Super Mario 64
Nintendo 64- Publisher: Nintendo
- Release Date: Sep 26, 1996
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It has quickly grown to become the standard by which almost all other games are measured.
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As the first true 3D platform game, the game does everything right. Super Mario 64 is a masterpiece in the truest sense of the word.
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This is definitely a game no game collection should be without...Seriously!
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Complete in every way, and the challenging experience of working toward each new level is far greater than the game's minimal flaws. Nintendo's craftsmanship and zeal for creating fantastically enjoyable games has never shown through more than in Super Mario 64.
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I haven't met anybody who hasn't wasted at least half an hour just running around outside the castle, sliding, jumping, stomping, diving, swimming... There are no enemies here and there's really nothing to do, but boy is it fun!
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Electronic Gaming MonthlyThere'll never be another Mario game that will make the same impact as Super Mario 64. [Jan 2004, p.189]
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A game that rewards the curious, the original, and in some cases the bludgeoningly stubborn and tenacious.
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The sheer scale of the achievement, in originality, variety and technological muscle earns it a 'Best Game Ever' acclamation through sheer muscle, almost regardless of its undoubted and typically Nintendo artistry.
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It was the first game on the system, and regretfully, it was also the only great game for the system that could stand the test of time.
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The graphics are so finely detailed that you'll soon forget you're playing a game - it's more like taking part in the best cartoon you've ever seen.
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The five years it took to write have been well used and it is easily in contention for being one of the best games of the decade.
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While we've seen some more creative and impressive world design, no game yet has had this kind of crystal clear 3D graphics, remarkable texture mapping, absence of pixillation, and a frame refresh rate that makes your PC look like the toy.
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The distribution of power stars in the levels is horrendous. I think 7 stars in one level is more than enough, don't you think? I understand that there are memory constraints, but there either could have been less stars overall, or 1 (maybe 2) more level(s). Definately a problem.
Awards & Rankings
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#1 Most Discussed N64 Game of 1996
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#1 Most Shared N64 Game of 1996
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User score distribution:
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Positive: 1,635 out of 1818
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Mixed: 117 out of 1818
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Negative: 66 out of 1818
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RolandJ.Feb 5, 2006
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May 24, 2014
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Mar 3, 2013