Metascore
75

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 7
  2. Negative: 0 out of 7
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  1. Nov 2, 2011
    70
    Add the odd cruelly-placed save point, and you've got an adventure that occasionally explores the agonies, as well as the ecstasies, of gaming's past. At least it's honest.
  2. Oct 31, 2011
    60
    But in the mobile space (no matter the platform) we need to be able to save and quit in a heartbeat. Maybe we're grabbing a fast turn while waiting in line for coffee, or staving off a few minutes of boredom on our lunch breaks. We game on a micro-level on these devices, and the games need to understand and respect that. It's unforgivable to expect us to have the time or where-with-all to find the stupid save point just so we can hit "home" and get on with our lives.
User Score
8.0

Generally favorable reviews- based on 12 Ratings

User score distribution:
  1. Positive: 10 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 2 out of 12
  1. Jan 16, 2014
    8
    It's good, very cheap price, and despite the problems of playing games on IOS, it's still an enjoyable experience. If you have a DS/3DS, buyIt's good, very cheap price, and despite the problems of playing games on IOS, it's still an enjoyable experience. If you have a DS/3DS, buy it on there, or wait for the Steam version, but if you have no alternative, it's still great on the IOS.
    The controls are really smooth, Shantae feels very satisfying to move around, her attack(she whips her hair) feels very snappy, and there's no delay. She can learn transformation abilities(monkey, elephant, mermaid, which she does by bellydancing).
    The game is very self aware, making jokes about the genre and games in general. Story is simplistic, Risky Boots, Shantae's pirate nemesis is after a relic to turn herself into a genie, and Shantae goes out to stop her.
    The graphics look great, with some of the best animation of 2D sprites I've ever seen outside of Rayman. Keep in mind, it can be a bit hard, especially on the IOS port with the weird controls of IOS games in general.
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