Baldur's Gate: Dark Alliance
Game Boy Advance- Publisher: Destination Software
- Release Date: Feb 10, 2004
- Also On: iPhone/iPad, PC, PlayStation 2, PlayStation 4, Switch, Xbox One
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With the deep character growth system in place here I could have been content with twice that amount of game time.
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Though the overall adventure is a bit short and the amount of items and weapons isnt as great as those found within the console version, the Gameboy Advance version is still a highly polished game and is one that action gamers and RPG fans alike will simply eat up.
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It's every bit as good as the full-size version, only smaller. More focused on action than role-playing, Baldur's Gate is one fun little fantasy (not in the dirty way) title. [Feb 2004, p.114]
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Other than EAs "Lord of the Rings: The Return of the King," there isnt a finer action RPG on the handheld. There are slight gameplay and graphical issues, sure, but it doesnt take much persistence to overcome these, and the positives far outweigh the negatives.
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Even though it's missing a few key elements from the original design it's based upon, namely multiplayer and story cutscenes, Baldur's Gate: Dark Alliance works out very well in portable form with its fast-paced action, extensive quests, and large variety (and quantity) of enemies to defeat.
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It has all of the characters and story events--and a majority of the essential gameplay elements--that made the Baldur's Gate series so addictive in the first place, but now they're all on a highly portable GBA cartridge.
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Nintendo PowerAlthough characters have the attributes and expendable skill points that you would expect to see in an RPG, the game emphasizes action over strategy. [Mar 2004, p.119]
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While the story isnt as captivating and some changes have been made (including stripping away multiplayer), Baldurs Gate: Dark Alliance is still more than worthy of the handheld hacker crown.
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Though its complexity comes nowhere near that of its PC and console relatives, Baldurs Gate: Dark Alliance steps up and represents for the Forgotten Realms.
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Cheat Code CentralIt can be completed in one day or stretched out over a weekend, as long as you don't play through it again as the different characters.
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The issues with the camera, no map, long backtracking at times to get to an item shop or safe zone, and bad AI indoors hindered what could have been a really great experience.
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No longer does incorporating the rules of Dungeons and Dragons mean a compromise between fun and complexity. Dark Alliance is a testament that both can be brought to the table -- even to a smaller one that fits in your hands.
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What really drags this game down is the fact that it uses, reuses, and re-reuses the maps sending you back through the same dungeons over and over again to collect this key or open that new passage.
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Pocket GamesIt would be nice to see the developers expand on this and either make an original action/RPG for the GBA or bring over "BG: DA II." [Summer 2004, p.35]
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The up-close character portraits and overwrought voice acting is gone, but everything else is there -- the mazelike caverns, the glorious level-raising, the seemingly endless array of equipment.
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I did not play all of it, but I did play enough to find AI flaws, get bored, and generally not like it at all.
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netjakIt would appear that the transition from consoles to the GBA has sucked quite a bit of the fun out of the game; ironically, the GBA game seems dumbed-down when compared to its console counterparts.
Awards & Rankings
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24
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22
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#22 Most Discussed Game Boy Advance Game of 2004
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17
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#17 Most Shared Game Boy Advance Game of 2004
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User score distribution:
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Positive: 40 out of 48
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Mixed: 5 out of 48
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Negative: 3 out of 48
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May 6, 2023Entertaining Dungeons & Dragons isometric RPG that makes a nice change from the usual Japanese-style Final Fantasy clones.
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May 9, 2021
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Jan 24, 2019