ZTGD's Scores

  • Games
For 4,808 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Blue Prince
Lowest review score: 0 Ultracore
Score distribution:
4811 game reviews
    • 78 Metascore
    • 80 Critic Score
    Aside from the small issues I had, one of which made me upset, I still enjoyed my time with the game. So much that I played halfway through it, stopped, convinced my wife to join me since she liked Until Dawn, and then played through it again. Oh, and my wife and I are wanting to play through it again to try out the opposite decisions. I still find Until Dawn an overall better experience, but The Quarry is a fun time especially with some friends arguing what we need to do in a situation.
    • 77 Metascore
    • 85 Critic Score
    Sniper Elite 5 is a solid follow-up. It won’t change the formula or anyone’s mind who finds these games boring or shallow. Still being available on Game Pass day one is a huge bonus. It is more than worth playing and I recommend at least checking it out. It is unapologetic violence and the design is high quality. This is the definition of gaming fast food, a treat for all the senses.
    • 88 Metascore
    • 90 Critic Score
    With added quality of life features and improved pacing, AI: THE SOMNIUM FILES – nirvanA Initiative is an impressive follow up to an underrated gem and one that should be on the radar of anyone who appreciates compelling stories in their video games.
    • 62 Metascore
    • 75 Critic Score
    The storytelling is king in Swansong and players will find a world that is full of complicated politics, a deep lore, relationship juggling that can be overwhelming. Luckily the game does an excellent job of slowly revealing this world to players, but those who are not a fan of slower, adventure games they should look elsewhere. While there isn’t much in the way of the tradiontial vampire violence that some players may be looking for; those that give this a try will find a journey through a world of darkness, intrigue, murder and decisions that can shape the outcome of the narrative leading to multiple endings. While I am still waiting with bated breath, hoping that Bloodlines 2 will see the light of the moon, Vampire the Masquerade – Swansong is a great introduction to the lore of this world, and despite the issues I had with the facial animations I enjoyed my time here.
    • 87 Metascore
    • 95 Critic Score
    The small issues aside, Shredder’s Revenge was the fan service I needed. The music feels like it came straight out of a 1994 arcade machine, the visuals look like it too, but with some great design choices, and the gameplay is just as smooth and fun as it always was all those years ago. If you’re a fan of TMNT, this is a no-brainer. If you enjoy a good beat ’em up or have had the itch to try out something like Streets of Rage 4 after beating it, you won’t find a better game to dive into. This is one for the books, guys.
    • 70 Metascore
    • 70 Critic Score
    Kao the Kangaroo is a lot better than I expected considering it was a revival of a game that was even lesser know when it originally launched. I miss these types of platform games and we truly still don’t get enough of them. While the difficulty is nearly non-existent it is still worth checking out for gamers that grew up with the likes of Ty, Tomba, and the Jersey Devil. A simple time when mascot platform games were a dime a dozen, now they are few and far between.
    • 57 Metascore
    • 55 Critic Score
    Dolmen just feels like scraps when a four course meal is literally right there. It was a bad time to release a game of this type when it falls so short of the mark set by the best in the genre and even falls below the current imitators. I am all for expanding on a game idea, but there has to be something there to make it feel special and unique and Dolmen just doesn’t have anything setting it apart on any level.
    • 73 Metascore
    • 60 Critic Score
    Salt and Sacrifice is a greatly ambitious title, melding a number of gameplay elements from other popular series but it comes at the cost of overall polish and focus, leaving a frustrating experience that feels like a step back from its predecessor.
    • tbd Metascore
    • 95 Critic Score
    Rogue Legacy 2 is a fantastic game. It takes everything I loved about the first game, refines it, adds way more content, and keeps the gameplay just as tight and smooth. It’s a rogue-like that even non-fans of rogue-likes can warm up to. If you played the first game, this is a no-brainer. Even if you haven’t, you’ll have a great time here with a game jam-packed with content. I cannot suggest this one enough.
    • 72 Metascore
    • 70 Critic Score
    Trek to Yomi is not an overly long adventure either. Outside of the standard combat there is some light exploration and puzzle solving with a few boss battles tossed in for good measure. The story is what kept me chugging through to the end. It is boilerplate but interesting. I wanted to know how things concluded so I pushed through the repetitive combat. Trek to Yomi is a game that on the surface seems way more interesting than it actually is. It feels like a good Game Pass title that occupied me for a weekend, I just wish it was a bit more in-depth when it comes to the combat itself.
