Kirby Air Ride
GameCube- Publisher: Nintendo
- Release Date: Oct 13, 2003
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- Critic score
- Publication
- By date
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The one button gameplay is frustrating and silly, resulting is an uneven, uninspiring racer that doesn't do the gumball justice.
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Cheat Code CentralI found it cliché, repetitive and not very much fun.
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An unintuitive mess. Never mind the fact that gamers are instinctively prepared to press a button to accelerate, but charging your boost by braking is an impractical affair that can also get you into trouble when you're stuck at the bottom of a hill and need a boost to get up.
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GMR MagazineIf you do manage to get around the wacky premise and unintuitive controls, there is some longevity to the game, with a massive set of "challenges" to complete - but that's a bit "if." Otherwise, seer clear. [Dec 2003, p.96]
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Don't pick this one up unless you're really hard up for a multiplayer game or until it drops to $19.99.
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Edge MagazineNone of this is very entertaining at all. The game offers some of the most slender, inconsequential, and ultimately, boring distractions to be found on the GameCube. [Sept 2003]
Awards & Rankings
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92
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9
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#9 Most Discussed GameCube Game of 2003
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59
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#59 Most Shared GameCube Game of 2003
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User score distribution:
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Positive: 106 out of 132
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Mixed: 13 out of 132
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Negative: 13 out of 132
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Apr 6, 2012
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Jan 19, 2013
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ChadT.Nov 3, 2003The never ending extras makes this game a winner.