- Publisher: WayForward
- Release Date: Oct 27, 2011
- Also On: PC, PlayStation 4, Stadia, Wii U
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Nov 2, 2011Add the odd cruelly-placed save point, and you've got an adventure that occasionally explores the agonies, as well as the ecstasies, of gaming's past. At least it's honest.
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Oct 31, 2011But in the mobile space (no matter the platform) we need to be able to save and quit in a heartbeat. Maybe we're grabbing a fast turn while waiting in line for coffee, or staving off a few minutes of boredom on our lunch breaks. We game on a micro-level on these devices, and the games need to understand and respect that. It's unforgivable to expect us to have the time or where-with-all to find the stupid save point just so we can hit "home" and get on with our lives.
User score distribution:
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Positive: 10 out of 12
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Mixed: 0 out of 12
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Negative: 2 out of 12
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Jan 16, 2014