Kirby Air Ride
GameCube- Publisher: Nintendo
- Release Date: Oct 13, 2003
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Like Kirby's old games, its simple fun but it won't last very long. If you want a nice simple multiplayer game that anybody can step into without too much effort, this is a game to consider.
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It's neat, but after a couple of hours you won't really feel the need to keep playing. [Dec 2003, p.158]
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Electronic Gaming MonthlyThis game is so supremely easy for anyone to pick up and play that what initially seems one-dimensional and lame ends up leading to awesome multiplayer. [Nov 2003, p.196]
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The ability copying and multi-routed tracks are smart additions that would be a lot more enjoyable had other infuriating faults not let it down.
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With an impressive variety of creative and offbeat game modes, great multiplayer, numerous tracks and minigames, a horde of vehicles, and endearingly charming characters and gameplay elements, Kirby Air Ride is surprisingly enjoyable if you give it some time.
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The tracks are well designed, but with such simplistic gameplay it can get repetitive quickly. The greatest sin, though, is the lack of tournament or tally within the multiplayer game.
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Much of the game just isn't fun. Even with the three modes, there isn't enough variety to the actual racing game to make it fun.
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Ultimately this is a game for the youngest of GameCube players and difficult to recommend to anyone who takes their racing seriously.
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So simple and so devoid of depth or challenge that most will dislike it -- will, in fact, be utterly bored with it.
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The overly simplified gameplay really holds it back, and overall, it's a game that really can't be recommended to anyone, young or old.
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It's not the speed that bothers me, it's the lack of depth and boring modes of play that kept it from being a keeper.
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games(TM)This game is big, chunky and bright but no amount of bold colours and cuddly enemies can save Air Ride from being a rather short-lived and simple affair. [Jan 2004, p.120]
Awards & Rankings
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92
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9
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#9 Most Discussed GameCube Game of 2003
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59
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#59 Most Shared GameCube Game of 2003
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User score distribution:
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Positive: 106 out of 132
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Mixed: 13 out of 132
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Negative: 13 out of 132
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Apr 6, 2012
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Jan 19, 2013
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ChadT.Nov 3, 2003The never ending extras makes this game a winner.