Midnight Club: Street Racing
Game Boy Advance- Publisher: Destination Software
- Release Date: Nov 14, 2001
- Also On: PlayStation 2
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Falls closer to mediocrity than it does greatness. The basic gameplay is sound enough - the screen scrolls very quickly and the controls are responsive, but after a few plays you'll notice that the cars all follow the same pattern and this is one of many flaws in the overall AI.
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Nintendo PowerA decent if not repetitve drive. [Mar 2002, p.137]
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There is no solid gameplay to back up what is, at the onset, a graphically engaging 2D engine, complete with special effects.
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Play MagazineUnless you stay within the given path, you're guaranteed to lose every race. [Feb 2002, p.66]
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Imagine a slow, confusing version of "Grand Theft Auto" minus the crime and the fun.