True Crime: Streets of LA
GameCube- Publisher: Activision
- Release Date: Nov 3, 2003
- Also On: PC, PlayStation 2
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- Critic score
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- By date
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Lacks polish and, in some cases, feels unfinished. It makes decent attempts with its different styles of gameplay, but none of them are particularly well done, and the game's storyline doesn't tie them together in a satisfying way.
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Electronic Gaming MonthlyIt's so-so styleless graphics fail to impress, and the whole thing's too short and easy. [Jan 2003, p.107]
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The gaming equivalent of buying a massive bag of crisps only to find that half the packet is filled with fresh air. There's still plenty to enjoy, but not nearly as much as there should be and you end up feeling a bit cheated.
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Edge MagazineAs a place, Los Angeles simply isn't as much fun as Liberty or Vice. Too much of this silicon LA exists simply because the designers wanted to show that it could be done rather than because it serves any gameplay purpose. [Christmas 2003, p.107]
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The hand-to-hand combat is, despite a handful of unlockable combos, pure button-mashing chaos.
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Overall, the game play experience of True Crime is just ruined by the frustrating camera system.
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Maybe the problem is True Crime tries too hard to be all things to all people, and in the process, neglects to do anything especially well.
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Play MagazineNot even the irreplaceable voice acting of Christopher Walken can rescue the mess of a script driving the action of True Crime, a misguided attempt to share the spotlight with the vastly superior "Grand Theft Auto." [Jan 2004, p.62]
Awards & Rankings
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41
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25
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#25 Most Discussed GameCube Game of 2003
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56
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#56 Most Shared GameCube Game of 2003
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User score distribution:
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Positive: 20 out of 37
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Mixed: 11 out of 37
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Negative: 6 out of 37
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Oct 18, 2017
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Jul 23, 2017
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Aug 13, 2015