Mega Man & Bass

Game Boy Advance
  • Publisher: Capcom
  • Release Date: Mar 10, 2003
User Score
8.1

Generally favorable reviews- based on 52 Ratings

User score distribution:
  1. Positive: 43 out of 52
  2. Negative: 5 out of 52
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  1. Jul 19, 2011
    8
    Both character feels great, the boss battles are as better than ever. Even so, i love Mega Man , but Bass is a Bad ass. it plays well the platform is challenging , instant classic.
  2. Oct 18, 2020
    10
    This review contains spoilers, click expand to view. El mejor mega Man en mi opinión Jugabilidad 10
    Gráficos para la época y consola 10
    Expand
  3. Sep 23, 2021
    8
    Mega Man & Bass, ou Rockman & Forte na versão de super famicom é um jogo bem legal e bonito só que de vez em quando o jogo é bem difícil, assim sendo pior para jogadores novatos e jornalistas do IGN USA que costumam jogar jogos mais fáceis, mas mesmo assim é um bom jogo e merece ser jogado mesmo com seus defeitos.
    (Lembrando não sou um profissional, essa foi minha humilde opinião sobre o
    Mega Man & Bass, ou Rockman & Forte na versão de super famicom é um jogo bem legal e bonito só que de vez em quando o jogo é bem difícil, assim sendo pior para jogadores novatos e jornalistas do IGN USA que costumam jogar jogos mais fáceis, mas mesmo assim é um bom jogo e merece ser jogado mesmo com seus defeitos.
    (Lembrando não sou um profissional, essa foi minha humilde opinião sobre o jogo, e sim o IGN USA não sabe falar de jogos pois deu 10/10 para jogos ruins como Devil may cry 2 enquanto deram nota 3/10 para o Sonic Unleashed xbox 360 mesmo sendo um jogo infinitamente superior).
    Expand
  4. Feb 18, 2013
    9
    This is a really really good Mega Man game, with spot on music, graphics, level design, replayability, everything is in line with this game. My only gripe is the difficulty, which is a given in Mega Man games, but this is still one of the harder ones. Many great things, like 2 playable characters with branching stories, absolutely amazing music, great graphics, awesome level design, andThis is a really really good Mega Man game, with spot on music, graphics, level design, replayability, everything is in line with this game. My only gripe is the difficulty, which is a given in Mega Man games, but this is still one of the harder ones. Many great things, like 2 playable characters with branching stories, absolutely amazing music, great graphics, awesome level design, and overly great gameplay, make this one of the best Mega Man experiences you can have. One of the best things as well, is as you play through the game, and replay more levels with more power ups, you collect disks, which unlock a library, which includes art work, bios, creators, likes and dislikes ect. of over 100 Mega Man robots, wether they be allies, or villains, or even Thomas Light and D.R Wily! That was one of my favorite things about this game. This is a port from the game rock man and forte, the japanese release for the super famicom that never made it out here. This is one of, if not the best Mega Man expierience you can have on the GBA. Expand
  5. Jul 21, 2016
    9
    Mega Man & Bass is a huge example is why ideas aren't bland only if there used correctly and this game uses it correctly. This game should have a sequel.
  6. May 3, 2015
    6
    Throwing a Spanner in the works. Mega Man and Bass is half fun, and Half Irritating, the fun half is taking out the 8 robot masters, the irritating half is taking out the final castle, which is so cheap, that I very nearly rage-quit. The first level King 1 is ok, nothing too bad, I can beat it, King 2 is a nightmare with 4 boss fights, the first is extremely boring, the second, if you beatThrowing a Spanner in the works. Mega Man and Bass is half fun, and Half Irritating, the fun half is taking out the 8 robot masters, the irritating half is taking out the final castle, which is so cheap, that I very nearly rage-quit. The first level King 1 is ok, nothing too bad, I can beat it, King 2 is a nightmare with 4 boss fights, the first is extremely boring, the second, if you beat it you were lucky, the third is easy, and the fourth is just slightly easier than the second, and the third level is long but still fun. But apart from that the eight robot master levels are really fun, but make sure you prepare for the increased difficulty. Comparing the GBA port to the original Japanese SNES release, do anything you can to play the SNES release, you can't see anything in the GBA port due to the screen being super zoomed in, making for a less fun experience. Use an emulator if you have to, just play the SNES release. Expand
  7. Dec 20, 2015
    7
    Subpar port for an amazing game. Lacks the speed and the image quality of the SNES version. Considering the power of the SNES and the GBA hardware, everyone would expect the GBA version would be better.
  8. Jul 4, 2020
    6
    The SNES version is great for its level design, music and tight control. However, the GBA port suffered from restricted screen that significantly hindered stage hazard.
  9. MP83
    Aug 10, 2005
    9
    Really good Mega Man game (port of Japanese Rockman & Forte game for SNES, 1998). Too bad that they made Mega Man be such a wiener compared to Bass. Still, I prefer playing with Mega Man, since it makes the game more challenging. Oh, and without Mega Man you can't collect all the hidden CDs in the game. ;)
  10. MikeI.
    Mar 15, 2003
    9
    Best GBA Mega Man yet.

Awards & Rankings

26
31
#31 Most Discussed Game Boy Advance Game of 2003
23
#23 Most Shared Game Boy Advance Game of 2003
Metascore
79

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 18
  2. Negative: 0 out of 18
  1. Mega Man & Bass takes us back to the old gaming formula, away from the RPG elements that now dominate the series. It's a welcome blast from the past, the lost gem of the Mega Man GBA series.
  2. Hardcore Mega Man fans (or anyone else looking for a great, challenging action game) should seize this opportunity to take the blue bomber back to his old-school roots.
  3. 85
    This game still has that "I know I can do it this time..." element that keeps players coming back, and when a game keeps you riveted to the system until you've completed the challenge, you know it's good.