    • 72 Metascore
    • 85 Critic Score
    The gameplay loop in Evil Dead: The Game is so satisfying it can scratch two different type of genre itches. On the one hand you have the survivor game play, which plays out like a mix between a battle royale and a horde mode. Then you have the demon gameplay, which is almost like a tower-defense style RTS with its use of needing a resource to place units and traps around the fields. And then because why not; let’s throw an RPG system in here so people can level up skills and tweak their gameplay styles to what works for them. Beyond just the systems though much like the source material, Evil Dead: The Game is just fun. Even when the game is invoking ‘jump scares’ (of which there are a ton) heck, even when losing I still had a ball and was excited to try and take down evil again. And with a promised new map based on Castle Kandar from ‘Army of Darkness and a noticeably absent Ruby from the Ash vs Evil Dead show; I think its safe to say that the team has Saber is going to keep us battling the Evil Dead for quite some time.
    • 71 Metascore
    • 70 Critic Score
    While my friends and I loved playing RiffTrax: The Game; I don’t think its going to appeal to the masses like the movie clip, trivia game Scene it once did. (Please bring Scene It back) The lack of a real single player mode is going to hurt the appeal to some people out the gate, but then also this is a very niche game. Unless you are the type of person or surround yourself with the type of people who are quick witted when something ridiculous happens or just enjoys making fun of bad movies in a group; there won’t be much here that players will find interesting. But for those that fit the bill, and are fans of RiffTrax; you will have a ball, all for the low price of $9.99.
    • 74 Metascore
    • 70 Critic Score
    Loot River is not a bad game by any stretch of the imagination; it, like many new IP’s just needs some tweaking to iron out some of its technical issues and I have no doubt that with its truly unique blend of traditional roguelikes with a dash of a block puzzler, that Loot River will quickly carve out a place for it on the ever-growing roguelike mountain.
    • 63 Metascore
    • 50 Critic Score
    These games feature the standard options and the emulation is genuinely solid in most cases. I had fun diving into each game, but again only a couple warranted a repeat viewing. This feels more like Taito Obscurities as opposed to Milestones. For the price it ends up cheaper than picking up each game individually, but that is assuming you want all ten games. As a collection this feels more like an afterthought than a solid purchase.
    • 78 Metascore
    • 80 Critic Score
    Ultimately, if you as a player thought you were going to enjoy Blast Brigade vs The Evil Legion of Dr. Cread based off seeing various forms of media, then you should go pick it up right now. It is a rewarding adventure and certainly one of the better Metroidvania games that have come out recently; and that’s taking into account my issues with the platforming and the pacing issues. With an art style that invokes memories of Saturday morning cartoons with my younger brother, and a dash of 80’s action movies; Blast Brigade vs The Evil Legion of Dr. Cread is the mash-up I never knew I wanted. With its rewarding exploration, thoughtful map design and some genuinely funny writing; Blast Brigade manages to shine bright in a field already crowded with stars.
    • 85 Metascore
    • 85 Critic Score
    Overall, Forgotten Land is just a great time with a mix of genuine challenge and simple fun. Like most Kirby games, I don’t think Forgotten Land is going to set the world on fire but it’s really good. Like a favorite blanket, Kirby is always a joy to come back to and I’m really glad I played Forgotten Land.
    • 76 Metascore
    • 90 Critic Score
    Time Loader was a nice breath of fresh air for me. It was simple, fun in execution, had a nice little story to tell, and was never overly long. It may be a bit too simple for the hardcore puzzle fans out there, but even then, they can find enjoyment out of this one with everything else it has going for it. This is one game that many will find themselves wanting to see all the endings and it is one that is worth it.
    • tbd Metascore
    • 90 Critic Score
    There is a tremendous amount of replayability despite there only being three areas to visit. With the endgame being completing “Epilogues” which sees the book add extra modifiers to various things to make it more difficult for players I continue to have a great time with Roguebook, often getting sucked into that “one more turn” situation where an intended quick 20-minute session has turned into an hour and a half and I can think of no higher praise to give a game than to be THAT immersive.
    • 66 Metascore
    • 50 Critic Score
    It’s not that Serious Sam: Tormental is a bad game, its just one that doesn’t do anything new. In an already increasingly crowded market for indie, rougelite games this one is bound to be missed simply because it doesn’t do anything new to push the genre forward. Of course, the opposite side of that is that it doesn’t really do anything negative either, it is a solidly made top-down shooter. Sure, it adds some of the trademark humor that the ‘Serious’ series is known for, but aside from some laughs the gameplay was pretty simple over all. While the game does have a ton of unlockable’ s available to those that desire to chase them down, it’s not enough to really add anything new or exciting to the already established gameplay loop. Luckily the game is retailing for only $10, which feels about right. In this case you most definitely are going to get what you paid for, no more and no less.
    • 63 Metascore
    • 60 Critic Score
    It’s crazy to believe that I can be down on a game that is really fun to play both offline and online. Somehow, Square-Enix has thrown so many things into the game that either you must pay for, or grind for weeks to unlock. It wouldn’t be that big of an issue if it was just cosmetic items, but characters who have different stats and special moves that could possibly throw the advantage to the player that paid money. I just can’t get on board with that. Still, there is a free version of the game for anyone to play and see how they feel about the game. If you enjoy it enough to spend some money, you can, just keep in mind, this game can be really fun, but the grind can be real.
