Mega Man Battle Network 4 Red Sun
Game Boy Advance- Publisher: Capcom
- Release Date: Jun 29, 2004
Buy Now
- Critic score
- Publication
- By date
-
You'll wander the world in typical RPG fashion, but the battle system is truly unique and fun.
-
The formula is still the same old formula, luckily for Capcom it still remains fun. [JPN Import]
-
GMR MagazineIf there's one complaint, it's the visuals. They're not bad, just more or less the same visuals we've seen since part one. [Aug 2004, p.89]
-
While Mega Man Battle Network 4 shares most, if not all, of its play mechanics with its three predecessors, it still offers some new aspects and, above all else, its still very fun.
-
The combat is just as good as ever, even if the plot has been mucked up a bit. Its not like these games ever had the best plots to begin with anyway.
-
The depth is simply amazing, it seemed like there was something to learn every time I played it.
-
Even with the new systems, the core mechanics are losing their edge and the tournament structured story isn't helping things, either.
-
Fans of the previous games will love it, as it's really a continuation of the same game play, and has all of the same characters. It's got some solid mechanics, it can be quite a bit of fun, but it's very linear, and it can get fairly tedious once you've made a little headway into it.
-
MMBN4 has slicker interfaces and improved visuals.
-
Nintendo PowerA space-themed central story gives the game greater scope than its predecessors. [Aug 2004, p.123]
-
The RPG-style fights are uninspiring, and the storyline is simplistic. Still, the graphics are bright and inviting, with menus that are easily navigable. [June 2004, p.138]
-
It's difficult to dismiss the overlying cuteness and simple-but-solid gameplay, which continues to put the series on the top tier of portable RPGs.
-
The story is lifeless, and the circa-2001 graphics and audio just don't cut it anymore.
-
Play MagazineThis iteration still hasn't fixed the one problem that's been plaguing the series since its inception: snooze-inducing level design. Another decent entry in the series, but nothing more. [June 2004, p.73]
-
It's time for a change.
-
A great Megaman introduction for beginners. But owners of its forerunners will struggle to find enough new features to warrant upgrading.
-
Fans of the Battle Network series will delight in the further adventures of Lan and Mega Man, but everyone else is warned to stay clear. [Aug 2004, p.78]
-
Cheat Code CentralI hate to see a series like Mega Man degenerate into some kind of Pokemon rip-off. At this point, Mega Man doesn't even have the credibility of Yu-Gi-Oh, in my opinion.
-
Red Sun isn't as polished as the rest of the series. The game requires a few too many needless quests to get the meat and potatoes : the Net Battles.
Awards & Rankings
|
39
|
|
|
19
|
#19 Most Discussed Game Boy Advance Game of 2004
|
User score distribution:
-
Positive: 22 out of 36
-
Mixed: 7 out of 36
-
Negative: 7 out of 36
-
Jul 21, 2016
-
May 3, 2019Music: 4/5
Game Play: 4/5
Graphics: 4/5
Story: 3.5/5
Time-Value: 3.5/5
Overall: 3.5/5 -
May 27, 2012This one was the weakest in the series, but I was addicted to it anyways since im a huge fan of the series..