Tak and the Power of Juju
GameCube- Publisher: THQ
- Release Date: Oct 15, 2003
- Also On: PlayStation 2
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It has all the standard components of traditional platform titles but disguises them with clever game design, intuitive character interaction, and constant humor.
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Tak is incredibly fun to play.
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TotalGames.netThe main problem that Tak And The Power Of Juju has is persuading gamers that it is not a game aimed merely at a young audience and that there is plenty of challenge here whatever your age.
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Play MagazineTak is one of the most detailed platformers I've ever seen, and possesses a measure of style that sets the universe apart, akin to what Michel Ancel accomplished with "Rayman." [Nov 2003, p.82]
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Perhaps it's because of the goofy main character, a humorous plot line, or some creative ways to present age old puzzles, but you're compelled to play through Tak. It's fun and incorporates platform collecting in a way that doesn't seem like you're gathering all sorts of items.
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Nintendo PowerA perfectly competent platformer with some great voice acting, but it doesn't really bring anyting new to the table. [Dec 2003, p.138]
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Frustrating but still enjoyable, full of character and quirky charm, with a bit more spit 'n' polish and tighter game design Tak could so easily have been a classic.
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Despite having a large number of fetch-quests, the game is fun, and even attempts to innovate a little with it's magic system.
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The game's got a distinctive look to it, and some good moments, but some tedious collection tasks and exploration elements drag the game down.
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Unfortunately the game has poor layouts for the levels that even adults will have trouble navigating. The game certainly had a strong sense of personality and a well realized world. It's unfortunate that all players can do is run circles in such a nice environment.
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If the level design and path finding was a little easy I would be happy to say that this game was brilliant for the kids but in all honesty, I feel even they would get fed up of playing after an hour or so.
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Tak isnt the worst platformer weve seen and will certainly appeal to the younger gamers out there; however its sheer insistence on the generic platform formula is enough to deter most people.
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An excellent example of a "slacker" game: it gets as little done as it can while making sure it fills its quota so it can be out the door for the day. There isn't a thing new here and it makes no attempt to improve the genre.
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It doesn't do anything particularly innovative, but that shouldn't stop people from enjoying the game's vast locations, strangely funny Pupanunu people, and quirky use of animals.
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Despite its kiddy appearance and theme, it's far too frustrating and unhelpful to recommend for a youngster. Or anyone that hasn't exhausted the many better options, for that matter.
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Problematically, it just doesnt do too anything new and doesnt space itself out from the crowd. It feels like youve played this game before and you probably have - in better, more interesting forms.
Awards & Rankings
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58
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69
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#69 Most Discussed GameCube Game of 2003
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58
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#58 Most Shared GameCube Game of 2003
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User score distribution:
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Positive: 11 out of 14
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Mixed: 2 out of 14
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Negative: 1 out of 14
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Feb 5, 2022
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Apr 1, 2020
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MarkH.Jun 19, 2004Chickens- those stupid chicken levels. What were they thinking! I made an omlet out of this game and it gave me indigestion!