Switch 2 exclusive, even if it’s not pushing the hardware particularly hard.
  14. Aug 3, 2025
    70
    Dear me, I was… is a very short narrative experience, affordably priced, where player interaction is stripped down to the bare minimum, just light touches that move the story forward. And yet, the storytelling is outstanding, despite not using a single word. It’s the images that speak instead, the extraordinary art of Taisuke Kanasaki, returning to illustrate a video game after a long time. His mastery of the rotoscope technique reaches new heights here, gifting the characters with moments of exceptional visual intensity. It’s certainly not a game for everyone, and not the kind of comeback fans of Another Code or Hotel Dusk might have expected. But it is a bittersweet portrait, capable of stirring emotion with great subtlety. It’s worth the price of admission for the hour of beauty it offers alone.
  15. Jul 31, 2025
    70
    Though brief and simple in its gameplay, Dear me, I was... delivers a heartfelt and realistic story, capped off with a touching final twist that might even make you tear up. It may not appeal to everyone, but fans of Cing are sure to appreciate it for its beautiful art direction and emotional impact.
  16. Jul 31, 2025
    70
    Dear Me, I Was… is a great showcase for how to present narrative games in a hand-drawn watercolour style. After letting the emotions felt from its story settle down, the immediate thought is that it is hoped that there will be an actual video game in this style from Arc System Works in the future (a Hotel Dusk remake perhaps). Dear Me, I Was… is a story that can be enjoyed in bed like a book, or watched during a lunch break instead of a YouTube video essay or Netflix TV episode. It’s not a video game, it’s a beautiful short story, and if that sounds like a great time then put some headphones on and give it a watch.
  17. Aug 12, 2025
    60
    Dear Me, I Was looks absolutely stunning, with every screen of the game feeling like a work of art in its own right. But taking less than an hour to complete, the story here lacks substance, and being told entirely through visuals makes it more difficult to connect with.
  18. 60
    This thrilling journey with its striking artistic beauty is stunning to behold, but it's extremely difficult to believe that you're watching a video game.
  19. Jul 31, 2025
    60
    Dear Me, I Was offers reflection on a life accompanied by eye-catching art and gentle piano music. There's very limited interactivity though, and while the story is relatable at some points, it's not particularly unique. It is worth picking up if you're looking for something that will make you sit back and reflect, but it feels as though Dear Me, I Was will only appeal to a very specific audience.

There are no user reviews yet.