Super Mario 64
Nintendo 64- Publisher: Nintendo
- Release Date: Sep 26, 1996
Summary:
Mario is super in a whole new way! Combining the finest 3-D graphics ever developed for a video game and an explosive sound track, Super Mario 64 becomes a new standard for video games. It's packed with bruising battles, daunting obstacle courses and underwater adventures. Retrieve the Power Stars from their hidden locations and confront your arch nemesis - Bowser, King of the Koopas!
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| Rating: | E |
|---|---|
| Developer: | Nintendo |
| Genre(s): | Action, Platformer, 3D |
| Number of Players: | 1 Player |
| Cast | Credit |
|---|---|
| Charles Martinet | Mario Voice |
| Keizo Kato | Progress Management |
| Yoshiaki Koizumi | 3d Animator |
| Yoshiaki Koizumi | Assistant Director |
| Shigeru Miyamoto | Game Director |
| Shigeru Miyamoto | Producer |
| Takashi Tezuka | Assistant Director |
| Satoru Iwata | Director |
| Koji Kondo | Sound Composer |
| Yusuke Nakano | CG Illustrator |
| Makoto Miyanaga | Course Designer |
| Leslie Swan | Manual Text Writer |
| Leslie Swan | Screen Text Writer |
| Leslie Swan | Screen Text Writer |
| Hiroto Yada | Technical Support |
| Hiroshi Yamauchi | Executive Producer |
| Yasuhisa Yamamura | Course Director |
| Masanao Arimoto | Additional Graphics |
| Shigefumi Hino | CG Illustrator |
| Hirohito Yoshimoto | Technical Support |
| Hideki Fujii | CG Illustrator |
| Tomoaki Kuroume | CG Illustrator |
| Yoshiki Haruhana | Course Designer |
| Yoji Inagaki | Sound Effects |
| Naoki Mori | Course Designer |
| Yasunari Nishida | System Programmer |
| Yoichi Yamada | Course Director |
| Kenta Usui | Course Designer |
| Toshio Iwawaki | Programmer |
| Satoru Takizawa | 3d Animator |
| Daiki Iwamoto | Programmer |
| Hiro Yamada | Screen Text Translator |
| Hajime Yajima | Programmer |
| Yoshinori Tanikoto | System Programmer |
| Takumi Kawagoe | Camera Programmer |
| Giles Goddard | Mario Face Programmer |
| Katsuhiko Kanno | Course Designer |
| Hideaki Shinizu | Sound Programmer |
| Takao Sawano | Technical Support |
| Kimiyoshi Fukui | Progress Management |
| Hisashi Nagami | CG Illustrator |
| Hiroyuki Uesugi | Manual Text Translator |
| SGI N64 Project Staff | Technical Support |
| Mina Akino | Screen Rext Tranlator |
| Mina Akino | Translator |
| Kayomi McDonald | Manual Text Translator |
| Phil Sandhop | Manual Text Writer |
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