    • 82 Metascore
    • 90 Critic Score
    LEGO Star Wars: The Skywalker Saga is simply incredible. If you are like me and have grown tired of the series, it is time to jump back in. This is such a fresh take on the series that it feels like an entirely new game. The level of polish visually and care put into this version feels like they truly went back to the drawing board and created the ultimate LEGO game. I hope this is not their last attempt at the series. I would love a full-on DC or Marvel game in this style. Still this is a must for LEGO fans, a must for Star Wars fans, and truly a must for anyone who enjoys great video games.
    • 83 Metascore
    • 85 Critic Score
    Triangle Strategy weaves a mature story full of intrigue and places the player in an unenviable position of having to make some very tough choices with meaningful consequences, all the while challenging them to face encounters that will test their strategic mind. In other words, it’s a compelling good time.
    • 74 Metascore
    • 75 Critic Score
    With all the improvements, Godfall Ultimate Edition feels like just that; with all the previously released DLC and expansions this is truly the ultimate experience for anyone who desires to take down a would-be God.
    • 60 Metascore
    • 45 Critic Score
    Glam’s is a game that is hard to recommend. Players and fans of twitch platformers can most certainly find some challenge here but in the precise jumping and puzzle solving of each level. The problem is, I feel like because of the control scheme and the way it feels, it makes it even more difficult to get into. Still, people looking for that challenge and having patience can find something here. Anyone who gets frustrated easily or does not like the sound of a trial-and-error style game should avoid this one.
    • 77 Metascore
    • 80 Critic Score
    Well now, so what did I think overall about Tiny Tina’s Wonderlands? Well, I liked it quite a bit honestly, the humor was good, the acting was excellent from the main cast and the combat was just different enough to keep me engaged and constantly looking for better spells for my ‘SpellBlade’ class. I would be remiss if I didn’t mention the class system, Gearbox did a great job of crafting the classes and making them feel unique enough to fit in this fantasy world. While I would have liked to see more synergy between them ala real Dungeons and Dragons tabletop games there is just enough here to make players feel like they are contributing to the group dynamic. With some tweaks here and there, I’d love to be given the opportunity to play in Tiny Tina’s world again. She can BM for me anytime.
    • 69 Metascore
    • 75 Critic Score
    With its low barrier of entry for controls and special moves; Omina is easy to pick up and just moderately difficult to master and with its rollback netcode for online multiplayer when you need a break from some of the bigger anime fighters, I recommend checking out Phantom Breaker: Omina.
    • 53 Metascore
    • 85 Critic Score
    While at first glance I thought this was going to be a horror game in the same way that Grabbed by the Ghoulies is; that is to say very silly and a bit over the top. But I was pleasantly surprised at In Nightmare, as I said horror is not usually my thing but the subject matter here and the way it’s handled is quite masterful. I mean the whole game is extremely relatable as Bill discovers the thing that some of us have already; and that thing is that more often than not we create our own monsters via our subconscious. The situations or people we monster-fy were never as bad as we thought they were. And hopefully I haven’t said too much, because this game is a wonderful experience, despite the wonky jump button and iffy sonar system I enjoyed my time in this nightmare very much. And while there isn’t much replay value outside of trying to 100% everything; at a value price In Nightmare is more than worth it just on the story alone.
    • tbd Metascore
    • 90 Critic Score
    PowerSlave Exhumed is yet another outstanding port from a team with a genuine love of games from that era. I cannot wait to see what they deliver next and if you have not checked out their previous work, Turok 1 and 2, ShadowMan, Blood (please put out a console port!), and so many more are just begging to be revisited. This team continues to deliver with every game they put out and I am ecstatic for what they decide to bring next.
    • 73 Metascore
    • 85 Critic Score
    The story, characters and even the very world that Wolfeye Studios have created for their freshman outing is so very unique and dare I say ‘weird’ that you can’t help but become wrapped up in them. I haven’t enjoyed a mash up of supernatural and westerns since Darkwatch and if you played that game, you know that’s high praise.
    • 81 Metascore
    • 90 Critic Score
    The only issue I had with Gunborg was the games length, being able to be cleared in just over 2 hours; just when I felt like everything was coming together and all the systems clicked the game ended. On top of that there isn’t any real reason to replay it as players will see everything the game has to offer the first time through. There are 3 collectables hidden through each level but most can be picked up as you progress. Now I didn’t feel cheated or anything, I just would have loved to experience more. Which in this day and age can be accomplished with some dlc updates, but I don’t know if that’s in the cards for the developer. Also, I want to give him a special shout out again, Rickard Paulsson did an incredible job creating Gunborg. The slick neon futuristic 80’s vibe, the music, the pitch perfect controls… he really deserves all the success he gets from this game and I can’t wait to see his follow up titles.

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