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Critic Reviews
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I gradually lost interest during the agents' first case together, which takes them on the road. Here's hoping the assignments get better. Because the warehouse itself is packed to the rafters with (sorry, Syfy) geeky fun.
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Like other Sci Fi shows of the recent past (think: "Eureka"), Warehouse 13 begins with a strong concept and suffers from weak execution.
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There’s a fine line between wink-wink clever and desperately cheesy. Tonight’s story crosses into Kraft Singles territory more often than it should, with bleeding statues and bloodshot eyes, sacrificial fires and some poorly acted demonic possession.
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Good watching for fans of those campy, old Sci Fi original monster movies.
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Though the debut is weak, it's still possible the series will improve as the setup recedes and new post-pilot writers chime in (including Titus' Jack Kenny).
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Basically it's a half-baked adventure series, but it's July, and fully baked may just not be the way to go.
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Exec producers David Simkins and Jack Kenny might still make something of this hash, but the concept has the decided feel of an idea that's been batted around and put through a homogenizing blender.
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This, insidiously, is science fiction as extreme midlife crisis. As Lattimer puts it, “I’m trained to take a bullet if necessary, but I’m not sure how to stop a dead Italian cougar.” Or, he might have added, deeply stupid plots.
Awards & Rankings
User score distribution:
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Positive: 72 out of 95
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Mixed: 13 out of 95
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Negative: 10 out of 95
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Nov 6, 2010
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OrthoSSep 19, 2009
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Jan 28, 2015